History
The frustration–aggression hypothesis emerged in 1939 through the form of a monograph published by the Yale University Institute of Human Relations. The Yale psychologists behind the monograph were John Dollard, Leonard Doob, Neal Miller, O. H Mowrer, and Robert Sears. The book is based on many studies conducted by the group that touched a variety of disciplines includingReformulation and additions to the hypothesis
In 1941, the Yale group clarified their original statement which was "that the occurrence of aggressive behavior always presuppose the existence of frustration and, contrariwise, that the existence of frustration always lead to some form of aggression". As it was, the second part of this hypothesis lead readers to think that frustration could only have aggression as a consequence, and it did not allow the possibility that other responses could arise and override the aggression response. The Yale group thus reformulated the hypothesis as following: "frustration produces instigation to a number of different types of response, one of which is aggression". With this new formulation, the researchers left more place for the idea that aggressive impulses are not the only kinds that can emerge when an individual feels frustration. Other impulses, such as fear of punishment, can outweigh or even attenuate aggression instigations until it disappears, which would explain situations where frustration does not lead to outright aggression. In his article published in 1941, Gregory Bateson observed the frustration–aggression hypothesis under a cultural angle. According to him, culture was implicitly involved in the hypothesis itself, as it was dealing with human behaviour, which is always formed and influenced by the environment, be it social or cultural. He stated that it is easier to fit the hypothesis in people whose culture portray life as series of neutral or frustrating events that lead to satisfying ends. This would be the case for European culture and for Iatmul culture. However, it is harder to apply the hypothesis to the Balinese culture. Indeed, Balinese children are taught to take pleasure, satisfaction, in the steps that lead to their goals, without waiting for satisfaction climaxes by completion of such goals. Following the same line of thoughts, Arthur R. Cohen considered social norms to be an important factor in whether or not aggression will be following frustration. In 1955, he published results of a study he conducted, which included 60 female students, that showed that people were less likely to demonstrate aggression when social standards were stressed. Moreover, he built on what Doob and Sears' study previously claimed, which is that demonstration of aggressive behavior will depend on the anticipation of punishment. Indeed, Cohen's result showed that people were less likely to demonstrate aggression towards the frustration agent if the latter was an authoritative figure. He also investigated Nicholas Pastore's statement that aggression was more likely to follow in a context of an arbitrary context when compared to a non-arbitrary one, and reached the same conclusions.Justification factor
The frustration–aggression theory has been studied since 1939, and there have been modifications. Dill and Anderson conducted a study investigating whether hostile aggression differs in justified vs. unjustified frustration conditions—compared to the control condition which would not induce frustration.. The study task required participants to learn and make an origami bird. The experimental procedure comprised an instruction phase and a folding phase. During the instruction phase, a participant paired with a confederate was shown how to fold a bird only one time. The folding phase was timed and each subject was required to make the bird alone as quickly and as accurately as possible. In all conditions, the experimenter started presenting the instructions in a deliberately fast manner. The conditions differed on how the experimenter responded to the confederate's request to slow down. In the non-frustration control condition, the experimenter apologized and slowed down. In the unjustified frustration condition, the experimenter revealed his desire to leave as quickly as possible for personal reasons. In the justified frustration condition, the experimenter revealed a need to clear the room as fast as possible due to the supervisor demand. The subjects were then given questionnaires on their levels of aggression as well as questionnaires about the competence of the research staff. They were told that these questionnaires would determine whether the research staff would receive financial aid, or verbal reprimands and a reduction in financial awards. The questions presented on the questionnaire were designed to reflect the research staff's competence and likability. Dill and Anderson found that participants in the unjustified frustration condition rated the research staff as less able and less likable, knowing this would affect their financial situation as graduate students. The justified frustration group rated the staff as less likable and less competent than the control group, but higher on both rating scales than the unjustified condition participants. The authors concluded that unjustified frustration leads to greater level of aggression, compared to justified frustration, which, in turn, results in higher levels of aggression compared to the non-frustration situations.Reformulation by Leonard Berkowitz
In 1964, Leonard Berkowitz stated that it is necessary to have an aggression stimulus to make aggression take place. Then in 1974 and 1993, he remodified the frustration/aggression hypothesis into a theory that removed the importance of aggressive cues to the aggressive behavior. Which is to say, an extremely angry subject will show aggression even if the aggression cue is absent. The most provocative theory introduced by Berkowitz is his "aggressive cues" hypothesis, stating that for young children, previous exposure to any objects or events such as military weapon toys showing destruction effects will work as aggressive cues to increase the chances of aggression behaviors. The modification of frustration/aggression hypothesis by Berkowitz discussed that the aggressive behavior originates from internal forces such as anger, aggressive habits and external stimuli. These theories help explain the reasons why aggression is evoked, but did not explain well the procedure of aggressive habits developments into aggressive stimuli. In his article published in 1980, Leonard Berkowitz further discussed the relationship between the frustration and the level of aggression by adding the differentiation between the internal and external reaction to the frustration. In his first part of experiment, he found that for both of the types of frustration (legitimate and illegitimate), compared to the control group which finished the task successfully, the internal reaction measured by heart rate and rating of three 21-step bipolar scales shows great level. Nevertheless, there is no significant difference of internal reaction between legitimate and illegitimate groups. For the second part of the experiment, when previous two groups experiencing legitimate and illegitimate frustration, encounter an innocent partner in order to perform an unrelated task, the group with previous illegitimate frustration shows greater external reaction which is openly punitive actions towards the innocent partner than the group experiencing previous legitimate frustration does.Cognitive-consistency theory
