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''Frak!'' is a scrolling platform video game programmed by
Nick Pelling Nick Pelling is a British people, British-born computer programmer and Investigative journalism, investigative writer best known as the creator of the 1984 game ''Frak!''."Desert Island Disks: Nick Pelling". ''Retro Gamer'' 26, pp. 82–85. Ga ...
for the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
and
Acorn Electron The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive mach ...
and published by his own Aardvark Software in 1984. It was ported to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
the following year by "The B Team" (Jason Perkins, Anthony Clarke, and Mark Rodgers). The BBC and Electron versions were included on the Superior Software compilation ''Play It Again Sam 4'' in 1987 and re-issued in budget form by Alternative Software in 1989.


Gameplay

''Frak!'' is a side scrolling
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
in which the player controls a
caveman The caveman is a stock character representative of primitive humans in the Paleolithic. The popularization of the type dates to the early 20th century, when Neanderthals were influentially described as " simian" or " ape-like" by Marcellin B ...
named Trogg. In each level, Trogg's object is to find three keys located on the level. The platforms and ladders (replaced by logs, ropes and chains on later levels) constituting the level are laid out in a very tricky form. When Trogg steps off a platform, he does not fall straight down, but instead slides diagonally downwards. Added to the fact that long falls will kill Trogg, this calls for very skilful jumping among the platforms. Trogg exclaims " Frak!" (presumably an expletive) each time he dies. When the user manages to complete the three levels, they are returned to the first level with the screen display upside down. The game then repeats the same three stage sequence, following which it rotates 90 degrees and repeats again. Subsequent loops consist of video being displayed in black and white and rotated, and also the display being flashed on and off in three second intervals. Enemies in ''Frak!'' come in three forms: the large, hairy Scrubbly, pig-like Poglet and large-nosed Hooter (each static, as "statues"), balloons and daggers. The statues obviously stay still, whereas the balloons fly straight upwards and the daggers fly diagonally downwards. Contact with any enemy will kill Trogg. To combat the enemies, Trogg is armed with a yo-yo that he can launch straight horizontally. The yo-yo will kill any enemy it comes into contact with, even those off-screen and a side scroll away. Each level also has a time-limit, which can be topped up by the occasionally found light bulbs, but if the time runs out, the level does not end - instead, the game continues in the dark. After this point, the yo-yo can still be used to remove the static enemies from the level but will not affect balloons and daggers. ''Frak!'' encodes high scores as nonsensical secret messages, such as ''Hairy gonks kiss green Buddhas slowly''.


Ports

When the original BBC Micro version was converted for the Acorn Electron, the screen mode was changed from the four-colour, 20  KB, mode 1 to the two-colour, 10 KB, mode 4 due to the Electron's reduced performance in the larger, high bandwidth screen modes. Due to other restrictions related to the Electron's video hardware, scrolling of the play area occurred as the main character approached the edge of the screen, being "more like a jump than a scroll". However, it was observed that despite the loss of colour, "the graphics actually seem better" and the game appeared to be "slightly faster and less flickery". The extra RAM freed up by the smaller
frame buffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Mode ...
made it possible to add a screen designer which was not in the BBC original, and to include extra levels (bringing the total to nine against the BBC's three). The C64 version was written by MicroProjects Limited (Jason Perkins, Anthony Clarke & Mark Rogers) who were subcontracted by Statesoft to do the conversion. It has six levels. The BBC version has a higher resolution than the C64 and so some of the active playing is off the screen. In 1998, a version of ''Frak!'' was released by RComp Interactive for Acorn's ARM-based series of computers running
RISC OS RISC OS () is an operating system designed to run on ARM architecture, ARM computers. Originally designed in 1987 by Acorn Computers of England, it was made for use in its new line of ARM-based Acorn Archimedes, Archimedes personal computers an ...
. Although regarded as "an institution" and having "some of the elusive quality of the original", this new version was criticised for not having been updated to compete with more recent platform games, with the background remaining blank and with the non-player characters remaining unanimated just as in the original. This release did, however, reintroduce a level designer, albeit operating as a separate program from the game itself. In October 2020 a version for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
was released on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. This version stays close to the graphics and sound of the original BBC Micro version, but adds extra levels and gameplay features.


Reception

''Acorn User'' remarked on the "outstanding" graphics and compared its characters to early Disney cartoons. Reviewing the Commodore 64 version, Zzap!64 also praised the graphics and said it was a challenging game. It was rated 71%.


References

{{Reflist 1984 video games Aardvark Software games Alternative Software games BBC Micro and Acorn Electron games Commodore 64 games Platformers Prehistoric people in popular culture Single-player video games Video games developed in the United Kingdom Video games set in prehistory