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Radical Entertainment Inc. is a Canadian
video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
based in
Vancouver Vancouver is a major city in Western Canada, located in the Lower Mainland region of British Columbia. As the List of cities in British Columbia, most populous city in the province, the 2021 Canadian census recorded 662,248 people in the cit ...
. The studio is best known for developing '' The Simpsons: Hit & Run'' (2003), '' Scarface: The World Is Yours'' (2006), ''
Prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
'' (2009) and '' Prototype 2'' (2012), as well as entries in the '' Crash Bandicoot'' franchise. Radical Entertainment was founded in September 1991 by Rory Armes, Dave Davis, and Ian Wilkinson. It was acquired by
Vivendi Games Vivendi Games (formerly known as CUC Software, Cendant Software, Havas Interactive, Vivendi Universal Interactive Publishing and Vivendi Universal Games) was an American video game publisher and holding company based in Los Angeles. It was foun ...
in 2005 and transferred to
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
in 2008. The studio faced significant layoffs in 2010 and 2012, with the latter causing it to cease development of original games and only support other Activision studios.


History


1991–2000: Origin and early history

Radical Entertainment co-founders Ian Wilkinson and Rory Armes previously worked for Distinctive Software during the late 1980s. When Distinctive Software was acquired by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
in 1991, Wilkinson and Armes took the opportunity to form their own company. Radical Entertainment was established in September 1991 in the
Yaletown Yaletown is an area of Downtown Vancouver, Canada, bordered by False Creek and Robson and Homer Streets. Formerly a heavy industrial area dominated by warehouses and rail yards, since the Expo 86, 1986 World's Fair it has been transformed into on ...
district of
Vancouver Vancouver is a major city in Western Canada, located in the Lower Mainland region of British Columbia. As the List of cities in British Columbia, most populous city in the province, the 2021 Canadian census recorded 662,248 people in the cit ...
. The studio primarily developed
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
ports and adaptations of other video games, peaking at eight projects in 1994. Mike Ribero left his position as Sega of America's vice president of sales and marketing to become CEO of Radical Entertainment in 1996. Following the 1996 release of '' The Divide: Enemies Within'', programmer Alex Garden and composer Paul Ruskay would leave Radical Entertainment to respectively establish the game developer
Relic Entertainment Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as '' Homeworld'', '' Warhammer 4 ...
and the audio facility Studio Labs X. Between 1997 and 1998, several employees left the studio to form Barking Dog Studios. '' MTV Sports: Pure Ride'', a snowboarding game published by THQ, was released on September 28, 2000.


2001–2005: Mainstream success

On 11 May 2001, Radical Entertainment and SPY Wireless Media announced an agreement to develop a wireless content management solution enabling SPY's partners and customers to develop new revenue and promotional opportunities by delivering interactive services to the youth market using wireless devices such as cell phones. At E3 2001, Radical Entertainment unveiled '' The Simpsons: Road Rage'', a story-based driving game based on the popular animated series ''
The Simpsons ''The Simpsons'' is an American animated sitcom created by Matt Groening and developed by Groening, James L. Brooks and Sam Simon for the Fox Broadcasting Company. It is a Satire (film and television), satirical depiction of American life ...
'' and co-published by Electronic Arts and Fox Interactive, as well as '' Dark Summit'', another THQ-published snowboarding game unique in its action-adventure elements. On 15 August 2001, Radical Entertainment announced the development of a demo application and
white paper A white paper is a report or guide that informs readers concisely about a complex issue and presents the issuing body's philosophy on the matter. It is meant to help readers understand an issue, solve a problem, or make a decision. Since the 199 ...
for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's upcoming
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
console. The demo utilized key features of Radical's proprietary Pure3D game engine, while the accompanying white paper provided information on Radical's technical expertise to other game companies. ''Dark Summit'' and ''The Simpsons: Road Rage'' were released in November 2001. ''The Simpsons: Road Rage'' was one of the top ten most rented titles of December 2001 in North America, generating over $500,000 in rental fees for video and game rental outlets in a single week. In 2003, Radical Entertainment opened a development division, 369 Interactive, which was set to develop multiple titles based on the '' CSI'' franchise, in partnership with
Ubi Soft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Anno (video game series), Anno'', ' ...
.


