Goal-crossing tasks
Goal crossing has been little investigated, despite sometimes being used on today's interfaces (e.g., mouse-over effects, hierarchical menus navigation, auto-retractable taskbars andLaws of crossing
Variants of Fitts' law have been described for goal-crossing tasks (Accot and Zhai 2002). Fitts' law is seen as a ''Law of pointing'', describing variability in the direction of the pointer's movement. The ''Law of crossing'' describes the allowed variability in the direction perpendicular to movement, and theSee also
* Fitts Law — A principle of human movement which predicts the time required to move from a starting position to a final target area. * Accot-Zhai steering law — An extension of Fitt's law to ''steering'' tasks. * Interaction technique *References
* Original work ** Accot, J. and Zhai, S. (2002). More than dotting the i's - foundations for crossing-based interfaces, in Proc. of CHI'2002: ACM Conference on Human Factors in Computing Systems, Minneapolis, Minnesota, April 2002. pp 73–80. * Selected subsequent work ** Apitz, G. and Guimbretière F. (2004). CrossY: a crossing-based drawing application. In Proceedings of the 17th Annual ACM Symposium on User interface Software and Technology (Santa Fe, NM, USA, October 24–27, 2004). UIST '04. ACM Press, New York, NY, 3-12. ** Dragicevic, P. (2004). Combining crossing-based and paper-based interaction paradigms for dragging and dropping between overlapping windows. In Proceedings of the 17th Annual ACM Symposium on User interface Software and Technology (Santa Fe, NM, USA, October 24–27, 2004). UIST '04. ACM Press, New York, NY, 193-196.External links