Cognitive-consistency theories assume that "when two or more simultaneously active cognitive structures are logically inconsistent, arousal is increased, which activates processes with the expected consequence of increasing consistency and decreasing arousal." By defining frustration as arising from the perceived resistance to attain a certain goal, frustration can be conceptualized as arising from an inconsistency between a perceived situation and a desired, or expected, situation; that is, the availability of the preconditions required to be able to complete some internal response sequence. In this approach, aggressive behavior functions to forcefully manipulate the perception into matching the expected situation. Furthermore, this approach puts aggression in the broader context of inconsistency reduction, also involvingNeurobiological factors
Some studies have shown that frustrating and equally threatening events may generate feelings of aggression. This is based on the account that one of our neural systems is responsible for executing the basic responses to threat. It so happens that one of these basic responses from this system is that of aggression. The system is made up of and follows from the amygdala to the hypothalamus and finally to the periaqueductal gray matter (PAG) In greater detail, research suggests that when one is threatened or frustrated by some stimuli, parts of our frontal cortex, that is our orbital, medial and ventrolateral frontal cortex, is activated which works in tandem with our threat response system, the amygdala-hypothalamus-PAG. More simply put, threatening events generate more action potentials in the frontal cortex regions which then relay onto the amygdala-hypothalamus-PAG. It is in this basic threat response system where the decision on which response should take hold based on the information received from the frontal cortex regions. As mentioned, there are varying degrees and responses that could take hold within an animal in the presence of a frustrating event. This has not shown to interfere with the basic circuitry at the neuronal level and simply implies that certain stimuli generate more action potentials than others, and thus stronger responses than others respectively. In the face of this, animals portray a response hierarchy at the onset of a frustrating event. For example, when low levels of danger are perceived, the threat response system induces freezing in the animal; closer subjects of threat generate the act of fleeing from their surroundings and finally, where the source of the threat is so close that escape is no longer an option, the threat circuitry system will induce reactive aggression in the animal. What this means is that the closer a frustrating stimulus is presented to us, the greater the chances our basic response systems will be activated and thus will give rise to certain behaviors accordingly. Furthermore, some research has shown that "individuals with elevated susceptibility for frustration howedgreater activity within these regions mygdala-hypothalarmus-PAGin response to frustrating events relative to those with less susceptibility". What this research suggests is that people who get frustrated more easily than others show greater activity in the frontal cortex in connection with the amygdala-hypothalamus-PAG, the system that makes us act, given a strong enough stimulus, aggressively with reference to the studies at hand.Empirical studies
One study by Williams examined the impact of violent content and frustration with game-play and assessed how these factors are related to aggressive personality (i.e., trait hostility). His study collected data from 150 male college undergraduates. The study consisted of two phases. The first phase lasted 45 minutes and was in a large group setting. During this phase participants were asked to complete a series of questionnaires that assessed their video game playing habits and aggression. The second phase was a one-on-one session with each participant. During this phase participants played video games and were assigned to one of four conditions: 1) video game with violent content in low/nonfrustrating mode, 2) video game with violent content in frustrating mode, 3) video game with nonviolent content in low/nonfrustrating mode, and 4) video game with nonviolent content in frustration mode. As part of the frustrating conditions, participants were informed that their scores would be compared to other participants and that higher performance would be rewarded with a $100 gift card. Afterwards, participants completed a questionnaire similar to phase one. Ultimately, this study found that exposure to violent content influenced participants' aggressive responses when playing video games. He also found that frustration with gameplay was just as impactful, if not greater, on participants' aggressive responses. Participants who were exposed to violent content and presented frustration with game-play reported the highest scores in trait hostility. Another study by Shackman and Pollak tested the impact of physical maltreatment of children on their reactive aggression. The authors tested the relationships between individual differences in social information processing, history of physical maltreatment, and child negative affect and their aggressive behaviors. The study collected data from 50 boys through the Madison, Wisconsin Public Schools. Within this sample, 17 children had a history of physical maltreatment. Families attended two separate sessions in the laboratory. The first session involved the children completing an emotional oddball task while having their neural responses recorded viaCriticism
The publication of ''Frustration and Aggression'' gave rise to criticism from several scientists, including animal behaviorists, psychologists, and psychiatrists. For example, Seward, who studied rat behavior, suggested that aggression can also be caused by dominance struggles, which for him were different from frustration.APASee also
*References
{{DEFAULTSORT:Frustration-aggression hypothesis Aggression Psychological theories