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''Elite'' is a space trading
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
. It was written and developed by
David Braben David John Braben (born 2 January 1964) is an English video game developer and designer, founder and President of Frontier Developments, and co-creator of the ''Elite'' series of space trading video games, first published in 1984. He is also ...
and
Ian Bell Ian Ronald Bell (born 11 April 1982) is an English former cricketer who played international cricket in all formats for the England cricket team and county cricket for Warwickshire County Cricket Club. A right-handed higher/middle order batsm ...
and was originally published by
Acornsoft Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and util ...
for the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
and
Acorn Electron The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was introduced as a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers, to provide many of the features of that more expensive mach ...
computers in September 1984. ''Elites open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
system and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". ''Elite'' was one of the first
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
games to use wire-frame 3D graphics with
hidden-line removal In 3D computer graphics, solid objects are usually modeled by polyhedra. A face of a polyhedron is a planar polygon bounded by straight line segments, called edges. Curved surfaces are usually approximated by a polygon mesh. Computer programs ...
. It added graphics and
twitch gameplay Twitch gameplay is a type of video gameplay scenario that tests a player's response time. Action games such as shooters, sports, multiplayer online battle arena, and fighting games often contain elements of twitch gameplay. For example, fir ...
aspects to the genre established by the 1974 game ''
Star Trader ''Star Trader'' is a 1974 video game and an early example of the space trading genre. The game involves players moving from star to star on a map of the galaxy, buying and selling quantities of six types of merchandise in a competition to make th ...
''. Another novelty was the inclusion of ''
The Dark Wheel ''The Dark Wheel'' is a crime novel Crime fiction, detective story, murder mystery, crime novel, mystery novel, and police novel are terms used to describe narratives or fiction that centre on criminal acts and especially on the investiga ...
'', a novella by
Robert Holdstock Robert Paul Holdstock (2 August 1948 – 29 November 2009) was an English novelist and author best known for his works of Celtic, Nordic, Gothic and Pictish fantasy literature, predominantly in the fantasy subgenre of mythic fiction. Ho ...
which gave players insight into the moral and legal codes to which they might aspire. The ''Elite'' series is among the longest-running video game franchises. The first game was followed by the sequels '' Frontier: Elite II'' in 1993, and '' Frontier: First Encounters'' in 1995, which introduced
Newtonian physics Classical mechanics is a physical theory describing the motion of objects such as projectiles, parts of machinery, spacecraft, planets, stars, and galaxies. The development of classical mechanics involved substantial change in the methods ...
, realistic star systems, and seamless freeform planetary landings. A third sequel, ''
Elite Dangerous ''Elite Dangerous'' is an online game, online space flight simulation game developed and published by Frontier Developments. The player commands a spaceship and explores a realistic 1:1 Scale (ratio), scale, open-world representation of the Mi ...
'', began
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
in 2012 and was launched on 16 December 2014, following a period of semi-open testing; it received a paid-for expansion season, '' Horizons'', on 15 December 2015. ''Elite'' proved hugely influential, serving as a model for other games including '' Wing Commander: Privateer'', ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'', '' EVE Online'', ''
Freelancer ''Freelance'' (sometimes spelled ''free-lance'' or ''free lance''), ''freelancer'', or ''freelance worker'', are terms commonly used for a person who is self-employed and not necessarily committed to a particular employer long-term. Freelance w ...
'', the ''X'' series and ''
No Man's Sky ''No Man's Sky'' is an Action-adventure game, action-adventure survival game developed and published by Hello Games. It was released worldwide for the PlayStation 4 and Windows in August 2016, for Xbox One in July 2018, for the PlayStation 5 an ...
''. Non-Acorn versions were each first published by
Firebird Firebird and fire bird may refer to: Mythical birds * Phoenix (mythology), sacred firebird found in the mythologies of many cultures ** Fenghuang, sometimes called Chinese phoenix * Vermilion bird, one of the four symbols of the Chinese constella ...
and Imagineer. Subsequently,
Frontier Developments Frontier Developments plc is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier develops management simulators '' Planet Coaster'' and '' Planet Zoo'', ...
has claimed the game to be a "Game by Frontier" to be part of its own back catalogue and all the rights to the game have been owned by David Braben.


