''Infinity Blade'' was an
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres.
Definition
Action role-playing games empha ...
developed by
Chair Entertainment
Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008.
History
Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
and
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
and released through the
Apple
An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
App Store
An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not i ...
on December 9, 2010. It was the first
iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
to run on
Unreal Engine 3
Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
. In the game, the unnamed
player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and
parry
Parry may refer to:
People
* Parry (surname)
* Parry (given name)
Fictional characters
* Parry, protagonist of the movie ''The Fisher King'', played by Robin Williams
* Parry in the series '' Incarnations of Immortality'' by Piers Anthony
* ...
, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and
experience level
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
.
The game was developed by a team of twelve people, who took two months to make a
playable demo and three more to finish the game. ''Infinity Blade'' was intended to demonstrate the new iOS version of the Unreal Engine, and to combine the combat of ''
Karateka'' and ''
Prince of Persia
''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.
The first two ga ...
'' with the loneliness of ''
Shadow of the Colossus''. The game received four free expansions that added new equipment, endings, and game modes.
''Infinity Blade'' was the fastest-grossing app in the history of iOS upon its release. It made US$1.6 million in its first four days, and over US$23 million by the end of 2011. It was well received by gaming critics. Reviews praised the graphics and compared the mobile game favorably to
console game
A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
s. Critics also praised the swipe-based combat system, but split opinions on the cyclical gameplay as either addictive or repetitive. Chair later released an
arcade port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
and two sequels: ''
Infinity Blade II
''Infinity Blade II'' was an action role-playing video game for iOS developed by Chair Entertainment and Epic Games. The game was the sequel to '' Infinity Blade'' by the same developers.
''Infinity Blade II'' was announced on October 4, 2011, d ...
'' and ''
Infinity Blade III
''Infinity Blade III'' is an action role-playing game for iOS, developed by Chair Entertainment and Epic Games. It was the third game in the '' Infinity Blade'' series. It was released on the App Store on September 18, 2013.
The game was removed ...
''. Author
Brandon Sanderson
Brandon Winn Sanderson (born December19, 1975) is an American author of high fantasy, science fiction, and young adult books. He is best known for the Cosmere fictional universe, in which most of his fantasy novels, most notably the '' Mistb ...
also wrote two novellas set between the games: ''
Infinity Blade: Awakening'' and ''
Infinity Blade: Redemption''.
The game, along with its two sequels, was removed from the
App Store
An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not i ...
on December 10, 2018, due to difficulties in updating the game for newer hardware.
Gameplay
In the primary portion of ''Infinity Blade'', the
player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
travels a mostly linear path through a ruined castle and fights one-on-one battles with oversized enemies. The path through the castle is a series of discrete locations where the player can
pan the camera around the stationary player character to view a fully three-dimensional area. The player taps locations highlighted onscreen to trigger either a short
cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
as the player character moves to the next location, or a sword battle with an enemy.
During combat, the player controls the character's sword by swiping a finger across the screen. Players can touch icons at the bottom of the screen to dodge attacks by ducking right or left, or to block attacks with a shield, which has a limited number of uses during a single battle. Players may also
parry
Parry may refer to:
People
* Parry (surname)
* Parry (given name)
Fictional characters
* Parry, protagonist of the movie ''The Fisher King'', played by Robin Williams
* Parry in the series '' Incarnations of Immortality'' by Piers Anthony
* ...
incoming attacks with an intercepting sword move that, for example, parries an attack from the left with a swipe to the left. Each of these three counters can leave the enemy vulnerable to
counterattack
A counterattack is a tactic employed in response to an attack, with the term originating in "Military exercise, war games". The general objective is to negate or thwart the advantage gained by the enemy during attack, while the specific objecti ...
for a short period,
but incorrect counters result in damage to the player character, as reflected in the
health bar
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
.
