HOME

TheInfoList



OR:

''Mega Man X2'' (stylized as ''MEGA MAN X²''), known as in Japan, is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
(SNES). The game was released in Japan on December 16, 1994, and in North America and
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s in 1995. It is the direct sequel to ''Mega Man X'', released one year prior. ''Mega Man X2'' takes place in the near future in which humans try to peacefully coexist with intelligent
robot A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be c ...
s called "Reploids", with some of the Reploids going "Maverick" and threatening daily life. The plot follows the android protagonist X, a "Maverick Hunter" who has saved humanity from the evil Sigma six months earlier. A trio of Mavericks calling themselves the "X-Hunters" has arisen, intent on destroying X by luring him with bodyparts of his comrade
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
, who died in the conflict with Sigma's right hand robot named Vile. ''Mega Man X2'' features much of the same
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
- platforming elements as the first installment of the series, following the traditional gameplay of the original ''Mega Man'' series. The player is tasked with completing a series of stages by destroying enemies, gaining various power-ups, and winning the special weapon of each stage's boss. Like the first ''Mega Man X'', this game lets the player dash, scale walls, and obtain access to special abilities via optional pieces of armor. ''Mega Man X2'' is graphically similar to its predecessor as well, but Capcom included the Cx4 in-cartridge enhancement chip to allow for some 3D wireframe effects. The development team was instructed to utilize this technology as much as possible when working on the game. The presentation and gameplay of ''Mega Man X2'' have earned the game a mostly positive critical reception. However, reviewers were dismayed by the lack of changes from the original ''Mega Man X''. The game has since been released on various other platforms.


Plot

''Mega Man X2'' is set in an ambiguous year during the 22nd century ("21XX") in which the world is populated both by humans and mechanical beings known as "Reploids" (replicant androids). The mass-produced Reploids are based on a complex, humanoid robot dubbed X who was discovered by the archaeologist
Dr. Cain Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
in laboratory ruins many months earlier. Created with human-level intelligence and
free will Free will is the capacity of agents to choose between different possible courses of action unimpeded. Free will is closely linked to the concepts of moral responsibility, praise, culpability, sin, and other judgements which apply only to actio ...
, some Reploids have a tendency towards destructive, criminal activity and are subsequently dubbed "Mavericks" by the government. A military force called the "Maverick Hunters" is formed to halt or prevent such activity. The events of the first ''Mega Man X'' game entail the hunter X's fight to stop Sigma, a Maverick overlord bent on the destruction of humanity. X prevails in his mission, but at the cost of his partner
Zero 0 (zero) is a number representing an empty quantity. In place-value notation Positional notation (or place-value notation, or positional numeral system) usually denotes the extension to any base of the Hindu–Arabic numeral system (or ...
's life. Six months following the incident, X becomes the head of the Maverick Hunters. X tracks a "manufactured Maverick" bearing Sigma's emblem to a Reploid factory, where he launches a full assault. However, despite Sigma's apparent death and X's recent efforts, the Maverick rebellion continues. Three powerful Mavericks—Serges, Agile, and Violen—form a group called the "X-Hunters" and gain control of the
North Pole The North Pole, also known as the Geographic North Pole or Terrestrial North Pole, is the point in the Northern Hemisphere where the Earth's axis of rotation meets its surface. It is called the True North Pole to distinguish from the Mag ...
. In the time between Sigma's demise and the trio's sudden uprising, Serges has collected the deceased Zero's bodyparts. After the factory mission, X is assigned to seek and exterminate eight Maverick leaders on a large continent directly south of the North Pole. The X-Hunters contact the Maverick Hunters shortly thereafter and taunt them with Zero's body. The X-Hunters drift among the eight Maverick locations and attempt to lure X out, each one promising the protagonist a piece of Zero if he can defeat them. The story deviates slightly depending on whether or not the player collects all three of Zero's parts before heading to the X-Hunter fortification in the North Pole. If the player gathers all the parts, Dr. Cain states he will attempt to reassemble and reactivate Zero using his original control chip. If the player does not succeed, X is informed by Dr. Cain that the X-Hunters have attacked Maverick Hunter headquarters and stolen any collected parts and the control chip. Just as X annihilates the last of the X-Hunters, Sigma reveals himself to have been behind the plot. X leaves the exploding compound and tracks Sigma to the Central Computer, one of the eight locations he visited earlier. If the player fails to collect all of Zero's parts, X finds both Sigma and the newly rebuilt Zero waiting for him halfway through the stage. X must then beat Zero in combat. If the player does manage to collect all of the parts, a gray-armored clone of Zero accompanies Sigma instead; the real Zero then appears at X's side and destroys the clone. The outcome of either event has Sigma retreating and Zero creating a passageway in the floor to allow X pursuit. After X defeats Sigma, he reveals to X that his true form exists as a
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a compu ...
, and taunts to X that he will return. However, Sigma questions Zero's allegiance with humans, stating that Zero is "the last of the Doctor's creations". X evacuates the facility to rendezvous with Zero outside, and the two watch as the facility self-destructs.


