Petri Purho (born 1983 in
Kouvola
Kouvola () is a city and municipality in southeastern Finland. It is located along the Kymijoki River in the region of Kymenlaakso, kilometers east of Lahti, west of Lappeenranta and northeast of the capital, Helsinki. With Kotka, Kouvola is ...
,
Finland
Finland ( fi, Suomi ; sv, Finland ), officially the Republic of Finland (; ), is a Nordic country in Northern Europe. It shares land borders with Sweden to the northwest, Norway to the north, and Russia to the east, with the Gulf of Bo ...
[Interview about crayon physics](_blank)
/ref>) is a Finnish game developer and a cofounder of the game studio Nolla Games. He has previously also worked at Finnish independent video game developer
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA ...
studio Frozenbyte
Frozenbyte Inc. is a Finnish video game developer founded in 2001 and based in Helsinki. it had approximately 130 employees. Frozenbyte's first commercial game was '' Shadowgrounds'' for Microsoft Windows. Both '' Shadowgrounds'' and its follo ...
.[IGF finalists at TIGSource](_blank)
/ref> He is best-known for the roguelite '' Noita'' and the puzzler ''Crayon Physics Deluxe
''Crayon Physics Deluxe'' is a puzzle video game designed by Petri Purho and released on January 7, 2009. An early version, titled ''Crayon Physics'', was released for Windows in June 2007. ''Deluxe'' won the grand prize at the Independent Games F ...
'', which won the Seumas McNally Grand Prize
The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is na ...
at the Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
in 2008.
Purho initially made a name for himself as a rapid game prototyper. Almost all of his early games were created within one week as a massive prototyping project. Most common element of these prototypes are various bonuses for successful combos and/or chain reactions. These games were mainly created using open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
technologies.
Crayon Physics
'
''Crayon Physics'' was Purho's tenth rapid game prototype and was coded in five days. It is a slow-paced puzzle game based on rigid bodies physics.
References
External links
Kloonigames
- Homepage of Petri Purho
*
{{DEFAULTSORT:Purho, Petri
1983 births
People from Kouvola
Finnish video game designers
Video game programmers
Living people
Finnish computer programmers
Indie game developers