Die, Vecna, Die!
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''Die Vecna Die!'' is an ''
Advanced Dungeons & Dragons Several different editions of the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ...
''(AD&D 2nd edition) module released in 2000Die Vecna Die!
at the Pen & Paper RPG database. Retrieved November 22, 2008.
by
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
. The module is divided into three sections, each taking part in a different
campaign setting A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adve ...
: ''
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
'', ''
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a '' pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land piece ...
'', and ''
Planescape ''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by David Cook (game designer), Zeb Cook, and published by TSR, Inc., TSR in 1994. Description ''Planescape'' encompasses numerous Plane (Dun ...
''. It was one of the last official adventures released for the 2nd edition of ''Dungeons & Dragons''.


Plot summary

This adventure, and
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in the ''Dungeons & Dragons'' franchise. Originally appearing in the ''Greyhawk'' campaign ...
's
multiverse The multiverse is the hypothetical set of all universes. Together, these universes are presumed to comprise everything that exists: the entirety of space, time, matter, energy, information, and the physical laws and constants that describ ...
-shattering plan contained within it, have been used by some ''D&D'' fans as an in-game explanation of the differences between the 2nd and 3rd editions of ''Dungeons & Dragons''. The closing paragraph of the module reads as follows: :"Even with Vecna's removal, his time in the crux effected change in superspace. Though the Lady of Pain attempts to heal the damage, the turmoil spawned by Vecna's time in Sigil cannot be entirely erased. Some Outer Planes drift off and are forever lost, others collide and merge, while at least one Inner Plane runs "aground" on a distant world of the Prime. Moreover, the very nature of the Prime Material Plane itself is altered. Half-worlds like those attached to Tovag Baragu multiply a millionfold, taking on parallel realism in what was before a unified Prime Material Plane. The concept of alternate dimensions rears its metaphorical head, but doesn't yet solidify, and perhaps it never will. New realms, both near and far, are revealed and realms never previously imagined make themselves known. Entities long thought lost emerge once more, while other creatures, both great and small, are inexplicably eradicated. Some common spells begin to work differently. The changes do not occur immediately, but instead are revealed during the subsequent months. However, one thing remains clear: Nothing will ever be the same again."


Publication history

''Die Vecna Die!'' was written by
Bruce Cordell Bruce Robert Cordell is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for '' Return to the Tomb of Horrors'' and has also won several ...
and Steve Miller, with cover art by Paul Bonner and interior art by Kevin McCann. It is a 160-page softcover book designed for four to six characters of levels 10 to 13.


Reception

Shannon Appelcline comments that as the ''Advanced Dungeons & Dragons'' line ended, Wizards produced ''Die Vecna Die!'' as In 2013, Alex Lucard, for ''Diehard GameFAN'', wrote:


Reviews

*''Coleção Dragon Slayer''https://archive.org/details/colecaodragonslayer/Dragon%20Slayer%2003/page/n9/mode/2up


References


External links


''Die Vecna Die!'' at TSR Archive
{{D&D books Greyhawk modules Planescape Ravenloft Role-playing game supplements introduced in 2000