Gameplay

The player initially controls the character "Commander Jameson", though the name can be changed each time the game is saved. The player starts at Lave Station with 100 credits and a lightly armed trading ship, a Cobra Mark III. Most of the ships that the player encounters are similarly named after
snake Snakes are elongated limbless reptiles of the suborder Serpentes (). Cladistically squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales much like other members of the group. Many species of snakes have s ...
s or other
reptile Reptiles, as commonly defined, are a group of tetrapods with an ectothermic metabolism and Amniotic egg, amniotic development. Living traditional reptiles comprise four Order (biology), orders: Testudines, Crocodilia, Squamata, and Rhynchocepha ...
s. Credits can be accumulated through a number of means. These include piracy, trade, military missions, bounty hunting and
asteroid mining Asteroid mining is the hypothetical extractivism, extraction of materials from asteroids and other minor planets, including near-Earth objects. Notable asteroid mining challenges include the high cost of spaceflight, unreliable identification ...
. The money generated by these enterprises allows the player to upgrade their ship with enhancements such as better weapons, increased cargo capacity, an automated docking system, an extra energy bank and more. In the game universe, stars have single
planet A planet is a large, Hydrostatic equilibrium, rounded Astronomical object, astronomical body that is generally required to be in orbit around a star, stellar remnant, or brown dwarf, and is not one itself. The Solar System has eight planets b ...
s, each with a
space station A space station (or orbital station) is a spacecraft which remains orbital spaceflight, in orbit and human spaceflight, hosts humans for extended periods of time. It therefore is an artificial satellite featuring space habitat (facility), habitat ...
in its
orbit In celestial mechanics, an orbit (also known as orbital revolution) is the curved trajectory of an object such as the trajectory of a planet around a star, or of a natural satellite around a planet, or of an artificial satellite around an ...
. Stars are always separated by interstellar distances which cannot be crossed using the ship's sublight engines. Travel between stars is accomplished by hyperspace jumps, and is constrained to those within range of the limited fuel capacity (a maximum of 7
light year A light-year, alternatively spelled light year (ly or lyr), is a unit of length used to express astronomical distance, astronomical distances and is equal to exactly , which is approximately 9.46 trillion km or 5.88 trillion mi. As defined by t ...
s) of the ship's hyperdrive. Sublight travel uses no fuel. Fuel can be replenished after docking with a space station, which requires matching the ship's rotation to that of the station before entering the docking bay—a task that can be avoided by purchasing a docking computer. Equipment upgrades include a fuel scoop, which allows "sun skimming"—collecting energy from the stars'
corona Corona (from the Latin for 'crown') most commonly refers to: * Stellar corona, the outer atmosphere of the Sun or another star * Corona (beer), a Mexican beer * Corona, informal term for the coronavirus or disease responsible for the COVID-19 ...
—described by the manual as "a dangerous and difficult activity", but in practice a fairly simple process far easier than manually docking at a space station—and collecting free-floating cargo canisters and escape capsules liberated after the destruction of other ships. While making a hyperspace jump between star systems, the antagonistic Thargoid race may intercept the player half way, forcing the player's ship to remain in "witch-space" and do battle with the smaller invasion ships of the Thargoid. As the interrupted jump uses the full journey's fuel, the player may have insufficient fuel to subsequently jump to a nearby planet, trapping them in witch-space. They must either use an escape capsule, if owned, or abort the game and reload. An extremely expensive one-time galactic hyperspace upgrade permits travel between the eight galaxies of the game universe. There is little practical difference between the different galaxies. However, in some versions it is necessary to travel to at least the second galaxy to access the game's missions. The planetary layout of the galaxies is different, and many players have discovered trade routes between closely positioned planets with fortuitous economic combinations. Most versions of Elite included several optional jobs for the Galactic Navy. One requires tracking down and destroying a stolen experimental ship; another involves transporting classified information on the Thargoids' home planet, with Thargoid invasion ships doing their best to see that the player does not succeed throughout the duration of the mission involving multiple interplanetary jumps. Rewards differed depending on the mission - from cash and gems to esoteric hardware such as a
cloaking device A cloaking device is a hypothetical or fictional stealth technology that can cause objects, such as spaceships or individuals, to be partially or wholly invisible to parts of the electromagnetic (EM) spectrum. Fictional cloaking devices have been ...
.


