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''Manifold Garden'' is an
indie Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming *Independent video game development, video games created without financial backing from large companies *Indie game, any game (board ...
first-person
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. H ...
developed by American artist William Chyr. It was released on
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
on October 18, 2019. The player must navigate an abstract series of structures that appear to repeat into infinity, while solving a progression of puzzles. Ports for PlayStation 4, Nintendo Switch and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
were released on August 18, 2020. An upgraded version of the game was released for
Xbox Series X and Series S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, ...
as a launch title on November 10, 2020, and an upgraded PlayStation 5 version released on May 20, 2021.


Gameplay

The game takes place in a "universe with a different set of physical laws" where the player can manipulate gravity, being able to "turn walls into floors". The player must solve puzzles using the world's geometry in addition to devices within the architecture of the world. To aid the player, the world's tone takes on one of six colors depending on which direction they have manipulated gravity. Several facets of the game's world may only be interacted with when the gravity is oriented directly, with these objects sharing one of the six colors. The game's worlds frequently appear to repeat into infinity into all directions. Because of this, many puzzles revolve around falling off a ledge from a lower part of a structure to land back on the top of the next version of that structure below. Later puzzles will involve growing trees and natural elements to bring life back to the "sterile" world.


Development

Creator William Chyr had a passion for large-scale artwork and was previously known for massive balloon sculptures. Seeking to change his work with sculptures, and finding other mediums cost-prohibitive, he decided to move to a video game with no space limitations. Work on the game started in November 2012. Further he wanted to make a puzzle game that he felt he could finish as a player, having learned that after playing through '' The Witness'' that there had been an entire section of puzzles he had missed there. The game was originally known as ''Relativity'', after the
M.C. Escher Maurits Cornelis Escher (; 17 June 1898 ā€“ 27 March 1972) was a Dutch graphic artist who made Mathematics and art, mathematically inspired woodcuts, lithography, lithographs, and mezzotints. Despite wide popular interest, Escher was for ...
print '' Relativity'' upon which it was based, before it was re-revealed as ''Manifold Garden''. Chyr observed that some have called the game taking place in
non-Euclidean geometry In mathematics, non-Euclidean geometry consists of two geometries based on axioms closely related to those that specify Euclidean geometry. As Euclidean geometry lies at the intersection of metric geometry and affine geometry, non-Euclidean g ...
, but he asserts ''Manifold Garden'' uses " impossible geometry" in Euclidean space, employing a method of world wrapping in three-dimensional space to make the world appear infinite. This often required rendering more than 500 times the typical geometries that a 3D game engine would provide. The game engine still supports the use and rendering of non-Euclidean portals, with the player able to see through a portal into a different level, and with possible recursion if other portals are in view. Chyr attributes the capabilities of the engine to their graphics programmer Arthur Brussee. A core part of Chyr's design for the game was to leave it absent of any explicit instructions, using an initial puzzle that required the player, in order to activate a button across a chasm, to jump into the chasm and land on the other side as a result of falling through the game's repeating geometries. His team early on had discovered that playtesters would often become confused in walking around the various levels, combined with the shifting changes in gravity. To help, they designed each outdoor level to appear unique so that players could immediately recognize the setting, and strategic use of windows and other visibility features so that players could have a sense of a reference point with respect to gravity. Chyr had used about 2000 hours of professional playtesting through the game's development to make sure players could navigate the game world and solve the puzzles. Chyr worked on the game on his own for the first three years, circa 2015, at which point he brought on additional staff to help build out the game with a stronger focus on finishing the game. He had become concerned at this time by industry fears of a possible "indiepocalpse" due to possible oversaturation of indie games and was not sure if ''Manifold Garden'' would reach completion. By April 2018, the development of the game had been ongoing for five years. Chyr stated then that he may leave game development after it is released, due to art games not being financially sustainable. He estimated that the game would have to sell at least 40,000 units to be successful and not a "total disaster" financially. He stated that a lack of experience cost him a year or two of development time, and the development time was protracted by its scope, which was realistically large enough to require three developers. At that point, he and the other developers on the game were not taking a salary outside cost-of-living to maximize the amount of funding they had been able to get. Sometime before release, Chyr signed a year-long exclusivity deal with the
Epic Games Store The Epic Games Store is a digital video game storefront for Microsoft Windows and macOS, operated by Epic Games. It launched in December 2018 as both a website and a standalone launcher, of which the latter is required to download and play gam ...
, as well as with
Apple Inc. Apple Inc. is an American multinational technology company headquartered in Cupertino, California, United States. Apple is the largest technology company by revenue (totaling in 2021) and, as of June 2022, is the world's biggest company ...
, which helped to finance the completion of the game as well as seeing it through the period after release. The game's inspirations include video games '' Starseed Pilgrim'', ''
Antichamber ''Antichamber'' is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that ...
'', ''
Infinifactory ''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player t ...
'', ''Portal'', ''
Fez Fez most often refers to: * Fez (hat), a type of felt hat commonly worn in the Ottoman Empire * Fez, Morocco (or Fes), the second largest city of Morocco Fez or FEZ may also refer to: Media * ''Fez'' (Frank Stella), a 1964 painting by the moder ...
'', and '' The Witness''. Chyr was also inspired by the films ''
Inception ''Inception'' is a 2010 science fiction action film written and directed by Christopher Nolan, who also produced the film with Emma Thomas, his wife. The film stars Leonardo DiCaprio as a professional thief who steals information by infi ...
'', ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick' ...
'', and '' 2001: A Space Odyssey'', the books ''
House of Leaves ''House of Leaves'' is the debut novel by American author Mark Z. Danielewski, published in March 2000 by Pantheon Books. A bestseller, it has been translated into a number of languages, and is followed by a companion piece, '' The Whalestoe Le ...
'' by Mark Z. Danielewski and ''
Blame! ''Blame!'' (stylized as ''BLAME!'') is a Japanese science fiction manga series written and illustrated by Tsutomu Nihei. It was published by Kodansha in the Seinen manga, ''seinen'' manga magazine ''Monthly Afternoon'' from 1997 to 2003, ...
'' by
Tsutomu Nihei is a Japanese manga artist. Nihei has been drawing comics professionally since the mid-1990s. In 1995 he was awarded the Jiro Taniguchi Special Prize in that year's Afternoon Four Seasons Award for his submission, ''Blame''. After working as an ...
, and the architecture of
Frank Lloyd Wright Frank Lloyd Wright (June 8, 1867 ā€“ April 9, 1959) was an American architect, designer, writer, and educator. He designed more than 1,000 structures over a creative period of 70 years. Wright played a key role in the architectural movements o ...
and Tadao Ando. The game was also intended as a metaphor for the last 400 years of physics discoveries. The game was released on October 18, 2019 for Microsoft Windows, macOS, and for iOS devices through
Apple Arcade Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September 19 ...
. Versions for Nintendo Switch, PlayStation 4, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
were released on August 18, 2020.


