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''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the
video game industry The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
, video game hardware and
video game software A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
. The magazine featured content on various
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s,
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s and
mobile device A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. ...
s. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held
International Data Group International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, market ...
(IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in
Oakland, California Oakland is a city in the East Bay region of the San Francisco Bay Area in the U.S. state of California. It is the county seat and most populous city in Alameda County, California, Alameda County, with a population of 440,646 in 2020. A major We ...
) with October 2011 being its last issue, after over 22 years of publication. GamePro's February 2010 issue introduced a redesigned layout and a new editorial direction focused on the people and culture of its gaming. Despite the shutdown of U.S. operations, the magazine continues to operate internationally in France, Germany, and Spain. GamePro.com was officially launched in 1998. Updated daily, the website's content included feature articles, news, previews, reviews, screenshots and videos covering video games, video game hardware and the entertainment gaming industry. The website also included user content such as forums, reviews and blogs. In January 2010, the website was redesigned to reflect the same new editorial changes being made in the print magazine. The website was based at Gamepro's headquarters in
San Francisco San Francisco, officially the City and County of San Francisco, is a commercial, Financial District, San Francisco, financial, and Culture of San Francisco, cultural center of Northern California. With a population of 827,526 residents as of ...
from 1998 to 2002 and then in
Oakland, California Oakland is a city in the East Bay region of the San Francisco Bay Area in the U.S. state of California. It is the county seat and most populous city in Alameda County, California, Alameda County, with a population of 440,646 in 2020. A major We ...
from 2002 to 2011.