Development

According to Braben and Bell, ''Elite'' was inspired by a range of sources. The developers refer to '' 2001: A Space Odyssey'', ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'', ''
The Hitchhiker's Guide to the Galaxy ''The Hitchhiker's Guide to the Galaxy'' is a Science fiction comedy, comedy science fiction franchise created by Douglas Adams. Originally a The Hitchhiker's Guide to the Galaxy (radio series), radio sitcom broadcast over two series on BBC ...
'' and the original ''
Battlestar Galactica ''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. It began with the original television series in 1978, and was followed by a short-run sequel series, '' Galactica 1980'', a line of book adaptat ...
'' as influences. Braben also cites the works of
Larry Niven Laurence van Cott Niven (; born April 30, 1938) is an American science fiction writer. His 1970 novel ''Ringworld'' won the Hugo Award for Best Novel, Hugo, Locus Award, Locus, Ditmar Award, Ditmar, and Nebula Award for Best Novel, Nebula award ...
,
Jerry Pournelle Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American scientist in the area of operations research and ergonomics, human factors research, a science fiction writer, essayist, journalist, and one of the first bloggers. ...
,
Arthur C. Clarke Sir Arthur Charles Clarke (16 December 191719 March 2008) was an English science fiction writer, science writer, futurist, inventor, undersea explorer, and television series host. Clarke co-wrote the screenplay for the 1968 film '' 2001: A ...
, Robert L. Forward,
Isaac Asimov Isaac Asimov ( ;  – April 6, 1992) was an Russian-born American writer and professor of biochemistry at Boston University. During his lifetime, Asimov was considered one of the "Big Three" science fiction writers, along with Robert A. H ...
and
Orson Scott Card Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. , he is the only person to have won a Hugo Award for Best Novel, Hugo Award and a Nebula Award for Best Novel, Nebula Award in List of joint ...
.Rusell DeMaria, Johnny L. Wilson, ''High Score!: the illustrated history of electronic games'', p. 340-341 While both have confirmed that the default commander name Jameson was inspired by the '' Traveller''
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
which Bell played, Braben has denied that substantial parts were derived from it. When the developers met at
Jesus College, Cambridge Jesus College is a Colleges of the University of Cambridge, constituent college of the University of Cambridge. Jesus College was established in 1496 on the site of the twelfth-century Benedictine nunnery of St Radegund's Priory, Cambridge, St ...
, Bell was already working on a game for Acornsoft called ''Freefall''. Braben had started writing a game called ''Fighter'', but had not yet completed it. The two projects were sufficiently similar that Braben and Bell compared notes, and after seeing ''
Star Raiders ''Star Raiders'' is a space combat simulator video game created by Doug Neubauer and published in 1980 by Atari, Inc. Originally released for the Atari 8-bit computers, Atari 400/800 computers, ''Star Raiders'' was later ported to the Atari 2 ...
'' on the
Atari 800 The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 ...
they decided to collaborate to produce what eventually became ''Elite''. They first approached Thorn EMI;The Daily Telegraph
/ref> the company's rejection letter stated that the game was too complicated and needed to be finishable in 10 minutes with three
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * ''Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
. Braben and Bell then met with Acornsoft; their demo of ''Elites combat and docking sequences impressed managing director
David Johnson-Davies David Johnson-Davies is a British computer scientist and journalist, known for his contributions to the field of computing. Born in London, he studied experimental psychology in Cambridge and later joined Acorn Computers. As the founder and mana ...
and other Acornsoft executives. The company agreed to publish the finished game, although they feared that it was too ambitious for Braben and Bell, and was uncertain about the merits of two developers instead of one on a single game. The programmers were given a £1,000 advance from the company and a royalty rate of 7.5% was agreed. The game took two years to write and started out as a 3D arcade game without the trading element. It was written in
machine code In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers, machine code is the binaryOn nonb ...
using
assembly language In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
, giving much care to maximum compactness of the code. The last part added was the 3D
