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Embodied cognitive science is an interdisciplinary field of research, the aim of which is to explain the mechanisms underlying intelligent behavior. It comprises three main methodologies: the modeling of psychological and biological systems in a holistic manner that considers the mind and body as a single entity; the formation of a common set of general principles of intelligent behavior; and the experimental use of robotic agents in controlled environments.


Contributors

Embodied cognitive science borrows heavily from
embodied philosophy Embodied cognition represents a diverse group of theories which investigate how cognition is shaped by the bodily state and capacities of the organism. These embodied factors include the motor system, the perceptual system, bodily interactions wi ...
and the related research fields of
cognitive science Cognitive science is the interdisciplinary, scientific study of the mind and its processes. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Mental faculties of concern to cognitive scientists include percep ...
,
psychology Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ...
,
neuroscience Neuroscience is the scientific study of the nervous system (the brain, spinal cord, and peripheral nervous system), its functions, and its disorders. It is a multidisciplinary science that combines physiology, anatomy, molecular biology, ...
and
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
. Contributors to the field include: * From the perspective of neuroscience, Gerald Edelman of the Neurosciences Institute at La Jolla,
Francisco Varela Francisco Javier Varela García (September 7, 1946 – May 28, 2001) was a Chilean biologist, philosopher, cybernetician, and neuroscientist who, together with his mentor Humberto Maturana, is best known for introducing the concept of autopoie ...
of
CNRS The French National Centre for Scientific Research (, , CNRS) is the French state research organisation and is the largest fundamental science agency in Europe. In 2016, it employed 31,637 staff, including 11,137 tenured researchers, 13,415 eng ...
in France, and J. A. Scott Kelso of
Florida Atlantic University Florida Atlantic University (Florida Atlantic or FAU) is a Public university, public research university with its main campus in Boca Raton, Florida, United States. The university is a member of the State University System of Florida and has s ...
* From the perspective of psychology, Lawrence Barsalou, Michael Turvey,
Vittorio Guidano Vittorio Filippo Guidano (4 August 1944, Rome, Italy – 31 August 1999, Buenos Aires, Argentina) was an Italian neuropsychiatrist, creator of the cognitive procedural systemic model and contributor to constructivist post-rationalist cognitive ...
and
Eleanor Rosch Eleanor Rosch (once known as Eleanor Rosch Heider;"Natural Categories", Cognitive Psychology, Vol. 4, No. 3, (May 1973), p. 328. born 9 July 1938) is an American psychologist. She is a professor of psychology at the University of California, Berk ...
* From the perspective of linguistics, Gilles Fauconnier,
George Lakoff George Philip Lakoff ( ; born May 24, 1941) is an American cognitive linguist and philosopher, best known for his thesis that people's lives are significantly influenced by the conceptual metaphors they use to explain complex phenomena. The ...
, Mark Johnson, Leonard Talmy and Mark Turner * From the perspective of language acquisition, Eric Lenneberg and Philip Rubin at Haskins Laboratories * From the perspective of anthropology, Edwin Hutchins, Bradd Shore,
James Wertsch James V. Wertsch (born May 16, 1947) is the David R. Francis Distinguished Professor and Director Emeritus of the McDonnell International Scholars Academy at Washington University in St. Louis. Education and career Wertsch received an A.B. i ...
and Merlin Donald. * From the perspective of autonomous agent design, early work is sometimes attributed to
Rodney Brooks Rodney Allen Brooks (born 30 December 1954) is an Australian robotics, roboticist, Fellow of the Australian Academy of Science, author, and robotics entrepreneur, most known for popularizing the behavior based robotics, actionist approach to ro ...
or Valentino Braitenberg * From the perspective of artificial intelligence, ''Understanding Intelligence'' by Rolf Pfeifer and Christian Scheier or ''How the Body Shapes the Way We Think'', by Rolf Pfeifer and Josh C. Bongard * From the perspective of philosophy,
Andy Clark Andy Clark, (born 1957) is a British philosopher who is Professor of Cognitive Philosophy at the University of Sussex. Prior to this, he was a professor of philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Scotla ...
, Dan Zahavi,
Shaun Gallagher Shaun Gallagher (born 1948) is an American philosopher known for his work on embodied cognition, social cognition, agency and the philosophy of psychopathology. Since 2011, he has held the Lillian and Morrie Moss Chair of Excellence in Philos ...
, and
Evan Thompson Evan Thompson (born 1962) is a professor of philosophy at the University of British Columbia, specializing in cognitive science, phenomenology, philosophy of mind, and cross-cultural philosophy, particularly Buddhist philosophy in dialogue with We ...
In 1950,
Alan Turing Alan Mathison Turing (; 23 June 1912 – 7 June 1954) was an English mathematician, computer scientist, logician, cryptanalyst, philosopher and theoretical biologist. He was highly influential in the development of theoretical computer ...
proposed that a machine may need a human-like body to think and speak:


Traditional cognitive theory

Embodied cognitive science is an alternative theory to cognition in which it minimizes appeals to
computational theory of mind In philosophy of mind, the computational theory of mind (CTM), also known as computationalism, is a family of views that hold that the human mind is an information processing system and that cognition and consciousness together are a form of comp ...
in favor of greater emphasis on how an organism's body determines how and what it thinks. Traditional cognitive theory is based mainly around symbol manipulation, in which certain inputs are fed into a processing unit that produces an output. These inputs follow certain rules of syntax, from which the processing unit finds semantic meaning. Thus, an appropriate output is produced. For example, a human's sensory organs are its input devices, and the stimuli obtained from the external environment are fed into the nervous system which serves as the processing unit. From here, the nervous system is able to read the sensory information because it follows a syntactic structure, thus an output is created. This output then creates bodily motions and brings forth behavior and cognition. Of particular note is that cognition is sealed away in the brain, meaning that mental cognition is cut off from the external world and is only possible by the input of sensory information.


The embodied cognitive approach

Embodied cognitive science differs from the traditionalist approach in that it denies the input-output system. This is chiefly due to the problems presented by the Homunculus argument, which concluded that semantic meaning could not be derived from symbols without some kind of inner interpretation. If some little man in a person's head interpreted incoming symbols, then who would interpret the little man's inputs? Because of the specter of an infinite regress, the traditionalist model began to seem less plausible. Thus, embodied cognitive science aims to avoid this problem by defining cognition in three ways.


Physical attributes of the body

The first aspect of embodied cognition examines the role of the physical body, particularly how its properties affect its ability to think. This part attempts to overcome the symbol manipulation component that is a feature of the traditionalist model. Depth perception, for instance, can be better explained under the embodied approach due to the sheer complexity of the action. Depth perception requires that the brain detect the disparate retinal images obtained by the distance of the two eyes. In addition, body and head cues complicate this further. When the head is turned in a given direction, objects in the foreground will appear to move against objects in the background. From this, it is said that some kind of visual processing is occurring without the need of any kind of symbol manipulation. This is because the objects appearing to move the foreground are simply appearing to move. This observation concludes then that depth can be perceived with no intermediate symbol manipulation necessary. A more poignant example exists through examining auditory perception. Generally speaking the greater the distance between the ears, the greater the possible auditory acuity. Also relevant is the amount of density in between the ears, for the strength of the frequency wave alters as it passes through a given medium. The brain's auditory system takes these factors into account as it process information, but again without any need for a symbolic manipulation system. This is because the distance between the ears for example does not need symbols to represent it. The distance itself creates the necessary opportunity for greater auditory acuity. The amount of density between the ears is similar, in that it is the actual amount itself that simply forms the opportunity for frequency alteration. Thus under consideration of the physical properties of the body, a symbolic system is unnecessary and an unhelpful metaphor.


The body's role in the cognitive process

The second aspect draws heavily from
George Lakoff George Philip Lakoff ( ; born May 24, 1941) is an American cognitive linguist and philosopher, best known for his thesis that people's lives are significantly influenced by the conceptual metaphors they use to explain complex phenomena. The ...
's and Mark Johnson's work on concepts. They argued that humans use metaphors whenever possible to better explain their external world. Humans also have a basic stock of concepts in which other concepts can be derived from. These basic concepts include spatial orientations such as up, down, front, and back. Humans can understand what these concepts mean because they can directly experience them from their own bodies. For example, because human movement revolves around standing erect and moving the body in an up-down motion, humans innately have these concepts of up and down. Lakoff and Johnson contend this is similar with other spatial orientations such as front and back too. As mentioned earlier, these basic stocks of spatial concepts are the basis in which other concepts are constructed. Happy and sad for instance are seen now as being up or down respectively. When someone says they are feeling down, what they are really saying is that they feel sad for example. Thus the point here is that true understanding of these concepts is contingent on whether one can have an understanding of the human body. So the argument goes that if one lacked a human body, they could not possibly know what up or down could mean, or how it could relate to emotional states. While this does not mean that such beings would be incapable of expressing emotions in other words, it does mean that they would express emotions differently from humans. Human concepts of happiness and sadness would be different because human would have different bodies. So then an organism's body directly affects how it can think, because it uses metaphors related to its body as the basis of concepts.