History and establishment

''Gamepro'' was first established in late 1988 by Patrick Ferrell, his sister-in-law Leeanne McDermott, and the husband-wife design team of Michael and Lynne Kavish. They worked out of their houses throughout the
San Francisco Bay Area The San Francisco Bay Area, commonly known as the Bay Area, is a List of regions of California, region of California surrounding and including San Francisco Bay, and anchored by the cities of Oakland, San Francisco, and San Jose, California, S ...
before leasing their first office in Redwood City,
California California () is a U.S. state, state in the Western United States that lies on the West Coast of the United States, Pacific Coast. It borders Oregon to the north, Nevada and Arizona to the east, and shares Mexico–United States border, an ...
at the end of 1989. Lacking the cashflow to be able to sustain growth after publishing the first issue, the founding management team sought a major publisher and in 1989 found one with IDG Peterborough, a New Hampshire-based division of the global giant IDG. Led by a merger and acquisition team comprising IDG Peterborough President Roger Murphy and two other executives, Jim McBrian and Roger Strukhoff, the magazine was acquired, then a few months later spun off as an independent business unit of IDG, under the leadership of Ferrell as president/CEO. The later addition of John Rousseau as publisher and editor-in-chief Wes Nihei, as well as renowned artist Francis Mao, established ''Gamepro'' as a large, profitable worldwide publication. Francis Mao, acting in his role as art director for the nascent GamePro, contracted game illustrator Marc Ericksen to create the premiere cover for the first edition of the magazine. Ericksen would go on to produce five of the first ten covers for GamePro, eventually creating eight in total, and would continue a secondary role creating a number of the double page spreads for the very popular monthly Pro Tips section. The magazine had a monthly circulation of 300,000. Over the years, the Gamepro offices have moved from Redwood City (1989–1991) to San Mateo (1991–1998) to
San Francisco San Francisco, officially the City and County of San Francisco, is a commercial, Financial District, San Francisco, financial, and Culture of San Francisco, cultural center of Northern California. With a population of 827,526 residents as of ...
(1998–2002) and lastly
Oakland Oakland is a city in the East Bay region of the San Francisco Bay Area in the U.S. state of California. It is the county seat and most populous city in Alameda County, with a population of 440,646 in 2020. A major West Coast port, Oakland is ...
. In 1993, the company was renamed from Gamepro Inc. to Infotainment World in reflection of its growing and diverse publication lines. The magazine was known for its editors using
comic book A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and wri ...
-like avatars and monikers when reviewing games. As of January 2004, however, ''Gamepro'' ceased to use the avatars due to a change in the overall design and layout of the magazine. Meanwhile, editorial voices carried over to the community on its online sister publication, www.gamepro.com. There was a TV show called ''
GamePro TV ''GamePro TV'' was a syndicated weekly video game television show that ran from 1991 through 1992. The show was a low-budget partner to ''GamePro'' magazine. History First-run syndication version Hosted by J. D. Roth (and, initially, co-host ...
''. The show was hosted by J. D. Roth and Brennan Howard. The show was nationally syndicated for one year, then moved to cable (USA and Sci-Fi) for a second year. In 1993, Patrick Ferrell sent Debra Vernon, VP of marketing, to a meeting between the games industry and the Consumer Electronics Show (CES). Realizing an opportunity, the team at the now-entitled Infotainment World launched E3, the Electronic Entertainment Expo. The industry backed E3 and Ferrell partnered with the IDSA to produce the event. It was one of the biggest trade show launches in history. Early in its lifespan, the magazine also included comic book pages about the adventures of a superhero named Gamepro who was a video game player from the real world brought into a dimension where video games were real to save it from creatures called the Evil Darklings. In 2003, Joyride Studios produced limited-edition action figures of some of the ''Gamepro'' editorial characters. ''Gamepro'' also appeared in several international editions, including France, Germany, Spain, Portugal, Italy, Turkey, Australia, Brazil and Greece. Some of these publications share the North American content, while some others share only the name and logo but do feature different content. Early in 2006, IDG Entertainment began to change internally and shift operational focus from a "Print to Online" to "Online to Print" publishing mentality. The first steps; build a large online network of web sites and rebuild the editorial team. Enter: George Jones, industry veteran. In February 2006, ''Gamepro'''s online video channel, Games.net, launched a series of video-game related shows. The extensive online programming is geared towards an older and more mature audience. In August 2006, the Gamepro online team spun off a new cheats site, GamerHelp.com. It was shortly followed by a video game information aggregation site, Games.net, and a dedicated gaming downloads site, GameDownloads.com. Under the new leadership of George Jones, ''Gamepro'' magazine underwent a massive overhaul in the March 2007 issue. While losing some of the more dated elements of the magazine, the new arrangement focused on five main insertions: HD game images, more reviews and previews per issue, www.gamepro.com community showcase, user contributions and insider news. However the German Gamepro website is still run, however this time, by "
GameStar ''GameStar'' is a monthly-released PC gaming magazine in Germany. It is the best-selling German-language magazine focused on PC gaming and it also hosts the largest video gaming-related portal in the German-speaking internet. ''GameStar.de'' i ...
" as their partner, as that website have a message at the top of the screen saying "Partner of GameStar" (Note: This is written in German) In 2009, Gamepro's 20th anniversary coincided with 20-year industry veteran John Davison joining the newly named Gamepro Media team in October 2009 as executive vice president of content. Under Davison's direction, the magazine and website were redesigned in early 2010 with an editorial shift toward focusing on the people and culture of gaming. The redesigned magazine and website were met with an enthusiastic audience response. In addition to announcing the hire of Davison in October 2009, the company also announced an "aggressive growth plan throughout 2009 and beyond, with numerous online media initiatives to deepen consumer engagement and create new opportunities for advertisers." Plans included partnering with sister company IDG TechNetwork to build a "boutique online network of sites." The result was the introduction of the Gamepro Media Network. In September 2010, Gamepro Media announced a new alliance with online magazine ''The Escapist'' offering marketers joint advertising programs for reaching an unduplicated male audience. The partnership was named the Gamepro Escapist Media Group. In November 2010,
Julian Rignall Julian "Jaz" Rignall (born 6 March 1965, London, England) is a writer and editor. He has also produced content for corporate websites such as GamePro Media, publisher of ''GamePro'' magazine and ''GamePro.com'', marketing collateral and advert ...
joined Gamepro Media as its new vice-president of content, replacing John Davison, who resigned in September 2010. ''Gamepro'' ended monthly publication after over 22 years with its October 2011 issue. Shortly after that issue, the magazine changed to ''Gamepro Quarterly'', which was a quarterly publication using higher quality paper stock as well as being larger and thicker than all of the previous standard magazine issues. ''Gamepro Quarterly'' hit newsstands within the first half of November 2011. The quarterly endeavor lasted for only one issue before being scrapped. On November 30, it was announced that ''Gamepro'' as a magazine and a website would be shutting down on December 5, 2011. ''Gamepro'' then became part of the
PC World ''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online-only publication. It offers advice on various aspects of PCs and related items, the Internet, and other personal tec ...
website as a small section of the site covering the latest video games, run by the PC World staff.