radar Radar is a system that uses radio waves to determine the distance ('' ranging''), direction ( azimuth and elevation angles), and radial velocity of objects relative to the site. It is a radiodetermination method used to detect and track ...
display fitted into the last few unused bytes in their computer.UK Channel 5 television program "Brits Who Made The Modern World", 7.30-8.00 pm 22 August 2008 The original BBC version used a novel split screen approach to show four colours (five, including the black background) onscreen simultaneously; the upper two thirds of the screen were displayed in Mode 4 while the lower part was in Mode 5. The subsequent Electron version ran entirely in Mode 4, because the video chips were not 100% compatible and therefore were in black and white only. The ''Elite'' universe contains eight galaxies, each with 256 planets to explore. Due to the limited capabilities of
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
computers, these worlds are
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
. A single seed number is run through a fixed algorithm the appropriate number of times and creates a sequence of numbers determining each planet's complete composition (position in the galaxy, prices of commodities, and name and local details; text strings are chosen numerically from a
lookup table In computer science, a lookup table (LUT) is an array data structure, array that replaces runtime (program lifecycle phase), runtime computation of a mathematical function (mathematics), function with a simpler array indexing operation, in a proc ...
and assembled to produce unique descriptions, such as a planet with "carnivorous arts graduates"). This means that no extra memory is needed to store the characteristics of each planet, yet each is unique and has fixed properties. Each galaxy is also procedurally generated from the first. Braben and Bell at first intended to have 248 galaxies, but Acornsoft insisted on a smaller universe to hide the galaxies' mathematical origins. However, the use of procedural generation created a few problems. There are a number of poorly located systems that can be reached only by galactic hyperspace— these are more than 7 light years from their nearest neighbour, and, being low-tech, are unable to replace the galactic hyperdrive, thus trapping the traveller. Braben and Bell also checked that none of the system names were profane - removing an entire galaxy after finding a planet named "Arse". The developers did not spend much time playing their creation, and the quality testing was mostly performed by Acornsoft's managing director David Johnson-Davies, who also planned the packaging and marketing campaign at the time. The original BBC Micro disk version uses a non-standard disk-format for
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, is any measure to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found on vid ...
. This relied on specific OSWORD &7F DFS
opcode In computing, an opcode (abbreviated from operation code) is an enumerated value that specifies the operation to be performed. Opcodes are employed in hardware devices such as arithmetic logic units (ALUs), central processing units (CPUs), and ...
s in the
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and Delaware General Corporation Law, incorporated in Delaware. Intel designs, manufactures, and sells computer compo ...
8271
floppy-disk controller A floppy-disk controller (FDC) is a hardware component that directs and controls reading from and writing to a computer's floppy disk drive (FDD). It has evolved from a discrete set of components on one or more circuit boards to a special-purpo ...
to directly access the disk, and produce a non-standard sector/track-layout. This causes issues for legitimate customers that use the
Western Digital Western Digital Corporation is an American data storage company headquartered in San Jose, California. Established in 1970, the company is one of the world's largest manufacturers of hard disk drives (HDDs). History 1970s Western Digital ...
1770 disk-controller (DFS) ROMs from third-party manufacturers such as
Watford Electronics Watford Electronics was a British computer electronics company. It was founded in 1972 in a bedroom belonging to brothers Nazir and Raza Jessa, and grew to become one of the best-known suppliers of microcomputers and micro peripherals during the 1 ...
. Acorn subsequently released alternative versions of the BBC disks that are compatible with the WD1770. In addition to this, self-modifying code was used as part of the protection system, created by Rob Northen. This BBC disk-copy-protection was also used by Superior Software in its ''
Exile Exile or banishment is primarily penal expulsion from one's native country, and secondarily expatriation or prolonged absence from one's homeland under either the compulsion of circumstance or the rigors of some high purpose. Usually persons ...
'' game.


