HOME

TheInfoList



OR:

Computational archaeology is a subfield of digital archeology that focuses on the analysis and interpretation of archaeological data using advanced computational techniques. There are differences between the terms "Computational Archaeology" and "Computer in Archaeology", though they are related to each other. This field employs
data modeling Data modeling in software engineering is the process of creating a data model for an information system by applying certain formal techniques. It may be applied as part of broader Model-driven engineering (MDE) concept. Overview Data modeli ...
,
statistical analysis Statistical inference is the process of using data analysis to infer properties of an underlying probability distribution.Upton, G., Cook, I. (2008) ''Oxford Dictionary of Statistics'', OUP. . Inferential statistical analysis infers properties of ...
, and computer simulations to understand and reconstruct past human behaviors and societal developments. By leveraging Geographic Information Systems (GIS),
predictive modeling Predictive modelling uses statistics to predict outcomes. Most often the event one wants to predict is in the future, but predictive modelling can be applied to any type of unknown event, regardless of when it occurred. For example, predictive mod ...
, and various simulation tools, computational archaeology enhances the ability to process complex archaeological datasets, providing deeper insights into historical contexts and cultural heritage. Computational archaeology may include the use of
geographical information system A geographic information system (GIS) consists of integrated computer hardware and software that store, manage, analyze, edit, output, and visualize geographic data. Much of this often happens within a spatial database; however, this is not ...
s (GIS), especially when applied to spatial analyses such as viewshed analysis and least-cost path analysis as these approaches are sufficiently computationally complex that they are extremely difficult if not impossible to implement without the processing power of a computer. Likewise, some forms of
statistical Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a s ...
and
mathematical Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many ar ...
modelling, and the
computer simulation Computer simulation is the running of a mathematical model on a computer, the model being designed to represent the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determin ...
of human behaviour and behavioural evolution using software tools such as Swarm or Repast would also be impossible to calculate without computational aid. The application of a variety of other forms of complex and bespoke software to solve archaeological problems, such as human perception and movement within built environments using software such as University College London's Space Syntax program, also falls under the term 'computational archaeology'. Other examples of computational archaeology include semantic approach towards machine learning, such as data ontology or the CIDOC Conceptual Reference Model, used in the British Museum's ResearchSpace, Arches, and the Global Rock Art Database. The acquisition, documentation and analysis of archaeological finds at excavations and in museums is an important field having
pottery Pottery is the process and the products of forming vessels and other objects with clay and other raw materials, which are fired at high temperatures to give them a hard and durable form. The place where such wares are made by a ''potter'' is al ...
analysis as one of the major topics. In this area 3D-acquisition techniques like structured light scanning (SLS), photogrammetric methods like " structure from motion" (SfM),
computed tomography A computed tomography scan (CT scan), formerly called computed axial tomography scan (CAT scan), is a medical imaging technique used to obtain detailed internal images of the body. The personnel that perform CT scans are called radiographers or ...
as well as their combinations provide large data-sets of numerous objects for digital pottery research. These techniques are increasingly integrated into the in-situ workflow of excavations. The
Austria Austria, formally the Republic of Austria, is a landlocked country in Central Europe, lying in the Eastern Alps. It is a federation of nine Federal states of Austria, states, of which the capital Vienna is the List of largest cities in Aust ...
n subproject of the Corpus vasorum antiquorum (CVA) is seminal for digital research on finds within museums. Computational archaeology is also known as "archaeological informatics" (Burenhult 2002, Huggett and Ross 2004) or "archaeoinformatics" (sometimes abbreviated as "AI", but not to be confused with
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
).


