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computer network A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections ar ...
research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. Most simulators use discrete event simulation in which the modeling of systems in which state variables change at discrete points in time. The behavior of the network and the various applications and services it supports can then be observed in a test lab; various attributes of the environment can also be modified in a controlled manner to assess how the network/protocols would behave under different conditions.


Network simulator

A network simulator is a
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
program that can predict the performance of a computer network or a wireless communication network. Since communication networks have become too complex for traditional analytical methods to provide an accurate understanding of system behavior, network simulators are used. In simulators, the computer network is modeled with devices, links, applications, etc., and the network performance is reported. Simulators come with support for the most popular technologies and networks in use today such as 5G,
Internet of Things The Internet of things (IoT) describes physical objects (or groups of such objects) with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other com ...
(IoT),
Wireless LAN A wireless LAN (WLAN) is a wireless computer network that links two or more devices using wireless communication to form a local area network (LAN) within a limited area such as a home, school, computer laboratory, campus, or office building ...
s,
mobile ad hoc network A wireless ad hoc network (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers in wired networks or access points ...
s,
wireless sensor network Wireless sensor networks (WSNs) refer to networks of spatially dispersed and dedicated sensors that monitor and record the physical conditions of the environment and forward the collected data to a central location. WSNs can measure environmental c ...
s, vehicular ad hoc networks,
cognitive radio networks A cognitive radio (CR) is a radio that can be programmed and configured dynamically to use the best wireless channels in its vicinity to avoid user interference and congestion. Such a radio automatically detects available channels in wireless spec ...
,
LTE LTE may refer to: Science and technology * LTE (telecommunication) (Long-Term Evolution), a telephone and mobile broadband standard ** LTE Advanced, an enhancement *** LTE Advanced Pro * Compaq LTE, a line of laptop computers produced by Compaq * ...
etc.


Simulations

Most of the commercial
simulators A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the s ...
are GUI driven, while some network simulators are CLI driven. The network model/configuration describes the network (nodes, routers, switches, links) and the events (data transmissions, packet error, etc.). Output results would include network-level metrics, link metrics, device metrics etc. Further, drill down in terms of simulations trace files would also be available. Trace files log every packet, every event that occurred in the simulation and is used for analysis. Most network simulators use
discrete event simulation A discrete-event simulation (DES) models the operation of a system as a ( discrete) sequence of events in time. Each event occurs at a particular instant in time and marks a change of state in the system. Between consecutive events, no change in ...
, in which a list of pending "events" is stored, and those events are processed in order, with some events triggering future events—such as the event of the arrival of a packet at one node triggering the event of the arrival of that packet at a downstream node.


Network emulation

Network emulation Network emulation is a technique for testing the performance of real applications over a virtual network. This is different from network simulation where virtual models of traffic, network models, channels, and protocols are applied. The aim is to ...
allows users to introduce real devices and applications into a test network (simulated) that alters packet flow in such a way as to mimic the behavior of a live network. Live traffic can pass through the simulator and be affected by objects within the simulation. The typical methodology is that real packets from a live application are sent to the emulation server (where the virtual network is simulated). The real packet gets 'modulated' into a simulation packet. The simulation packet gets demodulated into a real packet after experiencing effects of loss, errors, delay,
jitter In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. Jitter is a significa ...
etc., thereby transferring these network effects into the real packet. Thus it is as-if the real packet flowed through a real network but in reality it flowed through the simulated network. Emulation is widely used in the design stage for validating communication networks prior to deployment.


List of network simulators

There are both free/open-source and proprietary network simulators available. Examples of notable network simulators / emulators include: * NS simulator * OPNET (Riverbed) * NetSim (Tetcos) *
GloMoSim Global Mobile Information System Simulator (GloMoSim) is a network protocol simulation software that simulates wireless and wired network systems. GloMoSim is designed using the parallel discrete event simulation capability provided by ''Parsec' ...
All of these are open source code editable while some of these are commercial.


Uses of network simulators

Network simulators provide a cost-effective method for * 5G-NR capacity, throughput and latency analysis * Network R & D (More than 70% of all Network Research paper reference a network simulator) * Defense applications such as HF /
UHF Ultra high frequency (UHF) is the ITU designation for radio frequencies in the range between 300 megahertz (MHz) and 3 gigahertz (GHz), also known as the decimetre band as the wavelengths range from one meter to one tenth of a meter (on ...
/
VHF Very high frequency (VHF) is the ITU designation for the range of radio frequency electromagnetic waves (radio waves) from 30 to 300 megahertz (MHz), with corresponding wavelengths of ten meters to one meter. Frequencies immediately below VHF ...
Radio based
MANET A wireless ad hoc network (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers in wired networks or access point ...
Radios,
Tactical data link A tactical data link (TDL) uses a data link standard in order to provide communication via radio waves or cable used by NATO nations. All military C3 systems use standardized TDL to transmit, relay and receive tactical data. Multi-TDL networ ...
s etc. *
IOT The Internet of things (IoT) describes physical objects (or groups of such objects) with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other com ...
, VANET simulations * UAV network/
drone Drone most commonly refers to: * Drone (bee), a male bee, from an unfertilized egg * Unmanned aerial vehicle * Unmanned surface vehicle, watercraft * Unmanned underwater vehicle or underwater drone Drone, drones or The Drones may also refer to: ...
swarm communication simulation *
Machine Learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
: Testing ML algorithms for optimizing network parameters, generating synthetic data training ML algorithms on networks * Education: Online courses, Lab experimentation, and R & D. Most universities use a network simulator for teaching / R & D since it is too expensive to buy hardware equipment There are a wide variety of network simulators, ranging from the very simple to the very complex. Minimally, a network simulator must enable a user to * Model the
network topology Network topology is the arrangement of the elements ( links, nodes, etc.) of a communication network. Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and contr ...
specifying the nodes on the network and the links between those nodes * Model the application flow (traffic) between the nodes * Providing network performance metrics as output * Visualization of the packet flow * Technology/protocol evaluation and device designs * Logging of packet/events for drill-down analyses/debugging


See also

*
Network emulation Network emulation is a technique for testing the performance of real applications over a virtual network. This is different from network simulation where virtual models of traffic, network models, channels, and protocols are applied. The aim is to ...
*
Traffic generation model A traffic generation model is a stochastic model of the traffic flows or data sources in a communication network, for example a cellular network or a computer network. A packet generation model is a traffic generation model of the packet flows or ...


References

{{reflist Computer networking Telecommunications engineering Computer network analysis Simulation Military radio systems