
Method engineering in the "field of
information systems
An information system (IS) is a formal, sociotechnical, organizational system designed to collect, process, store, and distribute information. From a sociotechnical perspective, information systems comprise four components: task, people, structu ...
is the
discipline
Discipline is the self-control that is gained by requiring that rules or orders be obeyed, and the ability to keep working at something that is difficult. Disciplinarians believe that such self-control is of the utmost importance and enforce a ...
to construct new methods from existing methods".
[F. Harmsen & M. Saeki (1996). "Comparison of four method engineering languages". In: ]Sjaak Brinkkemper
Jacobus Nicolaas (Sjaak) Brinkkemper (born Monnickendam, 18 January 1958) is a Dutch computer scientist, and Full Professor of organisation and information at the Department of Information and Computing Sciences of Utrecht University.
Biography
...
et al. (eds.) ''Proceedings of the IFIP TC8, WG8.1/8.2 working conference on method engineering on Method engineering : principles of method construction and tool support: principles of method construction and tool support''. January 1996, Atlanta, Georgia, United States. p.209-231 It focuses on "the design, construction and evaluation of methods, techniques and support tools for
information systems development".
Furthermore, method engineering "wants to improve the usefulness of
systems development methods by creating an adaptation framework whereby methods are created to match specific organisational situations".
Colette Rolland
Colette Rolland (born 1943, in Dieupentale, Tarn-et-Garonne, France) is a French computer scientist and Professor of Computer Science in the department of Mathematics and Informatics at the University of Paris 1 Pantheon-Sorbonne. She is a lead ...
(2008
''Method Engineering: Towards Methods as Services''
Keynote speech ICSE0. 2008.
Types
Computer aided method engineering
The
meta-process modeling process is often not supported through software tools, called computer aided method engineering (CAME) tools, or
MetaCASE tool A metaCASE tool is a type of application software that provides the possibility to create one or more modeling methods, languages or notations for use within the process of software development. Often the result is a modeling tool for that language ...
s (Meta-level Computer Assisted Software Engineering tools). Often the instantiation technique "has been utilised to build the repository of Computer Aided Method Engineering environments".
Colette Rolland
Colette Rolland (born 1943, in Dieupentale, Tarn-et-Garonne, France) is a French computer scientist and Professor of Computer Science in the department of Mathematics and Informatics at the University of Paris 1 Pantheon-Sorbonne. She is a lead ...
(1998). ''A Comprehensive View of Process Engineering''. Proceedings of the 10th International Conference CAiSE'98, B. Lecture Notes in Computer Science 1413, Pernici, C. Thanos (Eds), Springer. Pisa, Italy, June 1998. There are many tools for meta-process modeling.
[S. Kelly, K. Lyyttinen, M. Rossi. Meta Edit+: A fully configurable, multi-user and multi-tool CASE and CAME environment, Proc. CAiSE'96 Conf., Springer Verlag, 1996][F. Harmsen, S. Brinkkemper, Design and implementation of a method base management system for situational CASE environment. Proc. 2nd APSEC Conf., IEEE Computer Society Press, pp 430-438, 1995][G. Merbeth. Maestro II- das intergrierte CASE-system von Softlab, CASE systeme and Werkzeuge (Ed. H. Balzert) BI Wissenschaftsverlag, pp 319-336, 1991][S. Si Said. Guidance for requirements engineering processes. In: Proceedings of the 8th international conference and workshop on 'database and experts system application', DEXA'97, Toulouse, 1–5 September 1997][ C. Rolland. A Primer for Method Engineering. Proceedings of the INFORSID Conference (INFormatique des ORganisations et Systemes d'Information et de Decision), Toulouse, France, June 10–13, 1997.]
Method tailoring
In the literature, different terms refer to the notion of method adaptation, including 'method tailoring', 'method fragment adaptation' and 'situational method engineering'. Method tailoring is defined as:
A process or capability in which human agents through responsive changes in, and dynamic interplays between contexts, intentions, and method fragments determine a system development approach for a specific project situation.[Aydin, M.N., Harmsen, F., Slooten, K. v., & Stagwee, R. A. (2004). An Agile Information Systems Development Method in use. ''Turk J Elec Engin, 12(2),'' 127-138]
Potentially, almost all agile methods are suitable for method tailoring. Even the
DSDM method is being used for this purpose and has been successfully tailored in a
CMM context.
[Abrahamsson, P., Warsta, J., Siponen, M.T., & Ronkainen, J. (2003). New Directions on Agile Methods: A Comparative Analysis. ''Proceedings of ICSE'03'', 244-254] Situation-appropriateness can be considered as a distinguishing characteristic between agile methods and traditional software development methods, with the latter being relatively much more rigid and prescriptive. The practical implication is that agile methods allow project teams to adapt working ''practices'' according to the needs of individual projects. Practices are concrete activities and products that are part of a method framework. At a more extreme level, the philosophy behind the method, consisting of a number of ''principles'', could be adapted.
