Kirby Tilt 'n' Tumble
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''Kirby Tilt 'n' Tumble'' is an action
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
developed and published by
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for the
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
handheld video game console. It was released in Japan on August 23, 2000, and in North America on April 9, 2001. Due to the cartridge having a built-in
accelerometer An accelerometer is a device that measures the proper acceleration of an object. Proper acceleration is the acceleration (the rate of change (mathematics), rate of change of velocity) of the object relative to an observer who is in free fall (tha ...
, it has a unique shape, as well as a unique transparent pink color in reference to Kirby. The game received its first official re-release on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on June 5, 2023.


Plot

The game begins with Kirby napping on a cloud, when he is awakened as a Waddle Dee walks by, carrying a round pinball-like bumper. He then sees King Dedede, carrying a long bumper. Suspicious of the King's intentions, Kirby hops on a warp star and follows him, determined to find out what he is up to. Soon, Kirby discovers that Dream Land has lost its stars and sets off to get them back.


Gameplay

''Kirby Tilt 'n' Tumble'' uses a series of
accelerometer An accelerometer is a device that measures the proper acceleration of an object. Proper acceleration is the acceleration (the rate of change (mathematics), rate of change of velocity) of the object relative to an observer who is in free fall (tha ...
s to control Kirby. The goal of the game is to guide Kirby to the level's goal within the allotted time by tilting the Game Boy in the direction in which the player wishes to move him. The game registers a "pop" action when the player quickly jerks the Game Boy, rotating the game toward the user (as if flipping a pancake); doing so will fling Kirby into the air. The game revolves around the collection of the numerous stars strewn about the levels. To beat the game entirely, the player must collect each level's red star. This will unlock the bonus worlds, where they are slightly harder versions, and players start with less time. The timer counts down until the player has reached the level's end. The player can increase the timer by rolling Kirby over clock tiles, stopping the roulette on the timer, picking up clocks that add ten seconds, or by passing checkpoints. When the timer drops below 50 seconds, an alarm sounds, warning the player to hurry up and finish the level, and the music that was previously playing changes to a more fast-paced version. The player starts with five lives, and will lose one if Kirby loses all of his health from enemy or hazard damage, falls off the level, sinks in quicksand or water, or runs out of time. The game ends prematurely when all lives are lost, although the player can continue the game from the beginning of the current stage by selecting "Continue".


Development

''Kirby Tilt 'n' Tumble'' started development in April 1999. It was originally titled ''Koro Monkey'' (''Monkey Tilt 'N Tumble'') and starred a monkey. After discussing with
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
, the developers then switched the character to Kirby. The game was released in Japan on August 23, 2000. It was then released in North America on April 9, 2001. It was not released outside Japan and North America.


Reception

''Kirby Tilt 'n' Tumble'' received "favorable" reviews according to the review aggregation website
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. It debuted at number four by the American
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company NPD TRSTS for the month of April 2001. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' wrote that while the game's concept "sounds simple enough, it actually results in one of the most dramatic, high-tension game scenarios seen on any system." In Japan, four critics from ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the game a total score of 30 out of 40. It was listed as one of the best games for the Game Boy by ''Game Informer'' in 2014. Ranking the ''Kirby'' games for its 25th anniversary, the ''
USGamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' staff ranked it as the worst spin-off game in the series. Staff writer Caty McCarthy opined it as "kinda awful", adding that this wasn't one of the enjoyable games in the series released for the Game Boy and Game Boy Advance. It was the sixth best selling Game Boy Color game in Japan, with 563,914 copies sold.


Legacy

A planned sequel to the original game, titled ''Kirby Tilt 'n' Tumble 2'', was shown at Nintendo Space World 2001, which was being developed for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and was planned to require Game Boy Advance connectivity. Video game designer
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
demonstrated the gameplay, showing Kirby falling off a ledge on the television screen to the Game Boy Advance screen. He also mentioned that the player could write "programs", such as minigames, into the game cartridge. Originally planned for release in May 2002, the game was retitled as ''Roll-O-Rama'', replacing Kirby with a marble ball. While shown at E3 2002, the title was never released.


See also

*'' Koro Koro Puzzle Happy Panechu!'' *'' WarioWare: Twisted!'' *'' Yoshi's Universal Gravitation''


Notes


References


External links

* {{Portal bar, Video games 2000 video games Game Boy Color games Game Boy Color-only games HAL Laboratory games Kirby (series) video games Marble video games Nintendo Research & Development 2 games Nintendo Classics games Single-player video games Video games developed in Japan