Content


Main sections

In February 2010, the magazine's main sections were:- * Inside: A redesigned table of contents page listing the major pieces and games in the issue. * From the Editor: A column found at the beginning of the magazine from the editor introducing features or big games covered in that month's issue. * Inbox: User feedback and letter of the month. ** Art Attack: Reader art sent into the magazine. That month's best art would win a game-related prize. * Editorials: Articles on varying topics by freelance writers and individuals working in the game industry. * Spawn Point: Front of magazine sections featuring behind-the-scenes game news and insights, interviews, game previews and a calendar of "gamer-culture events". * The Bonus Level: A short guide to "essential geek gear", including video game releases, books and game-related items for sale at various websites. * Features: Any cover stories or featured games/issues that warrant a separate article would be told here. * Reviews: This section was initially named "''ProViews''" and later renamed to "''ProReviews''". The reviews format changed over the years, although the original basic format remained the same: One reviewer speaks for the entire ''Gamepro'' staff about a particular game. The magazine initially began by giving each platform its own section of reviews. Near the end of 2005, ''Gamepro'' changed this format to have only one review for any game released on more than one platform, describing any differences that one platform may have over another with that particular game, and giving separate scores for each platform's version of the game. During 2006, another aspect of the reviews debuted, called "Key Moment", in which the reviewer names one particular instance or a standout piece of the game that led them to the decision they made in a short, one sentence description. "Key Moment" was eventually replaced by "Pros" and "Cons", found with the review score, which briefly list any issues that stand out with the game, both good and bad. * Parting Shot: With the major overhaul of the magazine in the February 2010 issue, Opening Shots was dropped, and Parting Shot went from being art from a particular game showcased at the back of the magazine, to a look back at the issue of Gamepro that appeared that month 10 years ago.


Retired sections

* Opening Shots/Parting Shot: Use of higher quality HD images and bigger, more detailed screen shots throughout the magazine. "Opening Shots" is a new screen grab gallery at the front of the magazine, while "Parting Shot" is art from a game showcased at the back of the magazine. * The Hub: Section dedicated to the Gamepro.com online community. Back of the magazine highlights of reader reviews, comments, new "Ask the Pros" question of the month, community leaders profile highlights, featured forum threads and the new Head2Head: User feedback and letter of the month. Every week, the Hub gets a new Featured Member. ** Ask The Pros: Returns from the past in this new, online version of user submitted question (online) and answered by the editor of relative expertise. ** Head2Head: User feedback and letter of the month return to new subsection in rear of each issue. * Previews (formerly known as "Short ProShots" and then "Sneak Previews"): A peek at games in development, telling of the projected release dates of games and what to expect out of them. When this column first appeared, it was in the back of the magazine, with only minuscule information. In 1996, it was moved to the front of the magazine after the features. It was shortly after the rearranging in 1996 that ''GamePro'' started a new approach to the previews, labeling previews as either "First Look", where they may have only seen a video and only had information on storyline and features in the game, and "Hands-On", where the editor providing the preview got to play an early build of the game and described any first impressions of the game. Also added for a short time in 1996 was a "percent complete bar" graphic that noted how far along the game was. This graphic was dropped in 1999 during the 10th Anniversary redesign. * Games To Go: Reviews and previews of games for portable game systems. * The Sports Page: Previews and reviews of sports games. When this section debuted in 1993, each review and preview got its own "headline" to give the section a newspaper feel. By the end of 1996, the newspaper-style headlines were only used for one or two reviews each issue and never for previews, and they were dropped entirely in 1999 for the 10th Anniversary redesign. This section was also the first section to have the "multiplatform game review" tactic described above, in 2003. * Role Players Realm: Reviews, previews, and walkthroughs of role playing games (RPGs). Often a walkthrough for a game would be serialized across two or three issues. During slow months for RPGs, the section would be padded with fantasy-themed video games from other genres. * Code Vault (formerly "C.S.A.T. Pro"): Video game cheats, strategies, tactics, tips, secrets and easter eggs revealed. Both game companies and readers sent in submissions for this section, with a random prize to the reader who sent in the best tip (usually a game). When this section debuted as C.S.A.T. Pro, C.S.A.T. stood for "Cheats, Strategies and Tactics". In 2002 this feature was renamed "Code Vault" so as to match the name of ''Gamepro''s short-lived cheat-code spinoff magazines. * Head-2-Head (formerly known as "The Mail"): A
letters to the editor A letter to the editor (LTE) is a letter sent to a publication about an issue of concern to the reader. Usually, such letters are intended for publication. In many publications, letters to the editor may be sent either through conventional mai ...
section. They began doing a "Letter Of The Month" special in 2004, with the winning letter's author winning a particular prize. This section had begun to feature a Reader Review from their website on a particular game as a way to entice other readers to visit their site and do the same. Throughout the magazine's lifespan, this section was in the front of the magazine. However, as of April 2007's redesign, the section has been moved to the back of the magazine. * Buyers Beware: A consumer advocacy section in which readers send in complaints about defective and malfunctioning games, peripherals, systems, and the like. ''Gamepro'' was the only publication to feature such a column. Every once in a while, the column steered away from its usual formula to feature a current widespread issue. Whenever possible, ''GamePro'' contacted the relevant game company and a company representative would directly answer the reader's query, sometimes with the editor putting in additional advice or critical comments if he considered the company's response inadequate. This was the only ''Gamepro'' column to be authored by the same editor since its debut in 1994: The Watch Dog. This section migrated onto Gamepro.com as of the April 2007 redesign, and was seemingly dropped from the print magazine. * ProNews: ''Gamepro''s news section. This section first appeared in the back of the magazine after the reviews, but found its way to the front of the magazine in 1996 to follow suit with other game magazines. This section has shape-shifted over the years to include various "game watches", a random quote generation sidebar called "Static" that seemingly disappeared after 2003. Gamepro Labs, which used to be a separate column, then appeared as a part of this section. * Hot At The Arcades: Previews and reviews of cabinet arcade games. This section appeared regularly for about 5 years after the magazine debuted. The section still appeared every now and again, but was absent for the most part since 1997 due to the steady decline of arcades. This section was at times folded into the Pro news section. * Overseas Prospects: Import games were featured and sometimes reviewed. This section is still in the magazine, but appears only rarely. * Video Game Survival Guide: Originally titled "16-Bit Survival Guide" when the
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
and Genesis were on the last year of their respective runs, to review those games that were still being released for the systems. This was changed to reflect other game systems that were close to, or even past, the end of their commercial lifespan. * Adventures of Gamepro: The Adventures of Gamepro was a comic strip run in the early issues of the magazine detailing the adventures of a superhero named after the magazine. He was a gamer drawn into the realm of video games to fight off evil creatures taking over game after game called the Evil Darklings.


