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This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' (''D&D'')
roleplaying game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical
alignment system In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethics, ethical and morality, moral perspective of player characters, non-player characters, and creatures. Most versions of the game featur ...
– 'role playing', one of three fundamentals. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. ''Dungeons and Dragons'' may be useful in teaching classical mythology. ''D&D'' draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. Because the Core Setting of 3rd Edition is based on the
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
, the Greyhawk gods list contains many of the deities listed here, and many more.


Publication history


1976–1999

The first official publication to detail god-like beings for use in the ''Dungeons & Dragons'' game was ''
Gods, Demi-Gods & Heroes ''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egyp ...
'', published in 1976 as the fourth supplement for the original edition. This work was superseded by the ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' sourcebook, which was first published in 1980. The first printing included the
Cthulhu Mythos The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American Horror fiction, horror writer H. P. Lovecraft. The term was coined by August Derleth, a contemporary correspondent and protégé of Lovecraft, t ...
, but both this and the Melnibonéan mythos were removed by the third printing because of potential copyright issues. While some non-human deities originated in the ''Supplement I: Greyhawk'' (1975) and the ''Monster Manual'' (1977), ''Deities & Demigods'' and a series of articles in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #58-63 (released in 1982) were the major sources for information on these deities and "brought the total nonhuman deity count up to about 50". In 1985, when the sourcebook was reprinted, ''Deities & Demigods'' was renamed ''Legends & Lore''. On this change, Gary Gygax wrote it was due to "bowing to pressure from those who don't buy our products anyway" –
Shannon Appelcline use both this parameter and , birth_date to display the person's date of birth, date of death, and age at death) --> , death_place = , death_cause = , body_discovered = , resting_place = , resting_place_coordinates = ...
explained this was a reference to "fundamentalist religious groups, who had by then begun actively attacking TSR under names such as" Bothered About Dungeons & Dragons (B.A.D.D.). Nick Ozment of '' Black Gate'' highlighted the game did use "one aspect of
Judeo-Christian The term ''Judeo-Christian'' is used to group Christianity and Judaism together, either in reference to Christianity's derivation from Judaism, Christianity's recognition of Jewish scripture to constitute the Old Testament of the Christian Bibl ...
myth: the devils and demons (although they can be found in many other mythologies as well)" so "puritanical fear mongers took this and ran with it". Ozment commented that "early editions ''were'' kinda silly" in terms of game mechanics for deities because even though the designers "assigned crazy-huge hit points and breathtakingly strong armor classes to the gods, said deities still had stats that could be overcome by powerful enough characters". He explained that "later editions of ''Deities and Demigods'' ..ameliorated this 'big boss' mentality by introducing the concept that some gods that characters physically encountered were but avatars, 'aspects' or physical incarnations of gods who, being immortal and transcendent, could not really be killed". In 1990, when ''Legends & Lore'' was revised for ''Advanced Dungeons & Dragons'' 2nd edition, the Babylonian, Finnish, nonhuman, and Sumerian content were removed to allow room for expansion of the remaining mythoi. Appelcline commented that this sourcebook "probably preserves more continuity from those 15 years of publication than any other D&D book". The disclaimer became stronger in this version of ''Legends & Lore'' by expanding from a general denial of philosophical intent to an explicit and detailed disavowal of religious judgment which Appelcline explained reflected TSR's heightened sensitivity to criticism from religious groups during
Lorraine Williams Lorraine Dille Williams is an American businesswoman. She was hired as manager of TSR, Inc. by company co-founder Gary Gygax in 1984, and was in charge of the table game company from 1986 to 1997. Williams gained control of TSR in October 1985 ...
' tenure. On the removed pantheons, he thought the "most surprising" was the removal of the nonhuman deities as "they represent some of the most original parts of the previous ''Deities & Demigods''. However, TSR had decided that their first deities book should reflect the 'human experience'". ''
Monster Mythology ''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D''). Description ''Monster Myth ...
'' was then published in 1992 and it re-introduced detailed information on the deities of several non-human pantheons. This sourcebook "more than doubled the count of humanoid, demihuman, and monstrous deities". The
Faerûn Faerûn ( ) is a fictional continent and the primary setting of the ''Dungeons & Dragons'' world of ''Forgotten Realms''. It is described in detail in several editions of the ''Forgotten Realms Campaign Setting'' (first published in 1987 by TSR, I ...
pantheon for the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
campaign setting was more fully detailed in 1996–1998 with the publication of ''
Faiths & Avatars ''Faiths & Avatars'' is an ''Advanced Dungeons & Dragons'' Forgotten Realms campaign expansion book. Contents ''Faiths & Avatars'' is a supplement which lists and details information about the gods of the Faerûnian pantheon, even those who hav ...
'' (1996), ''Powers & Pantheons'' (1997) and ''
Demihuman Deities In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or ...
'' (1998). Appelcline highlighted that many of the deities in ''Demihuman Deities'' either originated in ''Deities & Demigods'' or in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' articles, noting that means "about half of the Realms demihuman deities were created by
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
and
Roger E. Moore Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) is a designer of role-playing games. He had a long-running tenure as editor of ''Dragon'' magazine and was the founding editor of ''Dungeon'' magazine. Early life Moore's family moved ...
five to seven years before the Forgotten Realms became an official AD&D setting".


2000–present

With the third edition of ''Dungeons & Dragons'', a core pantheon was introduced; this was adapted from the Greyhawk pantheon. ''Deities and Demigods'' (2002) outlined various pantheons and included stat blocks for deities along with roleplay guidance on religions, the actions of deities in gameplay, and the creation of homebrew pantheons and religions. Co-designer
James Wyatt James Wyatt (3 August 1746 – 4 September 1813) was an English architect, a rival of Robert Adam in the Neoclassicism, neoclassical and neo-Gothic styles. He was elected to the Royal Academy of Arts in 1785 and was its president from 1805 to ...
explained that this sourcebook "owes a lot to the 1st Edition ''Deities and Demigods''/''Legends and Lore'' book, more so than the 2nd Edition version" but the introduction of "new material" meant not every pantheon could still be included so they "chose the pantheons that we felt were (a) most popular and (b) most ensconced in the popular culture of fantasy: the Greek, Norse, and Egyptian". ''
Faiths and Pantheons ''Faiths and Pantheons'' is a campaign accessory for the Editions of Dungeons & Dragons#Dungeons & Dragons 3rd edition, 3rd edition of the ''Dungeons & Dragons'', for the Forgotten Realms campaign setting. Contents ''Faiths and Pantheons'' detai ...
'' (2002) was an abridged update of the previous Forgotten Realms deity focused trilogy; it uses the rules introduced in ''Deities and Demigods'' to outline "the portfolios of the many gods of the Realms" and adds stat blocks for "the avatars of the major deities". The sourcebook features a list of 115 Forgotten Realms gods, with "slight updates" for 3E compatibility. Appelcline thought its most notable addition was the inclusion of monstrous deities, such as the orc pantheon, which were previously detailed only in "non-Realms books like ''DMGR4: Monster Mythology'' (1992) and ''
On Hallowed Ground ''On Hallowed Ground'' is an accessory book for the ''Advanced Dungeons & Dragons'' fantasy role-playing game, for the Planescape campaign setting. Contents This book contains information about the planar domains of deities from 20 separate pan ...
'' (1996)". The 4th Edition default pantheon included deities from the Greyhawk and the Forgotten Realms campaign settings, as well as several original gods. Although some gods are patrons of specific races, they are worshipped by all, and racial pantheons do not exist in this edition. Many lesser gods from previous editions (such as the Seldarine or most members of the dwarven pantheon) now have the status of Exarch, a demipower in service to a greater god. The 5th Edition ''Players Handbook'' (2014) included lists of deities from the Forgotten Realms, Greyhawk,
Dragonlance ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
,
Eberron Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements an ...
, and the deities derived from historical pantheons such as the
Celtic deities The gods and goddesses of the pre-Christian Celtic peoples are known from a variety of sources, including ancient places of worship, statues, engravings, cult objects, and place or personal names. The ancient Celts appear to have had a panthe ...
and
Norse deities Norse is a demonym for Norsemen, a Medieval North Germanic ethnolinguistic group ancestral to modern Scandinavians, defined as speakers of Old Norse from about the 9th to the 13th centuries. Norse may also refer to: Culture and religion * Nors ...
. The historical deities have been removed "from their historical context in the real world and united into pantheons that serve the needs of the game". The 5th Edition ''Dungeon Master's Guide'' (2014) later provided the "Dawn War Deities" as a sample pantheon, an updated version of the main pantheon of 4th Edition. These updates included readjusting some of the alignments, because 5th Edition returned to the previous schema of nine alignments, as well as adding suggested cleric domains of the available domains from the ''PHB'' and ''DMG''. The ''
Sword Coast Adventurer's Guide ''Sword Coast Adventurer's Guide'' is a supplement to the 5th edition of the ''Dungeons & Dragons'' role-playing game. Publication history ''Sword Coast Adventurer's Guide'' was written by Joseph Carriker, Brian Cortijo, and Jeremy Crawford, ...
'' (2015) then gave a more detailed overview of all the deities from the Forgotten Realm, including nonhuman deities. A more detailed and expanded overview of nonhuman deities was printed in the ''
Mordenkainen's Tome of Foes ''Mordenkainen's Tome of Foes'' is a sourcebook for the ''5th edition'' of the ''Dungeons & Dragons'' fantasy role-playing game, published in 2018. It is, in part, a supplement to the 5th edition ''Monster Manual'' and the '' Players Handbook''. ...
'' (2018).


