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, is a third-person mecha action
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
developed by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. It is the first title to run on Sega's RingEdge
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
, and was released on September 9, 2009 in Japan, in Hong Kong on January 25, 2010, and in Taiwan on April 1, 2010. A
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
version was released in Japan on August 2, 2018. Within one month by the end of September 2009, at least 2,436 ''Border Break'' machines were sold to arcade operators, which increased to nearly 3,000 machines by the end of 2009. As of March 2012, the game has grossed ¥8.1 billion from arcade machine sales, equivalent to more than $100 million.


Gameplay

The game focuses on robot battles through network connectivity between arcade cabinets. Two teams of ten robots battle across different landscapes, which include cities, towns, and facilities. In each map, each team's goal is to destroy the opposing team's energy reactor core, marked in red and blue respectively. At the end of each match, Class Points will be given to the player to level up their current rank. The class point also affects the rank of the player. Generally, players who have just started the game will start playing in a series of cooperative battles against a computer-controlled "bots" team. The player will start facing actual opponents once when they have attained the rank of D4.


Development

The development team was composed of people that worked on gun shooting games such as '' Virtua Cop'' and '' Ghost Squad''. They wanted to create a type of party game where everyone would play together, and in the end thought that robots shooting each other would suit that desire. The team referred a lot to '' Counterstrike'' and ''Battlefield'' which the development team was playing a lot at the time. Third person shooter games were not common in Japan, and a new IP was also difficult, as mecha games are always going to be compared to '' Gundam''. The game was more successful than the team had originally thought, thinking that at most it would last 5 years, but it ended being supported for more than 10 years. Not wanting to end up in a situation where the game would become unplayable in the future, a pitch was presented to port the game to PlayStation 4 in 2015, with the port releasing in 2018. It was free-to-play.


Merchandise

Kotobukiya released a series of model kits featuring the mecha from the game. The nine were the Cougar I, released in January 2010, the Heavy Guard II, released in March 2010, the Shrike I, released in May 2010, the Cougar I(A class color) with heavy armament, released in June 2010, the Shrike I with assault armament, released in July 2010, the Zebra 41, released in September 2010, the Cougar S (S class color), released in November 2010, the Saber II, released in January 2011, and the Shrike V, released in March 2011. A model kit of the mecha, Yaksha Rei released by Wave in July 2016. A CD soundtrack was released in November 2009 in Japan. The majority of music from ''Border Break'' is a fusion between electronica and rock. A CD single by Japanese pop artist Mechanical Panda, was released separately and contains the opening theme song, "Last Brave~Go To Zero". A second CD soundtrack titled, "Border Break Airburst", was released on 12/22/10. The music contained on this release is from the 2.0 upgraded version of the game. A third soundtrack titled "Border Break Airburst 2", was released on 10/03/12. This expanded soundtrack was a digital-only release. A fourth and fifth soundtrack, titled "Border Break Union GRF" and "Border Break Union EUST" were released on 11/21/12. These expanded soundtracks were digital-only. A fifth soundtrack, titled "Border Break Scramble" was released on 5/14/14 in Japan. The release was again digital-only and contained music from the latest version of the game. Four walkthrough guides and an artbook have been released. The ''Border Break Art Book'' was translated in English by Udon Entertainment, and released in 2015. Two novels have been released, ''Border Break Nemesis Day'' (2012) and ''Border Break Historica'' (2014). A manga began in 2012.


Reception

Mechadamashii.com gave the game a 9/10 when the game was released new in 2009, saying "Though the truly striking thing about Border Break, more than any other, is how seamless the game integrates a Western design approach for a PC shooter with the very Japanese rule sets that ensconce its mecha mythos."


References


External links


ボーダーブレイク オフィシャルウェブサイト Official Website
{{in lang, ja
Border Break gameplay video
2009 video games Arcade video games Sega arcade games Video games about mecha Multiplayer and single-player video games PlayStation 4 games Video games about revenge Video games developed in Japan Video games featuring female protagonists