Rating scale

At first, games were rated by five categories: Graphics, Sound, Gameplay, FunFactor, and Challenge. Later the "Challenge" category was dropped and the "Gameplay" category was renamed "Control". The ratings were initially on a scale of 1.0 to 5.0, in increments of 0.5, but a possible 0.5 score was later added. The first game to receive such a score was '' Battle Arena Toshinden URA'' for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
. Starting in October 1990, each score was accentuated with a cartoon face (The Gamepro Dude) depicting different expressions for different ratings. The ratings faces remained in use until about 2002. ''GamePro''s reviews became esteemed enough that some games would display their ''GamePro'' ratings on their retail boxes. After 2002, the category system was eliminated in favor of a single overall rating for each game on a scale of 1.0 to 5.0 stars. A graphic of five stars were shown alongside the written review. The number of stars a game earned was indicated by the number of solid stars (e.g., a game's 4-star rating was represented by showing 4 solid stars and one hollow star). No game ever received less than one star. An Editors' Choice Award was given to a game that earned either 4.5 or 5.0 stars.


Role-Player's Realm

''GamePro'' had a "Role-Player's Realm" section dedicated to the coverage and reviews of
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s. In the January 1997 issue, they published a list of "The Top Ten Best RPGs Ever" which consisted of the following games: #'' The Legend of Zelda: A Link to the Past'' (
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
) #'' Final Fantasy 3'' (
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
) #'' Lunar: Eternal Blue /
Silver Star The Silver Star Medal (SSM) is the United States Armed Forces' third-highest military decoration for valor in combat. The Silver Star Medal is awarded primarily to members of the United States Armed Forces for gallantry in action against a ...
'' (
Sega CD The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
) #'' Breath of Fire II'' (Super NES) #'' Phantasy Star IV'' ( Genesis) #''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'' (Super NES) #''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' (Super NES) #''
Super Mario RPG ''Super Mario RPG: Legend of the Seven Stars'' is a 1996 role-playing video game developed by Square (video game company), Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final ''Mario (franchise) ...
'' (Super NES) #'' Might and Magic II'' (Genesis) #'' Final Fantasy 2'' (Super NES) Later in 2008, ''GamePro'' published another list of "The 26 Best RPGs of the All Time", the top ten of which consisted of the following games: #'' Final Fantasy VII'' #''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' #'' The Legend of Zelda: Ocarina of Time'' #''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' #'' Fallout 3'' #'' Diablo II: Lord of Destruction'' # ''Ultima'' series #'' Xenogears'' #'' The Legend of Zelda: A Link to the Past'' #'' Star Wars: Knights of the Old Republic''


