The Blender Foundation is a Dutch
nonprofit organization
A nonprofit organization (NPO), also known as a nonbusiness entity, nonprofit institution, not-for-profit organization, or simply a nonprofit, is a non-governmental (private) legal entity organized and operated for a collective, public, or so ...
(
Stichting) responsible for the development of
Blender, an
open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
3D content-creation program.
The foundation has distributed the animated films ''
Elephants Dream'' (2006), ''
Big Buck Bunny'' (2008), ''
Sintel'' (2010), ''
Tears of Steel'' (2012), ''
Caminandes
''Caminandes'' is an Independent film, independently produced series of animated short films created by Pablo Vazquez (was born in Río Gallegos, Santa Cruz Province, Argentina, Santa Cruz Province, ArgentinaCosmos Laundromat
''Cosmos Laundromat: First Cycle'', developed under the code name Project Gooseberry, is an animated Absurdism, absurdist Science fiction, sci-fi fantasy short film directed by Mathieu Auvray, written by Esther Wouda, and produced by Ton Roosend ...
'' (2015), ''Glass Half'' (2015), ''Caminandes: Llamigos'' (2016), ''
Agent 327: Operation Barbershop'' (2017), ''Hero'' (2018),
''Spring'' (2019), ''Coffee Run'' (2020), ''Sprite Fright'' (2021), ''Charge'' (2022), and ''Wing it!'' (2023).
Goals

The foundation is
chaired by
Ton Roosendaal
Ton Roosendaal (; born 20 March 1960) is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces (an Amiga ray tracer which was the forerunner of Blender). He is also kno ...
, the original author of the Blender software. One of the foundation's stated goals is "to give the worldwide Internet community access to 3D technology in general, with Blender as a core".
The foundation provides various resources to support the community formed around using and developing Blender. In particular, it organizes an annual Blender Conference in
Amsterdam
Amsterdam ( , ; ; ) is the capital of the Netherlands, capital and Municipalities of the Netherlands, largest city of the Kingdom of the Netherlands. It has a population of 933,680 in June 2024 within the city proper, 1,457,018 in the City Re ...
to discuss plans for the future of Blender, as well as staffing a booth to represent Blender at
SIGGRAPH
SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference has always been held in North ...
. Donations are also used to maintain the Blender website and hire developers to improve the Blender software.
Contributors
The foundation is funded entirely by donations from
entrepreneur
Entrepreneurship is the creation or extraction of economic value in ways that generally entail beyond the minimal amount of risk (assumed by a traditional business), and potentially involving values besides simply economic ones.
An entreprene ...
s, companies, and users. Many
video game publishers
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer.
They often finance the development, sometimes by paying a video game developer ...
such as
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
,
Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
,
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
,
Valve
A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
, and
NetEase
NetEase, Inc. () is a Chinese Internet technology company founded by Ding Lei in June 1997. It provides online services with content, community, communications, and commerce. The company develops and operates online PC and mobile games, adverti ...
have made contributions.
Nvidia
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curti ...
,
Intel
Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and Delaware General Corporation Law, incorporated in Delaware. Intel designs, manufactures, and sells computer compo ...
,
AMD
Advanced Micro Devices, Inc. (AMD) is an American multinational corporation and technology company headquartered in Santa Clara, California and maintains significant operations in Austin, Texas. AMD is a hardware and fabless company that de ...
,
Meta,
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
,
Adobe
Adobe (from arabic: الطوب Attub ; ) is a building material made from earth and organic materials. is Spanish for mudbrick. In some English-speaking regions of Spanish heritage, such as the Southwestern United States, the term is use ...
, and
Google
Google LLC (, ) is an American multinational corporation and technology company focusing on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial ...
have also funded the project.
In 2019, Epic Games awarded the Blender Foundation a grant as part of their
Epic MegaGrants initiative. Founder and CEO of Epic Games
Tim Sweeney stated, "Open tools, libraries and platforms are critical to the future of the digital content ecosystem" and that "Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators."
Open projects
The Blender Foundation maintains several community-driven "Open Projects" through its affiliated Blender Institute program, including several
freely licensed films and a
free, open-source video game ''
Yo Frankie!'' (2008). According to the Foundation, these projects are intended "to validate and improve the 3D open source content creation pipeline with Blender". Each project was created using the Blender software and released under permissive license terms, along with the source material. In addition to demonstrating the capabilities of the software, the Open Projects provided detailed production material (sketches, tutorials, textures and models, etc.) to serve as examples for the Blender user community, as well as finished products that could be widely used for other purposes.
On 18 March 2006, the Blender Foundation released its first film, ''
Elephants Dream''. In response to the success of ''Elephants Dream'', the Blender Foundation established the Blender Institute to support future software and content development projects. The Blender Institute operates out of a studio within the
Entrepotdok building in Amsterdam, where the Blender Foundation is also located, and is headed by Ton Roosendaal.
On 10 April 2008, the Blender Institute released its second film, ''
Big Buck Bunny''.
Based on the movie, the Blender Institute released its first Open Game project ''
Yo Frankie!'', in November 2008.
On 30 September 2010 the Blender Institute released its third project, ''
Sintel''.
In October 2011, Concept/Script Development began for Blender's fourth open film project titled ''
Tears of Steel''. Contrary to previous Blender Institute projects, which were 100% computer graphics, the focus of Tears of Steel was the combination of live action footage with computer generated characters and environments. The live action footage was shot with a high-end ''
Sony F65'' camera. The project was released on 26 September 2012.
The
Gooseberry Open Movie Project is the fifth Open Movie Project initiated by the Blender Foundation. Ton Roosendal announced the project in January 2010. The most ambitious project yet, one of the primary goals is for the Gooseberry Open Movie Project to be the first full-length film produced by the Blender Institute. Work on the film, called ''
Cosmos Laundromat
''Cosmos Laundromat: First Cycle'', developed under the code name Project Gooseberry, is an animated Absurdism, absurdist Science fiction, sci-fi fantasy short film directed by Mathieu Auvray, written by Esther Wouda, and produced by Ton Roosend ...
'', began in 2014 (although a release date was not yet announced). A ten-minute pilot, entitled ''Cosmos Laundromat: First Cycle'' was released on YouTube and Netflix on 10 August 2015 and premiered at the Netherlands Film Festival on 24 September 2015. The pilot won the Jury's Prize at Animago 2015, an international conference for 3D animation.
In 2013, the second episode of a short animated series ' was released under the Blender Foundation umbrella. In 2016, a third short was released.
* ''Caminandes 1: Llama Drama'' (2013)
* ''Caminandes 2: Gran Dillama'' (2013)
* ''Caminandes 3: Llamigos'' (2016)
''Hero'', the sixth Open Movie Project, was announced in September 2017 and released on 16th April 2018. The technical target for ''Hero'' was to use and improve the Grease Pencil tools.
''Sprite Fright'', a short animated
comedy-horror was announced on 9 November 2020 and released on 29 October 2021.
''Charge'' was released the 15 December 2022.
''Pet Projects'' was announced on 19 January 2023. The official release title is "WING IT!" and was released the 12 September 2023.
''Project Gold'' was announced on 22 May 2023.
Filmography
References
External links
Blender official website
{{Authority control
Information technology organisations based in the Netherlands
Articles containing video clips
Free and open-source software organizations