HOME

TheInfoList



OR:

This article contains information about
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and Delaware General Corporation Law, incorporated in Delaware. Intel designs, manufactures, and sells computer compo ...
's
GPUs A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
(see
Intel Graphics Technology Intel Graphics Technology (GT) is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 ...
) and motherboard graphics chipsets in table form. In 1982, Intel licensed the NEC μPD7220 and announced it as the Intel 82720 Graphics Display Controller.


First generation

Intel's first generation GPUs:


Second generation

Intel marketed its second generation using the brand Extreme Graphics. These chips added support for texture combiners allowing support for OpenGL 1.3.


Third generation

Intel's first DirectX 9 GPUs with hardware Pixel Shader 2.0 support.


Gen4

The last generation of motherboard integrated graphics. Full hardware DirectX 10 support starting with GMA X3500. * Each EU has a 128-bit wide FPU that natively executes four 32-bit operations per clock cycle.


Gen5

* Integrated graphics chip moved from motherboard into the processor. * Improved gaming performance * Can access CPU's cache * Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. * Hierarchical-Z compression and fast Z clear


Gen6

* Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. * Double peak performance per clock cycle compared to previous generation due to fused multiply-add instruction. * The entire GPU shares a sampler and an ROP.


Gen7

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 × 128-bit FPUs and has double peak performance per clock cycle compared to previous generation. One supports FP32 and FP64, and the other supports only FP32. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. Only one of the FPUs supports 32-bit integer instructions. * Each Subslice contains 6 or 8 (or 10 in Haswell GPUs) EUs and a sampler, and has 64 KB shared memory.


Gen7.5

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 × 128-bit FPUs and has double peak performance per clock cycle compared to previous generation. One supports FP32 and FP64, and the other supports only FP32. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. Only one of the FPUs supports 32-bit integer instructions. * Each Subslice contains 6 or 8 (or 10 in Haswell GPUs) EUs and a sampler, and has 64 KB shared memory.


Gen8

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions is one per 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. * Each Subslice contains 8 EUs and a sampler (4 tex/clk), and has 64 KB shared memory. * Intel Quick Sync Video * For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.


Gen9

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter (eighth in Apollo Lake) of the FP32 FLOPS. * Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. * Intel Quick Sync Video * For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. * WDDM 2.2 support with
Windows Mixed Reality Windows Mixed Reality (WMR) is a discontinued platform by Microsoft which provides augmented reality and virtual reality experiences with compatible head-mounted displays. WMR supports a number of virtual and augmented reality headsets, includin ...
begins with KabyLake-based GPUs.


Gen11

* 1 FP32 ALUs : EUs : Subslices * Each EU contains 2 x 128-bit FPUs. One supports 32-bit and 64-bit integer, FP16, FP32, FP64, and transcendental math functions, and the other supports only 32-bit and 64-bit integer, FP16 and FP32. Thus the FP16 (or 16-bit integer) FLOPS is twice the FP32 (or 32-bit integer) FLOPS. Since the throughput of FP64 instructions are 2 cycles, the FP64 FLOPS is a quarter of the FP32 FLOPS. * Each Subslice contains 8 EUs and a sampler (4 tex/clk), and has 64 KB shared memory. * Intel Quick Sync Video * For Windows 10, the total system memory that is available for graphics use is half the system memory. * No eDRAM.


Gen12

Intel Xe is a
GPGPU General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditiona ...
and dGPU product line first released in 2020, in the mobile Tiger Lake line and
Rocket Lake Rocket Lake is Intel's codename for its 11th generation Core microprocessors. Released on March 30, 2021, it is based on the new Cypress Cove microarchitecture, a variant of Sunny Cove (used by Intel's Ice Lake mobile processors) backporte ...
, Alder Lake and
Raptor Lake Raptor Lake is Intel's List of Intel codenames, codename for the 13th and 14th generations of Intel Core processors based on a Heterogeneous computing, hybrid architecture, utilizing Raptor Cove performance cores and Gracemont (microarchitecture ...
line. * 1 FP32 ALUs: EUs: Subslices


Gen 12.5


Gen 12.7


Desktop


Mobile


Workstation


Battlemage based


PowerVR based


See also

* Comparison of Intel processors * Intel Arc * Intel Quick Sync Video * Intel Larrabee GPU *
List of AMD graphics processing units The following is a list that contains general information about Graphics processing unit, GPUs and video cards made by AMD, including those made by ATI Technologies before 2006, based on official specifications in table-form. Field explanation ...
*
List of Intel chipsets This article provides a list of motherboard chipsets made by Intel, divided into three main categories: those that use the PCI bus for interconnection (the 4xx series), those that connect using specialized "hub links" (the 8xx series), and thos ...
*
List of Intel processors This generational list of Intel processors attempts to present all of Intel's processors from the 4-bit 4004 (1971) to the present high-end offerings. Concise technical data is given for each product. Latest 15th generation Core Deskto ...
*
List of Nvidia graphics processing units This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Comparison of Nvidia nForce chipsets, Nvidia motherboards come with integrated onboard GP ...
*
Xeon Phi Xeon Phi is a discontinued series of x86 manycore processors designed and made by Intel. It was intended for use in supercomputers, servers, and high-end workstations. Its architecture allowed use of standard programming languages and applicati ...


Notes

;Acronyms: The following acronyms are used throughout the article. * EU: Execution Unit * iDCT: Inverse
discrete cosine transform A discrete cosine transform (DCT) expresses a finite sequence of data points in terms of a sum of cosine functions oscillating at different frequency, frequencies. The DCT, first proposed by Nasir Ahmed (engineer), Nasir Ahmed in 1972, is a widely ...
* iMDCT: Inverse
modified discrete cosine transform The modified discrete cosine transform (MDCT) is a transform based on the type-IV discrete cosine transform (DCT-IV), with the additional property of being lapped: it is designed to be performed on consecutive blocks of a larger dataset, where s ...
* LF: In-loop
deblocking filter A deblocking filter is a video filter applied to decoded compressed video to improve visual quality and prediction performance by smoothing the sharp edges which can form between macroblocks when block coding techniques are used. The filter ai ...
* MC:
Motion compensation Motion compensation in computing is an algorithmic technique used to predict a frame in a video given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video ...
* VLD:
Variable-length code In coding theory, a variable-length code is a code which maps source symbols to a ''variable'' number of bits. The equivalent concept in computer science is '' bit string''. Variable-length codes can allow sources to be compressed and decompr ...
(sometimes referred to as slice-level acceleration) * WMV9: Windows Media Video 9 codec ;Full hardware acceleration techniques: Intel graphic processing units employ the following techniques in
hardware acceleration Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calcula ...
of
digital video Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises ...
playback. ;Calculation: The raw performance of integrated GPU, in
FLOPS Floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance in computing, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate measu ...
, can be calculated as follows: : :For example, the HD Graphics 3000 is rated at 125 GFLOPS, which is consistent with the formula (12 * 4 * 2 * 1,300 MHz).


References

{{DEFAULTSORT:Intel graphics processing units
Graphics processing units A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal co ...
Computing comparisons Lists of microprocessors *Intel Graphics processing units
Graphics processing units A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal co ...