Origins and objectives

In recent years, it has become clear that
archaeologists Archaeology or archeology is the study of human activity through the recovery and analysis of material culture. The archaeological record consists of Artifact (archaeology), artifacts, architecture, biofact (archaeology), biofacts or ecofacts, ...
will only be able to harvest the full potential of quantitative methods and computer technology if they become aware of the specific pitfalls and potentials inherent in the archaeological data and research process. AI science is an emerging discipline that attempts to uncover, quantitatively represent and explore specific properties and patterns of archaeological information.
Fundamental research Basic research, also called pure research, fundamental research, basic science, or pure science, is a type of scientific research with the aim of improving scientific theories for better understanding and prediction of natural or other phenome ...
on data and methods for a self-sufficient archaeological approach to information processing produces quantitative methods and computer
software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital comput ...
specifically geared towards archaeological problem solving and understanding. AI science is capable of complementing and enhancing almost any area of
scientific Science is a systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the universe. Modern science is typically divided into twoor threemajor branches: the natural sciences, which stu ...
archaeological research. It incorporates a large part of the methods and theories developed in quantitative archaeology since the 1960s but goes beyond former attempts at quantifying archaeology by exploring ways to represent general archaeological information and problem structures as computer
algorithms In mathematics and computer science, an algorithm () is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for per ...
and
data structures In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functi ...
. This opens archaeological analysis to a wide range of computer-based information processing methods fit to solve problems of great complexity. It also promotes a formalized understanding of the discipline's research objects and creates links between archaeology and other quantitative disciplines, both in methods and software technology. Its agenda can be split up in two major research themes that complement each other: #Fundamental research (theoretical AI science) on the structure, properties and possibilities of archaeological data,
inference Inferences are steps in logical reasoning, moving from premises to logical consequences; etymologically, the word '' infer'' means to "carry forward". Inference is theoretically traditionally divided into deduction and induction, a distinct ...
and knowledge building. This includes modeling and managing fuzziness and
uncertainty Uncertainty or incertitude refers to situations involving imperfect or unknown information. It applies to predictions of future events, to physical measurements that are already made, or to the unknown, and is particularly relevant for decision ...
in archaeological data, scale effects, optimal sampling strategies and spatio-temporal effects. #Development of computer algorithms and software (applied AI science) that make this theoretical knowledge available to the user. There is already a large body of literature on the use of quantitative methods and computer-based analysis in archaeology. The development of methods and applications is best reflected in the annual publications of the CAA conference (see external links section at bottom). At least two journals, the Italian ''Archeologia e Calcolatori'' and the British ''Archaeological Computing Newsletter'', are dedicated to archaeological computing methods. AI Science contributes to many fundamental research topics, including but not limited to: * advanced
statistics Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a s ...
in archaeology, spatial and temporal archaeological data analysis *
bayesian analysis Thomas Bayes ( ; c. 1701 – 1761) was an English statistician, philosopher, and Presbyterian Presbyterianism is a historically Reformed Protestant tradition named for its form of church government by representative assemblies of elde ...
and advanced
probability Probability is a branch of mathematics and statistics concerning events and numerical descriptions of how likely they are to occur. The probability of an event is a number between 0 and 1; the larger the probability, the more likely an e ...
models, fuzziness and
uncertainty Uncertainty or incertitude refers to situations involving imperfect or unknown information. It applies to predictions of future events, to physical measurements that are already made, or to the unknown, and is particularly relevant for decision ...
in archaeological data * scale-related phenomena and scale transgressions * intrasite analysis (representations of
stratigraphy Stratigraphy is a branch of geology concerned with the study of rock layers (strata) and layering (stratification). It is primarily used in the study of sedimentary and layered volcanic rocks. Stratigraphy has three related subfields: lithost ...
, 3D analysis, artefact distributions) * landscape analysis (territorial modeling, visibility analysis) * optimal survey and sampling strategies * process-based modeling and
simulation A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in ...
models * archaeological
predictive modeling Predictive modelling uses statistics to predict outcomes. Most often the event one wants to predict is in the future, but predictive modelling can be applied to any type of unknown event, regardless of when it occurred. For example, predictive mod ...
and heritage management applications * supervised and unsupervised
classification Classification is the activity of assigning objects to some pre-existing classes or categories. This is distinct from the task of establishing the classes themselves (for example through cluster analysis). Examples include diagnostic tests, identif ...
and typology,
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
applications * digital excavations and
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
* computational reproducibility of archaeological research * archaeological software development, electronic data sharing and publishing AI science advocates a formalized approach to archaeological inference and knowledge building. It is
interdisciplinary Interdisciplinarity or interdisciplinary studies involves the combination of multiple academic disciplines into one activity (e.g., a research project). It draws knowledge from several fields such as sociology, anthropology, psychology, economi ...
in nature, borrowing, adapting and enhancing method and theory from numerous other disciplines such as
computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
(e.g. algorithm and software design,
database In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and a ...
design and theory),
geoinformation Geographic data and information is defined in the ISO/TC 211 series of standards as data and information having an implicit or explicit association with a location relative to Earth (a geographic location or geographic position). It is also ca ...
science ( spatial statistics and modeling,
geographic information systems A geographic information system (GIS) consists of integrated computer hardware and software that store, manage, analyze, edit, output, and visualize geographic data. Much of this often happens within a spatial database; however, this is not ...
),
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
research (supervised classification,
fuzzy logic Fuzzy logic is a form of many-valued logic in which the truth value of variables may be any real number between 0 and 1. It is employed to handle the concept of partial truth, where the truth value may range between completely true and completely ...
),
ecology Ecology () is the natural science of the relationships among living organisms and their Natural environment, environment. Ecology considers organisms at the individual, population, community (ecology), community, ecosystem, and biosphere lev ...
(point pattern analysis),
applied mathematics Applied mathematics is the application of mathematics, mathematical methods by different fields such as physics, engineering, medicine, biology, finance, business, computer science, and Industrial sector, industry. Thus, applied mathematics is a ...
(
graph theory In mathematics and computer science, graph theory is the study of ''graph (discrete mathematics), graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of ''Vertex (graph ...
,
probability theory Probability theory or probability calculus is the branch of mathematics concerned with probability. Although there are several different probability interpretations, probability theory treats the concept in a rigorous mathematical manner by expre ...
) and
statistics Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a s ...
.


