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Client is a
computer A computer is a machine that can be Computer programming, programmed to automatically Execution (computing), carry out sequences of arithmetic or logical operations (''computation''). Modern digital electronic computers can perform generic set ...
that gets information from another computer called server in the context of
client–server model The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ov ...
of
computer network A computer network is a collection of communicating computers and other devices, such as printers and smart phones. In order to communicate, the computers and devices must be connected by wired media like copper cables, optical fibers, or b ...
s. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. A client is a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer). For example,
web browser A web browser, often shortened to browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's scr ...
s are clients that connect to
web server A web server is computer software and underlying Computer hardware, hardware that accepts requests via Hypertext Transfer Protocol, HTTP (the network protocol created to distribute web content) or its secure variant HTTPS. A user agent, co ...
s and retrieve
web page A web page (or webpage) is a World Wide Web, Web document that is accessed in a web browser. A website typically consists of many web pages hyperlink, linked together under a common domain name. The term "web page" is therefore a metaphor of pap ...
s for display.
Email client An email client, email reader or, more formally, message user agent (MUA) or mail user agent is a computer program used to access and manage a user's email. A web application which provides message management, composition, and reception functio ...
s retrieve
email Electronic mail (usually shortened to email; alternatively hyphenated e-mail) is a method of transmitting and receiving Digital media, digital messages using electronics, electronic devices over a computer network. It was conceived in the ...
from mail servers.
Online chat Online chat is any direct text-, audio- or video-based (webcams), one-on-one or one-to-many ( group) chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possi ...
uses a variety of clients, which vary on the chat protocol being used.
Multiplayer video game A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
s or
online video game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles a ...
s may run as a client on each computer. The term "client" may also be applied to computers or devices that run the client software or users that use the client software. A client is part of a
client–server model The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ov ...
, which is still used today. Clients and servers may be computer programs run on the same machine and connect via inter-process communication techniques. Combined with Internet sockets, programs may connect to a service operating on a possibly remote system through the
Internet protocol suite The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are ...
. Servers wait for potential clients to initiate connections that they may accept. The term was first applied to devices that were not capable of running their own stand-alone programs, but could interact with remote computers via a network. These
computer terminal A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. Most early computers only had a front panel to input or display ...
s were clients of the
time-sharing In computing, time-sharing is the Concurrency (computer science), concurrent sharing of a computing resource among many tasks or users by giving each Process (computing), task or User (computing), user a small slice of CPU time, processing time. ...
mainframe computer A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
.


Types

In one classification, client computers and devices are either thick clients,
thin client In computer networking, a thin client, sometimes called slim client or lean client, is a simple (low-Computer performance, performance) computer that has been Program optimization, optimized for Remote desktop, establishing a remote connectio ...
s, or
diskless node A diskless node (or diskless workstation) is a workstation or personal computer without disk drives, which employs network booting to load its operating system from a server. (A computer may also be said to ''act as a diskless node'', if its d ...
s.


Thick

A ''thick client'', also known as a ''rich client'' or ''fat client'', is a client that performs the bulk of any data processing operations itself, and does not necessarily rely on the server. The
personal computer A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
is a common example of a fat client, because of its relatively large set of features and capabilities and its light reliance upon a server. For example, a computer running an art program (such as
Krita Krita ( ) is a free and open-source software, free and open-source raster graphics editor designed primarily for digital art and 2D animation. Originally created for Linux, the software also runs on Windows, macOS, Haiku (operating system), Hai ...
or Sketchup) that ultimately shares the result of its work on a network is a thick client. A computer that runs almost entirely as a standalone machine save to send or receive files via a network is by a standard called a
workstation A workstation is a special computer designed for technical or computational science, scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating syste ...
.


Thin

A ''thin client'' is a minimal sort of client. Thin ''clients'' use the resources of the host computer. A thin client generally only presents processed data provided by an application server, which performs the bulk of any required data processing. A device using
web application A web application (or web app) is application software that is created with web technologies and runs via a web browser. Web applications emerged during the late 1990s and allowed for the server to dynamically build a response to the request, ...
(such as Office Web Apps) is a thin client.


Diskless node

A ''diskless node'' is a mixture of the above two client models. Similar to a fat client, it processes locally, but relies on the server for storing persistent data. This approach offers features from both the fat client (multimedia support, high performance) and the thin client (high manageability, flexibility). A device running an online version of the
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
Diablo III is an example of diskless node.


References

{{Download managers Peer-to-peer computing