Interaction of local environment

A third component of the embodied approach looks at how agents use their immediate environment in cognitive processing. Meaning, the local environment is seen as an actual extension of the body's cognitive process. The example of a
personal digital assistant A personal digital assistant (PDA) is a multi-purpose mobile device which functions as a personal information manager. Following a boom in the 1990s and 2000s, PDAs were mostly displaced by the widespread adoption of more highly capable smar ...
(PDA) is used to better imagine this. Echoing
functionalism (philosophy of mind) In the philosophy of mind, functionalism is the thesis that each and every mental state (for example, the state of having a belief, of having a desire, or of being in pain) is constituted solely by its functional role, which means its causal relat ...
, this point claims that mental states are individuated by their role in a much larger system. So under this premise, the information on a PDA is similar to the information stored in the brain. So then if one thinks information in the brain constitutes mental states, then it must follow that information in the PDA is a cognitive state too. Consider also the role of pen and paper in a complex multiplication problem. The pen and paper are so involved in the cognitive process of solving the problem that it seems ridiculous to say they are somehow different from the process, in very much the same way the PDA is used for information like the brain. Another example examines how humans control and manipulate their environment so that cognitive tasks can be better performed. Leaving one's car keys in a familiar place so they aren't missed for instance, or using landmarks to navigate in an unfamiliar city. Thus, humans incorporate aspects of their environment to aid in their cognitive functioning.


Examples of the value of embodied approach

The value of the embodiment approach in the context of cognitive science is perhaps best explained by
Andy Clark Andy Clark, (born 1957) is a British philosopher who is Professor of Cognitive Philosophy at the University of Sussex. Prior to this, he was a professor of philosophy and Chair in Logic and Metaphysics at the University of Edinburgh in Scotla ...
. He makes the claim that the brain alone should not be the single focus for the scientific study of cognition The following examples used by Clark will better illustrate how embodied thinking is becoming apparent in scientific thinking.


Bluefin tuna

'' Thunnus'', or tuna, long baffled conventional biologists with its incredible abilities to accelerate quickly and attain great speeds. A biological examination of the tuna shows that it should not be capable of such feats. However, an answer can be found when taking the tuna's embodied state into account. The
bluefin tuna Bluefin tuna is a common name used to refer to several species of tuna of the genus ''Thunnus''. {{Animal common name Commercial fish Thunnus Fish common names ...
is able to take advantage of and exploit its local environment by finding naturally occurring currents to increase its speed. The tuna also uses its own physical body for this end as well, by utilizing its tailfin to create the necessary vortices and pressure so it can accelerate and maintain high speeds. Thus, the bluefin tuna is actively using its local environment for its own ends through the attributes of its physical body.


Robots

Clark uses the example of the hopping
robot A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
constructed by Raibert and Hodgins to demonstrate further the value of the embodiment paradigm. These robots were essentially vertical cylinders with a single hopping foot. The challenge of managing the robot's behavior can be daunting because in addition to the intricacies of the program itself, there were also the mechanical matters regarding how the foot ought to be constructed so that it could hop. An embodied approach makes it easier to see that in order for this robot to function, it must be able to exploit its system to the fullest. That is, the robot's systems should be seen as having dynamic characteristics as opposed to the traditional view that it is merely a command center that just executes actions.


Vision

Clark distinguishes between two kinds of
vision Vision, Visions, or The Vision may refer to: Perception Optical perception * Visual perception, the sense of sight * Visual system, the physical mechanism of eyesight * Computer vision, a field dealing with how computers can be made to gain und ...
, animate and pure vision. Pure vision is an idea that is typically associated with classical
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
, in which vision is used to create a rich world model so that thought and reason can be used to fully explore the inner model. In other words, pure vision passively creates the external perceivable world so that the faculties of reason can be better used introspectively. Animate vision, by contrast, sees vision as the means by which real-time action can commence. Animate vision is then more of a vehicle by which visual information is obtained so that actions can be undertaken. Clark points to animate vision as an example of embodiment, because it uses both biological and local environment cues to create an active intelligent process. Consider the Clark's example of going to the drugstore to buy some Kodak film. In one's mind, one is familiar with the Kodak logo and its trademark gold color. Thus, one uses incoming visual stimuli to navigate around the drugstore until one finds the film. Therefore, vision should not be seen as a passive system but rather an active retrieval device that intelligently uses sensory information and local environmental cues to perform specific real-world actions.


