''Let's Catch'' is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed by
Prope
Prope Ltd. is a now defunct Japanese video game development studio founded by Yuji Naka, a former Japanese video game programmer, designer and producer.
Formation
As part of Sega's "support program for independent game creators", Yuji Naka lef ...
and published by
Sega for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
console. It was released as a downloadable
WiiWare
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii ...
game in
Japan in December 2008, in worldwide in June 2009.
[
Essentially a virtual game of catch, ''Let's Catch'' uses the ]Wii Remote
The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact ...
for play. Owners of Prope's Wii game '' Let's Tap'' are able to unlock content in ''Let’s Catch''.[Nintendo Download: Toasters, Rainbows, Catching, Calculators, Clocks and Harriers (US)]
/ref>
Gameplay
The game features several game modes:
*Story: Single player with nine "dramatic sequences" set in a park.
*Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240 km/h.
*Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest.
*Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart.
*High Score: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball.
*Free Play: One to two players. A practice mode where players simply throw the ball around.
Reception
The game received a score of 63/100 at Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
indicating "mixed or average reviews". Although ''Nintendo Life'' praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive. IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game. ''Wiiloveit.com'' thought much of the game, but the hefty price tag really got in the way of being able to recommend it strongly.
References
{{reflist
External links
Official website
2008 video games
Sega video games
Sports video games
Video games produced by Yuji Naka
WiiWare games
Wii-only games
Wii games
Multiplayer and single-player video games
Video games developed in Japan