Situational method engineering
Situational method engineering is the construction of methods which are tuned to specific situations of development projects.
[R.J. Welke & K. Kumar (1992). "Method Engineering: a proposal for situation-specific methodology construction". In: Cotterman, Senn (eds.) ''Systems Analysis and Design: A Research Agenda.'' Wiley, Chichester. pp. 257–268.] It can be described as the creation of a new method by
# selecting appropriate method components from a repository of reusable method components,
# tailoring these method components as appropriate, and
# integrating these tailored method components to form the new situation-specific method.
This enables the creation of development methods suitable for any development situation. Each system development starts then, with a method definition phase where the development method is constructed on the spot.
In case of mobile business development, there are methods available for specific parts of the
business model
A business model describes how a Company, business organization creates, delivers, and captures value creation, value,''Business Model Generation'', Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-pub ...
design process and ICT development. Situational method engineering can be used to combine these methods into one unified method that adopts the characteristics of mobile ICT services.
Method engineering process
The developers of the
IDEF
IDEF, initially an abbreviation of ICAM Definition and renamed in 1999 as Integration Definition, is a family of modeling languages in the field of systems and software engineering. They cover a wide range of uses from functional modeling to da ...
modeling languages, Richard J. Mayer et al. (1995), have developed an early approach to method engineering from studying common method engineering practice and experience in developing other analysis and
design methods
Design methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be reg ...
. The following figure provides a process-oriented view of this approach. This image uses the
IDEF3 Process Description Capture method to describe this process where boxes with verb phrases represent activities, arrows represent precedence relationships, and "exclusive or" conditions among possible paths are represented by the junction boxes labeled with an "X.".

According to this approach there are three basic strategies in method engineering:
* ''Reuse'': one of the basic strategies of methods engineering is reuse. Whenever possible, existing methods are adopted.
* ''Tailormade'': find methods that can satisfy the identified needs with minor modification. This option is an attractive one if the modification does not require a fundamental change in the basic concepts or design goals of the method.
* ''New development'': Only when neither of these options is viable should method designers seek to develop a new method.
This basic strategies can be developed in a similar process of concept development
Knowledge engineering approach
A
knowledge engineering
Knowledge engineering (KE) refers to all aspects involved in knowledge-based systems.
Background Expert systems
One of the first examples of an expert system was MYCIN, an application to perform medical diagnosis. In the MYCIN example, the ...
approach is the predominant mechanism for method enhancement and new method development. In other words, with very few exceptions, method development involves isolating, documenting, and packaging existing practice for a given task in a form that promotes reliable success among practitioners. Expert attunements are first characterized in the form of basic intuitions and method concepts. These are often initially identified through analysis of the techniques, diagrams, and expressions used by experts. These discoveries aid in the search for existing methods that can be leveraged to support novice practitioners in acquiring the same attunements and skills.
New method development is accomplished by establishing the scope of the method, refining characterizations of the method concepts and intuitions, designing a procedure that provides both task accomplishment and basic apprenticeship support to novice practitioners, and developing a language(s) of expression. Method application techniques are then developed outlining guidelines for use in a stand-alone mode and in concert with other methods. Each element of the method then undergoes iterative refinement through both laboratory and field testing.
Method language design process
The method language design process is highly iterative and experimental in nature. Unlike procedure development, where a set of heuristics and techniques from existing practice can be identified, merged, and refined, language designers rarely encounter well-developed graphical display or textual information capture mechanisms. When potentially reusable language structures can be found, they are often poorly defined or only partially suited to the needs of the method.
A critical factor in the design of a method language is clearly establishing the purpose and scope of the method. The purpose of the method establishes the needs the method must address. This is used to determine the expressive power required of the supporting language. The scope of the method establishes the range and depth of coverage which must also be established before one can design an appropriate language design strategy. Scope determination also involves deciding what cognitive activities will be supported through method application. For example, language design can be confined to only display the final results of method application (as in providing IDEF9 with graphical and textual language facilities that capture the logic and structure of constraints). Alternatively, there may be a need for in-process language support facilitating information collection and analysis. In those situations, specific language constructs may be designed to help method practitioners organize, classify, and represent information that will later be synthesized into additional representation structures intended for display.