Training and research

Scientific progress in archaeology, as in any other discipline, requires building abstract, generalized and transferable knowledge about the processes that underlie past human actions and their manifestations. Quantification provides the ultimate known way of abstracting and extending our scientific abilities past the limits of intuitive cognition. Quantitative approaches to archaeological information handling and inference constitute a critical body of scientific methods in archaeological research. They provide the tools,
algebra Algebra is a branch of mathematics that deals with abstract systems, known as algebraic structures, and the manipulation of expressions within those systems. It is a generalization of arithmetic that introduces variables and algebraic ope ...
,
statistics Statistics (from German language, German: ', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a s ...
and computer
algorithms In mathematics and computer science, an algorithm () is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for per ...
, to process information too voluminous or complex for purely
cognitive Cognition is the "mental action or process of acquiring knowledge and understanding through thought, experience, and the senses". It encompasses all aspects of intellectual functions and processes such as: perception, attention, thought, ...
, informal
inference Inferences are steps in logical reasoning, moving from premises to logical consequences; etymologically, the word '' infer'' means to "carry forward". Inference is theoretically traditionally divided into deduction and induction, a distinct ...
. They also build a bridge between archaeology and numerous quantitative sciences such as
geophysics Geophysics () is a subject of natural science concerned with the physical processes and Physical property, properties of Earth and its surrounding space environment, and the use of quantitative methods for their analysis. Geophysicists conduct i ...
,
geoinformation Geographic data and information is defined in the ISO/TC 211 series of standards as data and information having an implicit or explicit association with a location relative to Earth (a geographic location or geographic position). It is also ca ...
sciences and applied statistics. And they allow archaeological scientists to design and carry out research in a formal, transparent and comprehensible way. Being an emerging field of research, AI science is currently a rather dispersed discipline in need of stronger, well-funded and institutionalized embedding, especially in academic teaching. Despite its evident progress and usefulness, today's quantitative archaeology is often inadequately represented in archaeological training and education. Part of this problem may be misconceptions about the seeming conflict between mathematics and
humanistic Humanism is a philosophical stance that emphasizes the individual and social potential, and agency of human beings, whom it considers the starting point for serious moral and philosophical inquiry. The meaning of the term "humanism" ha ...
archaeology. Nevertheless, digital excavation technology, modern heritage management and complex research issues require skilled students and researchers to develop new, efficient and reliable means of processing an ever-growing mass of untackled archaeological data and research problems. Thus, providing students of archaeology with a solid background in quantitative sciences such as mathematics, statistics and computer sciences seems today more important than ever. Currently, universities based in the UK provide the largest share of study programmes for prospective quantitative archaeologists, with more institutes in Italy, Germany and the Netherlands developing a strong profile quickly. In Germany, the country's first lecturer's position in AI science ("Archäoinformatik") was established in 2005 at the University of Kiel. In April 2016 the first full professorship in Archaeoinformatics has been established at the University of Cologne (Institute of Archaeology). The most important platform for students and researchers in quantitative archaeology and AI science is the international conference on Computer Applications and Quantitative Methods in Archaeology (CAA) which has been in existence for more than 30 years now and is held in a different city of Europe each year. Vienna's city archaeology unit also hosts an annual event that is quickly growing in international importance (see links at bottom).


References


Further reading


Roosevelt, Cobb, Moss, Olson, and Ünlüsoy 2015: "Excavation is Digitization: Advances in Archaeological Practice," ''Journal of Field Archaeology'', Volume 40, Issue 3 (June 2015), pp. 325-346.
*Burenhult 2002: Burenhult, G. (ed.): ''Archaeological Informatics: Pushing The Envelope''. CAA2001. Computer Applications and Quantitative Methods in Archaeology. BAR International Series 1016, Archaeopress, Oxford. *Falser, Michael; Juneja, Monica (Eds.): 'Archaeologizing' Heritage? Transcultural Entanglements between Local Social Practices and Global Virtual Realities (Series: Transcultural Research – Heidelberg Studies on Asia and Europe in a Global Context). Springer: Heidelberg/New York, 2013, VIII, 287 p. 200 illus., 90 illus. in color. *Huggett and Ross 2004: J. Huggett, S. Ross (eds.): ''Archaeological Informatics. Beyond Technology''. '' Internet Archaeology'' 15. http://intarch.ac.uk/journal/issue15/ * *Schlapke 2000: Schlapke, M. ''Die "Archäoinformatik" am Thüringischen Landesamt für Archäologische Denkmalpflege'', Ausgrabungen und Funde im Freistaat Thüringen, 5, 2000, S. 1–5. *Zemanek 2004: Zemanek, H.: ''Archaeological Information - An information scientist looks on archaeology.'' In: Ausserer, K.F., Börner, w., Goriany, M. & Karlhuber-Vöckl, L. (eds) 2004. Enter the Past. The E-way into the four Dimensions of Cultural Heritage. CAA 2003, Computer Applications and Quantitative Methods in Archaeology. BAR International Series 1227, Archaeopress, Oxford, 16–26.
Archeologia e Calcolatori journal homepage''Archaeological Computing Newsletter'' homepage, now a supplement to Archeologia e Calcolatori
*Computational archaeology
''Computational Archaeology Blog''
* * {{DEFAULTSORT:Computational Archaeology Computational fields of study Archaeological sub-disciplines