The Rockstar Advanced Game Engine (RAGE) is a
proprietary game engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
of
Rockstar Games, developed by the RAGE Technology Group
division of
Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. Since its first game, ''
Rockstar Games Presents Table Tennis'' in 2006, released for the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
Wii, the engine has been used by Rockstar Games's internal studios to develop advanced
open world games for computers and consoles.
History
Early history
Angel Studios
Angel Studios, Inc. is an American independent Christian media company and Film distributor, film distribution studio based in Provo, Utah. It operates the Over-the-top media service, over-the-top video on demand, video on-demand service Angel. ...
previously used the
game engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
Angel Real Time Simulation (ARTS) for ''
Major League Baseball Featuring Ken Griffey Jr.'' (1998) and ''
Midtown Madness'' (1999). The following year, Angel Studios developed ''
Midtown Madness 2'' (2000), the first title to use the new Angel Game Engine (AGE).
In 2002, Angel Studios was sold to
Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.
The company owns three major Imprint (trade name), publishing labels, Rockstar Games, Zynga and 2K ...
, moved under
Rockstar Games, and rebranded Rockstar San Diego. This sale also included AGE, later renamed the Rockstar Advanced Game Engine (RAGE).
Development
Prior to developing RAGE, Rockstar Games mostly used
Criterion Games
Criterion Games is a British video game developer based in Guildford. Founded in January 1996 as a Division (business), division of Criterion Software, it was owned by Canon Inc. until Criterion Software was sold to Electronic Arts in October 2 ...
's
RenderWare engine to develop games for
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, and
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, such as the early
3D installments in the ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' franchise. In 2004, Criterion Games was acquired by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
, which led Rockstar Games to switch from RenderWare and open RAGE Technology Group as a
division of
Rockstar San Diego. RAGE Technology Group started developing what would later become RAGE, based on Rockstar San Diego's AGE. The engine would facilitate game development on Windows and
seventh generation consoles. The first game to use the engine was Rockstar San Diego's ''
Rockstar Games Presents Table Tennis'', released for
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
on May 23, 2006 and
ported to the
Wii more than a year later. Since then, RAGE integrates the third-party
middleware components
Euphoria
Euphoria ( ) is the experience (or affect) of pleasure or excitement and intense feelings of well-being and happiness. Certain natural rewards and social activities, such as aerobic exercise, laughter, listening to or making music and da ...
and
Bullet
A bullet is a kinetic projectile, a component of firearm ammunition that is shot from a gun barrel. They are made of a variety of materials, such as copper, lead, steel, polymer, rubber and even wax; and are made in various shapes and constru ...
, as character animation engine and physics engine, respectively.
On
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in ''
Grand Theft Auto IV
''Grand Theft Auto IV'' is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2004's ''Grand Theft Auto: San And ...
'' (
720p
720p (720 lines progressive) is a progressive HD signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HD (1.78:1). All major HD broadcasting standards (such as SMPTE 292M) includ ...
vs. 640p),
in ''
Midnight Club: Los Angeles'' (1280×720p vs. 960×720p) and in ''
Red Dead Redemption'' (720p vs. 640p). Despite its problems in optimization equality, in July 2009, Chris Stead of
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
voted RAGE as one of the "10 Best Game Engines of
he 7thGeneration", saying: "RAGE's strengths are many. Its ability to handle large streaming worlds, complex
A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played ''GTA IV''."
Since the release of ''
Max Payne 3'', the engine supports
DirectX 11 and
stereoscopic 3D rendering
3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles.
Rendering methods
Rendering is the final process of creati ...
for
personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s. ''Max Payne 3'' also marked the first time in which RAGE was capable of rendering the same 720p resolution on a game, both on PlayStation 3 and Xbox 360.
This benefit has been achieved also in ''
Grand Theft Auto V
''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'', which renders at a 720p resolution on both consoles.
For the remastered versions of ''Grand Theft Auto V'', RAGE was reworked for the
eighth generation of video game consoles, with
1080p
1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the sc ...
resolution support for both the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. The PC version of the game, released in 2015, showed RAGE supporting
4K resolution
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K UHD) with a 16:9 asp ...
and
frame rate
Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
s at 60
frames per second, as well as more powerful
draw distances,
texture filtering, and improved
shadow mapping
Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." Since then, it has b ...
and
tessellation quality.
RAGE would later be further refined with the release of ''
Red Dead Redemption 2'' in 2018, supporting
physically based rendering, volumetric clouds and fog values, pre-calculated
global illumination as well as a
Vulkan renderer in the Windows version in addition to
DirectX 12.
The Euphoria engine was overhauled to create advanced AI as well as enhanced physics and animations for the game.
HDR support was added in May 2019. Support for
Nvidia
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curti ...
's
Deep Learning Super Sampling (DLSS) and
AMD's
FidelityFX Super Resolution
GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of N ...
(FSR) were added in July 2021 and September 2022 respectively.
The 2022 release of ''Grand Theft Auto V'' for the
ninth generation of video game consoles introduced several enhancements, incorporating features from later RAGE titles.
Raytraced reflections, native 4K resolution on the PlayStation 5 and Xbox Series X,
upscaled 4K on the Xbox Series S, as well as HDR support were added.
Games using RAGE
References
{{Video game engines
2006 software
3D graphics software
Game engines that support Vulkan (API)
Proprietary software
Rockstar Games
Video game engines