With this foundation, language designers begin the process of deciding what needs to be expressed in the language and how it should be expressed. Language design can begin by developing a textual language capable of representing the full range of information to be addressed. Graphical language structures designed to display select portions of the textual language can then be developed. Alternatively, graphical language structures may evolve prior to, or in parallel with, the development of the textual language. The sequence of these activities largely depends on the degree of understanding of the language requirements held among language developers. These may become clear only after several iterations of both graphical and textual language design.
Graphical language design
Graphical language design begins by identifying a preliminary set of schematics and the purpose or goals of each in terms of where and how they will support the method application process. The central item of focus is determined for each schematic. For example, in experimenting with alternative graphical language designs for IDEF9, a Context Schematic was envisioned as a mechanism to classify the varying environmental contexts in which constraints may apply. The central focus of this schematic was the context. After deciding on the central focus for the schematic, additional information (concepts and relations) that should be captured or conveyed is identified.
Up to this point in the language design process, the primary focus has been on the information that should be displayed in a given schematic to achieve the goals of the schematic. This is where the language designer must determine which items identified for possible inclusion in the schematic are amenable to graphical representation and will serve to keep the user focused on the desired information content. With this general understanding, previously developed graphical language structures are explored to identify potential reuse opportunities. While exploring candidate graphical language designs for emerging IDEF methods, a wide range of diagrams were identified and explored. Quite often, even some of the central concepts of a method will have no graphical language element in the method.
For example, the
IDEF1
Integration DEFinition for information modeling (IDEF1X) is a data modeling language for the development of semantic data models. IDEF1X is used to produce a graphical information model which represents the structure and semantics of informatio ...
Information Modeling method includes the notion of an entity but has no syntactic element for an entity in the graphical language.8. When the language designer decides that a syntactic element should be included for a method concept, candidate symbols are designed and evaluated. Throughout the graphical language design process, the language designer applies a number of guiding principles to assist in developing high quality designs. Among these, the language designer avoids overlapping concept classes or poorly defined ones. They also seek to establish intuitive mechanisms to convey the direction for reading the schematics.
For example, schematics may be designed to be read from left to right, in a bottom-up fashion, or center-out. The potential for clutter or overwhelmingly large amounts of information on a single schematic is also considered as either condition makes reading and understanding the schematic extremely difficult.
Method testing
Each candidate design is then tested by developing a wide range of examples to explore the utility of the designs relative to the purpose for each schematic. Initial attempts at method development, and the development of supporting language structures in particular, are usually complicated. With successive iterations on the design, unnecessary and complex language structures are eliminated.
As the graphical language design approaches a level of maturity, attention turns to the textual language. The purposes served by textual languages range from providing a mechanism for expressing information that has explicitly been left out of the graphical language to providing a mechanism for standard data exchange and automated model interpretation. Thus, the textual language supporting the method may be simple and unstructured (in terms of computer interpretability), or it may emerge as a highly structured, and complex language. The purpose of the method largely determines what level of structure will be required of the textual language.
Formalization and application techniques
As the method language begins to approach maturity, mathematical formalization techniques are employed so the emerging language has clear syntax and semantics. The method formalization process often helps uncover ambiguities, identify awkward language structures, and streamline the language.
These general activities culminate in a language that helps focus user attention on the information that needs to be discovered, analyzed, transformed, or communicated in the course of accomplishing the task for which the method was designed. Both the procedure and language components of the method also help users develop the necessary skills and attunements required to achieve consistently high quality results for the targeted task.
Once the method has been developed, application techniques will be designed to successfully apply the method in stand-alone mode as well as together with other methods. Application techniques constitute the "use" component of the method which continues to evolve and grow throughout the life of the method. The method procedure, language constructs, and application techniques are reviewed and tested to iteratively refine the method.
See also
*
Computer-aided software engineering
Computer-aided software engineering (CASE) is a domain of software tools used to design and implement applications. CASE tools are similar to and are partly inspired by computer-aided design (CAD) tools used for designing hardware products. CASE ...
*
Configuration management
Configuration management (CM) is a management process for establishing and maintaining consistency of a product's performance, functional, and physical attributes with its requirements, design, and operational information throughout its life. ...
*
Design pattern
A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander and has been adapted for various other disciplines, particularly software engineering. The " Gang of Four" ...
*
Design rationale
A design rationale is an explicit documentation of the reasons behind decisions made when designing a system or artifact. As initially developed by W.R. Kunz and Horst Rittel, design rationale seeks to provide argumentation-based structure t ...
*
ISO/IEC 24744
ISO/IEC 24744 ''Software Engineering — Metamodel for Development Methodologies'' is an ISO/ IEC standard for software engineering metamodelling for development methodologies. It defines a metamodel from which development methodologies (so ...
