Makoto Uchida (game Developer)
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is a development department within
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
ese video game company Sega Corporation that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s for
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow Entertainment. Wow developed games for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with (originally titled and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after
Sammy Corporation is a Japanese developer and retailer of video game and gambling products and subsidiary of Sega Sammy Holdings, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy ...
acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega.


History

Rikiya Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including '' Ninja Princess'', ''
Alien Syndrome is a run and gun video game developed by Sega and released in arcades in 1987, and later ported to the Master System the same year. The game utilizes a side-scrolling feature that allows the player to take control of either a male (Ricky) o ...
'' and ''
Choplifter ''Choplifter'' (stylized as ''Choplifter!'') is a military-themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to the Atari 8-bit computers the same year, and also to the VIC-20, C ...
''. Although the exact date of the transition is not known, some time after the release of ''
Power Drift is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like ''Hang-On'' (1985) and ''Out Run'' (1986), in ''Power Drift'' the entire world and track consist of sprites. ...
'', Sega began to separate the amusement division into the Amusement Machine Research and Development teams, or AM teams. AM1 was formed not long after the decision was made to separate the teams. Hisao Oguchi worked with AM1 before later going to AM3. Nakagawa was made manager of AM1 in September 1991. According to Nakagawa, he was working with
AM2 AM2 can refer to: * Socket AM2, a CPU socket for AMD desktop processors * Sega AM2, a research and development team for the video game company Sega * Arp-Madore 2, an open star cluster * a fictional element from The Sten Chronicles * Animusic * ...
with
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
before being made head of AM1. He has also stated that his job focus had to change upon taking the new title, with less coding and more production and schedule management. Joining him at AM1 were members of Team Shinobi, who had developed ''Alien Syndrome'' and the arcade version of ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
''. AM1 also included Makoto Uchida, the lead developer for ''Golden Axe'', who had also developed ''
Altered Beast ''Altered Beast'' is a 1988 beat 'em up video game developed and published by Sega for arcades. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the under ...
'', as well as several other Sega arcade titles. During the next few years, AM1 made several technological advances in their game development. The team used
3D computer graphics 3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coor ...
for the first time in 1994's '' Wing War'', a game that would also be released for Sega's
R360 The R360 is a motion-based arcade cabinet produced by Sega. It was first released in Japan in 1990, and internationally a year later. Being short for "Rotate 360", the R360 is noteworthy for its ability to spin 360 degrees in any direction on tw ...
arcade cabinet. AM1 would also develop ''Indy 500'', which Nakagawa called his most memorable AM1 project and he credits it for AM1's ability to develop proper 3D games. From there, AM1 developed '' WaveRunner'' and ''The House of the Dead''. AM1 also collaborated with
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
to develop and release ''
Die Hard Arcade ''Die Hard Arcade'', known as in Japan, is an arcade beat 'em up video game released by Sega. It was the first beat 'em up to use texture-mapped 3D polygon graphics, and used a sophisticated move set by contemporary beat 'em up standards, often ...
'' in 1996. According to developer Koichi Izumi, who had worked with AM1 before moving to AM3, AM1 had developed so many games that he lost count of them. Nakagawa has stated that he considered it good that AM1 did not have a specialty area and could develop almost any game as long as it was fun, and highlighted ''Wakuwaku Anpanman'', a
kiddie ride A kiddie ride is a child-sized, themed, mildly interactive coin-operated ride that can be ridden by young children for amusement. Kiddie rides are commonly available in amusement parks, video arcade, arcades, Shopping mall, malls, hotel game roo ...
, as an example. AM1 also took charge of technical aspects of the
NAOMI Naomi or Naomie may refer to: People and biblical figures * Naomi (given name), a given name and a list of people with the name * Naomi (biblical figure), Ruth's mother-in-law in the Old Testament Book of Ruth * Naomi (Romanian singer) (born 1977 ...
arcade system board An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-opera ...
. Some of AM1's other titles developed were '' Sega Bass Fishing'', ''Sega Strike Fighter'' and ''Wild Riders''. In April 2000, Sega restructured its arcade and console development teams into nine semi-autonomous studios headed by the company's top designers. Sega's design houses were encouraged to experiment and benefited from a relatively lax approval process. Nakagawa chose the name Wow Entertainment for his new company, because it was an easy name to say in Japanese and also would work worldwide as a word in the English dictionary. At the time, Wow Entertainment had a staff of 120 and had 12 to 13 production lines, one of which was based in the United States. Though AM1 had previously focused on arcade games, Wow would split its time with console games as well. Wow also announced a collaboration with
