''Pin Bot'' is a
pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed by
Rare and published by
Nintendo for the
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
. It was released in North America in April 1990. It is a conversion of the
pinball machine by the same name (developed and manufactured by
Williams in 1986). The NES version of the game accurately reproduces some of the game-play and aesthetics of the pinball machine, while introducing new features and added challenges.
Gameplay
The primary objective of ''Pin Bot'' is to score points by hitting targets and completing simple objectives. The rules of the game are for the most part identical to those of the pinball machine: The player starts with a lit marker set on
Pluto
Pluto (minor-planet designation: 134340 Pluto) is a dwarf planet in the Kuiper belt, a ring of bodies beyond the orbit of Neptune. It is the ninth-largest and tenth-most-massive known object to directly orbit the Sun. It is the largest k ...
and advances through the
Solar System
The Solar System Capitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Solar ...
by hitting various lit targets. Reaching a certain flashing checkpoint planet (Saturn, Jupiter or Mars) awards a Special, which in this version lights an Extra Ball. Reaching the
Sun
The Sun is the star at the center of the Solar System. It is a nearly perfect ball of hot plasma, heated to incandescence by nuclear fusion reactions in its core. The Sun radiates this energy mainly as light, ultraviolet, and infrared rad ...
also awards a Special, lighting another Extra Ball.
A 5x5 grid sits in front of Pin Bot's visor, and two banks of targets on the top and side of the grid allow the player to light the grid one or two units at a time. Once the grid is fully lit, the visor opens, allowing the player to lock the ball. Locking a second ball in the visor starts a two-ball multiball mode, during which scores are doubled. The player can then re-lock one of the balls and shoot the other up the Solar Ramp, collecting a bonus score.
In the NES version of the game, successfully scoring a Solar bonus during multiball causes the playfield to change, effectively resulting in six different "levels" of playfield. The shape of the playfield and the locations of all targets remain the same throughout the game, but the playfield's color scheme changes and different enemies begin appearing after Level 1. Level 2 introduces a blob that advances through the planets, then when sitting on top of the Sun lamp, attempts to suck in and eat the ball, spitting out fragments of the ball if successful. In Level 3, a plane flies around the playfield, occasionally holding a missile that drops when the plane is destroyed by the ball or disappears on its own. The missile drops toward one of the flippers, damaging or destroying the flipper if allowed to reach it. Level 4 features the same plane, but the plane can now catch the ball and carry it away. Levels 5 and 6 both introduce a snake that appears in the outlanes and attempts to grab the ball, pulling it into the outlane. In all cases where the ball is "captured" by an enemy, the enemy can be defeated by "shaking" the machine repeatedly.
In addition to changing the playfield, certain bonuses and level advancements also cause the ball to change from a sphere to a triangular wedge, then finally to a cube. Each new shape of ball is faster and more difficult to control than the last, but otherwise behaves identically to the original ball (the physics simulation is not altered).
The NES conversion of ''Pin Bot'' reproduces the design and artwork of the pinball machine's playfield and backglass display, as well as its music and many of its sound effects. Additionally, the game plays the
synthesized speech of Pin Bot, though gameplay is interrupted while its phrases are being played back. The speech, music and sound effects can each be toggled on and off through a pause menu, accessible via the second controller. (The first controller cannot pause the game since the Start and Select buttons are used to "nudge" the machine.)
Game engine
Rare reused ''Pin Bots
game engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the softwar ...
in another pinball simulation for the NES, ''
High Speed'' (1991), which is based on Steve Ritchie's
pinball machine ''
High Speed'' (1986). However,
Tradewest
Tradewest was an American video game company based in Corsicana, Texas that produced numerous games in the 1980s and early 1990s. The company was the publisher of the ''Battletoads'' and ''Double Dragon'' series in North America and the PAL region. ...
, rather than
Nintendo of America
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
, published the game.
See also
*
List of Nintendo Entertainment System games
*''
Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
'' (1984)
*''
Rollerball'' (1984)
*''
Rock 'n Ball'' (1989)
*''
Pinball Quest'' (1989)
References
{{Rare
1990 video games
Rare (company) games
Nintendo Entertainment System games
Nintendo Entertainment System-only games
Nintendo games
Pinball video games
Video games scored by David Wise
Video games developed in the United Kingdom