Puyo Puyo! 15th Anniversary
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is a
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
of the ''
Puyo Puyo , previously known as ''Puyo Pop'' outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ''Puyo Puyo'' was created as a spin-of ...
'' series, developed by
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in 2006, as well as
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
, and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
in 2007. It has not been released outside of Japan for any consoles. This is the first ''Puyo Puyo'' game to be released on the Wii console.


Gameplay

''Puyo Puyo! 15th Anniversary'' has multiple gameplay modes, including modes based on ''
Puyo Puyo , previously known as ''Puyo Pop'' outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ''Puyo Puyo'' was created as a spin-of ...
'', ''
Puyo Puyo 2 is a 1994 puzzle video game developed and published by Compile. It is the second installment in the ''Puyo Puyo'' series and the sequel to ''Puyo Puyo'' (1992). Due to its highly acclaimed success, it became the most predominant game of the s ...
'', and ''
Puyo Pop Fever is a 2003 puzzle video game developed by Sonic Team and published by Sega. It is the fifth main installment in the ''Puyo Puyo'' puzzle game series and the second ''Puyo Puyo'' game to be programmed by Sonic Team after '' Puyo Pop'' (which was ...
''. Typically, a ''Puyo Puyo'' game is played against either a computer-controlled or player-controlled opponent, and the objective is to survive the longest. This is done by stacking Puyo blobs efficiently in player's play area. If at least the equivalent of four Puyo blobs are touching, this will cause them to disappear, partially clearing out the player's play area. If a set of four or more Puyo blobs being cleared causes another set of them to be cleared, this will send Nuisance Puyo to opponent's play area. The only way to get rid of these Puyos are to clear other Puyos that are adjacent to it. The first one to lose is the one that is unable to place more Puyos in their play area. In addition to the modes based on previous games, there are also modes that change the nature of the gameplay, such as one where Puyos are twice as large. Players can also tweak the rulesets of the modes they play. This game can be played both locally and online, and players without a copy can still play with the DS Download Play function.


Plot

Ms. Accord, the teacher at Primp Magic School, informs Sig of an upcoming tournament where the reward is a medal that will grant any single wish. Sig witnesses six comets fall down onto Earth, but decides to ignore them and joins the competition. It turns out that the comets are actually six characters from the '' Madou Monogatari'' series, who serve as boss characters in the story modes.


Release

In the original release of the game, a bug existed where data would not be saved more than
255 __NOTOC__ Year 255 ( CCLV) was a common year starting on Monday of the Julian calendar. At the time, it was known in Rome as the Year of the Consulship of Valerianus and Gallienus (or, less frequently, year 1008 ''Ab urbe condita''). The denomi ...
times. A new version, nicknamed 1.1, was released to solve the problem in January 2007. Information on how to find out the game version and instructions on how to get replacement can be found o
Sega's website
Because the game was never localized into English, a fan translation into English was created.


Reception

''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata in 2004. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more boo ...
'' writer Kurt Kalata praised it for its wide variety of modes and characters as well as how engaging the gameplay is. ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' staff enjoyed the variety of characters and puzzles, as well as the multiplayer, although they begrudged how difficult online multiplayer could be to set up due to the need for friend codes.


References


External links


Official website




{{Sonic Team 2006 video games Japan-exclusive video games Multiplayer and single-player video games Nintendo DS games Nintendo Wi-Fi Connection games PlayStation 2 games PlayStation Portable games Puyo Puyo Puzzle video games Sega arcade games Sega video games Sonic Team games Video games developed in Japan Wii games