Nihon Television JOAX-DTV (channel 4), branded as (NTV) or Nippon TV, is a Japanese television station serving the Kantō region as the flagship station of the Nippon News Network and the Nippon Television Network System, owned and operated by the , a subsid ...
and
Kodansha is a Japanese privately held publishing company headquartered in Bunkyō, Tokyo. Kodansha publishes manga magazines which include ''Nakayoshi'', ''Morning (magazine), Morning'', ''Afternoon (magazine), Afternoon'', ''Evening (magazine), Eveni ...
for the development of additional games. Wow's offices were based in
Shibuya is a Special wards of Tokyo, special ward in Tokyo, Japan. A major commercial center, Shibuya houses one of the busiest railway stations in the world, Shibuya Station. As of January 1, 2024, Shibuya Ward has an estimated population of 230,60 ...
, Tokyo, Japan. In addition to
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
games, such as ''Sega Bass Fishing 2'', Wow developed for other consoles. The
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
received ''
Columns Crown is a puzzle game developed by WOW Entertainment and published by Sega for the Game Boy Advance. It is part of the Columns series and was released in Europe on December 7, 2001, in Japan on December 13, 2001, and in North America on February 4, 20 ...
'', and games were developed for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, as well as the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. Arcade games, such as '' The House of the Dead III'', were also released. In 2003, Hisao Oguchi was named president of Sega. He announced his intention to consolidate Sega's studios into "four or five core operations". As part of the mergers, Wow Entertainment merged with Overworks, formerly Sega's AM7 department and headed by Noriyoshi Ohba. With this merger, completed in October 2003, Wow Entertainment changed its name to Sega Wow. Also in 2003,
Sammy Corporation is a Japanese developer and retailer of video game and gambling products and subsidiary of Sega Sammy Holdings, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy ...
purchased a large share of Sega and announced its desire to have Sega focus on arcade game development, preferably with Sammy's
Atomiswave The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module ...
arcade system board, which was less expensive and less advanced than Sega's Chihiro and Triforce boards. Nakagawa resigned weeks after the acquisition. While no official reason for his departure was given, it has been suggested that Nakagawa's resignation could have been due to a desire not to comply with Sammy's demands. Nakagawa joined Sammy itself as a general manager at the start of 2004, and as of 2008, was then president of the company
Paon DP is a Japanese video game developer. The company was founded in August 2004 as DP Inc. and merged with Paon Corporation, Ltd. in March 2015 to form Paon DP. Paon Corporation was founded on January 20, 1999. Through a partnership with Nintendo, ...
. Kazunori Tsukamoto, who had worked on ''The House of the Dead'' and ''Super GT'', replaced Nakagawa as president of Sega Wow. As Sega Wow, they developed '' Finny the Fish & the Seven Waters'' with
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
, '' Blood Will Tell'' and the 2005 ''Altered Beast'' game. During the existence of Sega Wow, producer Yosuke Okunari pitched remakes of ''Streets of Rage'' and ''Dragon Force'' made by Sega Wow for the ''
Sega Ages 2500 is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. Ent ...
'' series. Ultimately, only ''Dragon Force'' eventually became an outsourced project, with Okunari helming the project and the ''Sega Ages 2500'' series as a whole. During mid-2004, Sammy bought a controlling share in Sega at a cost of $1.1 billion, creating the new company
Sega Sammy Holdings (also known as the Sega Sammy Group or simply as Sega Sammy) is a Japanese global holding company and Conglomerate (company), conglomerate formed from the Mergers and acquisitions, merger of Sega and Sammy Corporation in 2004. Both companies ...
, an entertainment conglomerate. Prior to the acquisition by Sammy, Sega began the process of re-integrating its subsidiaries into the main company, which was completed by October 2004. Sega Wow's 215 employees were split across consumer and arcade development after the integration back into Sega. The AM1 division has continued within Sega since the re-integration of Sega Wow. Further development since 2004 has included smartphone games, such as '' Chain Chronicle''. Some of AM1's arcade developments since 2004 include video games ''Maimai'', ''Initial D Arcade Stage 8 Infinity'' and '' Puyopuyo!! Quest Arcade'', medal games '' Fist of the North Star: Battle Medal'', and '' Starhorse III'', as well as '' Sangokushi Taisen'', a digital collectible card and
trading card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. The genre was introduced with '' Magic: The Gathering'' in ...
. In 2013, it was said to be the broadest division of Sega covering arcade video games, smartphone apps, games for kids, medal games, and simulators, or unique products such as the Sega Toylet. During the late 2000s and mid to late 2010s, Yasuhiro Nishiyama was the head of AM1, producing aforementioned games. He joined the company in 1997 and was involved with the hardware of the Dreamcast, and after almost three decades left Sega in 2024 to establish the company Sugorocks to pursue Web3, AI and Blockchain endeavours.