Characteristics

Deities in ''Dungeons & Dragons'' have a great variety of moral outlooks and motives, which have to be considered by cleric player characters. In some editions of the game, deities were given statistics, allowing mighty player characters to kill a god like a powerful monster. Every deity has certain aspects of existence over which it has dominion, power, and control. Collectively, these aspects represent a deity's portfolio. Additionally, each deity that can grant spells has multiple domains that give clerics access to extra spells and abilities from that domain. Which domains are associated with a deity is largely a function of the deity's portfolio.


Categories

The deities are grouped into three categories: # Core powers – Deities presented in the 3.5th edition ''
Player's Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game ''Dungeons & Dragons'' (''D&D'') ...
'' or substantially introduced in the other two core books (''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
'' and ''
Monster Manual The ''Monster Manual'' (''MM'') is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover ''D&D'' book and ...
''). Most of these deities are worshipped by
humans Humans (''Homo sapiens'') or modern humans are the most common and widespread species of primate, and the last surviving species of the genus ''Homo''. They are Hominidae, great apes characterized by their Prehistory of nakedness and clothing ...
. There is a subset within this category called Additional Deities which has deities not mentioned in the core rulebooks but instead in supplements and as such considered additions to the core category. # Alternate human pantheons – This lists the pantheons and the deities within them that are presented in the supplement book ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
''. Most are based upon real-life mythology. # Non-deity powers – These beings would fit into the previous category, but are not actually deities, plus most of them aren't the patron of a specific monstrous race. This includes the demon princes and archdevils as well as some other godlike beings. Before third edition, there was no Core Setting, so the distinctions above are not as clear-cut. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. As such, those prior materials are covered in the setting-specific lists of deities. The book ''Monster Mythology'', however, was considered to be canon for core materials for the gods of non-human races in second edition.


Ranks of divine power

Each deity has a divine rank, which determines how much power the entity has, from lowest to highest: *Quasi-deities or hero deities. Beings of this rank are immortal but usually cannot grant spells to worshippers. *Demigods. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. *Lesser deities (or Lesser powers). These entities can perform more powerful deeds than demigods can, and have keener senses where their portfolios are concerned. *Intermediate deities (or Intermediate powers). These entities control larger godly realms than demigods or lesser gods. *Greater deities (or Greater powers). These entities typically have millions of mortal worshippers, and they command respect even among other deities. Some rule over pantheons of other deities. *Overdeities. These entities are beyond the understanding and knowledge of mortals and care nothing for worshippers. Many deities are arranged in pantheons, which are often led by Greater deities which are their direct superiors. The individual deities in a pantheon may not be forced to obey their superiors, although they typically respect and fear the superior deity.


Initial pantheons

''
Gods, Demi-Gods & Heroes ''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egyp ...
'' (1976) included 10 pantheons of gods for ''Dungeons & Dragons''. TSR then published the first version of ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' (1980), for ''Advanced Dungeons & Dragons'', which contained 17 pantheons of gods. This supplement updated the material which was included in 1976's ''Gods, Demi-Gods & Heroes'' for the original ''Dungeons & Dragons'' ruleset. Later printings removed the Cthulhu and Melnibonéan sections due to copyright concerns.


''Advanced Dungeons & Dragons'' 2nd edition

In 1990, ''Legends & Lore'' (formerly titled ''Deities & Demigods'') was expanded and fully revised from the 1st Edition ''AD&D'' volume to be used with the 2nd Edition rules. This edition had pared-down content in comparison to the original; the sections on Babylonian, Finnish, Sumerian and non-humanoid deities were wholly excised. The Central American mythos was changed to the
Aztec mythos Aztec mythology is the body or collection of myths of the Aztec civilization of Central Mexico. The Aztecs were a culture living in central Mexico and much of their mythology is similar to that of other Mesoamerican cultures. According to legend ...
, while the Nehwon mythos was retained. The book ''
Monster Mythology ''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D''). Description ''Monster Myth ...
'' (1992) included over 100 deities for nonhumans. *Gods of the Demihumans **Gods of the Elves:
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the Elf (Dungeons & Dragons), elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the List ...
, Sehanine Moonbow, Aerdrie Faenya, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil,
Labelas Enoreth The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are described as ...
, Solonor Thelandira, Lafarallinn **Gods of the Dwarves: Moradin, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, Vergadain, Abbathor, Gnarldan Steelshield **Gods of the Gnomes: Garl Glittergold, Baervan Wildwanderer, Baravar Cloakshadow, Flandal Steelskin,
Gaerdal Ironhand In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarf (Dungeons & Dragons), dwarves; however, gnomes are smalle ...
,
Nebelun In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
, Segojan Earthcaller,
Urdlen In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
**Gods of the Halflings: Yondalla, Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Kaldair Swiftfoot *Goblinoid Deities **Gods of the Orcs: Gruumsh, Bahgtru, Ilneval, Luthic, Shargaas, Yurtrus, Gerdreg **Gods of the Goblins: Maglubiyet, Khurgorbaeyag, Nomog-Geaya, Bargrivyek **Gods of the Bugbears:
Hruggek In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
,
Grankhul In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
,
Skiggaret In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
**Gods of the Kobolds: Kurtulmak, Gaknulak **Other Goblinoid Deities: Kuraulyek, Meriadar,
Stalker Stalking is unwanted and/or repeated surveillance or contact by an individual or group toward another person. Stalking behaviors are interrelated to harassment and intimidation and may include following the victim in person or monitoring t ...
*Gods of the Underdark **Gods of the Drow:
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
, Kiaransalee, Vhaeraun,
Zinzerena The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
**Gods of the Underdark Dwarves:
Laduguer A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
, Diirinka, Diinkarazan **The Lost Gods: The Elder Elemental God, Juiblex, The Dark God **Gods of the Illithids: Ilsensine,
Maanzecorian In the ''Dungeons & Dragons'' fantasy role-playing game, illithids (commonly known as mind flayers) are monstrous humanoid ''aberrations'' with psionic powers. In a typical ''Dungeons & Dragons'' campaign setting, they live in the moist caverns ...
**Gods of the Myconids: Psilofyr **Gods of the Beholders: Great Mother, Gzemnid **Gods of the Svirfnebli:
Callarduran Smoothhands In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
*The Giant Gods, Annam,
Stronmaus In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
, Hiatea,
Grolantor In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Iallanis In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
, Karontor,
Memnor In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Skoraeus Stonebones In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
, Diancastra; The Interloper Gods:
Baphomet Baphomet is a figure incorporated across various occult and Western esotericism, Western esoteric traditions. During Trials of the Knights Templar, trials starting in 1307, the Knights Templar were accused of heresy for worshipping Baphomet as ...
, Kostchtchie, Vaprak, Yeenoghu, Gorellik *Gods of the Seas and Skies: Deep Sashelas,
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The concept ...
, Eadro, Jazirian, Koriel, Panzuriel, Persana, Quorlinn, Remnis, Sekolah, Surminare, Syranita, Trishina, Water Lion, Stillsong *Gods of the Scaly Folk: Blibdoolpoolp, Laogzed, Merrshaulk, Parrafaire, Ramenos, Semuanya,
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
, Shekinester; Io, Aasterinian,
Bahamut Bahamut, or Bahamoot ( ; ), according to Zakariya al-Qazwini, is a monster that lies deep below, underpinning the support structure that holds up the earth. In this conception of the world, the earth is shouldered by an angel, who stands on a ...
, Chronepsis, Faluzure,
Tiamat In Mesopotamian religion, Tiamat ( or , ) is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic '' Enûma Elish'', which translates as "when on high". She is referred to as a woman, an ...
*Gods of the Dark Folk: Cegilune, Kanchelsis, Mellifleur, Squerrik, Balador, Ferrix, Daragor, Eshebala *The Sylvan Gods: Titania,
Oberon Oberon () is a king of the fairy, fairies in Middle Ages, medieval and Renaissance literature. He is best known as a character in William Shakespeare's play ''A Midsummer Night's Dream'', in which he is King of the Fairies and spouse of Titania ...
, Caoimhin, Damh, Eachthighern, Emmantiensien, Fionnghuala, Nathair Sgiathach, Skerrit, Squelaiche and Verenestra, forming the Seelie Court, and their enemy, the Queen of Air and Darkness


''Dungeons & Dragons'' 3rd edition

There are over 100 deities in the Greyhawk setting, and when creating ''Dungeons & Dragons'' 3rd Edition Wizards of the Coast selected a subset to become iconic deities. They selected and altered deities to correspond to "iconic" aspects of core D&D. Most core deities are human deities; except for the chief gods of the demihuman races. Certain aspects of the deities were altered to make them more generic – for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. The designation of "greater" vs. "intermediate" comes from ''Legends & Lore'' (1990). It is not used in any edition of the ''Player's Handbook'', but it is used in ''
Deities and Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' (2002) and various v3.5 Edition materials.


