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''Lander'' is an
action shooter Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
game developed in-house at the Manchester office of Psygnosis. It was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in Spring 1999 and published under the Psygnosis label shortly before the Manchester office was closed and the Psygnosis label was fully absorbed into Sony. Lander was inspired by the classic game Thrust (and to a lesser extent
Lunar Lander A lunar lander or Moon lander is a spacecraft designed to land on the surface of the Moon. As of 2021, the Apollo Lunar Module is the only lunar lander to have ever been used in human spaceflight, completing six lunar landings from 1969 to 19 ...
), and featured similar gameplay of controlling a ship with realistic thrust and inertia, but with a new 3D game environment. Critically, the game was badly received by most critics, but had occasional highly positive reviews by those who had found the control system to be rewarding rather than frustrating.


Gameplay

The player takes on the role of a mercenary lander pilot, looking to make his fortune while travelling on the interplanetary cruise ship ''Drake's Exception'' while it makes a historical voyage of visiting each planet of the solar system in turn due to the rare event of all the planets aligning. As the ''Drakes Exception'' stops at each planet, the player is able to take on missions tendered by various people and organisations. These missions are delivered to the player via a series of emails. The majority of missions on offer require the player to find the entrance of an underground complex, gain entry and locate a particular object which then must be brought to the surface by the use of the ship's tractor beam. When an object is being towed, its weight and momentum directly affects the handling of the Player's ship. Coupled with the various obstacles present in most missions, such as moving machinery, defensive turrets and armed ground vehicles, making your way to safety becomes a lot more difficult especially when you factor in limited fuel and the Player's inability to drop the cargo at will and re-fuel. There is at least one occasion where is not true however, as during the 'Macbeth colony' mission there is a fuel pod in the latter stage of the level where the cargo can be placed beside it, allowing the Player to re-fuel and more importantly, bring the cargo with them from the beginning of the mission rather than leaving it and then backtracking later on. On successful completion of the mission the player is paid and the money can be used to purchase new Landers, parts, ammo and the bare necessities such as fuel and shield recharges. If the player performs well or performs a special action in certain missions then alternate missions are made available. It is not uncommon for players to complete the game multiple times and end up finding new missions. There are a total of 29 missions it the game (not including the two training missions) but only about 22 are played in a single run.


Control System

Although Lander had an arcade feel, controlling the ship in three axes proved quite difficult to master, often taking days for some to become confident and competent. The default control system relied upon mouse movement to control tilt and roll, whilst the keyboard controlled the yaw. Lander's input system does have a degree of flexibility, allowing other input devices such as an analogue
joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
and even allows for the use of an analogue throttle to control the ship's thrust, allowing for a much finer control of the craft to the point of being able to hover on the spot and fly in straight lines in directions other than up and down. Due to this unique control system and unlike the earlier games it was inspired by, Lander was never particularly popular outside of a small loyal fan base.


See also

* '' Lunar Lander (video game series)'' * '' Lunar Lander (arcade game)'' * '' Thrust'' * ''
Zarch ''Zarch'' (also known under its ported name of ''Virus'') is a computer game developed by David Braben (better known as the co-author of '' Elite'') in 1987, for the release of the Acorn Archimedes computer. ''Zarch'' started off as a demo call ...
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External links

* {{moby game, id=/lander, name=''Lander'' 1999 video games Science fiction video games Windows games Windows-only games Space flight simulator games Psygnosis games Multiplayer and single-player video games Video games developed in the United Kingdom