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Bleem! (styled as bleem!) is a commercial
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
emulator In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run sof ...
released by the Bleem! Company in 1999 for IBM-compatible PCs using
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits.


History

Bleem! was a PlayStation emulator designed to allow people to play original PlayStation games on Windows 95 or 98 or on the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
(the Dreamcast version was called Bleemcast!). It was released in March 1999. The company that developed and commercialized Bleem! initially consisted of just two people, David Herpolsheimer (president) and Randy Linden, but in the commercial phase included Will Kempe, Scott Karol, Sean Kauppinen, Bryan Stokes, James Sinclair, and Paul Chen, later of Rovio Entertainment.


Context

To allow for full-speed emulation on lower-end computers of what was at the time a current generation console, the authors coded Bleem! in assembly. This allowed them to create precise optimizations. Unlike
Connectix Connectix Corporation was a software and hardware company that released innovative products that were either made obsolete as Apple Computer incorporated the ideas into system software, or were sold to other companies once they became popular. It ...
's commercial Virtual Game Station, it made use of a PC's 3D graphics hardware for rendering, allowing for enhanced resolutions and filtered textures not possible in real-time software rendering of the time. Bleem! used low-level memory emulation and other real-mode technology. It did not function on operating systems using the Windows NT kernel, including
Windows 2000 Windows 2000 is a major release of the Windows NT operating system developed by Microsoft, targeting the server and business markets. It is the direct successor to Windows NT 4.0, and was Software release life cycle#Release to manufacturing (RT ...
. In fact, Bleem!'s statement at the time was that Bleem! would never support running on
Windows NT Windows NT is a Proprietary software, proprietary Graphical user interface, graphical operating system produced by Microsoft as part of its Windows product line, the first version of which, Windows NT 3.1, was released on July 27, 1993. Original ...
-based systems, as
Windows 98 Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It was the second operating system in the 9x line, as the successor to Windows 95. It was Software ...
was the dominant operating system at the time.
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
, despite having lost its case with Connectix, continued to pursue legal action against Bleem!. Bleem!, financially unable to defend itself, was forced to go out of business. As of 2005, two members of the team were working for Sony: Randy Linden was working for
SCEA SCEA or Scea may refer to: * ''Scea'', a genus of moths * ''SCEA v. Hotz'', a lawsuit involving Sony * Single choice early action, a type of early admission process offered by some U.S. institutions * Sony Computer Entertainment America, predecess ...
on porting titles and looking at the possibility of emulation of previous generation titles for the next PlayStation, and Sean Kauppinen was promoting '' EverQuest II'' and ''
Star Wars Galaxies ''Star Wars Galaxies'' (''Galaxies'') is a discontinued '' Star Wars-''themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment (SOE) and published by LucasArts. The open worl ...
'' for
Sony Online Entertainment Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in ...
.


Copy protection

To combat redistribution of the small downloadable
emulator In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run sof ...
, the user had to buy the Bleem!-CD, containing about 35 MB of data: a
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct" ...
distributable and the actual version of Bleem! available at the time of the CD's printing. The rest of the CD was only for copy protection and was impossible to copy by conventional means; nevertheless, the copy protection was cracked within two weeks of the release. Further updates to the emulator were free until the company ceased operation several years later.


Bleemcast!

Bleemcast! is an independently developed commercial
emulator In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run sof ...
by Bleem! that allows one to load and play
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
discs on the Sega
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
. It is compatible with most Dreamcast controllers and steering wheels, and leverages the Dreamcast's superior processing power for enhanced graphics. It was created by using the
MIL-CD The GD-ROM (gigabyte disc read-only memory) is a proprietary optical disc format developed as a collaboration between Sega and Yamaha for the Dreamcast and other Sega systems. Specification A double-density format based on the CD-ROM that cou ...
security hole found in the Dreamcast
BIOS In computing, BIOS (, ; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is a type of firmware used to provide runtime services for operating systems and programs and to perform hardware initialization d ...
.


History

Originally, Bleem! was planning to have the disc able to run any PlayStation game on the Dreamcast, but due to technical difficulties, they developed the concept of the "Bleempak", in which the software would boot only 100 specific games each. New Bleempaks would have to be purchased if one game was not available to boot in a Bleempak. Due to the Dreamcast controller's fewer buttons compared to the PlayStation, there were plans to release a Bleem! controller somewhat similarly designed to the PlayStation controller, and a PlayStation-to-Dreamcast controller adapter, which would allow one to use a PlayStation controller on the Dreamcast. As technical difficulties grew further, all these ideas were scrapped, with no "Bleempak" and no hardware releases. However, they managed to release individual Bleemcast! bootdiscs for three popular games: '' Gran Turismo 2'', ''
Tekken 3 is a 1997 fighting game developed and published by Namco. It is the third installment in the ''Tekken'' series and the first game built on the Namco System 12 arcade game, arcade hardware. The game takes place twenty years after ''Tekken 2'' (1 ...
'', and '' Metal Gear Solid''. '' WWF SmackDown!'' was also being planned for a release, but was not completed, while a couple of screenshots of ''
Final Fantasy IX is a 2000 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the ninth game in the main ''Final Fantasy'' series. The plot focuses on a wa ...
'' were surfacing during this time, but was never announced as a planned release. As promised from the beginning, the games ran in a 640×480 resolution, as opposed to the PS1's 320×240 resolution, and featured anti-aliasing and
bilinear filtering In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., ''x'' and ''y'') using repeated linear interpolation. It is usually applied to functions sampled on a 2D rectilinear grid, though it can be ge ...
. This drastically improved the games' graphics, but also brought out some graphical imperfections that were originally hidden in the lower resolution.


