In
cooperative game theory, the core is the
set of
feasible allocations that cannot be improved upon by a subset (a ''coalition'') of the economy's
agents. A coalition is said to ''improve upon'' or ''block'' a feasible allocation if the members of that coalition are better off under another feasible allocation that is identical to the first except that every member of the coalition has a different consumption bundle that is part of an aggregate consumption bundle that can be constructed from publicly available technology and the initial endowments of each consumer in the coalition.
An allocation is said to have the ''core property'' if there is no coalition that can improve upon it. The core is the set of all feasible allocations with the core property.
Origin
The idea of the core already appeared in the writings of , at the time referred to as the ''contract curve''.
Even though
von Neumann and
Morgenstern considered it an interesting concept, they only worked with
zero-sum games where the core is always
empty. The modern definition of the core is due to
Gillies Gillies is both a Scottish surname and a given name shared by several notable people:
Surname uses
Politicians
* Duncan Gillies (1834–1903), Australian colonial and state politician
* James McPhail Gillies (born 1924), Canadian national pol ...
.
Definition
Consider a
transferable utility Transferable utility is a concept in cooperative game theory and in economics. Utility is ''transferable'' if one player can losslessly transfer part of its utility to another player. Such transfers are possible if the players have a common currency ...
cooperative game where
denotes the set of players and
is the
characteristic function. An
imputation is dominated by another imputation
if there exists a coalition
, such that each player in
prefers
, formally:
for all
and there exists
such that