Marketing and release

Acornsoft set in motion a large-scale publicity campaign and commissioned a presentational package for the game that was far more elaborate than normal. Acornsoft packaged ''Elite'' in a box larger than its usual releases, complete with a novella by
Robert Holdstock Robert Paul Holdstock (2 August 1948 – 29 November 2009) was an English novelist and author best known for his works of Celtic, Nordic, Gothic and Pictish fantasy literature, predominantly in the fantasy subgenre of mythic fiction. Ho ...
called ''The Dark Wheel'', a 64-page Space Trader's Flight Training Manual, reference card and a ship identification poster. The flight training manual was written in a style that took the rookie trader through the controls and various aspects of play. The original Acornsoft version of ''The Dark Wheel'' promised on its back cover that "[a] sequel to the novella is planned for publication in 1985", but no direct sequel was ever written. A second novella, ''Imprint'' by Andy Redman, was included with the IBM Personal Computer, IBM PC release of ''Elite Plus'', but apart from being set in the same universe it is in no way connected to the original story. Marketing activities included a £50,000 promotional budget from Acornsoft, including television advertising and a launch party at the Thorpe Park theme park (holding such an event for a video game was almost unheard of at the time) and a competition to be among the first to achieve the status of "Elite".


''The Dark Wheel''

The story tells of a young starship pilot named Alex Ryder, whose father Jason is killed when their merchant ship is attacked by a notorious pirate. In trying to understand and avenge his father's death and achieve an "iron ass" (a space-trader's term for a well-armed- and armoured spaceship), Alex encounters the basics of the Elite universe—including combat, hyperdrive and hyperspace and the deadly aliens called Thargoids. Finally Alex discovers the truth about his father and his combat rank. He also acts as an acceptable face of trading as his female co-pilot, Elyssia Fields, is an alien and wanted in several systems. Alex wants to avenge his father's death, but must exercise caution in tracking down the assassin. By trading commodities, he slowly improves the arms and armour of his ship. When he is competent at using the spaceship for combat, but before he feels ready, he makes a trade that is sure to bring his father's killer to him. Alex also learns what the "Dark Wheel" is and what it takes to join its ranks.