When players fail in battle en route to the God King, the game resets to the location preceding the previous battle. Enemies can perform attacks that cannot be parried or blocked—such as a shield bash—that must be dodged. Players use two special abilities via icons atop the screen: the Super Attack temporarily stuns the opponent, and magic heals or attacks as indicated by drawing a given symbol. Both require time to recharge after use. When attacking, the player can swipe in any direction, and can do specific attack combinations to deal extra damage.
In addition to combat, there is also a mild
role-playing
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
component. An
experience point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
system
levels up the player character and their equipment (weapons, armor, shields, helms, and magic rings). Equipment pieces have special properties and a predetermined number of experience points required to master them. Mastering a piece of equipment increases its sale value but decreases the player's experience gain by 20%.
Upon leveling up or mastering a piece of equipment, players gain
attribute points that can be allotted towards four character attributes: health, attack, shield power, or magic. Each point can only be allocated once and is a permanent upgrade to the character. Players can purchase new equipment using in-game money from sacks and treasure chests found throughout the castle, defeated enemies, and sales of unused equipment.
In-game money can be
purchased with real money within the game.
The game follows a cyclical narrative structure in which the protagonist and his descendants individually explore a castle in a quest to battle the primary antagonist, the immortal God King. In the game's introduction, the non-playable protagonist has just finished this quest, but is slain by the God King. The player then assumes the role of the dead protagonist's descendant as he starts his journey at the beginning of the castle. This cycle, called a bloodline, continues after the player finally faces the God King and either dies or wins.
The player may also choose to join the God King and terminate the cycle; upon doing so, the game resumes at the checkpoint before fighting the God King. Enemy difficulty increases with each bloodline cycle.
Another bloodline ending is unlocked after purchasing the Infinity Blade item: the sword is placed into a pedestal in the castle's underground dungeons and three doors open. After then defeating each of the three "Deathless"—immortal beings like the God King—of increasing difficulty found within, a final fourth door opens, and the player faces a mechanized warrior guarding the high-tech chamber where the God King is reborn whenever he is killed. Upon defeating the mechanized warrior, the chamber is revealed to be controlled by an ancestor of the player character, who chose to serve the God King.
After fighting the ancestor, the player character is told that the Infinity Blade can prevent immortals like the God King from resurrecting after death.
The player is then given the option of either starting the next bloodline as they do when defeated, or resetting the game and starting
New Game+
New or NEW may refer to:
Music
* New, singer of K-pop group The Boyz
* ''New'' (album), by Paul McCartney, 2013
** "New" (Paul McCartney song), 2013
* ''New'' (EP), by Regurgitator, 1995
* "New" (Daya song), 2017
* "New" (No Doubt song), 1 ...
mode, which resets all gold and item progression but maintains the character's experience level, letting the player remaster the items and level up even further.
Expansions
Chair Entertainment
Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008.
History
Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
released four
expansions as free updates to the game. The first, released December 20, 2010, added a new enemy, equipment, and microtransactions. It also removed an experience level cap.
The second update, titled ''Infinity Blade: The Deathless Kings'', was released on March 2, 2011, and added the dungeons as a second branch to the game's path. This expansion also added new equipment, enemies, and the second ending where the player character defeats his ancestor.
The third update, ''Infinity Blade: Arena'', was released on May 19, 2011. It added the
player vs. player "Arena Mode", a tiered combat game progression where one player fights as the hero and the other as an enemy from the game.
The update also included new equipment and a single-player version of Arena Mode called "Survival Mode".
On October 4, 2011, a fourth update added a new enemy and new equipment to coincide with the announcement of the forthcoming sequel ''
Infinity Blade II
''Infinity Blade II'' was an action role-playing video game for iOS developed by Chair Entertainment and Epic Games. The game was the sequel to '' Infinity Blade'' by the same developers.
''Infinity Blade II'' was announced on October 4, 2011, d ...
''.
Development

''Infinity Blade'' was created by
Chair Entertainment
Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008.
History
Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
, a subsidiary company of
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
. In July 2010, Chair had both recently finished the
Xbox Live Arcade
Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
game ''
Shadow Complex
''Shadow Complex'' is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009.
