A hex map, hex board, or hex grid is a
game board design commonly used in
simulation games of all scales, including
wargame
A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for Recreational wargaming, recreation, to train military officers in the art of milit ...
s,
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s, and
strategy games in both
board game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
s and
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s. A hex map is subdivided into a
hexagonal tiling, small
regular hexagons of identical size.
Advantages and disadvantages
The primary advantage of a hex map over a traditional
square grid map is that the distance between the center of each and every pair of adjacent hex cells (or ''hexes'') is the same. By comparison, in a square grid map, the distance from the center of each square cell to the center of the four diagonal adjacent cells it shares a corner with is
times that of the distance to the center of the four adjacent cells it shares an edge with. This equidistant property of all adjacent hexes is desirable for games in which the measurement of movement is a factor. The other advantage is the fact that neighbouring cells always share edges; there are no two cells with contact at only a point.
One disadvantage of a hex map is that hexes have adjacent cells in only six directions instead of eight, as in a square grid map. Commonly, cells will form continuous straight lines "up" and "down", or "north" and "south", in which case the other four adjacent cells lie "north-west", "north-east", "south-west" and "south-east". As a result, no hex cell has an adjacent hex cell lying directly east or west of it, making "horizontal" movement in a straight line impossible. Instead, paths in these directions, and any other path that does not bisect one of the six cell edges, will "zig-zag"; since no two directions are
orthogonal
In mathematics, orthogonality (mathematics), orthogonality is the generalization of the geometric notion of ''perpendicularity''. Although many authors use the two terms ''perpendicular'' and ''orthogonal'' interchangeably, the term ''perpendic ...
, it is impossible to move forward in one direction without moving backwards slightly in the other.
Games that traditionally use the four
cardinal direction
The four cardinal directions or cardinal points are the four main compass directions: north (N), south (S), east (E), and west (W). The corresponding azimuths ( clockwise horizontal angle from north) are 0°, 90°, 180°, and 270°.
The ...
s, or otherwise suit a square grid, may adapt to a hex grid in different ways. For example,
hexagonal chess replaces the four directions of orthogonal movement (along ranks and files) with the six directions to adjacent cells, through cell edges. The four directions of diagonal movement are likewise replaced with the six directions that lie through
vertices of the cell; these "diagonal" movements travel along the edge between a pair of adjacent cells before arriving at another cell. A three-colour grid aids in visualising this movement, since it preserves the traditional chessboard's property that pieces moving diagonally land only on cells of the same colour.
Uses

The hex map has been a favourite for game designers since 1961, when
Charles S. Roberts of the
Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
game company published the second edition of ''
Gettysburg'' with a hex map. The hex grid is a distinguishing feature of the games from many wargame publishers, and a few other games (such as ''
The Settlers of Catan)''.
The hex map has also been popular for role-playing game wilderness maps. They were used in the ''Dungeons & Dragons'' boxed sets of the 1980s and related
TSR products.
GDW also used a hex grid map in mapping space for their science-fiction
RPG ''
Traveller''.
A number of
abstract games are played on a hex grid, such as
* ''
Abalone''
* the six games of the ''
GIPF'' series
* ''
Hex''
* ''
Havannah''
* ''
Y''
* ''
Chinese Checkers''
* ''
Agon''
Several
variants of chess have also been invented for a hex board.
The television game show ''
Blockbusters'' (1980–1982, 1987) was also based on a hex grid.
Early examples of
strategy video game
Strategy video game is a major Video game genres, video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success.
Although many types of video games can contain strategic elements, the strategy ...
s that use hex maps include 1983's ''
Nobunaga's Ambition'', 1989's ''
Military Madness'' (the first entry in the
''Nectaris'' series), and 1991's ''
Master of Monsters''.
The first ''
Civilization
A civilization (also spelled civilisation in British English) is any complex society characterized by the development of state (polity), the state, social stratification, urban area, urbanization, and symbolic systems of communication beyon ...
'' had a hex map version during development, but designers decided against it because "the world was not ready ... it was too freaky".
While the first four iterations of the popular
''Civilization'' computer game franchise used square maps, ''
Civilization V,'' ''
Civilization VI, and
Civilization VII'' use hexagonal maps. Other games that use hex maps are ''
The Battle for Wesnoth
''The Battle for Wesnoth'' is a free and open-source software, free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's Tolkien's legendarium, legendarium), designed by Australian-American d ...
'', ''
Dragon Age Journeys'', ''
Heroes of Might and Magic III'', ''
Forge of Empires'' and ''
UniWar''.
See also
*
Hexxagon, a
board game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
*
Hexagonal tiling
References
External links
{{Commons category, Hex maps, Hex maps
mkhexgrid, a hex grid and hex paper utilityFree online hexagonal graph paper PDF generatorHexographer, a program for making role-playing game wilderness hex maps in a "classic" styleHextml, an online program to make hex mapsGM Friend hex mapping tool, an online program to make hex maps with a random map generatorRedBlobGames, Hexagonal Grids, a reference for hexagonal grid algorithmsA supra-hexagonal map for analysing high-dimensional omics data.
mathematical discussion of implementing the x,y,z axis in hexagonal applicationsUnreal Engine 4 HexMap grid extension
Board game terminology
Map types
Hexagonal tilings
Game terminology