Gameplay

''Mega Man X2'' is an
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
in the same fashion as the first ''Mega Man X'' and the original ''Mega Man'' series. The player takes on the role of the titular character X, who must traverse and clear a series of eight, side-scrolling stages in the order of the player's choosing. The protagonist's initial abilities include running, jumping, scaling walls, dashing forward to make longer jumps, and firing his chargeable "X-Buster" arm cannon. Unlike ''Mega Man X'', the dash is a permanent ability at the start of the game, instead of being an armor upgrade found in a capsule. The player must contend with countless robotic enemies and several platforming hazards such as bottomless pits, deadly spikes, and rising lava. Along the way, the player can pick up extra lives and items that restore health and weapon power. Each stage contains one main boss at the end; defeating the stage's boss will earn the player a special weapon that can be quickly switched to and used in any remaining levels. Every boss is weak to another's weapon, so the player may strategize the order in which the stages are completed. ''Mega Man X2'' features a number of extra gameplay elements. At certain times, the player can pilot vehicles including an attack
mech In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
in Wheel Gator's stage and an attack hovercycle in Overdrive Ostrich's stage. Each of the eight stages contains an optional entrance for a battle with one of the three X-Hunters, should the player select that stage when one of them is present. Defeating an X-Hunter will earn the player a piece of Zero, which may affect the storyline late in the game. Like the first ''Mega Man X'', players can locate and acquire numerous hidden
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s. "Heart Tanks" extend the player's maximum life bar, "Sub-Tanks" store life energy for later use, and armor upgrade capsules grant a set of new abilities. For example, the leg part will allow the player to perform a dash in mid-air, while the X-Buster part will allow for two charged blasts in succession. When specific conditions are met a special capsule is unlocked in one of the game's final stages, allowing X to perform a one-shot kill attack (the "Shoryuken") used by characters from Capcom's ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' series.


Development

''Mega Man X2'' was developed by a team at
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
, which included artists Hayato Kaji and
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
, as well as designers Sho Tsuge, and Yoshihisa Tsuda. A majority of the people who worked on ''Mega Man X2'' had either been heavily involved with the development of the first ''Mega Man X'' or were completely new to the franchise. Inafune was "hands-off" with the art design in ''Mega Man X2''. He instead began focusing more on planning, producing, and story writing for the newer series beginning with this title. According to Tsuda, it was Inafune's decision to bring Zero back to life in ''Mega Man X2'' simply because he thought it would be "a shame" to keep him dead. Inafune felt particularly attached to Zero, a character whom he had designed and originally intended to be the main protagonist of the ''X'' series. Even though Inafune had mostly relinquished his character design duties in ''Mega Man X2'', he refused to allow any drastic changes to the illustration of Zero. The game's antagonists, the X-Hunters, were present as several illustrations within Inafune's sketchbook prior to the completion of the first ''Mega Man X''. Their aesthetic features were combined to create the basis for Sigma's design in ''Mega Man X''; the three designs were then fleshed out as three separate characters for the sequel. The team had planned to include a fourth, female X-Hunter and were going to denote them as the "Four Guardians". However, both this character and Violen's second form were cut from the final version of the game due to a lack of resources. In creating the eight, ancillary Maverick bosses, the development team considered holding public, fan submissions as they had done with several games in the original ''Mega Man'' series. They ultimately decided against the idea as they wanted to further establish a contrast between the two series. Tsuge elaborated, "With ''Mega Man'', we wanted the players to feel a certain familiarity with the characters, but it was our intention that the ''X'' series would have a world with a more hardcore feel to it. We didn't want the bosses in this world to be cute products of kids' imaginations, we needed them to be solid characters refined by professionals." ''Mega Man X2'' has an in-cartridge enhancement by Capcom called the Cx4 chip, a
digital signal processor A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio si ...
which allows for limited 3D graphical effects like rotation, enlarging, and shrinking of wireframe objects. The company held weekly meetings devoted to utilizing the chip to its maximum potential in ''Mega Man X2''. Tsuge commented that the Cx4 was their "greatest adversary to date" as they were instructed to use it in as many ways as possible. The musical score for ''Mega Man X2'' was chiefly composed by Yuki Iwai. Others, such as Ippo Yamada, were involved in some of the game's sound production. Tsuge wanted the Flame Stag stage theme cut from the game, but the song was kept due to its popularity among the development staff. Additionally, the game's ending theme was originally its final boss track. As the team felt it was more appropriate for the ending music, it was slightly altered and made as such. The ''Mega Man X2'' soundtrack, featuring the original SNES instrumentals, was included as part of the ''Capcom Music Generation: Rockman X1 ~ X6'' compilation released by Suleputer in 2003.


