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''Creature Feature'' is a supplement published by Pacesetter in 1986 for the horror fantasy role-playing game ''
Chill In computing, CHILL (an acronym for CCITT High Level Language) is a procedural programming language designed for use in telecommunication switches (the hardware used inside telephone exchanges). The language is still used for legacy systems ...
''.


Publication history

''Creature Feature'' was written by Mark Acres with
Troy Denning Troy Denning is an American fantasy and science fiction author and game designer who has written more than two dozen novels. Background Denning grew up in the mountain town of Idaho Springs, Colorado. An avid reader of science fiction and fan ...
and Stephen D. Sullivan, and was published by Pacesetter in 1986 as a 96-page book.


Contents

''Creature Feature'' provides rules for players to create characters based on classic monsters (vampires, mummies, ghosts and werewolves). The book presents new combat rules and skills for these characters, and includes
character sheet A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both tr ...
s for any kind of player character monsters. In the 2014 book ''Designers & Dragons: The '80s'', author Shannon Appelcline commented that one "late product from acesetterwas ''Creature Feature'' (1986), a supplement for ''Chill'' that let players take on the role of monsters. It predated Stellar Games' ''
Nightlife Nightlife is a collective term for entertainment that is available and generally more popular from the late evening into the early hours of the morning. It includes pubs, bars, nightclubs, parties, live music, concerts, cabarets, theatre, ...
'' (1990) and White Wolf's '' Vampire: The Masquerade'' (1991) by years, and may well have been the first release in the urban-monster genre of RPGs — though the general concept of monsters as PCs dated back to at least Metagaming's ''
Monsters! Monsters! ''Monsters! Monsters!'' is a role-playing game first published by Metagaming Concepts in 1976. Description ''Monsters! Monsters!'' is a fantasy system in which the player characters are monsters who prey on adventurers and the civilized world. ...
'' (1976)."


Reception

In the December 1988 edition of '' Dragon'' (Issue 140),
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
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noted that Pacesetter had recently run into financial problems, and that this book lacked "the graphic quality or refined presentation of the finer ''Chill'' supplements." He did find that the book "does have an oddly redeeming appeal", although the replay value of players playing monsters would be "negligible". As a result, he concluded that "''Creature Feature'' will not be of use to most GMs, but students of the hobby may find it interesting for a brief diversion or as a curiosity."


References

{{reflist Chill (role-playing game) supplements Role-playing game supplements introduced in 1986