Affordance

Inspired by the work of the American psychologist James J. Gibson, this next example emphasizes the importance of action-relevant sensory information, bodily movement, and local environment cues. These three concepts are unified by the concept of affordances, which are possibilities of action provided by the physical world to a given agent. These are in turn determined by the agent's physical body, capacities, and the overall action-related properties of the local environment as well. Clark uses the example of an outfielder in baseball to better illustrate the concept of affordance. Traditional computational models would claim that an outfielder attempting to catch a fly-ball can be calculated by variables such as the running speed of the outfielder and the arc of the baseball. However, Gibson's work shows that a simpler method is possible. The outfielder can catch the ball so long as they adjust their running speed so that the ball continually moves in a straight line in their field of vision. Note that this strategy uses various affordances that are contingent upon the success of the outfielder, including their physical body composition, the environment of the baseball field, and the sensory information obtained by the outfielder. Clark points out here that the latter strategy of catching the ball as opposed to the former has significant implications for perception. The affordance approach proves to be non-linear because it relies upon spontaneous real-time adjustments. On the contrary, the former method of computing the arc of the ball is linear as it follows a sequence of perception, calculation and performing action. Thus, the affordance approach challenges the traditional view of perception by arguing against the notion that computation and introspection are necessary. Instead, it ought to be replaced with the idea that perception constitutes a continuous equilibrium of action adjustment between the agent and the world. Ultimately Clark does not expressly claim this is certain but he does observe the affordance approach can explain adaptive response satisfactorily. This is because they utilize environmental cues made possible by perceptual information that is actively used in the real-time by the agent.


General principles of intelligent behavior

In the formation of general principles of intelligent behavior, Pfeifer intended to be contrary to older principles given in traditional artificial intelligence. The most dramatic difference is that the principles are applicable only to situated robotic agents in the real world, a domain where traditional artificial intelligence showed the least promise. ''Principle of cheap design and redundancy'': Pfeifer realized that implicit assumptions made by engineers often substantially influence a control architecture's complexity.Pfeifer, R., Scheier, C., ''Understanding Intelligence'' (MIT Press, 2001) This insight is reflected in discussions of the scalability problem in robotics. The internal processing needed for some bad architectures can grow out of proportion to new tasks needed of an agent. The proposed solutions are to have the agent exploit the inherent physics of its environment, to exploit the constraints of its niche, and to have agent morphology based on parsimony and the principle of Redundancy. Redundancy reflects the desire for the error-correction of signals afforded by duplicating like channels. Additionally, it reflects the desire to exploit the associations between sensory modalities. (See redundant modalities). In terms of design, this implies that redundancy should be introduced with respect not only to one sensory modality but to several. It has been suggested that the fusion and transfer of knowledge between modalities can be the basis of reducing the size of the sense data taken from the real world.Konijn, Paul (2007)
Summer Workshop on Multi-Sensory Modalities in Cognitive Science
Detection and Identification of Rare Audiovisual Cues. DIRAC EU IP IST project, Switzerland.
This again addresses the scalability problem. ''Principle of parallel, loosely-coupled processes'': An alternative to hierarchical methods of knowledge and action selection. This design principle differs most importantly from the Sense-Think-Act cycle of traditional AI. Since it does not involve this famous cycle, it is not affected by the
frame problem In artificial intelligence, with implications for cognitive science, the frame problem describes an issue with using first-order logic to express facts about a robot in the world. Representing the state of a robot with traditional first-order logi ...
. ''Principle of sensory-motor coordination'': Ideally, internal mechanisms in an agent should give rise to things like memory and choice-making in an emergent fashion, rather than being prescriptively programmed from the beginning. These kinds of things are allowed to emerge as the agent interacts with the environment. The motto is, build fewer assumptions into the agent's controller now, so that learning can be more robust and idiosyncratic in the future. ''Principle of ecological balance'': This is more a theory than a principle, but its implications are widespread. Its claim is that the internal processing of an agent cannot be made more complex unless there is a corresponding increase in complexity of the motors, limbs, and sensors of the agent. In other words, the extra complexity added to the brain of a simple robot will not create any discernible change in its behavior. The robot's morphology must already contain the complexity in itself to allow enough "breathing room" for more internal processing to develop. ''Value principle'': This was the architecture developed in the Darwin III robot of Gerald Edelman. It relies heavily on
connectionism Connectionism is an approach to the study of human mental processes and cognition that utilizes mathematical models known as connectionist networks or artificial neural networks. Connectionism has had many "waves" since its beginnings. The first ...
.