The game follows Jason and his girlfriend Cl ...
'' and been acquired by Epic. Chair was brainstorming
Kinect
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB color model, RGB cameras, and Thermographic camera, infrared projectors and detectors that map dep ...
and
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
games, including an idea similar to ''Infinity Blade'',
and Epic was nearing completion of an
iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
version of the
Unreal Engine 3
Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
graphics engine and in need of a "killer game" to show it off.
Epic had previously licensed the engine for use in numerous console and
personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
games.
They asked Chair to develop a game for the engine in five months, with a playable demo for the
Apple
An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
Special Event conference in two months. The team decided within a few days to work on the ''Infinity Blade'' concept, codenamed "Project Sword".
Instead of normal initial game development, where working prototypes test gameplay ideas, Chair spent the first week of development refining the gameplay concept on paper before beginning to code. Many of the core gameplay ideas were developed in their first few hours. Geremy Mustard, Chair's co-founder and technical director, estimates that the team cut two-thirds of that initial design due to lack of time. Refining the complex touch-based interface was complicated due to the Unreal Engine's incomplete status and the native iOS code library's lack of support for fast touch-based gameplay.
The five-month development was completed by a team of twelve people from Chair, with assistance from Epic.
In addition to Geremy Mustard, the team was composed of Chair co-founder and creative director
Donald Mustard; Simon Hurley as producer; Joshua Andersen and Scott K. Bowen as programmers; Adam Ford as art director; Orlando Barrowes, Bert Lewis, Mike Low, Scott Stoddard, and Nathan Trewartha as artists and animators; Joshua Akers as composer; and Brandon Raul Campos as lead tester.
The game's swipe-based swordplay was based on Donald Mustard's desire for unique gameplay based on nuanced sword fighting and parrying.
He described the game's influences as the combat of ''
Karateka'' and ''
Prince of Persia
''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.
The first two ga ...
'' combined with the "lonely epicness" of ''
Shadow of the Colossus''.
Chair sought to develop an experience that could be picked up and played for a minute (a single battle) or half an hour (a bloodline). They felt that many other developers accustomed to consoles were wrong to make iOS games that required long-playing experiences to feel meaningful, and so Chair developed the bloodline concept as a natural breakpoint.
They also felt that mobile games like ''Infinity Blade'' with constant action elements went too long without giving the player time to relax and resulted in player exhaustion, and so Chair kept their battles short with brief cinematic pauses in longer battles.
Chair showed their playable demo at the Apple conference on September 1, 2010, after weeks of rehearsal, and attracted much attention to the game.
It was released on December 9, 2010. While Chair itself spent little on marketing, Apple used the game extensively in advertisements for its devices.
The music for the game was composed by Josh Aker, who had written the music for previous Chair games. The soundtrack was intended by Aker to be "intense" during combat, but to vary between "serene" and "otherworldly" outside battle. It is a mixture of live and synthetic instrument performances.
Cello
The violoncello ( , ), commonly abbreviated as cello ( ), is a middle pitched bowed (sometimes pizzicato, plucked and occasionally col legno, hit) string instrument of the violin family. Its four strings are usually intonation (music), tuned i ...
and
nyckelharpa
''Nyckelharpa'' (, roughly "keyed fiddle" in Swedish language, Swedish, , plural: ) is a "keyed" Bowed string instrument, bowed chordophone, primarily originating from Sweden in its modern form, but with its historical roots scattered across med ...
were the primary instruments used. Aker wanted to have "avant-garde performances" for the recordings. The soundtrack was sold as a digital album, ''Infinity Blade: Original Soundtrack'', through several online music retailers.
Chair began to develop the game's first update before the initial game was released. They intended only to add new monsters and features, but added the ability to purchase gold due to customer requests. Chair did not rebalance the game to incentivize in-app purchases. Work on ''The Deathless Kings'' update began immediately afterward. Chair felt that releasing several large, free updates to the game would increase their overall user base and result in more total sales due to
word of mouth
Word of mouth is the passing of information from person to person using oral communication, which could be as simple as telling someone the time of day. Storytelling is a common form of word-of-mouth communication where one person tells others a ...