Release

The game was released in Japan on December 16, 1994, and in North America and
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s in 1995. ''Mega Man X2'' was included in the ''
Mega Man X Collection ''Mega Man X Collection'' is a compilation of video games developed by Capcom. Released on January 10, 2006, exclusively in North America for the GameCube and PlayStation 2 platforms, ''Mega Man X Collection'' contains the first six games in the ...
'' for the
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
(PS2) in North America in 2006. The game was also released on Japanese
mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
s in 2008 and 2009 and worldwide on the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in 2011 and 2012 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and in 2013–2014 for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
. In 2006, ''Mega Man X2'' was included as part of the North American ''
Mega Man X Collection ''Mega Man X Collection'' is a compilation of video games developed by Capcom. Released on January 10, 2006, exclusively in North America for the GameCube and PlayStation 2 platforms, ''Mega Man X Collection'' contains the first six games in the ...
'' for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and
PS2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia o ...
. A version for
i-mode NTT DoCoMo's i-mode is a mobile internet (distinct from wireless internet) service popular in Japan. Unlike Wireless Application Protocols, i-mode encompasses a wider variety of internet standards, including web access, e-mail, and the packet- ...
and
EZweb au, or au by KDDI, is a Japanese mobile phone operator. au is a brand marketed by KDDI in the main islands of Japan and by Okinawa Cellular in Okinawa for their mobile cellular services. au is the List of mobile network operators of the Asia P ...
-compatible
mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
s was made available in Japan between 2008 and 2009. ''Mega Man X2'' was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
service in Japan on December 27, 2011, in
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s on May 31, 2012, and in North America on June 14, 2012. It was ported for the PC,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, and
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
as part of ''
Mega Man X Legacy Collection ''Mega Man Legacy Collection'' is a series of video game compilations based on Capcom's ''Mega Man'' franchise. Each compilation features several playable video games from one of the ''Mega Man'' sub-series and adds new gameplay features and bonus ...
'' (''Rockman X Anniversary Collection'' in Japan) which was released on July 24, 2018, worldwide and July 26, 2018, in Japan.


Reception

Reception for ''Mega Man X2'' has been primarily positive by virtue of its graphics, sound, and a persistently enjoyable gameplay model which critics and fans of the ''Mega Man'' series had come to expect. Comparing the game to the first ''Mega Man X'', ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''s Chris Nicolella called ''Mega Man X2'' "improved in almost every way". Nicolella summarized, "The new C4 chip energizes the already great graphics, the extremely responsive controls are perfect and the levels contain more enemies and hidden locations than any ''MM'' cart yet."
Dave Halverson Dave Halverson is an American video game journalist who has been the founder, publisher, and editor-in-chief of ''GameFan'' (where he wrote reviews as E. Storm, Skid and Takahara), ''Gamers' Republic'', ''Play'', and currently the new versions of ...
of ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' likewise enjoyed the level designs and judged the new armor abilities and the music to be better than the original ''Mega Man X''.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
editors Christian Nutt and Justin Speer were appreciative of Capcom's attempt at expanding ''Mega Man X2'' over its predecessor in all aspects, especially the story, which they called "involving ... with engaging characters". '' Next Generation'' reviewed the SNES version of the game, rating it four stars out of five, and stated that "This is one series in need of a serious overhaul. And despite it all, the little blue guy is just as unbearably fun as he always was." The game has made it to several lists of best games for the Super NES.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
named ''Mega Man X2'' as the 31st-best game in its list of the top 100 SNES games of all time. "Following up the explosive debut of the ''Mega Man X'' series was no small task," the website abstracted, "but ''Mega Man X2'' accomplished the job admirably." In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
listed the game 57th on their "The Best Super Nintendo Games of All Time." They commented that Mega Man X2 is a great follow up to the original, although there is not much change compared to its predecessor yet the gameplay is great.


References


External links


Official ''Rockman'' website
{{Mega Man series 1994 video games Mega Man X games Mobile games Super Nintendo Entertainment System games Virtual Console games Virtual Console games for Wii U Video games set in the 22nd century Video games set on fictional islands Video games developed in Japan Superhero video games Arctic in fiction Malware in fiction Works set in computers Fiction about resurrection