Core ''D&D''-pantheons


Greater deities

*Boccob, god of magic, arcane knowledge, balance and foresight. *
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the Elf (Dungeons & Dragons), elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the List ...
, god of
elves An elf (: elves) is a type of humanoid supernatural being in Germanic folklore. Elves appear especially in North Germanic mythology, being mentioned in the Icelandic ''Poetic Edda'' and the ''Prose Edda''. In medieval Germanic-speakin ...
, magic, music, and arts (also a demihuman power). *Garl Glittergold, god of
gnomes A gnome () is a mythological creature and diminutive spirit in Renaissance magic and alchemy, introduced by Paracelsus in the 16th century and widely adopted by authors, including those of modern fantasy literature. They are typically depict ...
, humor, and gemcutting (also a demihuman power). *Gruumsh, god of orcs (also a monster power). * Moradin, god of dwarves (also a demihuman power) * Nerull, god of death, darkness, murder and the underworld. *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, god of sun, light, strength and healing. More humans worship Pelor than any other deity. *Yondalla, goddess of
halfling Halflings are a fictional race found in some fantasy works. They tend to be depicted as physically similar to humans, except about half as tall and not as stocky as the similarly sized dwarves. Halflings are often depicted as having slightly p ...
s (also a demihuman power).


Intermediate deities

* Ehlonna, goddess of forests, woodlands, flora & fauna, and fertility. * Erythnul, god of hate, envy, malice, panic, ugliness, and slaughter. * Fharlanghn, god of horizons, distance, travel, and roads. *
Heironeous This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, god of chivalry, justice, honor, war, daring, and valor. * Hextor, god of war, discord, massacres, conflict, fitness, and tyranny. * Kord, god of athletics, sports, brawling, strength, and courage. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ...
, god of nature, freedom, hunting, and beasts. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, god of music, revels, wine, rogues, humor, and tricks. *
Saint Cuthbert Cuthbert of Lindisfarne () ( – 20 March 687) was a saint of the early Northumbrian church in the Celtic tradition. He was a monk, bishop and hermit, associated with the monasteries of Melrose and Lindisfarne in the Kingdom of Northumbria ...
, god of common sense, wisdom, zeal, honesty, truth, and discipline. * Wee Jas, goddess of magic, death, vanity, and law


Lesser deities

*
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
, god of destructive and evil secrets.


Supplementary deities

Wihle not listed in the ''Players Handbook'', the following deities appear in supplementary rulebooks for the 3rd edition. Although some of these originally come from the
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
,
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
, or
Eberron Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements an ...
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
s, each one is mentioned at some point in a non-setting-specific source. The name in brackets next to each one specifies the source they are mentioned in. *Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') *Afflux, lesser god of inquiry, necromancy and death. (''
Libris Mortis ''Libris Mortis: The Book of Undead'' is a book which is an official supplement for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' role-playing game. The book covers the fictional Undead (Dun ...
'') *Al-Ishtus, god of scorpions and venom. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Altua, goddess of honor and nobility. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') *Aurifar, god of the midday sun, life and judgement. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
, goddess of cold, winter, and ice (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') *Ayailla, goddess of light, celestial radiance, and good creatures of the sky. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') *Azul, bloodthirsty god of rain. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *
Bahamut Bahamut, or Bahamoot ( ; ), according to Zakariya al-Qazwini, is a monster that lies deep below, underpinning the support structure that holds up the earth. In this conception of the world, the earth is shouldered by an angel, who stands on a ...
, lesser god of good (metallic)
dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
s, wisdom and the wind. (also the monster power of good dragons) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') * Beltar, lesser goddess of malice, caves and pits. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Bralm, lesser goddess of insects and industriousness. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Cas, demigod of spite. ('' Heroes of Horror'') *
Celestian This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, intermediate god of stars, space and wanderers. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Chaav, god of enjoyment, delight, and pleasure. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') * Cyndor, lesser god of time, infinity and continuity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Dallah Thaun, the dark aspect of Yondalla. Intermediate Goddess of secrets, guile, lies, half-truths, flattery, intrigue, manipulation, and all things done by stealth. (''
Races of the Wild ''Races of the Wild'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents ''Races of the Wild'' contains background information on the elves and halflings, introduces a race of ...
'') * Delleb, lesser god of reason, intellect and study. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Doresain This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
, demigod of necromancy. (also the monster power of
ghouls In folklore, a ghoul (from , ') is a demon-like being or Monster, monstrous humanoid, often associated with graveyards and the consumption of human flesh. In the legends or tales in which they appear, a ghoul is far more ill-mannered and foul t ...
) (''
Libris Mortis ''Libris Mortis: The Book of Undead'' is a book which is an official supplement for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' role-playing game. The book covers the fictional Undead (Dun ...
'') *Estanna, goddess of hearth and home. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') *Evening Glory, lesser goddess of love, beauty and immortality through undeath. (''
Libris Mortis ''Libris Mortis: The Book of Undead'' is a book which is an official supplement for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' role-playing game. The book covers the fictional Undead (Dun ...
'') * Geshtai, lesser goddess of lakes, rivers, wells and streams. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') * Haku, god of desert nomads, wanderers, freedom and desert wind. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Halmyr, god of strategy and skill in warfare. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') *Hleid, goddess of animals of the Frostfell, cold magic, uldras (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') *Iborighu, god of Frostfell dangers and eternal winter (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') * Incabulos, greater god of plagues, sickness, famine, nightmares, drought and disasters. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Istus, greater goddess of fate, destiny, divination, future and honesty. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Iuz, demigod of deceit, pain, oppression and evil. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Joramy, lesser goddess of fire, volcanoes, wrath, anger and quarrels. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Karaan, god of lycanthropy, cannibalism, wild savagery and urban decay. ('' Book of Vile Darkness'') *
Kikanuti In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
, protector and patron goddess of desert
goblins A goblin is a small, grotesque, monstrous humanoid creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances dep ...
. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Konkresh, god of brute force. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') *Kurtulmak, intermediate god of trapmaking, mining and war. (also the monster power of
kobolds A kobold (; ''kobolt'', ''kobolde'', cobold) is a general or generic name for the household spirit (''hausgeist'') in German folklore. It may invisibly make noises (i.e., be a poltergeist), or helpfully perform kitchen chores or stable work. ...
) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *
Kyuss Kyuss ( ) was an American stoner rock band formed in Palm Desert, California, in 1987, and considered one of the pioneers of the genre. After disbanding in 1995, a number of band members have gone on to form or play in several notable bands in ...
, demigod of creation and mastery of undead. ('' Dragon Magazine #336'') *Lastai, goddess of pleasure, love, and passion. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') *
Lirr The Long Island Rail Road , or LIRR, is a railroad in the southeastern part of the U.S. state of New York, stretching from Manhattan to the eastern tip of Suffolk County on Long Island. The railroad currently operates a public commuter rail s ...
, lesser goddess of prose, poetry, literature and art. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Llerg, lesser god of beasts and strength. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
, intermediate goddess of the
drow The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of Elf (Dungeons & Dragons), elves connected to the Subterranea (geography), subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have t ...
, spiders, evil and darkness. (also the monster power of Drow and a nondeity power) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *Lyris, goddess of victory and fate. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') * The Mockery, god of treachery over honor. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *
Mouqol This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser god of trade, negotiation, ventures, appraisal and reciprocity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Nadirech, god of cowardice, trickery and luck. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') * Osprem, lesser goddess of sea voyages, ships and sailors. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *Phieran, god of suffering, endurance, and perseverance. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, intermediate god of light, resolution, law and order. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Procan This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, intermediate god of seas, sea life, salt, sea weather and navigation. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') * Pyremius, lesser god of fire, poison and murder. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Rallaster, god of razors, mutilation, murder, insanity and torture. ('' Book of Vile Darkness'') * Rao, greater god of peace, reason and serenity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Selen, demigoddess of outcasts. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illu ...
'') *
Set Set, The Set, SET or SETS may refer to: Science, technology, and mathematics Mathematics *Set (mathematics), a collection of elements *Category of sets, the category whose objects and morphisms are sets and total functions, respectively Electro ...
, god of evil and chaos. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Solanil, goddess of oases and hospitality. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *Sulerain, goddess of death and slaughter. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') *Syreth, goddess of guardians and protection. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') * Telchur, lesser god of winter, cold and the north wind. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') *Tem-Et-Nu, goddess of rivers, wealth, victory and life. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *
Tharizdun In the ''Dungeons & Dragons'' fantasy roleplaying game, Tharizdun () is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the '' World of Greyhawk'' campaign setting but has since also appeared i ...
, intermediate god of eternal darkness, decay, entropy, malign knowledge and insanity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Tiamat In Mesopotamian religion, Tiamat ( or , ) is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic '' Enûma Elish'', which translates as "when on high". She is referred to as a woman, an ...
, lesser goddess of evil (chromatic) dragons, conquest, greed and cruelty. (also the monster power of evil dragons) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') * Trithereon, intermediate god of individuality, liberty, retribution and self-defense. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Typhos, god of tyranny. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') *Umberlee, goddess of anger, wrath, storms and tidal waves. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *Urbanus, lesser god of cities, growth and improvement. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illu ...
'') *Valarian, god of forest, forest creatures, and good-aligned magical creatures. (''
Book of Exalted Deeds The ''Book of Exalted Deeds'' is an optional sourcebook for the 3.0 edition of the ''Dungeons & Dragons'' role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving cha ...
'') *Valkar, god of courage. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents ''Co ...
'') * Valkur, god of sailors, ships, favorable winds and naval combat. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') * Vatun, god of northern barbarians, cold, winter and Arctic beasts. (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, which ...
'') *The Xammux, composite god(s) of analytical thinking, forbidden lore, experimentation and amorality. ('' Book of Vile Darkness'') * Xan Yae, lesser goddess of twilight, shadows, stealth and mental powers. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Yeathan, god of drowning, aquatic calamities, watery death and dark water. ('' Book of Vile Darkness'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *
Zagyg This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, demigod of humor, eccentricity, occult lore and unpredictability. ('' Dragon Magazine #338'') *Zarus, greater god of humanity, domination and perfection. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illu ...
'') *Zoser, god of wind, tornadoes and dervishes. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transported b ...
'') *
Zuoken This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, demigod of physical and mental mastery. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Expanded Psionics Handbook The ''Expanded Psionics Handbook'' is a sourcebook written by Bruce Cordell for the 3.5 edition of the ''Dungeons & Dragons'' fantasy roleplaying game that contains rules and options for integrating psychic powers (also known as psionics) into ...
'')