Sony lawsuit

Two days after Bleem! started taking preorders for their emulator, Sony filed suit over violations of copyright. Sony had accused Bleem! of engaging in
unfair competition Anti-competitive practices are business or government practices that prevent or reduce competition in a market. Antitrust laws ensure businesses do not engage in competitive practices that harm other, usually smaller, businesses or consumers. ...
by allowing PlayStation BIOSs to be used on a personal computer as this would ultimately damage Sony's sales of the PlayStation. The Judge had rejected the notion, and issued a protective order to "protect David from Goliath". Sony's second copyright allegation regarded the use of screenshots on their
advertisement Advertising is the practice and techniques employed to bring attention to a Product (business), product or Service (economics), service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of int ...
s comparing the native PlayStation and emulated Bleem! versions. The district court had held in favor of Sony regarding the allegation and issued a
preliminary injunction An injunction is an equitable remedy in the form of a special court order compelling a party to do or refrain from doing certain acts. It was developed by the English courts of equity but its origins go back to Roman law and the equitable reme ...
against Bleem!; however, Bleem! later appealed the decision providing their use of copyrighted material was protected under
fair use Fair use is a Legal doctrine, doctrine in United States law that permits limited use of copyrighted material without having to first acquire permission from the copyright holder. Fair use is one of the limitations to copyright intended to bal ...
. The appeal was successful, with the court stating that the use of screenshots of Sony's video games rather constituted comparative advertising. In spite of the loss, the release of the Bleemcast! caused Sony to file another lawsuit accusing them of
unfair competition Anti-competitive practices are business or government practices that prevent or reduce competition in a market. Antitrust laws ensure businesses do not engage in competitive practices that harm other, usually smaller, businesses or consumers. ...
and
patent infringement A patent is a type of intellectual property that gives its owner the legal right to exclude others from making, using, or selling an invention for a limited period of time in exchange for publishing an enabling disclosure of the invention."A ...
regarding the use of PlayStation BIOSs on the Sega Dreamcast. This approach had become problematic for Bleem!, despite no actual court ruling against them. The main issue regarded the financial problems Bleem! had faced as they had to deal with defense costs of $1 million per patent. This had caused Bleem!'s work to decline, so that they had only managed to release three games: '' Metal Gear Solid'', '' Gran Turismo 2'', and ''
Tekken 3 is a 1997 fighting game developed and published by Namco. It is the third installment in the ''Tekken'' series and the first game built on the Namco System 12 arcade game, arcade hardware. The game takes place twenty years after ''Tekken 2'' (1 ...
'', for the Bleemcast!. At this point, Sony had obstructed Bleem! from developing further video games for the Bleemcast! and had even threatened retailers selling these products. The legal fees forced the company out of business and
eBay eBay Inc. ( , often stylized as ebay) is an American multinational e-commerce company based in San Jose, California, that allows users to buy or view items via retail sales through online marketplaces and websites in 190 markets worldwide. ...
auctions of some of the company's possessions were held soon after – including a huge library of worldwide game releases used for compatibility testing.


Closure of Bleem!

Although Sony ultimately did not win any of its lawsuits against them, Bleem! had to shut down when the huge court costs became too much for the small company to handle. Bleem! shut down in November 2001, the same year Sega announced that they would discontinue the Dreamcast in North America. Bleem! closed their website, with only an image on their front page showing
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
tearfully holding a flower next to a Bleem! gravestone. However, the image was later altered and Sonic was removed, ironically to avoid a lawsuit from Sega. Sega themselves had also been indirectly involved in the obstruction of Bleemcast! by the way of the removal of support for the unpopular (for Sega's intended use) MIL-CD format on later Dreamcast models.


Beta leak

A beta build of Bleemcast! was eventually leaked. Even though it was buggy and incomplete, it would run some PlayStation games, though not all the games it ran would be playable. Using this beta, hackers were able to create "Bleemed games" – discs of a PlayStation title with the Bleemcast! emulator built in. ISO images of many of these discs were known to circulate on file-sharing networks. After the leak, Rod Maher, one of the developers of Bleemcast!, made a public statement regarding the beta, providing some insight into the development process. He revealed that the leaked beta predated the beta that had been shown at E3 and that the leaked beta was 30% complete. The commercial Bleemcast! release was notable as the only release on the Dreamcast that had not been pirated, as it had a complex copy-protection scheme. All three Bleempaks were finally cracked and made available online in December 2009, eight years after their introduction.


Bleem Powered

On January 4, 2021,
Piko Interactive Piko Interactive LLC is an American video game publisher based in San Antonio, Texas. Founded in early 2013 by Eli Galindo, the company focuses on physical re-releases of games from older video game consoles and digitally released ports to newer ...
announced that they had acquired the Bleem! brand name, with plans to start a
retrogaming Retro gaming, also known as classic gaming and old school gaming, is the playing and collection of computer game, personal computers, video game console, consoles, and video games from earlier decades. Usually, retro gaming is based upon syste ...
-focused online storefront titled Bleem Powered, which as of 2025 still seems to be under development. One of their current projects is a version of the game Glover for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
.


References

{{PlayStation (console) 1999 software PlayStation emulators Dreamcast emulation software Assembly language software Sony litigation Video game controversies Windows emulation software Proprietary video game console emulators