Jukka Tapanimäki
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Jukka Tapanimäki (11 August 1961 – 1 May 2000) was a Finnish
game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall ...
from
Tampere Tampere is a city in Finland and the regional capital of Pirkanmaa. It is located in the Finnish Lakeland. The population of Tampere is approximately , while the metropolitan area has a population of approximately . It is the most populous mu ...
,
Pirkanmaa Pirkanmaa (; ; ), also known as ''Tampere Region'' in government documents, is a region of Finland. It borders the regions of Satakunta, South Ostrobothnia, Central Finland, Päijät-Häme, Kanta-Häme and Southwest Finland. Most of the wate ...
. Tapanimäki wrote his games for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
computer, and many have been ported to other computer systems. Tapanimäki was a reviewer for ''
MikroBitti ''Mikrobitti'' (formerly called ''MB'', ''MikroBitti'' and ''MikroBITTI'') is a monthly Finnish computer magazine published in Helsinki, Finland. History and profile ''MikroBITTI'' was first published in May 1984. The original publisher was Tec ...
'' and '' "C"''
computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming tutorials, reviews of the latest technologies, and advertisements. ...
s; and a freelance writer of advanced-level
computer programming Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of proc ...
articles. He also published a book called ''C-64 Pelintekijän Opas'' (or ''"C-64 Game Maker's Guide"'') in 1990.


Career choice

Tapanimäki was originally interested in a career as a
graphic designer A graphic designer is a practitioner who follows the discipline of graphic design, either within companies or organizations or independently. They are professionals in design and visual communication, with their primary focus on transforming ...
for
advertisement Advertising is the practice and techniques employed to bring attention to a Product (business), product or Service (economics), service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of int ...
s. After failing the entrance exams to the
University of Art and Design Helsinki Aalto University School of Arts, Design and Architecture; ; ), was formed of two separate schools: the faculty of architecture (previously part of the Helsinki University of Technology) and the University of Art and Design Helsinki (UIAH, known in ...
twice, he instead started studying
literature Literature is any collection of Writing, written work, but it is also used more narrowly for writings specifically considered to be an art form, especially novels, Play (theatre), plays, and poetry, poems. It includes both print and Electroni ...
in 1984. In summer 1985, he purchased a Commodore 64 computer. Although he had no previous experience with computers, Tapanimäki decided to become a game programmer after a few months. He quit his studies and went on
welfare Welfare may refer to: Philosophy *Well-being (happiness, prosperity, or flourishing) of a person or group * Utility in utilitarianism * Value in value theory Economics * Utility, a general term for individual well-being in economics and decision ...
to be able to concentrate on programming. Tapanimäki spent 1986 experimenting. One of his finished programs was named ''Aikaetsivä'', a
Finnish language Finnish (endonym: or ) is a Finnic languages, Finnic language of the Uralic languages, Uralic language family, spoken by the majority of the population in Finland and by ethnic Finns outside of Finland. Finnish is one of the two official langu ...
text adventure Interactive fiction (IF) is software simulating environments in which players use text Command (computing), commands to control Player character, characters and influence the environment. Works in this form can be understood as literary narrati ...
in the style of
Infocom Infocom, Inc., was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerston ...
, which the
Tampere Tampere is a city in Finland and the regional capital of Pirkanmaa. It is located in the Finnish Lakeland. The population of Tampere is approximately , while the metropolitan area has a population of approximately . It is the most populous mu ...
an retailer Triosoft bought publishing rights to but did not release. The first successfully operating game written by Tapanimäki was ''Monolith'', announced in the June–July 1986 issue of ''MikroBITTI''. It was followed by ''Minidium'', a ''
Uridium ''Uridium'' (released for the NES as ''The Last Starfighter'') is a horizontally scrolling shooter designed by Andrew Braybrook for the Commodore 64 and published by Hewson Consultants in 1986. The game consists of fifteen levels, each named ...
''-style
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
published in the January 1987 issue of ''C Magazine''. The development of ''Minidium'' was extensively covered in the magazine. Early personal computer enthusiasts followed the development of Tapanimäki's career through his magazine articles.


Commercial game successes


Octapolis

Tapanimäki's first commercial game was ''
Octapolis Octapolis or Oktapolis () was a city of ancient Caria or Lycia. Per the Stadiasmus Patarensis it included the town of Lyrnai as one of eight constituent settlements implied by the name "8-city". It is noted by Ptolemy Claudius Ptolemy (; , ...
'' (1987, published by
English Software The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter ''Airstrik ...
). ''Octapolis'' is a mix of the
platform Platform may refer to: Arts * Platform, an arts centre at The Bridge, Easterhouse, Glasgow * ''Platform'' (1993 film), a 1993 Bollywood action film * ''Platform'' (2000 film), a 2000 film by Jia Zhangke * '' The Platform'' (2019 film) * Pla ...
and shoot-'em-up genres. Tapanimäki created ''Octapolis'' completely by himself, except for the music.


Netherworld

The next year (1988) Tapanimäki had his game ''
Netherworld Netherworld (''nether'', ″beneath, lower″) may refer to: *Underworld, a region thought to be beneath the surface of the world in many religions and mythologies Film and television * ''Netherworld'' (film), a 1992 American horror film *''Nethe ...
'' published. The working title of the game was ''Abyss Zone''. In it, the player has to pilot a spaceship through a series of caves while collecting diamonds. The game was published by Hewson, which used Tapanimäki's face as
cover art Cover art is a type of artwork presented as an illustration or photograph on the outside of a published product, such as a book (often on a dust jacket), magazine, newspaper ( tabloid), comic book, video game ( box art), music album ( album ar ...
(without first asking for his permission). The game's music was composed by Jori Olkkonen.


Zamzara

That same year, Hewson published ''Zamzara'' on
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
. ''Zamzara'' is a
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
where the player takes the role of an alien, whose mission is to escape a laboratory complex before a
time bomb A time bomb (or a timebomb, time-bomb) is a bomb whose detonation is triggered by a timer. The use or attempted use of time bombs has been for various purposes including insurance fraud, terrorism, assassination, sabotage and warfare. They are a ...
explodes. The bomb has a time limit of 15 minutes. Various enemies, both stationary and mobile, hinder the player's progress, requiring the player to shoot them in order to advance. The
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
is armed with a gun and various additional weapons, which have a finite supply of ammunition. Many action game fans found ''Zamzara'' satisfying due to its various graphics styles. Some, however, complained about excessive difficulty. The music by
Charles Deenen Charles Deenen (born 15 January 1970 in Holthees), is a Dutch people, Dutch video game audio director, composer, sound designer, and mixer. He wrote music created sound effects for many Commodore 64 and Amiga games, in addition to working for In ...
was generally praised.


Moonfall

In 1991, another game, ''Moonfall'' (inspired by ''
Elite In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
'' and ''
Mercenary A mercenary is a private individual who joins an armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rather t ...
''), using wireframe
3D graphics 3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
, was published. In the game the player steered a spaceship from the pilot's viewpoint. Because of agreements made with Hewson, the game could only be published two years after its completion, and was a commercial failure. The publisher was 21st Century Entertainment (Hewson's new name).


Death

Jukka Tapanimäki died 1 May 2000 due to heart failure caused by coronary heart disease.


References


External links

* {{DEFAULTSORT:Tapanimaki, Jukka 1961 births 2000 deaths Finnish computer programmers People from Tampere Video game programmers