Other pantheons

The third edition version of ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' contains only four pantheons: * A condensed
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
pantheon meant for insertion into any game world ("Core D&D Pantheon") * Greek mythos and heroes ("Olympian Pantheon"), among them:
Zeus Zeus (, ) is the chief deity of the List of Greek deities, Greek pantheon. He is a sky father, sky and thunder god in ancient Greek religion and Greek mythology, mythology, who rules as king of the gods on Mount Olympus. Zeus is the child ...
,
Aphrodite Aphrodite (, ) is an Greek mythology, ancient Greek goddess associated with love, lust, beauty, pleasure, passion, procreation, and as her syncretism, syncretised Roman counterpart , desire, Sexual intercourse, sex, fertility, prosperity, and ...
,
Apollo Apollo is one of the Twelve Olympians, Olympian deities in Ancient Greek religion, ancient Greek and Ancient Roman religion, Roman religion and Greek mythology, Greek and Roman mythology. Apollo has been recognized as a god of archery, mu ...
,
Ares Ares (; , ''Árēs'' ) is the List of Greek deities, Greek god of war god, war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for ...
,
Artemis In ancient Greek religion and Greek mythology, mythology, Artemis (; ) is the goddess of the hunting, hunt, the wilderness, wild animals, transitions, nature, vegetation, childbirth, Kourotrophos, care of children, and chastity. In later tim ...
,
Athena Athena or Athene, often given the epithet Pallas, is an ancient Greek religion, ancient Greek goddess associated with wisdom, warfare, and handicraft who was later syncretism, syncretized with the Roman goddess Minerva. Athena was regarde ...
,
Demeter In ancient Greek religion and Greek mythology, mythology, Demeter (; Attic Greek, Attic: ''Dēmḗtēr'' ; Doric Greek, Doric: ''Dāmā́tēr'') is the Twelve Olympians, Olympian goddess of the harvest and agriculture, presiding over cro ...
,
Dionysus In ancient Greek religion and Greek mythology, myth, Dionysus (; ) is the god of wine-making, orchards and fruit, vegetation, fertility, festivity, insanity, ritual madness, religious ecstasy, and theatre. He was also known as Bacchus ( or ; ...
,
Hades Hades (; , , later ), in the ancient Greek religion and Greek mythology, mythology, is the god of the dead and the king of the Greek underworld, underworld, with which his name became synonymous. Hades was the eldest son of Cronus and Rhea ...
,
Hecate Hecate ( ; ) is a goddess in ancient Greek religion and mythology, most often shown holding a pair of torches, a key, or snakes, or accompanied by dogs, and in later periods depicted as three-formed or triple-bodied. She is variously associat ...
,
Hephaestus Hephaestus ( , ; wikt:Hephaestus#Alternative forms, eight spellings; ) is the Greek god of artisans, blacksmiths, carpenters, craftsmen, fire, metallurgy, metalworking, sculpture and volcanoes.Walter Burkert, ''Greek Religion'' 1985: III.2. ...
, Hera, Heracles, Hercules, Hermes, Hestia, Nike (mythology), Nike, Pan (god), Pan, Poseidon, and Tyche. * Egyptian mythology, Egyptian mythos ("Pharaonic Pantheon"), among them: Re-Horakhty, Re-Horakthy, Anubis, Apep, Bast, Bes, Hathor, Imhotep, Isis, Nephthys, Osiris, Ptah, Set, Sobek and Thoth * Norse mythology, Norse mythos ("Asgardian Pantheon"), among them: Odin, Aegir, Balder, Forseti, Frey, Freya, Frigga, Heimdall, Hel, Hermod, Loki, Njord, Odur, Sif, Skadi, Surtur, Thor, Thrym, Tyr and Uller The third edition version of the book also discusses in detail how one would go about the creation of their own pantheon, as well as individual gods, for use in ''Dungeons & Dragons''. These three alternative faiths were described in the third edition ''Deities and Demigods'' book.


The Faith of the Sun

The Faith of the Sun is a fictional, monotheistic religion presented in and constructed according to the guidelines given for monotheistic religions in 3rd Edition Deities and Demigods. Being monotheistic, it of course consists of only one deity (though said deity is described as having two aspects; a creator one and a destroyer one): *Taiia, greater goddess of creation, destruction, mortal life and death.


Following the Light

Following the Light is a fictional Dualistic cosmology, dualistic religion presented in and constructed according to the guidelines given for dualistic religions in 3rd Edition Deities and Demigods. Being dualistic, it consists of two, polar-opposite deities: *Elishar, intermediate deity of positive energy, light and prophecy. *Toldoth, intermediate deity of negative energy, darkness and destruction.


Dennari

The faith of Dennari is a fictional mystery cult, presented in and constructed according to the guidelines given for mystery cults in 3rd Edition ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
''. It worships a single deity of the same name: *Dennari, lesser goddess of earth, liberation and suffering.


Nondeity powers

Similar to monster powers, these are not true deities but very powerful extraplanar beings. These however do not even profess to be gods (though many still have designs on godhood).


Fiendish entities


= Demon lords of the Abyss

= The single unifying feature of all Demon lord (Dungeons & Dragons), demon lords (also called demon princes) is the inherent control over part of the infinite layers of Abyss (plane), The Abyss. Only the first 666 layers of The Abyss are generally known, and of those only a small fraction of the princes of those layers are a part of the D&D cosmology. *Baphomet (Dungeons & Dragons), Baphomet, Prince of Beasts, demon prince of beasts and vengeance (also the monster power of Minotaur (Dungeons & Dragons), minotaurs) *Dagon (Dungeons & Dragons), Dagon, demon prince and patron of the deep sea. *
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The concept ...
, self-proclaimed "Prince of Demons". *Eltab, demon prince of hatred and retribution. *Fraz-Urb'luu, demon prince and patron of illusionists and tricksters. *Graz'zt, demon prince and patron of rulers by force. * Juiblex, demon prince and patron of oozes and slimes. *Kostchtchie, demon prince of the 23rd layer of Abyss (plane), The Abyss, the Ice Wastes; patron of evil frost giants. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
, demon princess of spiders, evil, darkness, chaos and assassins. (also a core power and the monster power of Drow (Dungeons & Dragons), Drow) *Malcanthet, demon queen of the succubi and patron of the hedonistic and lustful.Robert J. Kuntz, Kuntz, Robert J. "The Greater Halls." ''Dungeon (magazine), Dungeon'' #139 (Paizo Publishing, 2006) *Obox-ob, demon prince and patron of vermin. *Orcus (Dungeons & Dragons), Orcus, demon prince of the 113th layer of The Abyss, Thanatos and patron of the undead. *Pale Night, demon princess and theorized mother of the demon lords. *Pazuzu, demon prince of the 503rd layer of the Abyss. *
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
, demon prince of civilization and dominion. (also the monster power of dark nagas and lizard kings) * Vaprak, demon prince of combat and greed. (also the monster power of Ogre (Dungeons & Dragons), ogres and Troll (Dungeons & Dragons), trolls) *Yeenoghu, demon prince and patron of gnolls. *Zuggtmoy, demon princess and "Lady of the Fungi", counted by chroniclers of the art of ''Dungeons & Dragons'' Michael Witwer ''et al.'' among the characters who gained iconic status through the history of the game. *Numerous others.