Versions

The first version of the game was released for the BBC Micro, model B on tape and disk and "about a month or two later" the Acorn Electron tape version was released. The Electron's limitations meant the game was in black and white only, and several game features were cut including Thargoids and suns. Neither the BBC nor the Electron tape versions featured missions. Additionally, the original tape version for the Electron contained a Bug (software), bug that stopped Galactic Hyperspace from working. Acorn provided a mail-in tape-replacement service to upgrade to v1.1 (marked as such on the tape label) that fixed this bug. A version for the BBC Micro with the BBC Micro expansion unit, 6502 Second Processor was announced by Acornsoft on 25 July 1985, this new version added several extras over the standard BBC version, including 18 ships in the player environment (up from 10), no loading from disc when leaving/arriving at a space station, the ability to save screenshots and print screens to an Epson compatible printer. It also boasted over double the frame rate and a MODE1/MODE2 split screen vs. MODE4/MODE5 giving a full colour game for the first time. https://elite.bbcelite.com/6502sp/ The great commercial success of the BBC Micro version prompted a bidding war for the rights to publish ''Elite'' in other formats, which British Telecom's software arm, Telecomsoft, eventually won. Contemporary versions for home computers based on the MOS Technology 6502, 6502 microprocessor were ported by either Bell or Bell and Braben. The Commodore 64 conversion introduced Trumbles (creatures based on the Tribble (Star Trek), tribbles in ''Star Trek: The Original Series''). When the docking computer is activated in the Commodore 64 version and some other versions, a musical rendition of "The Blue Danube" Waltz is played, as a nod to a space docking sequence in Stanley Kubrick's 1968 film '' 2001: A Space Odyssey''. The ZX Spectrum version, programmed by "Torus" included a supernova mission not found in the original. The Amstrad CPC conversion has fewer ships than other platforms, lacking the Anaconda and Transport, along with some minor differences in missions and titles. Ricardo Pinto (novelist), Ricardo Pinto, the programmer for the Amstrad version, explained that his team was given a 6502 hex dump by Braben and Bell, which did not help development: "In the end we wrote our version by playing ''Elite'' on a [BBC Micro] and making ours look the same." This version included the "supernova rescue" and "cloaking device" missions, and refinements to the launch tube and jump drive animations. According to the lead programmer of the 16 bit Amiga/Atari ST and the MSX conversions Rob Nicholson, he did not have access to the source code because of contractual issues and had to write them "blind". All he had were the ship shapes and the procedural generation code for the galaxies. ''Elite Plus'' was released for DOS in 1991. Whereas the original ''Elite'' (1987) for the PC used Color Graphics Adapter, CGA graphics, ''Elite Plus'' was upgraded to take advantage of Enhanced Graphics Adapter, EGA, Video Graphics Array, VGA and Multi-Color Graphics Array, MCGA. It was coded entirely in
assembly language In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
by Chris Sawyer, who later wrote ''RollerCoaster Tycoon (video game), RollerCoaster Tycoon''. ''Section 3.18 and 3.19.'' The Acorn Archimedes version, ''ArcElite'' (1991), written by Warren Burch & Clive Gringras and regarded by ''Stuff (magazine), Stuff'' magazine as the best conversion of the original game, added intelligent opponents who engage in their own private battles and police who take an active interest in protecting the law. As well as such gameplay enhancements, the version also exploited the more modern hardware by using polygon mesh graphics in place of the wire-frames. The game world no longer seems to be centred around the player; freighter fleets with escorts go about their own business, pirate formations patrol lawless systems looking for cargo to loot and mining ships can often be found breaking up asteroids for their mineral content. Unlike the mythical Generation ship, Generation Ships of the original, rare occurrences of other non-pirate entities mentioned in the manual really can be found in the Archimedes version: geometric formations of space beacons; hermits living among the asteroids; abandoned ships towed by police (although Dredgers and Generation Ships are confirmed ''not'' to exist in Archimedes ''Elite''). The Archimedes version of ''Elite'' was originally written to be a space trading game called ''Trojan'' - however the obvious similarities eventually meant that to avoid a potential lawsuit ''Trojan'' had to become an official ''Elite'' conversion. ArcElite was one of a number of games released for free by ''The Icon Bar'' website in 2006. Some versions feature a new title, "Archangel", for the player to earn that substitutes the rank of Commander. Archangel is reached by undertaking a special mission to destroy a space station in a system invaded by the Thargoids. The player's reward for completing the mission is to receive the title Archangel and obtain a device that is capable of emulating anti-Electronic countermeasure, ECM broadcast. Versions for 32X and Sega Mega Drive were in development but cancelled due to Sony backing out of the project and lack of publisher. However, a ROM image of the Mega Drive demo was released online by co-designer Ian Bell.