2005–2008: Acquisition by Vivendi Universal

Although Radical Entertainment developed few titles for Vivendi Universal Entertainment, the titles gained massive success and warranted the company's interest in the developers. In 2005, Vivendi acquired Radical Entertainment; however, as described by a former developer at Radical, the mood did not change much and Radical still operated as an independent game developing company. After being acquired by Vivendi, Radical began to make many games such as '' Scarface: The World Is Yours'' and '' The Incredible Hulk: Ultimate Destruction'' while being published under Vivendi's
Sierra Entertainment Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is ...
label. Radical was also given the license to continue development of the '' Crash Bandicoot'' franchise which was also published under Sierra Entertainment. Radical took over the development of '' Crash Tag Team Racing'' from
Traveller's Tales Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own games, it grew in profile through developing game ...
. Due to the success of ''Crash Tag Team Racing'', Radical started the development of ''
Crash of the Titans ''Crash of the Titans'' is a 2007 platform game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. It is the first game in the '' Crash Bandicoot'' series not to h ...
'' and proclaimed that "Crash was home at Radical" stating that Radical would develop all further ''Crash'' games. The critical and commercial success of ''Crash of the Titans'' spawned one more sequel, '' Crash: Mind over Mutant'', which managed to both critically beat its predecessor as well as commercially. During the development of ''Crash: Mind over Mutant'', Radical began working on ''
Prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
''.


2008–present: Acquisition by Activision, ''Prototype'' games, and layoffs

When Vivendi Games merged with
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
to form
Activision Blizzard Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes three operating units: Activision, Blizzard Entertainment and King (company), King. Founded in July 2 ...
in 2008, Vivendi's former studios, including Radical Entertainment, became part of Activision. At the time, Radical Entertainment was developing four games, including ''Crash: Mind over Mutant'' and ''Prototype''. Activision laid off around 100 people, half of the studio's staff, and canceled the two unannounced projects. One of these was ''Treadstone'', a game set in the Jason Bourne universe. Activision was not interested in the property and sold it back to Ludlum Entertainment, which subsequently licensed it to
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. In February 2010, Activision laid off around 200 developers from its studios, including roughly 90 at Radical Entertainment, equating to half of the studio's workforce at the time. A sequel to ''Prototype'', '' Prototype 2'', was released in April 2012. In the United States, it was the best-selling game of its release month. However, Activision considered the game a commercial failure; on 28 June 2012, the company announced a "significant reduction in staff" at Radical Entertainment that would see the studio cease development of its own games and only support other Activision studios going forward. While some reports, including that of former Radical Entertainment senior audio director Rob Bridgett, indicated that the studio had closed, Activision stated that they would remain open with the reduced staff. Activision and Radical Entertainment re-iterated this statement in September that year. The
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
port of ''Prototype 2'' was released in July 2012. On 15 December 2013, Radical Entertainment's incorporated status was dissolved by the Canadian government for non-compliance under section 212 of the Canadian Business Corporations Act. Its most recent credited development role is the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
ports of ''
Prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
'' and '' Prototype 2'', released in 2015. As of 2022, all that was left of Radical Entertainment was a team of 6 employees, whose subsequent work would be credited under Activision Vancouver; despite that, it was among the studios named in
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's 2022 acquisition of Activision's parent company
Activision Blizzard Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes three operating units: Activision, Blizzard Entertainment and King (company), King. Founded in July 2 ...
.