*
Metadata modeling Metadata modeling is a type of metamodeling used in software engineering and systems engineering for the analysis and construction of models applicable to and useful for some predefined class of problems.
Meta-modeling is the analysis, constructio ...
*
Pattern language
A pattern language is an organized and coherent set of ''patterns'', each of which describes a problem and the core of a solution that can be used in many ways within a specific field of expertise. The term was coined by architect Christopher Ale ...
*
Technical documentation
Technical may refer to:
* Technical (vehicle), an improvised fighting vehicle
* Technical area, an area which a manager, other coaching personnel, and substitutes are allowed to occupy during a football match
* Technical advisor, a person who ...
References
;Attribution
This article incorporates text from
US Air Force
The United States Air Force (USAF) is the Air force, air service branch of the United States Department of Defense. It is one of the six United States Armed Forces and one of the eight uniformed services of the United States. Tracing its ori ...
,
Information Integration for Concurrent Engineering (IICE) Compendium of methods report' by
Richard J. Mayer et al., 1995, a publication now in the public domain.
Further reading
*
Sjaak Brinkkemper
Jacobus Nicolaas (Sjaak) Brinkkemper (born Monnickendam, 18 January 1958) is a Dutch computer scientist, and Full Professor of organisation and information at the Department of Information and Computing Sciences of Utrecht University.
Biography
...
, Kalle Lyytinen, Richard J. Welke (1996). ''Method engineering: principles of method construction and tool support: proceedings of the IFIP TC8, WG8.1/8.2 Working Conference on Method Engineering 26–28 August 1996, Atlanta, USA''. Springer.
*
Sjaak Brinkkemper
Jacobus Nicolaas (Sjaak) Brinkkemper (born Monnickendam, 18 January 1958) is a Dutch computer scientist, and Full Professor of organisation and information at the Department of Information and Computing Sciences of Utrecht University.
Biography
...
, Saeki and Harmsen (1998). Assembly techniques for method engineering. ''Advanced Information Systems Engineering, Proceedings of CaiSE'98''. New York: Springer.
* Ajantha Dahanayake (2001). ''Computer-aided method engineering: designing CASE repositories for the 21st century''. Hershey, PA: Idea Group Inc (IGI), 2001.
*
Brian Henderson-Sellers
Brian Henderson-Sellers (born January 1951) is an English-Australian computer scientist. He is a Professor of Information Systems at the University of Technology Sydney. He is also Director of the Centre for Object Technology and Applications at U ...
, Jolita Ralyté, Pär J. Ågerfalk and Matti Rossi (2014). ''Situational method engineering''. Berlin: Springer.
*
Brian Henderson-Sellers
Brian Henderson-Sellers (born January 1951) is an English-Australian computer scientist. He is a Professor of Information Systems at the University of Technology Sydney. He is also Director of the Centre for Object Technology and Applications at U ...
, Jolita Ralyté and
Sjaak Brinkkemper
Jacobus Nicolaas (Sjaak) Brinkkemper (born Monnickendam, 18 January 1958) is a Dutch computer scientist, and Full Professor of organisation and information at the Department of Information and Computing Sciences of Utrecht University.
Biography
...
, eds. (2008). ''Situational method engineering: fundamentals and experiences: proceedings of the IFIP WG 8.1 Working Conference, 12–14 September 2007, Geneva, Switzerland''. New York: Springer.
*
Brian Henderson-Sellers
Brian Henderson-Sellers (born January 1951) is an English-Australian computer scientist. He is a Professor of Information Systems at the University of Technology Sydney. He is also Director of the Centre for Object Technology and Applications at U ...
, C. Gonzalez-Perez and
Donald Firesmith
Donald G. Firesmith (born June 14, 1952) is an American software engineer, consultant, and trainer at the Software Engineering Institute.
Biography
Firesmith received his B.A. in Mathematics and German from Linfield College in 1975 and his M. ...
(2004
Method engineering and COTS evaluationin: ''ACM SIGSOFT Software Engineering Notes archive''. Vol 30, Issue 4 (July 2005).
* Manfred A. Jeusfeld,
Matthias Jarke
Matthias Jarke (28 May 1952 – 21 March 2024) was a German computer scientist.
Life and career
After double master's degrees in computer science and business administration at the University of Hamburg, Germany, he received his doctorate in o ...
and
John Mylopoulos
John Mylopoulos (born 12 July 1943) is a Greek-Canadian computer scientist, Professor at the University of Toronto, Canada, and at the University of Trento, Italy. He is known for his work in the field of conceptual modeling, specifically the de ...
, eds. (2009)
''Metamodeling for method engineering'' Cambridge, MA: MIT Press.
External links
{{commons category, Method engineering
presentation by Minna Koskinen, 2000.