.
Reception
''Infinity Blade'' was noted for its sales at launch, selling more than 270,000 copies and making over US$1.6 million in its first four days—the "fastest-grossing app" ever released for iOS at the time.
By the end of 2011, it had made at least US$23 million in revenue.
Around fourteen months after the initial release, Chair noted that half of the game's sales were for the
iPhone
The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and half were for the
iPad
The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
and
iPod
The iPod is a series of portable media players and multi-purpose mobile devices that were designed and marketed by Apple Inc. from 2001 to 2022. The iPod Classic#1st generation, first version was released on November 10, 2001, about mon ...
.
After releasing the sequel, Epic Games noted in 2012 that the series was Epic's most profitable by measure of revenue against
person-hours spent in development.
''Infinity Blade'' was reviewed by several major gaming sites in addition to mobile game-focused sites. Critics praised the game's graphics heavily.
IGN
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
reviewer Hilary Goldstein said that it was "an absolute stunner for any handheld device and ushers in a new era of possibility for high-end graphics."
''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' Ryan Rigney called the game "downright gorgeous" and said that the graphics were almost at the level of an
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
game, which was echoed by John Meyer of ''
Wired
Wired may refer to:
Arts, entertainment, and media Music
* ''Wired'' (Jeff Beck album), 1976
* ''Wired'' (Hugh Cornwell album), 1993
* ''Wired'' (Mallory Knox album), 2017
* "Wired", a song by Prism from their album '' Beat Street''
* "Wired ...
'', who claimed that it had the best graphics of any iPad game.
The reviewer for ''
Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' further praised the art direction, especially with regards to the enemy and armor designs.
The gameplay was generally praised by reviewers, who typically found the combat engaging, but were split on the repetitive aspects of the game.
1UP.com's Matt Clark said that the sword gameplay "just feels right", while Mark Brown of ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network.
In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' said that the combat had an excitement factor that pushed players to keep on going for one more battle.
Tracy Erickson of ''
Pocket Gamer
''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited.
The publication covers portable and mobile gaming formats, including iPhone, ...
'' described the swipe-based combat system as "easy to understand, though tough to master", and Nick Chester of
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022.
Histor ...
said that although the combat was not very complicated, it was fun to play.
The role-playing game elements were praised—Destructoid's Chester called them "satisfying", and IGN's Goldstein said that they added to the game's difficulty.
Brown's review for ''Eurogamer'', however, said that while good they were not as engaging as the combat, and the ''Edge'' review dismissed them as minimal.
Reviewers had mixed opinions on the effectiveness of the bloodline system's repetition: Destructoid's Chester described it as addictive, and IGN's Goldstein agreed, but Erickson's review for ''Pocket Gamer'' said that the game had problems with repetition and ''Wired'' Meyer dismissed it as "repetitive ... as the title suggests".
J. Nicholas Geist, writing for ''
Kill Screen'', focused his entire review on the cyclical nature of the game, treating its nature of repetition with small changes between each bloodline as a metaphor for life.
Most reviewers found themselves between the two extremes, with Brown of ''Eurogamer'' simultaneously describing it as "alarmingly repetitious" but still addictive and 1UP.com's Clark saying that enjoying the game required getting past the repetition, despite being "stellar".
During the
14th Annual Interactive Achievement Awards, the
Academy of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Infinity Blade'' for "
Portable Game of the Year".
Sequels and spin-offs
On October 28, 2011, Epic Games and Adrenaline Amusements released an arcade version of the game, ''Infinity Blade FX''. The game is played on a 46-inch screen rigged with optical sensors to mimic a large iPhone or iPad screen. Each arcade stand contains up to three screens, and players can play against each other or in the single-player game.
A sequel to the iOS game, ''
Infinity Blade II
''Infinity Blade II'' was an action role-playing video game for iOS developed by Chair Entertainment and Epic Games. The game was the sequel to '' Infinity Blade'' by the same developers.