= Arch-devils of Baator

= *Bel (Dungeons & Dragons), Bel, an arch-devil, ruler of Avernus, the 1st layer of the Baator, Nine Hells. *Dispater (Dungeons & Dragons), Dispater, an arch-devil, ruler of Dis, the 2nd layer of the Baator, Nine Hells. *Mammon (Dungeons & Dragons), Mammon, an arch-devil, ruler of Minauros, the 3rd layer of the Baator, Nine Hells. *Belial (Dungeons & Dragons), Belial, an arch-devil, and Fierna, his daughter, co-rulers of Phlegethos, the 4th layer of the Baator, Nine Hells. *Levistus, an arch-devil, ruler of Stygia, the 5th layer of the Baator, Nine Hells. *Glasya, an arch-devil, ruler of Malboge, the 6th layer of the Baator, Nine Hells. *Baalzebul (Dungeons & Dragons), Baalzebul, an arch-devil, ruler of Maladomini, the 7th layer of the Baator, Nine Hells. *Mephistopheles (Dungeons & Dragons), Mephistopheles, an arch-devil, ruler of Cania, the 8th layer of the Baator, Nine Hells. *Asmodeus (Dungeons & Dragons), Asmodeus, an arch-devil, ruler of Nessus, the 9th layer of the Baator, Nine Hells and overlord of all the other Arch-devils.


Celestial paragons

The celestial paragons are powerful unique outsiders of the Upper Planes. They are to the Celestial (Dungeons & Dragons), celestials as the archdevils are to the devils and the demon lords are to demons.


=Archon paragons

= The celestial paragons of the Archon (Dungeons & Dragons), archons are known collectively as the Celestial Hebdomad. They rule the layers of the Plane (Dungeons & Dragons), Plane of Mount Celestia. ;Barachiel : ruler of the Silver Heaven of Lunia, the bottom layer of Celestia. ;Domiel : ruler of the Golden Heaven of Mercuria, the second layer of Celestia. ;Erathaol : ruler of Venya, the Pearly Heaven, the third layer of Celestia. ;Pistis Sophia : ruler of Solania, the Crystal Heaven, the fourth layer of Celestia. ;Raziel : ruler of Mertion, the Platinum Heaven, the fifth layer of Celestia. ;Sealtiel : ruler of Jovar, the Glittering Heaven, the sixth layer of Celestia. ;Zaphkiel : ruler of the Illuminated Heaven of Chronias, the seventh layer of Celestia.


=Eladrin paragons

= The celestial paragons of the eladrins are collectively known as The Court of Stars. They hail from the Plane of Arborea (Dungeons & Dragons), Arborea. ;Faerinaal : oversees the defense of the Court of Stars and liberates eladrins captured by evil forces. ;Gwynharwyf : Queen Morwel's loyal champion and a barbarian of unparalleled ferocity. ;Morwel : the ruler of the eladrins and the Court of Stars.


=Guardinal paragons

= The celestial paragons of the guardinals are collectively known as Talisid and the Five Companions. They hail from the plane of Elysium (plane), Elysium. ;Bharrai : the matriarch of the Ursinals, resides on Eronia, the second layer of Elysium. ;Kharash : the paragon of Lupinals. ;Manath : the duke of the Cervidals. ;Sathia : the voice of the Avorals, and matron and muse for painters and sculptors. ;Talisid : the most powerful of Leonals. Spends most of his time on Amoria, the topmost layer of Elysium. ;Vhara : the duchess of the Equinals, resides on Amoria.


Archomentals

Archomentals are powerful exemplary beings of the Inner Plane, Elemental Planes and the rulers of the Elemental (Dungeons & Dragons), elementals. Although they are not truly rulers of their planes, archomentals like to consider themselves as much and often grant themselves regal titles like Prince or Princess. They are compared in the source material to the archfiends or celestial paragons, and are considered to be the elemental equivalent of such beings.


= Evil archomentals

= The evil archomentals are collectively known as the Princes of Elemental Evil. At their introduction in ''Fiend Folio'' (1981) reviewer Ed Greenwood considered them "worthy additions to any campaign". The five most famous are: *Cryonax, prince of evil cold creatures. *Imix (Dungeons & Dragons), Imix, prince of evil fire creatures. *Ogrémoch, prince of evil earth creatures. *Olhydra, princess of evil water creatures. *Yan-C-Bin, prince of evil air creatures.


= Good archomentals

= The good archomentals are collectively known as the Elemental Princes of Good. The four most famous are: *Ben-hadar, prince of good water creatures. *Chan, princess of good air creatures. *Entemoch and Sunnis (Dungeons & Dragons), Sunnis, prince and princess of good earth creatures. *Zaaman Rul, prince of good fire creatures.


=Lesser evil archomentals

= Three other archomentals are first mentioned in ''Manual of the Planes'' (TSR, 1987). *Bwimb, prince of ooze creatures. *Chlimbia, prince of magma creatures. In ''The Inner Planes'' (TSR, 1998) he is described as evil tyrant. *Ehkahk, prince of smoke creatures.


Slaad Lords

The Slaad Lords are the de facto rulers of the Slaadi race and the plane of Limbo (Dungeons & Dragons), Limbo. Although true to their chaotic nature they often do not appear anything like other Slaadi. *Chourst, lord of randomness. *Rennbuu, lord of colors. *Ssendam, lord of madness. *Wartle, domain unknown. *Ygorl, lord of entropy.


Primus

Primus is the leader of the Modron (Dungeons & Dragons), modrons and is the epitome of order, and possesses god-like powers in the game. Artist Tony DiTerlizzi became fascinated by Primus and the other modrons when he got the challenge to redesign them from their first edition appearance for the Planescape campaign setting. Reviewer Scott Haring found the process successful as the "once-silly Modrons" were "given a new background and purpose that makes a lot more sense".


Titans

"Titans are closer to the well spring of life and thus experience more pronounced emotion including Deity-like fits of rage. In ages past some rebelled against the deities themselves..."


The Lady of Pain

The Lady of Pain is an enigmatic being who oversees the city of Sigil (Dungeons & Dragons), Sigil in the plane of the Concordant Domain of the Outlands, Outlands. Almost nothing is known about her; her origin, her race, her motives and her level of power are all obscure, although she is sometimes shown to have absolutely immense power. The Lady of Pain refuses to tolerate anyone who worships her, killing those who do so. Again; virtually nothing is known about her, apart from the fact that she has the power to slay gods who displease her.


Vestiges

These entities are outside the boundary of life, death, and undeath. They are untouchable by even the most powerful deities although they can be summoned and used by the weakest mortal through pact magic and binding. Binders are often feared and hunted down by "Witch Slayers." The list of vestiges that can be bonded with include: *Acererak: The Eternal. *Agares: Truth Betrayed. *Aamon, Amon: The Void Before The Altar. *Andras: The Grey Knight. *Andromalius: The Repentant Rogue. *Aim (demon), Aym: Queen Avarice. *Balam (demon), Balam: The Bitter Angel. *Buer (demon), Buer: Grandmother Huntress. *Chupoclops: Harbinger of Forever. *Dahlver-Nar: The Tortured One. *Dantalion: The Star Emperor. *Eligor: Dragon's Slayer. *Eurynome: Mother of the Material. *Focalor: Prince of Tears. *Geryon: The Deposed Lord. *Haagenti: Mother of Minotaurs. *Malthus (demon), Halphax: Angel in the Angle. *Haures: The Dreaming Duke. *Ipos: Prince of Fools. *Karsus: Hubris in the Blood. *Leraje: The Green Herald. *Malphas: The Turnfeather. *Marchosias: King of Killers. *Naberius: The Grinning Hound. *Orthos: Sovereign of the Howling Dark. *Otiax: The Key to the Gate. *Paimon: The Dancer. *Ronove: The Iron Maiden. *Savnok: The Instigator. *Shax: Sea Sister. *Tenebrous: The Shadow That Was. *Zagan (demon), Zagan: Duke of Disappointment. Vestiges were introduced in D&D: ''Tome of Magic'' supplement by Matthew Sernett, Ari Marmell, David Noonan (game designer), David Noonan, Robert J. Schwalb. Wizards of the Coast, March 2006. The supplement ''Dragon Magic'', by Rodney Thompson and Owen Stephens published in September 2006, introduces this vestige: *Ashardalon: Pyre of the Unborn


''Dungeons & Dragons'' 4th edition

These are the deities for the non-Greyhawk default campaign setting of 4th edition ''Dungeons & Dragons'' (informally referred to as the "points of light" setting).