Overworks

Overworks was a development division of Sega, originally founded as CS Research and Development #2. It was led by Noriyoshi Ohba, who was initially hired to Sega's CS2 department as a planner and worked on titles such as '' Wonder Boy in Monster Land'' and ''
Clockwork Knight ''Clockwork Knight'' is a 1994 platform game developed and published by Sega for the Sega Saturn. It was released in Japan on December 9, 1994, and as a launch title in North America and Europe, on May 11 and July 8, 1995, respectively. It was fol ...
''. Rieko Kodama was a developer on the team, which was formed of developers who had previously worked on series such as ''Shinobi'', ''
Streets of Rage ''Streets of Rage'' (titled ''Bare Knuckle'' in Japan) is a series of side-scrolling beat 'em up video games. It centers on the efforts of several ex-police vigilantes trying to rid the fictional American metropolis of Wood Oak City of a crime ...
'', ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
'' and ''
Alex Kidd is a platform video game series developed by Sega. Games The franchise includes seven titles. * '' Alex Kidd in Miracle World'' - 1986, Master System * '' Alex Kidd: The Lost Stars'' - 1986, Arcade, Master System * '' Alex Kidd: High-Tech ...
''. CS2 R&D had a hand in the development of
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
games, including ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles bein ...
'', ''Deep Fear'' and ''J-League Pro Soccer''. The team would later be known as R&D #7 or AM7. Upon the transition of the studios that led to the formation of Overworks from AM7, Ohba chose the name "Overworks" as a simplification of "Over Quality Works". Games released for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
as Overworks include ''
Skies of Arcadia ''Skies of Arcadia'' is a 2000 role-playing video game developed by Overworks and published by Sega for the Dreamcast. Players control Vyse, a young air pirate, and his friends as they attempt to stop the Valuan Empire from reviving ancient weapo ...
'', '' Sakura Wars 3: Is Paris Burning?'', and ''GuruGuru Onsen''. They also released a game for arcades called '' Dragon Treasure''. After the discontinuation of the Dreamcast, Overworks continued to work on '' Sakura Wars 4: Fall in Love, Maidens'' and a sequel to ''Shinobi'', before being consolidated into Wow Entertainment. After serving as vice president of Sega Wow, Ohba departed Sega in 2004 to join
Interchannel was a Japanese video game developer and publisher. History Interchannel was founded on October 2, 1995 as an NEC subsidiary named . Its founding was a result of divisions within NEC being spun off. NEC Interchannel took over NEC Avenue's music ...
. The CS2 designation would later be given to
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
by 2010. The developers of the games ''Guru Guru Onsen and Dragon Treasure'', went on to develop ''Sangokushi Taisen'' at AM1. Meanwhile, members of the ''Skies of Arcadia'' team went on to be involved in ''
Valkyria Chronicles ''Valkyria Chronicles'' is a series of military-themed tactical role-playing video games created by Ryutaro Nonaka and Shuntaro Tanaka, and developed by Sega. The series began with '' Valkyria Chronicles'', which was released for the PlayStatio ...
'' and '' 7th Dragon''.


See also

*
Sega development studios This is a list of development studios owned by Sega, a Japanese video game developer and Video game publisher, publisher based in Tokyo, Japan. Sega itself is a development studio of Sega Sammy Holdings, a company formed in 2004 after it merged w ...
*
Amusement Vision , doing business as , is a Japanese video game developer and a division of Sega. It is known for developing the games in the ''Yakuza (franchise), Like a Dragon'' series, which the studio is named after, since ''Yakuza 5'' and the Super Monkey B ...
* Smilebit * United Game Artists


Notes


References


External links


Sega Wow's list of games, 1992-1998
{{Authority control Wow Video game development companies Japanese companies established in 2000 Video game companies established in 2000 Video game companies disestablished in 2004 Defunct video game companies of Japan Japanese companies disestablished in 2004