, sometimes referred to as ''Jumping Flash! 3'', is a
3D platform game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
for the
Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
. It was developed by
Sugar & Rockets and published by
Sony Computer Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
for the
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
in Japan on October 14, 1999. It is the third and final game in the ''
Jumping Flash!'' series. The game was later released on the Japanese
PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
on July 26, 2007.
Story
The inhabitants of planet Hananuma find themselves encountering numerous problems that they are unable to solve alone, and their call for help is answered by the Universal City Service, who send Robbit to Hananuma to rectify things and put the inhabitants at peace once again.
Gameplay
The gameplay controls are virtually identical to the two previous games, with the reduction of special weapons slots from three to one, and the addition of a slamming move after pressing the triangle button while in the air. Instead of roaming around worlds collecting Jet Pods or MuuMuus, the objective of each level varies from having to simply turn on four water wells to destroy thirteen ghosts in a graveyard to transporting somebody home.
Reception
''Robbit Mon Dieu'' was given a 31 out of 40 by gaming publication ''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
''. The game was given a 5.4 out of 10 by the website
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, citing it as a disappointing sequel to the series.
References
External links
''Robbit Mon Dieu''at
MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
1999 video games
3D platform games
Japan-exclusive video games
PlayStation (console) games
PlayStation (console)-only games
Sony Interactive Entertainment games
Video game sequels
Video games about rabbits and hares
Video games developed in Japan
Single-player video games
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