Reception

''Manifold Garden'' received "generally favorable reviews" according to review aggregator
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. The game was called "beautifully hypnotic" by Philippa Warr of '' Rock, Paper, Shotgun''. Nathan Grayson of '' Kotaku'' called the game "incredibly pretty" and "damn cool", remarking that the game "broke" his brain. Christian Donlan of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' named ''Manifold Garden'' as a "Eurogamer Essential" title, praising its puzzle design as its "epiphanies are not cheap at all. They are surprisingly frequent, sure, but each one stands for something, a little bit more understanding, a little bit more progress, a fresh way of viewing the world that had been obscured until now." ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
''s Nicole Carpenter called the game a "surreal masterpiece", and also commented favorably on the puzzle design, stating "I often feel like I have no idea what Iā€™m doing, but I never feel despondent or troubled by that confusion." The game was nominated for "Game of the Year" and "Best Audio/Visual Accomplishment" at the '' Pocket Gamer'' Mobile Games Awards, and for "Best Debut" with William Chyr Studios at the Game Developers Choice Awards. It also received honorable mentions for Best Audio Design at the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, and was also nominated for " Debut Game" at the 16th British Academy Games Awards.


References


External links

* {{Portal bar, Video games 2019 video games Apple Arcade games Art games First-person video games Indie games IOS games MacOS games Nintendo Switch games PlayStation 4 games PlayStation 5 games Puzzle video games Single-player video games Video games developed in the United States Video games inspired by M. C. Escher Windows games Xbox One games Xbox Series X and Series S games