Organization

Radical Entertainment practiced open and regular communication between management and employees; the company's president sent an e-mail to all staff on a bi-weekly basis, and staff input on all company facets was sought, ranging from what technologies to adopt to what food was stocked in the kitchen. In addition, the
chief financial officer A chief financial officer (CFO) is an officer of a company or organization who is assigned the primary responsibility for making decisions for the company for projects and its finances; i.a.: financial planning, management of financial risks, ...
conducted a quarterly seminar to present the company's financial performance, allowing employees to understand where the company was making and spending its revenues. The company also implemented progressive
human resource management Human resource management (HRM) is the strategic and coherent approach to the effective and efficient management of people in a company or organization such that they help their business gain a competitive advantage. It is designed to maximize e ...
practices such as core hours, providing a salary top-up to 3-months full pay for
maternity leave Parental leave, or family leave, is an employee benefit available in almost all countries. The term "parental leave" may include maternity, paternity, and adoption leave; or may be used distinctively from "maternity leave" and "paternity leave ...
, and utilizing an
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
review process to generate new ideas from among employees. This review process, named the "Idea Review Senate", was conducted by a team of nine employees headed by creative director Stephen Van Der Mescht. Ideas that were not recommended for development were passed back to the employee, who retained all rights to the property and could develop it independently or sell it to another company. Radical Entertainment maintained an in-house research and development team directed by Dave Forsey. In September 1998, the team completed an Industrial Research Assistance Program assignment funded by a $350,000 federal grant. The project entailed several technological advances involving arbitrary
topology Topology (from the Greek language, Greek words , and ) is the branch of mathematics concerned with the properties of a Mathematical object, geometric object that are preserved under Continuous function, continuous Deformation theory, deformat ...
on hierarchical surfaces, including the development of hierarchical splines in
3D Studio MAX Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capab ...
and
Autodesk Maya Autodesk Maya, commonly shortened to just Maya (; ), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for inter ...
. This development allowed for the creation of localized detail on animated characters, and the release of the commercial graphics software Rodin based on this work. In March 2000, the team received a renewable $200,000 BC Science Council grant for the development of an internal game engine library and associated tools to streamline library pipelines. In 2001, Forsey and two of his colleagues in the company were recruited by the
University of Calgary {{Infobox university , name = University of Calgary , image = University of Calgary coat of arms without motto scroll.svg , image_size = 150px , caption = Coat of arms , former ...
to develop and teach an undergraduate-level course in video game programming. The course, considered the first of its kind, was aimed at final-year computer science students and tasked them with designing and implementing a video game prototype. In the fall of 2001, several other employees taught a similar class at the
University of British Columbia The University of British Columbia (UBC) is a Public university, public research university with campuses near University of British Columbia Vancouver, Vancouver and University of British Columbia Okanagan, Kelowna, in British Columbia, Canada ...
as a response to an impending labour crisis in Canada.


Accolades

On 13 December 2000, the ''
National Post The ''National Post'' is a Canadian English-language broadsheet newspaper and the flagship publication of the American-owned Postmedia Network. It is published Mondays through Saturdays, with Monday released as a digital e-edition only.
'' named Radical Entertainment one of Canada's top 50 best managed private companies, a distinction granted to private Canadian companies with over $5 million in revenue and which have demonstrated strong growth in the past three years. On 5 October 2001, the company's president and CEO Ian Wilkinson received
Ernst & Young EY, previously known as Ernst & Young, is a multinational corporation, multinational professional services partnership, network based in London, United Kingdom. Along with Deloitte, KPMG and PwC, it is one of the Big Four accounting firms, Big F ...
's 2001 Media and Entertainment Entrepreneur of the Year.


Games developed


Canceled games


References


External links


Official website
via
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
{{Authority control 1991 establishments in British Columbia 2005 mergers and acquisitions Activision Canadian companies established in 1991 Companies based in Vancouver Canadian subsidiaries of foreign companies Sierra Entertainment Video game companies established in 1991 Video game companies of Canada Video game development companies