Reception

''Elite'' received very positive reviews on its launch and the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
version eventually sold 107,898 copies. The game's popularity became a national phenomenon in the UK, with reports airing on Channel 4 and elsewhere. ''Elite'' was Firebird's best-selling Commodore game as of late 1987. Bell estimates that approximately 600,000 copies were eventually sold for all platforms combined, while Frontier Developments' Elite page states that the numbers are around a million units. ''Elite''s technical breakthroughs reportedly amazed the BBC Micro's developers, with Sophie Wilson calling it "the game that couldn't have been written". However, many players found gameplay difficult and unfamiliar; the game was so controversial that ''The Micro User'' devoted its April 1985 letter column to readers debating it. In his review of the game for ''Beebug Magazine'' in 1984, David Fell called ''Elite'' "the best game ever" for the BBC Micro. In ''Personal Computer Games'' Shingo Sugiura said "''Elite'' is vast, complex and very, very absorbing. I've got bulging, red eyeballs from staying up into the early hours but I don't care. I'm going to continue playing until I am ranked Elite ... or at least Competent ... or even Average ... Buy it!". John Cook wrote in the December 1984 issue of ''Micro Adventurer'' "A masterpiece such as this is difficult to describe within existing parameters" and "By any standards, ''Elite'' is an excellent game, certainly in the Top Three this year. By BBC standards, it is simply the best game that has ever been written for the machine". ''Crash'' magazine said about the Spectrum version "''Elite'' is one of the most imaginative ever to be designed to run on a home computer" and gave it a score of 92%, while at the same time it was a best-seller in the Gallup charts. The game was number 16 in the ''Your Sinclair'' "Top 100 Speccy Games" in 1992, was voted number 7 in the ''Your Sinclair'' "Readers' Top 100 Games of All Time" in 1993 and was voted the 9th best game of all time by the readers of ''Retro Gamer'' Magazine for an article that was scheduled to be in a special ''Your Sinclair'' tribute issue. Similarly ''Zzap!64'' gave the Commodore 64 version 97%, stating that it was "a brilliant game of blasting and trading and is certainly the best game I've seen this year" in 1985 and the Amiga version 98% in 1989. In 1984, ''Elite'' received the Golden Joystick Awards, Golden Joystick Award for "Best Original Game". In 1985 the game was awarded the "Best Game Overall" for that year by readers of ''Crash (magazine), Crash'' magazine, and "Game of the Year" by ''Computer Gamer''. In a 1992 survey of science fiction games, ''Computer Gaming World'' gave the title two of five stars, stating that its "popularity was largely a result of being one of the first space games with a 'large' universe to explore". The magazine gave ''Elite Plus'' two-plus stars, describing it as "More detailed and complex, it is also more tedious than the original". A 1994 survey of strategic space games set in the year 2000 and later gave ''Elite'' and ''Elite Plus'' three stars and two-plus stars, respectively. In 1993, ''Commodore Force'' ranked the game at number four on its list of the top 100 Commodore 64 games. It was ranked #14 top game of all time by ''Next Generation (magazine), Next Generation'' in 1996, #12 on IGN's 2000 "Top 25 PC Games of All Time" list, the #3 most influential video game ever by the The Times, ''Times'' Online in 2007, #6 "Greatest Game" by ''Stuff (magazine), Stuff'' magazine in 2008, #1 "Top Retro Game" by ''Retro Gamer'' in 2004, and #1 "best game of the 1980s" by ''Next Generation'' in 2008. In 1996, ''GamesMaster (magazine), GamesMaster'' ranked Elite 11th on their "Top 100 Games of All Time." The game was retrospectively awarded 10/10 by the multi-format magazine ''Edge (magazine), Edge''—together with only Edge (games magazine)#Retrospective awards, 2 other games— and is being exhibited at such places as the Science Museum, London, London Science Museum in the "Game On (exhibition), Game On" exhibition organised and toured by the Barbican Art Gallery. ''Elite'' is also featured in ''Game On! From Pong to Oblivion: The 50 Greatest Video Games of All Time'' by authors Simon Byron, Ste Curran and David McCarthy. In 1991, ''PC Format'' placed ''Elite Plus'' on its list of the 50 best computer games of all time. The editors called it "a classic game that mixes solid 3D space combat with trading to create a universe in which you can spend many a happy half-hour bushwhacking the dastardly Thargoids."


Impact

''Elite'' has often been regarded as defining the genre for Space trading and combat game, space trading games. Since its release ''Elite'' has been credited as being the title that defined the modern space flight simulation genre, a significant source of inspiration for later games in the genre as well as being influential upon gaming as a whole. In interviews, senior producers of CCP Games have cited ''Elite'' as one of the inspirations for their acclaimed MMORPG, '' EVE Online''. The developers of ''Jumpgate Evolution'', ''Battlecruiser 3000AD'', ''Infinity (MMOG), Infinity: The Quest for Earth'', ''Space Rangers (video game), Space Rangers'', ''Hard truck#Hard Truck Apocalypse, Hard Truck: Apocalyptic Wars'' and ''Flatspace'' have likewise all credited ''Elite'' as a source of inspiration. Similar praise has been bestowed elsewhere in the media over the years. It has been named as one of the most influential games in history, and has been credited as being the first truly open-ended open world game and opening the door for future online persistent worlds such as ''Second Life'', ''World of Warcraft'' and '' EVE Online''. ''Elite'' is one of the most popularly requested games to be Video game remake, remade, with some arguing that it is still the best example of the genre to date, with more recent titles—including its immediate sequel—not rising up to the same level.


