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The Game of the Amazons (in Spanish, ''El Juego de las Amazonas;'' often called Amazons for short) is a two-player
abstract strategy game Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. ...
invented in 1988 by Walter Zamkauskas of
Argentina Argentina (), officially the Argentine Republic ( es, link=no, República Argentina), is a country in the southern half of South America. Argentina covers an area of , making it the second-largest country in South America after Brazil, th ...
.. The game is played by moving pieces and blocking the opponents from squares, and the last player able to move is the winner. It is a member of the territorial game family, a distant relative of Go and
chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to disti ...
. The Game of the Amazons is played on a 10x10
chessboard A chessboard is a used to play chess. It consists of 64 squares, 8 rows by 8 columns, on which the chess pieces are placed. It is square in shape and uses two colours of squares, one light and one dark, in a chequered pattern. During play, the bo ...
(or an international checkerboard). Some players prefer to use a
monochromatic A monochrome or monochromatic image, object or color scheme, palette is composed of one color (or lightness, values of one color). Images using only Tint, shade and tone, shades of grey are called grayscale (typically digital) or Black and wh ...
board. The two players are White and Black; each player has four ''
amazons In Greek mythology, the Amazons (Ancient Greek: Ἀμαζόνες ''Amazónes'', singular Ἀμαζών ''Amazōn'', via Latin ''Amāzon, -ŏnis'') are portrayed in a number of ancient epic poems and legends, such as the Labours of Hercules, ...
'' (not to be confused with the
amazon Amazon most often refers to: * Amazons, a tribe of female warriors in Greek mythology * Amazon rainforest, a rainforest covering most of the Amazon basin * Amazon River, in South America * Amazon (company), an American multinational technology c ...
fairy chess piece A fairy chess piece, variant chess piece, unorthodox chess piece, or heterodox chess piece is a chess piece not used in conventional chess but incorporated into certain chess variants and some chess problems. Compared to conventional pieces, fair ...
), which start on the board in the configuration shown at right. A supply of markers (checkers, poker chips, etc.) is also required.


Rules

White moves first, and the players alternate moves thereafter. Each move consists of two parts. First, one moves one of one's own amazons one or more empty squares in a straight line (orthogonally or diagonally), exactly as a
queen Queen or QUEEN may refer to: Monarchy * Queen regnant, a female monarch of a Kingdom ** List of queens regnant * Queen consort, the wife of a reigning king * Queen dowager, the widow of a king * Queen mother, a queen dowager who is the mother ...
moves in
chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to disti ...
; it may not cross or enter a square occupied by an amazon of either color or an ''arrow''. Second, after moving, the amazon shoots an arrow from its landing square to another square, using another queenlike move. This arrow may travel in any orthogonal or diagonal direction (even backwards along the same path the amazon just traveled, into or across the starting square if desired). An arrow, like an amazon, cannot cross or enter a square where another arrow has landed or an amazon of either color stands. The square where the arrow lands is marked to show that it can no longer be used. The last player to be able to make a move wins. Draws are impossible.


Territory and scoring

The strategy of the game is based on using arrows (as well as one's four amazons) to block the movement of the opponent's amazons and gradually wall off territory, trying to trap the opponents in smaller regions and gain larger areas for oneself. Each move reduces the available playing area, and eventually each amazon finds itself in a territory blocked off from all other amazons. The amazon can then move about its territory firing arrows until it no longer has any room to move. Since it would be tedious to actually play out all these moves, in practice the game usually ends when all of the amazons are in separate territories. The player with the largest amount of territory will be able to win, as the opponent will have to fill in her own territory more quickly. Scores are sometimes used for tie-breaking purposes in Amazons tournaments. When scoring, it is important to note that although the number of moves remaining to a player is usually equal to the number of empty squares in the territories occupied by that player's amazons, it is nonetheless possible to have ''defective territories'' in which there are fewer moves left than there are empty squares. The simplest such territory is three squares of the same colour, not in a straight line, with the amazon in the middle (for example, a1+b2+c1 with the amazon at b2).


History

''El Juego de las Amazonas'' was first published in Spanish in the Argentine puzzle magazine ''El Acertijo'' in December 1992. An approved English translation written by Michael Keller appeared in the magazine WGR in January 1994. Other game publications also published the rules, and the game gathered a small but devoted following. The Internet spread the game more widely. Michael Keller wrote the first known computer version of the game in VAX Fortran in 1994,. and an updated version with graphics in
Visual Basic Visual Basic is a name for a family of programming languages from Microsoft. It may refer to: * Visual Basic .NET (now simply referred to as "Visual Basic"), the current version of Visual Basic launched in 2002 which runs on .NET * Visual Basic (cl ...
in 1995. There are Amazons tournaments at the
Computer Olympiad The Computer Olympiad is a multi-games event in which computer programs compete against each other. For many games, the Computer Olympiads are an opportunity to claim the "world's best computer player" title. First contested in 1989, the majori ...
, a series of computer-versus-computer competitions. ''El Juego de las Amazonas'' (The Game of the Amazons) is a trademark of Ediciones de Mente.


Computational complexity

Usually, in the endgame, the board is partitioned into separate "royal chambers", with queens inside each chamber. We define simple Amazons endgames to be endgames where each chamber has at most one queen. Determining who wins in a simple Amazons endgame is
NP-hard In computational complexity theory, NP-hardness ( non-deterministic polynomial-time hardness) is the defining property of a class of problems that are informally "at least as hard as the hardest problems in NP". A simple example of an NP-hard pr ...
. This is proven by reducing it to finding the
Hamiltonian path In the mathematical field of graph theory, a Hamiltonian path (or traceable path) is a path in an undirected or directed graph that visits each vertex exactly once. A Hamiltonian cycle (or Hamiltonian circuit) is a cycle that visits each vertex ...
of a cubic subgraph of the
square grid graph In graph theory, a lattice graph, mesh graph, or grid graph is a Graph (discrete mathematics), graph whose graph drawing, drawing, Embedding, embedded in some Euclidean space , forms a regular tiling. This implies that the group (mathematics), g ...
. Generalized Amazons (that is, determining the winner of a game of Amazons played on a n x n grid, started from an arbitrary configuration) is
PSPACE-complete In computational complexity theory, a decision problem is PSPACE-complete if it can be solved using an amount of memory that is polynomial in the input length (polynomial space) and if every other problem that can be solved in polynomial space can b ...
. This can be proved in two ways. * The first way is by reducing a generalized Hex position, which is known to be PSPACE-complete, into an Amazons position. * The second way is by reducing a certain kind of
generalized geography In computational complexity theory, generalized geography is a well-known PSPACE-complete problem. Introduction Geography is a children's game, where players take turns naming cities from anywhere in the world. Each city chosen must begin with the ...
called GEOGRAPHY-BP3, which is PSPACE-complete, to an Amazons position. This Amazons position uses only one black queen and one white queen, thus showing that generalized Amazons is PSPACE-complete even if only one queen on each side is allowed.


See also

*
Joust Jousting is a martial game or hastilude between two horse riders wielding lances with blunted tips, often as part of a tournament. The primary aim was to replicate a clash of heavy cavalry, with each participant trying to strike the opponent w ...


References


Further reading

*. *. {{DEFAULTSORT:Amazons, The Game of the Board games introduced in 1988 Abstract strategy games PSPACE-complete problems