''Crazy Machines'' is a
puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
created by German studio FAKT Software. Crazy Machines based many of its ideas on ''
The Incredible Machine'' series of games. The player is given a set of mechanical components to construct a
Rube Goldberg
Reuben Garrett Lucius Goldberg (July 4, 1883 – December 7, 1970), better known as Rube Goldberg (), was an American cartoonist, sculptor, author, engineer, and inventor.
Goldberg is best known for his popular cartoons depicting complicated ...
-style or
Heath Robinson
William Heath Robinson (31 May 1872 – 13 September 1944) was an English cartoonist, illustrator and artist who drew whimsically elaborate machines to achieve simple objectives.
The earliest citation in the ''Oxford English Dictionary'' f ...
-style intricate machine to solve a goal and advance to the next puzzle in the game.
An
iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
version of the game was released in 2009.
[dtp entertainment AG]
Crazy Machines: Award-winning physics puzzle is now available for iPhone and iPod Touch
, Press Release, 23 Apr 2009. Retrieved 23 Feb 2015.
Gameplay
In the game, players build imaginative machines that turn
cranks, rotate
gear
A gear or gearwheel is a rotating machine part typically used to transmit rotational motion and/or torque by means of a series of teeth that engage with compatible teeth of another gear or other part. The teeth can be integral saliences or ...
s, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a
physics engine
A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics. I ...
to simulate various in-game variables such as air pressure, electricity, gravity, and
particle effects
In the Outline of physical science, physical sciences, a particle (or corpuscle in older texts) is a small wikt:local, localized physical body, object which can be described by several physical property, physical or chemical property, chemical p ...
.
See also
*''
Crazy Machines 2''
*''
The Incredible Machine''
References
{{reflist
External links
Reviewin ''School Library Journal'', September 2007.
Reviewin ''Power to Learn''.
''Washington Post'', March 2006.
2005 video games
DTP Entertainment games
Fakt Software games
IOS games
MacOS games
Nintendo DS games
Puzzle video games
Single-player video games
Video games developed in Germany
Viva Media games
Wii games
Windows games