Good and Lawful Good deities

*Avandra – Good Goddess of Change, Luck and Travel, Patron of Halflings. She is revered by rogues, travelers, and merchants, and is the enemy of Zehir, Asmodeus, and Torog. *
Bahamut Bahamut, or Bahamoot ( ; ), according to Zakariya al-Qazwini, is a monster that lies deep below, underpinning the support structure that holds up the earth. In this conception of the world, the earth is shouldered by an angel, who stands on a ...
– Lawful Good God of Justice, Protection and Nobility. Patron of Dragonborn. * Moradin – Lawful Good God of Family, Community and Creation (as in smithing). Patron of Dwarves *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Good God of Sun, Agriculture and Time. Seasonal God of Summer.


Unaligned deities

*Corellon Larethian, Corellon – Unaligned God of Beauty, Art, Magic and the Fey. Seasonal God of the Spring and Patron of Eladrin. * – Unaligned Goddess of Civilization, Inventions and Law. * – Unaligned Goddess of Knowledge, Skill and Prophecy. Ioun is an ally of Corellon, Erathis and Pelor. She is the antithesis of Vecna, as she urges her followers to share all knowledge that he would keep hidden. Ioun is the second most popular deity among metallic dragons, second only to Bahamut. Her name is derived from the Ioun stones. * Kord – Unaligned God of Storms, Battle and Strength. * – Unaligned Goddess of Wilderness, Nature and the Sea * – Unaligned Goddess of Death, Fate and Doom. Seasonal Goddess of Winter. *Sehanine Moonbow, Sehanine – Unaligned Goddess of Illusion, Love and the Moon. Seasonal God of Autumn and Patron of Elves.


Evil and Chaotic Evil deities

*Asmodeus (Dungeons & Dragons), Asmodeus – Evil God of Tyranny and Domination. Lord of Devils *Bane (Forgotten Realms), Bane – Evil God of War and Conquest. Revered by Goblins *Gruumsh – Chaotic Evil God of Slaughter and Destruction. Patron of Orcs *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
– Chaotic Evil Goddess of Shadow and Lies. Patron of Drow and their inseparable companions, the spiders. *
Tharizdun In the ''Dungeons & Dragons'' fantasy roleplaying game, Tharizdun () is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the '' World of Greyhawk'' campaign setting but has since also appeared i ...
– The Chained God, also known as the Elder Elemental Eye, creator of the Abyss. *
Tiamat In Mesopotamian religion, Tiamat ( or , ) is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic '' Enûma Elish'', which translates as "when on high". She is referred to as a woman, an ...
– Evil Goddess of Greed and Envy. Patron of the Chromatic Dragons. *Torog – Evil God of the Underdark. Patron of Jailors and Torturers *
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
– Evil God of the Undead and Necromancy. Lord of Secrets *Zehir – Evil God of Darkness and Poison. Favoured Deity of the Yuan-Ti and Patron of Assassins.


Deceased and former deities

*Amoth – God of Justice and Mercy. Killed by the demon princes Orcus (Dungeons & Dragons), Orcus,
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The concept ...
, and Rimmon. *Aoskar – God of Portals. Killed by the Lady of Pain. *Gorellik – God of Hunting, Beasts, and Gnolls. Killed by the demon lord Yeenoghu. *He Who Was – A god of good and possibly peace, he was killed by his archangel and exarch, Asmodeus. Implied to be the creator of humans, the devils wiped out all knowledge of his name, which they fear is powerful enough to revive him if it is ever spoken aloud again. The Nine Hells were originally his astral domain, now a prison for Asmodeus and his devils. A holy chalice belonging to him is mentioned in ''Divine Power''. * Khala – Goddess of Winter, wife of Zehir, Khala sought to trap the natural world in an eternal winter to secure power over it. Her plans convinced the primal spirits to expel gods and primordials from the world. She was killed by the other gods in a conflict called the War of Winter, who afterwards made a compact to balance darkness and light (Zehir and Pelor), and the natural seasons (Corellon, Pelor and Sehanine). Her power over winter was taken by the Raven Queen. *Lakal – God of Healing and Mercy who was also her own Astral Dominion. She was an impersonal deity who communicated with her chosen people, the Quom, through "ecstatic moments of personal communion." She extolled mercy and urged her followers to dedicate themselves to pursuits that benefited the whole cosmos. Lakal's death was accidental – when Bahamut battled Nihil, the Primordial of nothingness, the pair crashed into Lakal. Bahamut was able to use the distraction to slay Nihil, but the primordial's death throes also caused Lakal to explode. The surviving quom now roam the planes, retrieving any shards of Lakal that they can find, including those unknowingly consumed by living creatures. Such creatures, including humanoids and player characters, are considered collateral damage in the quom's quest to restore Lakal. Ironically, even if the quom succeed in their quest, the restored Lakal would be disgusted with their methods. * Maglubiyet – God of Goblinoids. Defeated by Bane (Forgotten Realms), Bane. * Nerull – God of Death and the Dead. Killed by The Raven Queen. *Tuern – God of War. Killed by Bane (Forgotten Realms), Bane. * Nusemnee – Nusemnee was the daughter of Zehir. When she failed to assassinate a high priest of
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, she was abandoned and then mortally wounded by a paladin's holy blade. Expecting only death, she was surprised when the high priest healed her, showing her compassion and forgiveness. Intrigued, she decided to honor a promise to the high priest and aid him in his holy quest until a time that she could save his life in turn. Nusemnee thus became a symbol of redemption. When she finally died at the end of the high priest's quest, she rose again, this time as a minor goddess. In this form, she opposed her father by offering redemption to all who would turn away from evil. She was later killed by a poison that could kill anything—even a deity—that was distilled from Zehir's blood.


Dungeons & Dragons 5th edition

These are the deities for the 5th Edition of ''Dungeons & Dragons'', which mostly are printed in the Appendix section of the 5th Edition ''Players Handbook'' (2014). Details on deities are also included in the ''Dungeon Master's Guide'' (2014), the ''
Sword Coast Adventurer's Guide ''Sword Coast Adventurer's Guide'' is a supplement to the 5th edition of the ''Dungeons & Dragons'' role-playing game. Publication history ''Sword Coast Adventurer's Guide'' was written by Joseph Carriker, Brian Cortijo, and Jeremy Crawford, ...
'' (2015), and ''
Mordenkainen's Tome of Foes ''Mordenkainen's Tome of Foes'' is a sourcebook for the ''5th edition'' of the ''Dungeons & Dragons'' fantasy role-playing game, published in 2018. It is, in part, a supplement to the 5th edition ''Monster Manual'' and the '' Players Handbook''. ...
'' (2018).