Critical responses


Traditionalist response to local environment claim

A traditionalist may argue that objects may be used to aid in cognitive processes, but this does not mean they are part of a cognitive system. Eyeglasses are used to aid in the visual process, but to say they are a part of a larger system would completely redefine what is meant by a visual system. However, supporters of the embodied approach could make the case that if objects in the environment play the functional role of mental states, then the items themselves should not be counted among the mental states. Lars Ludwig explores mind extension further outlining its role in technology. He proposes a cognitive theory of 'extended artificial memory', which represents a theoretical update and extension of the memory theories of
Richard Semon Richard Wolfgang Semon (22 August 1859, in Berlin – 27 December 1918, in Munich) was a German zoologist, explorer, evolutionary biologist and memory researcher who believed in the inheritance of acquired characteristics and applied this to soci ...
. Ludwig, Lars,
Extended Artificial Memory. Toward an integral cognitive theory of memory and technology.
' (Deutsche Nationalbibliothek, 2013)


See also

*
Autopoiesis The term autopoiesis (), one of several current theories of life, refers to a system capable of producing and maintaining itself by creating its own parts. The term was introduced in the 1972 publication '' Autopoiesis and Cognition: The Realizat ...
* Behavior-based robotics *
Cognitive science Cognitive science is the interdisciplinary, scientific study of the mind and its processes. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Mental faculties of concern to cognitive scientists include percep ...
*
Cognitive neuroscience Cognitive neuroscience is the scientific field that is concerned with the study of the Biology, biological processes and aspects that underlie cognition, with a specific focus on the neural connections in the brain which are involved in mental ...
* Cortical homunculus * Embodied embedded cognition *
Embodied philosophy Embodied cognition represents a diverse group of theories which investigate how cognition is shaped by the bodily state and capacities of the organism. These embodied factors include the motor system, the perceptual system, bodily interactions wi ...
*
Motor cognition The concept of motor cognition grasps the notion that cognition is embodied in action, and that the motor system participates in what is usually considered as mental processing, including those involved in social interaction. The fundamental unit o ...
*
Common coding theory Common coding theory is a cognitive psychology theory describing how perceptual representations (e.g. of things we can see and hear) and motor representations (e.g. of hand actions) are linked. The theory claims that there is a shared representati ...
*
Linguistics Linguistics is the scientific study of language. The areas of linguistic analysis are syntax (rules governing the structure of sentences), semantics (meaning), Morphology (linguistics), morphology (structure of words), phonetics (speech sounds ...
* Neurophenomenology *
Situated cognition Situated cognition is a theory that posits that knowing is inseparable from doing by arguing that all knowledge is situated in activity bound to social, cultural and physical contexts. Situativity theorists suggest a model of knowledge and learnin ...
* Strong AI


References


Further reading

*Braitenberg, Valentino (1986). ''Vehicles: Experiments in Synthetic Psychology''. Cambridge, MA: The MIT Press. *Brooks, Rodney A. (1999). ''Cambrian Intelligence: The Early History of the New AI''. Cambridge, MA: The MIT Press. *Edelman, G. ''Wider than the Sky'' (Yale University Press, 2004) *Fowler, C., Rubin, P. E., Remez, R. E., & Turvey, M. T. (1980). Implications for speech production of a general theory of action. In B. Butterworth (Ed.), ''Language Production, Vol. I: Speech and Talk'' (pp. 373–420). New York: Academic Press. *Lenneberg, Eric H. (1967). ''Biological Foundations of Language''. John Wiley & Sons. *Pfeifer, R. and Bongard J. C., ''How the body shapes the way we think: a new view of intelligence'' (The MIT Press, 2007).


External links


AI lectures from Tokyo hosted by Rolf Pfeifersynthetic neural modelling in DARWIN IV Society for the Simulation of Adaptive Behavior A platform for creating Embodied Cognitive Agents
{{DEFAULTSORT:Embodied Cognitive Science Artificial intelligence Branches of cognitive science Cognitive neuroscience Robotics