Legacy

In November 1999, on the game's 15th birthday, Ian Bell released many binaries and source code of several versions of the original game on his website. A dispute arose between Bell and David Braben regarding Bell's decision to make available all versions of the original ''Elite''. The dispute has since ended and the various versions became available again on Bell's site. In the late 1980s a variant of the commercial BBC Micro ''Elite'' release was created by Angus Duggan by disassembly, disassembling and modifying the MOS Technology 6502, 6502 code from the existing with many extra features, originally titled ''Elite III'' but now known as ''Elite A'' to minimise confusion. It includes many more ship types, more ship types flyable by the player (who begins in the less capable Adder), cargo delivery missions, some extra equipment items and numerous gameplay improvements. ''Elite A'' was released publicly in 1997. Like the original game, it can be downloaded free from Ian Bell's web site and played under emulation. Many attempts to develop Clone (computing), clones of ''Elite'' have been made, but most have been abandoned before completion or have otherwise failed to come to fruition. The Open-source software, open source ''Oolite (video game), Oolite'' is a notable exception. Another successful adaptation is ''1337'' (meaning "Elite" in Leetspeak) developed by Jose Maria Enguita for the Oric machines, that won the ''2010 Oldschool Gaming Game Of The Year Award''. Contrasting with these conversions, around 1999 Christian Pinder developed ''Elite: The New Kind'' as a modern PC port of the original BBC Micro version. He achieved a faithful port by reverse-engineering the original assembly language, assembly written BBC Micro version and recreating a platform neutral C (programming language), C code variant from it, but at David Braben's request this version was withdrawn from distribution in 2003. In September 2014, on ''Elite''s 30th birthday, Ian Bell blessed ''Elite: The New Kind'' and re-released it for free on his website. Since then, ''Elite: The New Kind'' is also distributed again in version 1.1 by Christian Pinder; a source code mirror is hosted on GitHub. In 2020, Christian Pinder also released an upscaled Windows port of the Acorn Archimedes' Elite. On 20 October 2013, the Internet Archive started to offer Elite in the ZX Spectrum version for online playing in the browser via Multi Emulator Super System, MESS Emulator, emulation.Elite (1985)(Firebird Software) (ZX Spectrum)
on archive.org "In Collection: Historical Software Collection, Uploaded by Jason Scott on 10/20/2013"


See also

* History of video games * ''Cosmonautica'' * ''Escape Velocity Nova'' * ''Starflight''


References


Literature


Masters of their universe
- an excerpt on Guardian.co.uk from ''Backroom Boys: The Secret Return Of The British Boffin'', by Francis Spufford, (18 October 2003). * Gamasutra'
''The History of Elite: Space, The Endless Frontier''
by Bill Loguidice and Matt Barton (7 April 2009). * Game Developers Conference, GDC 2011 presentatio
Postmortem of ''Elite''
by
David Braben David John Braben (born 2 January 1964) is an English video game developer and designer, founder and President of Frontier Developments, and co-creator of the ''Elite'' series of space trading video games, first published in 1984. He is also ...
(2011)


External links


The ''Elite'' Home Page
by
Ian Bell Ian Ronald Bell (born 11 April 1982) is an English former cricketer who played international cricket in all formats for the England cricket team and county cricket for Warwickshire County Cricket Club. A right-handed higher/middle order batsm ...

Fully documented source code on the BBC Micro
*
''Elite''
at MobyGames
''Elite''
at World of Spectrum * * {{DEFAULTSORT:Elite (Video Game) 1984 video games Acorn Archimedes games Acornsoft games Amiga games Amstrad CPC games Apple II games Atari ST games BBC Micro and Acorn Electron games Cancelled Game Boy games Cancelled Sega 32X games Cancelled Sega Genesis games Cancelled Super Nintendo Entertainment System games Commercial video games with freely available source code Commodore 64 games DOS games Elite (video game series) Fiction about asteroid mining Golden Joystick Award winners Imagineer games MSX games Nintendo Entertainment System games Open-world video games SAM Coupé games Science fiction video games Space trading and combat simulators Superior Software games Tatung Einstein games Telecomsoft games Video games developed in the United Kingdom Video games scored by David Lowe Video games scored by David Whittaker Video games set in the 4th millennium Video games set in outer space Video games using procedural generation Video games with 6 degrees of freedom Video games with vector graphics Virtual economies ZX Spectrum games Single-player video games