Deities of the Forgotten Realms

*Lord Ao, Ao - The "supreme deity" of the Forgotten Realms with power over the other gods, used to the effect of setting creator Ed Greenwood, Ed "Greenwood's initial inspiration of humanizing his divinities". *
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a settin ...
- Neutral evil goddess of winter. Auril's symbol is a six-pointed snowflake. *Azuth - Lawful neutral god of wizards. Azuth's symbol is a left hand pointing upward, outlined in fire. *Bane (Forgotten Realms), Bane - Lawful evil god of tyranny. Bane's symbol is a black right hand, thumb and fingers together. *Beshaba – Chaotic evil goddess of misfortune. Beshaba's symbol is a pair of black antlers. *Bhaal (Forgotten Realms), Bhaal – Neutral evil god of murder. Bhaal's symbol is a skull surrounded by a ring of blood droplets. *Chauntea – Neutral good goddess of agriculture. Chauntea's symbol is a sheaf of grain, or a blooming rose over grain. *Cyric – Chaotic evil god of lies. Cyric's symbol is a jawless white skull on a purple or black sunburst. *Deneir – Neutral good god of writing. Deneir's symbol is a lit candle above an open eye. *Eldath - Neutral good goddess of peace. Eldath's symbol is a waterfall plunging into a still pool. *Garagos - Chaotic neutral lesser deity of war. *Gond (Forgotten Realms), Gond – True neutral god of craft. Gond's symbol is a cog with four spokes. *Helm (Forgotten Realms), Helm – Lawful neutral god of protection. Helm's symbol is a staring eye on an upright left gauntlet. *Ilmater – Lawful good god of endurance. Ilmater's symbol is two hands bound at the wrist by a red cord. *Kelemvor – Lawful neutral god of the dead. Kelemvor's symbol is an upright skeletal arm holding balanced scales. *Lathander – Neutral good god of birth and renewal. Lathander's symbol is a road travelling into a sunrise. *Leira (Forgotten Realms), Leira – Chaotic neutral goddess of illusion. Liera's symbol is a triangle, pointing down, containing a swirl of mist. *Lliira – Chaotic good goddess of joy. Lliira's symbol is a triangle of three six-pointed stars. *Loviatar (Forgotten Realms), Loviatar – Lawful evil goddess of pain. Loviatar's symbol is a nine-tailed barbed scourge. *Malar (Forgotten Realms), Malar – Chaotic evil god of the hunt. Malar's symbol is a clawed paw. *Mask (Forgotten Realms), Mask – Chaotic neutral god of thieves. Mask's symbol is a black mask. *Mielikki (Forgotten Realms), Mielikki – Neutral good goddess of forests. Mielikki's symbol is a unicorn's head. *Myrkul – Neutral evil god of death. Myrkul's symbol is a white human skull. *Mystra (Forgotten Realms), Mystra – Neutral good goddess of magic. Mystra's symbol is a circle of seven stars, or nine stars encircling a flowing red mist, or a single star. *Oghma (Forgotten Realms), Oghma – True neutral god of knowledge. Oghma's symbol is a blank scroll. *Savras – Lawful neutral god of divination and fate. Savras' symbol is a crystal ball containing many kinds of eyes. *Selûne – Chaotic good goddess of the moon. Selûne's symbol is a pair of eyes surrounded by seven stars. *Shar (Forgotten Realms), Shar – Neutral evil goddess of darkness and loss. Shar's symbol is a black disk encircled with a border. *Silvanus (Forgotten Realms), Silvanus – True neutral god of wild nature. Silvanus' symbol is an oak leaf. *Sune (Forgotten Realms), Sune – Chaotic good goddess of love and beauty. Sune's symbol is the face of a beautiful red-haired woman. *Talona – Chaotic evil goddess of disease and poison. Talona's symbol is three tear drops on a triangle. *Talos (Forgotten Realms), Talos – Chaotic evil god of storms. Talos' symbol is three lightning bolts radiating from a central point. *Tempus (Forgotten Realms), Tempus – True neutral god of war. Tempus' symbol is an upright flaming sword. *Torm (Forgotten Realms), Torm – Lawful good god of courage and self-sacrifice. Torm's symbol is a white right gauntlet. *Tymora – Chaotic good goddess of good fortune and adventure. Tymora's symbol is a face-up coin. *Tyr (Forgotten Realms), Tyr – Lawful good god, representing justice and heroism. Tyr's symbol is a pair of balanced scales resting on a warhammer. He is based on the Norse mythology, Norse deity Týr. *Umberlee - Chaotic evil goddess of the sea. Umberlee's symbol is an ocean wave curling left and right. *Waukeen – True neutral goddess of trade. Waukeen's symbol is an upright coin with Waukeen's profile facing left.


Deities of Greyhawk

*Beory – True neutral goddess of nature. Beory's symbol is a green disk. *Boccob - True neutral god of magic. Boccob's symbol is an eye within a pentagram. *
Celestian This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- True neutral god of stars and wanderers. Celestian's symbol is an arc of seven stars inside a circle. * Ehlonna – Neutral good goddess of woodlands. Ehlonna's symbol is a unicorn horn. * Erythnul – Chaotic evil god of envy and slaughter. Erythnul's symbol is a single blood drop. * Fharlanghn – Neutral good god of horizons and exploration. Fharlanghn's symbol is a circle crossed by a curved horizon line. *
Heironeous This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Lawful good god of chivalry and war. Heironeous's symbol is a lightning bolt. * Hextor – Lawful evil god of war and discord. Hextor's symbol is six arrows facing downwards in a fan. * Kord – Chaotic good god of athletics and sport. Kord's symbol is four spears and four maces, radiating from a central point. * Incabulos – Neutral evil god of plague and famine. Incabulos' symbol is a reptilian eye with a horizontal diamond. * Istus – True neutral goddess of fate and destiny. Istus' symbol is a weaver's spindle with three strands. * Iuz – Chaotic evil god of pain and oppression. Iuz's symbol is a grinning human skull. * Nerull – Neutral evil god of death. Nerull's symbol is a skull with either a sickle or scythe. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ...
– True neutral god of nature. Obad-Hai's symbol is an oak leaf and acorn. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Chaotic neutral god of revelry. Olidammara's symbol is a laughing mask. *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Neutral good god of the sun and healing. Pelor's symbol is a sun. *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Lawful good god of light and law. Pholtus' symbol is a silver sun, or a full moon partially eclipsed by a smaller crescent moon. *Ralishaz – Chaotic neutral god of ill luck and insanity. Ralishaz's symbol is three, bone fate-casting sticks. * Rao – Lawful good god of peace and reason. Rao's symbol is a white heart. *Saint Cuthbert (deity), Saint Cuthbert – Lawful neutral god of common sense and zeal. Saint Cuthbert's symbol is a circle at the centre of starburst lines. *
Tharizdun In the ''Dungeons & Dragons'' fantasy roleplaying game, Tharizdun () is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the '' World of Greyhawk'' campaign setting but has since also appeared i ...
– Chaotic evil god of eternal darkness. Tharizdun's symbol is a dark spiral, or inverted ziggurat. * Trithereon – Chaotic good god of liberty and retribution. Trithereon's symbol is a triskelion. *Ulaa – Lawful good goddess of hills and mountains. Ulaa's symbol is a mountain with a circle at its heart. *
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
– Neutral evil god of evil secrets. Vecna's symbol is a hand with an eye in its palm. * Wee Jas – Lawful Neutral goddess of magic and death. Wee Jas' symbol is a red skull in front of a fireball.


Deities of Dragonlance


Good aligned gods

*Paladine – Lawful good god of rulers and guardians. Paladine's symbol is a silver triangle. *Branchala – Neutral good god of music. Branchala's symbol is a bard's harp. *Habbakuk (Dragonlance), Habbakuk – Neutral good god of animal life and the sea. Habbakuk's symbol is a blue bird. *Kiri-Jolith – Lawful good god of honour and war. Kiri-Jolith's symbol is a pair of bison's horns. *Majere (god), Majere – Lawful good god of meditation and order. Majere's symbol is a copper spider. *Mishakal – Lawful good goddess of healing. Mishakal's symbol is a blue infinity sign. *Solinari (Dragonlance), Solinari – Lawful good goddess of good magic. Solinari's symbol is a white circle, or sphere.


Neutral aligned gods

*Gilean – True neutral god of knowledge. Gilean's symbol is an open book. *Chislev (Dragonlance), Chislev – True neutral goddess of nature. Chislev's symbol is a feather. *Reorx – True neutral god of craft. Reorx's symbol is a forging hammer. *Shinare – True neutral goddess of wealth and trade. Shinare's symbol is a griffon's wing. *Sirrion – True neutral god of fire and change. Sirrion's symbol is multi-coloured fire. *Zivilyn – True neutral god of wisdom. Zivilyn's symbol is a great green, or gold tree. *Lunitari – True neutral goddess of neutral magic. Lunitari's symbol is a red circle, or sphere.


Evil aligned gods

*Takhisis – Lawful evil goddess of night and hatred. Takhisis' symbol is a black crescent. *Chemosh (Dragonlance), Chemosh – Lawful evil god of the undead. Chemosh's symbol is a yellow skull. *Hiddukel – Chaotic evil god of lies and greed. Hiddukel's symbol is a pair of broken merchant's scales. *Morgion (Dragonlance), Morgion – Neutral evil god of disease and secrecy. Morgion's symbol is a hood with two red eyes. *Sargonnas – Lawful evil god of vengeance and fire. Sargonnas' symbol is a stylized red condor. *Zeboim (Dragonlance), Zeboim – Chaotic evil goddess of the sea and storms. Zeboim's symbol is a turtle shell. *Nuitari – Lawful evil god of evil magic. Nuitari's symbol is a black circle, or sphere.


Deities of Eberron


The Sovereign Host

*Arawai – Neutral good goddess of fertility. Arawai's symbol is a sheaf of wheat tied with a green ribbon. *Aureon - Lawful neutral god of law and knowledge. Aureon's symbol is an open tome. *Balinor - True neutral god of beasts and the hunt. Balinor's symbol is a pair of antlers. *Boldrei – Lawful good goddess of communication and home. Boldrei's symbol is a fire in a stone hearth. *Dol Arrah – Lawful good goddess of sunlight and honour. Dol Arrah's symbol is a rising sun. *Dol Dorn – Chaotic good god of strength at arms. Dol Dorn's symbol is a longsword crossed over a shield. *Kol Korran – True neutral god of trade and wealth. Kol Korran's symbol is a nine-sided gold coin. *Olladra – Neutral good goddess of good fortune. Olladra's symbol is a domino. *Onatar – Neutral good god of craft. Onatar's symbol is a crossed hammer and tongs.