''Infinity Blade II'' was announced on October 4, 2011, d ...
'', was announced on October 4, 2011, during the Apple
iPhone 4S
The is a smartphone that was developed and marketed by Apple Inc. It is the List of iPhone models, fifth generation of the iPhone, succeeding the iPhone 4 and preceding the iPhone 5. It was announced on October 4, 2011, at Apple's Cupertino ...
keynote presentation. It was released on December 1, 2011, and featured enhanced graphics, a new storyline, and new fighting styles.
A spinoff game, ''Infinity Blade: Dungeons'', was in development for iOS by Epic Games subsidiary Impossible Games, but was cancelled in February 2013 when Impossible Games was shut down.
A final game in the trilogy, ''
Infinity Blade III
''Infinity Blade III'' is an action role-playing game for iOS, developed by Chair Entertainment and Epic Games. It was the third game in the '' Infinity Blade'' series. It was released on the App Store on September 18, 2013.
The game was removed ...
'', was released on September 18, 2013.
A
novella
A novella is a narrative prose fiction whose length is shorter than most novels, but longer than most novelettes and short stories. The English word ''novella'' derives from the Italian meaning a short story related to true (or apparently so) ...
by author
Brandon Sanderson
Brandon Winn Sanderson (born December19, 1975) is an American author of high fantasy, science fiction, and young adult books. He is best known for the Cosmere fictional universe, in which most of his fantasy novels, most notably the '' Mistb ...
was released before both ''Infinity Blade II'' and ''III'' to serve as a
story bridge
The Story Bridge is a heritage-listed steel cantilever bridge spanning the Brisbane River built to carry vehicular, bicycle and pedestrian traffic between the northern and the southern suburbs of Brisbane, Queensland, Australia. It is the long ...
between the games. ''Infinity Blade: Awakening'' was released as an
e-book
An ebook (short for electronic book), also spelled as e-book or eBook, is a book publication made available in electronic form, consisting of text, images, or both, readable on the flat-panel display of computers or other electronic devices. Al ...
on October 4, 2011, to correspond with the announcement of ''Infinity Blade II''. The story gives the protagonist of the first game a name, Siris, introduces the idea that the God King was one of multiple Deathless in the world, as is Siris, and has Siris and the assassin Isa journey to find the Worker of Secrets in order to kill the resurrected God King and the other Deathless.
The second e-book novella, ''Infinity Blade: Redemption'', was released on September 9, 2013, just before the third game. In it, Siris and the God King escape from their imprisonment by the Worker of Secrets, while extensive flashbacks show the rise of the Deathless in a future-Earth analog. While Siris disrupts the Worker of Secret's plans, the God King confronts and is killed by the Worker.
A Chinese version of the game for
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
and Android was published by
Tencent Games
Tencent Games () is the video game publishing subdivision of Tencent Interactive Entertainment, the digital entertainment division of Tencent Holdings. It has five internal studio groups, including TiMi Studio Group. Tencent Games was founde ...
on November 28, 2015.
A day after Epic Games removed the ''Infinity Blade'' trilogy from the App Store, the titular weapon made a
crossover appearance in the winter-themed seventh season of ''
Fortnite
''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
Battle Royale'' as a unique, very powerful melee weapon that can be obtained in a match, granting any player who finds it devastating abilities and extra survivability, at the cost of being unable to use other items. Three days later, however, Epic Games "vaulted" the weapon over concerns that it was too
overpowered
''Overpowered'' is the second solo studio album by Irish singer and songwriter Róisín Murphy. It was released on 15 October 2007 by EMI Records. Receiving widespread critical acclaim, the album was more commercially successful than its prede ...
. Epic Games later brought back the Infinity Blade in February 2019 as a restricted item that is only available in the limited-time mode "Sword Fight", reducing its power and allowing multiple copies of it to be found from loot chests.
References
External links
*
*
Unofficial PC portof the game, via the
Internet Archive
The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
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