ProTips

''GamePro'' is credited with coming up with the concept of "Protip", a short piece of advice as if spoken by an expert usually attached to an image, which was explained by former writer Dan Amrich that as part of their editorial process, they were encouraged to caption the three-to-seven images used in an article with such advice. One purported image from a ''GamePro'' review of '' Doom'' (1993) had a caption for an image of one of the game's bosses as "PROTIP: To defeat the Cyberdemon, shoot at it until it dies". The apparent advice, which is
common sense Common sense () is "knowledge, judgement, and taste which is more or less universal and which is held more or less without reflection or argument". As such, it is often considered to represent the basic level of sound practical judgement or know ...
and self-evident for players of
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s like ''Doom'', was widely mocked and created a
meme A meme (; ) is an idea, behavior, or style that Mimesis, spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying c ...
of similarly obvious ProTips added as captions to pictures. However, the image was revealed to be a fake, created as an April Fools' joke for a
fansite A fansite, fan site, fan blog or fan page is a website created and maintained by a fan of or devotee to a celebrity, thing, or particular cultural phenomenon. Fansites may offer specialized information on the subject (e.g., episode listings, ...
doomworld.com.


''Lamepro''

Every April until 2007, as an
April Fools' Day April Fools' Day or April Fool's Day (rarely called All Fools' Day) is an annual custom on the 1st of April consisting of practical jokes, hoaxes, and pranks. Jokesters often expose their actions by shouting "April Fool " at the recipient. ...
prank, ''Gamepro'' printed a 2-5 page satirical spoof of the magazine called ''Lamepro'', a parody of ''Gamepro'''s own official title. The feature contained humorous game titles and fake news similar to
The Onion ''The Onion'' is an American digital media company and newspaper organization that publishes satirical articles on international, national, and local news. The company is currently based in Chicago, but originated as a weekly print publication ...
, though some content, such as ways to get useless game glitches (games getting stuck, reset, or otherwise), was real. The section parodied GamePro itself, as well as other game magazines.


''PC Games''

What was called a "sister publication" to ''GamePro'', ''PC Games'', was published by IDG until 1999. It was founded in August 1988, but changed its name to ''Electronic Entertainment'' in late 1993 and ''PC Entertainment'' in early 1996. The title reverted to ''PC Games'' in June 1996. It
''PC Games'' Online
website was merged with several other IDG properties, including ''GamePro'' Online, to form the IDG Games Network in late 1997. The print version of ''PC Games'' was the fourth-largest computer game magazine in the United States during 1998, with a circulation of 169,281. In March 1999, it was purchased and closed by
Imagine Publishing Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. The company was acquired by Future plc on 21 October 2016. History It was founded on 14 May 2005 wi ...
; its April 1999 issue was its last. Following this event, Imagine sent former subscribers of ''PC Games'' issues of ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' and '' PC Accelerator'' in its place. According to GameDaily, the move came as part of IDG's rebranding effort to lean more heavily on the ''GamePro'' name: coverage of computer games was thereafter centralized at PCGamePro.com, and in the "''PC GamePro''" section of ''GamePro''s print edition.


''Australian GamePro''

''Australian GamePro'' was a bi-monthly
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s
magazine A magazine is a periodical literature, periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content (media), content forms. Magazines are generally fin ...
published by IDG from 10 November 2003 to February 2007. The founding editor was Stuart Clarke, who was succeeded in January 2006 by Chris Stead. According to the latter, the magazine had doubled its sales from 2006 to 2007, but the decision to discontinue the publication came as a result of internal restructuring.


Special issues

The ''Australian GamePro'' team put together a number of special issues, including: * ''Ultimate PSP Buyer's Guide'' * ''Ultimate Nintendo Buyer's Guide'' * ''Ultimate Xbox 360 Buyer's Guide'' * ''Your Complete Guide to Online Gaming'' * ''Australian GamePro Presents World of Warcraft''


References


External links

* *
Games.net: A Gamepro Media Network website
*
Blogfaction.com: A Gamepro Media Network website
*
''Gamepro'' RetroMags Wiki article
* Archived Gamepro Magazines on the
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...

Archived Gamepro PDF scans on Retro CDN


GamePro Media international websites


Gamepro Germany

Gamestar Germany
*
Gamepro TV Spain

Gamepro en Español
* *
Gamestar Hungary
* {{DEFAULTSORT:Gamepro Monthly magazines published in the United States Video game websites Magazines established in 1989 Magazines disestablished in 2011 Defunct video game magazines published in the United States International Data Group Magazines published in the San Francisco Bay Area