The Dark Six

*The Devourer – Neutral evil god of nature's wrath. The Devourer's symbol is a bundle of five sharpened bones. *The Fury – Neutral evil goddess of wrath and madness. The Fury's symbol is a winged wyrm with a woman's head and upper body. *The Keeper – Neutral evil god of greed and death. The Keeper's symbol is a dragonshard stone in the shape of a fang. *The Mockery – Neutral evil god of violence and treachery. The Mockery's symbol is five blood-splattered tools. *The Shadow – Chaotic evil god of dark magic. The Shadow's symbol is an obsidian tower. *The Traveler – Chaotic neutral deity of chaos and change. The Traveler's symbol is four crossed, rune-inscribed bones.


Other Faiths of Eberron

*The Silver Flame – Lawful good deity of protection and good. The symbol of The Silver Flame is a flame drawn on silver, or molded from silver. *The Blood of Vol – Lawful neutral philosophy of immortality and undeath. The symbol of The Blood of Vol is a stylized dragon skull on a red teardrop gem. *Cults of the Dragon Below – Neutral evil deities of madness. The symbol of The Cults of the Dragon Below is a stylized dragon skull. *The Path of Light – Lawful neutral philosophy of light and self-improvement. The symbol of The Path of Light is a brilliant crystal. *The Undying Court – Neutral good elven ancestors. The symbol of The Undying Court is a stylized skull. *The Spirits of the Past – Chaotic good elven ancestors. The symbol of The Spirits of the Past varies.


Nonhuman deities

*Bahamut (Dungeons and Dragons), Bahamut – Lawful good dragon god of good. Bahamut's symbol is a Dragon's head in profile. *Blibdoolpoolp – Neutral evil kuo-toa goddess. Blibdoolpoolp's symbol is a lobster head in profile. *
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the Elf (Dungeons & Dragons), elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the List ...
– Chaotic good elf deity of art and magic. Corellon Larethian's symbol is a quarter moon, or sunburst. * Deep Sashelas – Chaotic good elf god of the sea. Deep Sashelas' symbol is a dolphin. *Eilistraee - Chaotic good drow goddess of song and dance. Eilistraee's symbol is a bastard sword standing vertically, point up, outlined against a full moon and surrounded by a nimbus of filaments, all in silver. *Eadro – True neutral merfolk deity of the sea. Eadro's symbol is a spiral design. * Garl Glittergold – Lawful good gnome god of trickery and wiles. Garl Glittergold's symbol is a gold nugget. *
Grolantor In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
– Chaotic evil hill giant god of war. Grolantor's symbol is a wooden club. *Gruumsh – Chaotic evil orc god of storms and war. Gruumsh's symbol is an unblinking eye. *
Hruggek In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
– Chaotic evil bugbear god of violence. Hruggek's symbol is a morning star. *Kurtulmak – Lawful evil kobold god of war and mining. Kurtulmak's symbol is a gnome skull. *Laogzed – Chaotic evil troglodyte god of hunger. Laogzed's symbol is an image of the lizard/toad god. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
– Chaotic evil drow goddess of spiders. Lolth's symbol is a spider. * Maglubiyet – Lawful evil goblinoid god of war. Maglubiyet's symbol is a bloody axe. * Moradin – Lawful good dwarf god of creation. Moradin's symbol is a hammer and anvil. *Rillifane Rallathil – Chaotic good wood elf god of nature. Rillifane Rallathil's symbol is an oak tree. * Sehanine Moonbow – Chaotic good elf goddess of the moon. Sehanine Moonbow's symbol is a crescent moon. *Sekolah – Lawful evil sahuagin god of the hunt. Sekolah's symbol is a shark. *Semuanya – True neutral lizardfolk deity of survival. Semuanya's symbol is an egg. *Skerrit (Dungeons and Dragons), Skerrit – True neutral centaur and satyr god of nature. Skerrit's symbol is an oak growing from an acorn. *
Skoraeus Stonebones In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
– True neutral god of stone giants and art. Skoraeus Stonebones' symbol is a stalactite. *Surtr (Dungeons and Dragons), Surtr – Lawful evil god of fire giants and craft. Surtr's symbol is a flaming sword. *Thrym – Chaotic evil god of frost giants and strength. Thrym's symbol is a white double-bladed axe. *Tiamat (Dungeons and Dragons), Tiamat – Lawful evil dragon goddess of evil. Tiamat's symbol is a dragon head with five claw marks. *Yondalla – Lawful good halfling goddess of fertility and protection. Yondalla's symbol is a shield.


Dawn War Deities

*Asmodeus (Dungeons & Dragons), Asmodeus – Lawful evil god of tyranny. *Avandra - Chaotic good goddess of change and luck. *
Bahamut Bahamut, or Bahamoot ( ; ), according to Zakariya al-Qazwini, is a monster that lies deep below, underpinning the support structure that holds up the earth. In this conception of the world, the earth is shouldered by an angel, who stands on a ...
- Lawful good god of justice and nobility. *Bane (Forgotten Realms), Bane – Lawful evil god of war and conquest. *Corellon – Chaotic good god of magic and the arts. *Erathis – Lawful neutral goddess of civilization and invention. *Gruumsh – Chaotic evil god of destruction. *Ioun – Neutral goddess of knowledge. * Kord – Chaotic neutral god of strength and storms. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and c ...
– Chaotic evil goddess of spiders and lies. *Melora (Dungeons & Dragons), Melora – Neutral goddess of wilderness and the sea. * Moradin – Lawful good god of creation. *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
– Neutral good god of the sun and agriculture. *Raven Queen – Lawful good goddess of death residing on the "sinister plane called the Shadowfell" and ruling over "twisted elves" called shadar-kai, which '' Black Gate'' reviewer Howard Andrew Jones praised as "creepy business". *Sehanine Moonbow, Sehanine – Chaotic good goddess of the moon. *
Tharizdun In the ''Dungeons & Dragons'' fantasy roleplaying game, Tharizdun () is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the '' World of Greyhawk'' campaign setting but has since also appeared i ...
– Chaotic evil god of madness. *
Tiamat In Mesopotamian religion, Tiamat ( or , ) is the primordial sea, mating with Abzû (Apsu), the groundwater, to produce the gods in the Babylonian epic '' Enûma Elish'', which translates as "when on high". She is referred to as a woman, an ...
– Lawful evil goddess of wealth, greed, and vengeance. *Torog (Dungeons & Dragons), Torog – Neutral evil god of the Underdark. *
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
– Neutral evil god of evil secrets. *Zehir – Chaotic evil god of darkness and poison.


Exandria

The sourcebook ''Explorer's Guide to Wildemount'' (2020), which is the official adaptation of the Exandria setting from the web series ''Critical Role'' for 5th Edition, uses a variation of the Dawn War pantheon. This setting divides the pantheon into the Prime Deities and the Betrayer Gods; it also adds Raei, the Everlight, to the Prime Deity side of the pantheon – this god is adapted from the Pathfinder Roleplaying Game, Pathfinder god Sarenrae. Additionally, this setting introduces other potential divine sources outside of the pantheon such as the Luxon. The , which is associated with both light and Magic in Dungeons & Dragons#Other forms of magic, dunamancy, does not "have an active consciousness or personality" and worship "is largely a system of pure faith, backed by scientific and metaphysical truths" derived from magical artifacts known as the Luxon Beacons; these artifacts are considered part of the Luxon's body and facilitate a reincarnation cycle. Academics Lisa Horton and David Beard, in the book ''The Routledge Handbook of Remix Studies and Digital Humanities'', highlighted the departure in standard ''Dungeons & Dragon'' drow lore with the Kryn Dynasty, noting that their religion is centered on "the physical manifestation of light itself, the Luxon, and the pursuit off immortality". James Grebey, for ''Syfy#Syfy Wire, Syfy Wire'', commented that the Luxon religion "allows for souls to be reborn in another body" resulting in a society which is "race-neutral in a way that's rarely seen in fantasy lore. It's borderline progressive, even".


See also

* List of Greyhawk deities


References


Further reading


The 13 Strangest Deities In Dungeons & Dragons
(Kotaku Australia)


External links

* During third edition, Wizards of the Coast published these vestiges online: *
Vanus: the Reviled One
*
Astaroth: Unjustly Fallen, and Desharis: the Sprawling Soul
*
Arete: the First Elan, Gorn-Rujsha-Mintar: the Triad, and Abism: the Schismad
*
Zceryll: the Star Spawn
{{DEFAULTSORT:Dungeons and Dragons Deities Dungeons & Dragons deities, * Dungeons & Dragons lists Lists of fictional deities