Age Of Empires II
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''Age of Empires II: The Age of Kings'' is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Ensemble Studios Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Mi ...
and published by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
. Released in 1999 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
, it is the second game in the '' Age of Empires'' series. ''The Age of Kings'' is set in the
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically based campaigns, which conscript the player to specialized and story-backed conditions, as well as three additional
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
game modes;
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
is also supported. Despite using the same
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
and
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication ...
similar to its predecessor's, development of ''The Age of Kings'' took a year longer than expected, forcing Ensemble Studios to release '' Age of Empires: The Rise of Rome'' in 1998 instead. The design team focused on resolving significant issues in ''Age of Empires'', but noted on release that some problems remained. Reception of ''Age of Empires II'' was highly positive. The significant number of new features was praised, as were the gameplay improvements. The game received "universal acclaim" according to video game review aggregator Metacritic. Three months after its release, two million copies of ''Age of Empires II'' had been shipped, and it topped sales charts in seven countries. The game won multiple awards and is today considered a classic of its type, having had a significant impact on future games in its genre. The original ''Age of Empires II'' and its 2000
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
, '' The Conquerors'', were later released as ''The Gold Edition''. ''Age of Empires II'' is often considered one of the greatest games ever made. An updated high-definition graphics version of the game, '' Age of Empires II: HD Edition'', was released in 2013. The ''HD Edition'' includes the original game and the expansion ''The Conquerors'', as well as new campaigns, civilizations, and updated graphics for high-resolution displays. A remaster, '' Age of Empires II: Definitive Edition'', was released in November 2019.


Gameplay

''Age of Empires II'' is a
real-time strategy game Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to pla ...
that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the
Dark Age The ''Dark Ages'' is a term for the Early Middle Ages, or occasionally the entire Middle Ages, in Western Europe after the fall of the Western Roman Empire that characterises it as marked by economic, intellectual and cultural decline. The conce ...
, the Feudal Age, the Castle Age (representing the
High Middle Ages The High Middle Ages, or High Medieval Period, was the periodization, period of European history that lasted from AD 1000 to 1300. The High Middle Ages were preceded by the Early Middle Ages and were followed by the Late Middle Ages, which ended ...
), and the Imperial Age (reminiscent of the
Renaissance The Renaissance ( , ) , from , with the same meanings. is a period in European history marking the transition from the Middle Ages to modernity and covering the 15th and 16th centuries, characterized by an effort to revive and surpass ideas ...
)—a 1,000-year timeframe. Advancing to a new Age unlocks new units, structures, and technologies, but players must first build certain buildings from their current age and then pay a sum of resources (typically food and gold). Civilian units, called "villagers", are used to gather resources; they are either male or female—gender does not affect their abilities. Resources can be used to train units, construct buildings, and research technologies, among other things; for example, players can research better armour for
infantry Infantry is a military specialization which engages in ground combat on foot. Infantry generally consists of light infantry, mountain infantry, motorized infantry & mechanized infantry, airborne infantry, air assault infantry, and marine i ...
units. The game features four types of resources: food, wood, gold, and stone. Food is obtained by hunting animals, gathering berries, harvesting livestock, farming, and fishing, both from shore and from boats. Wood is gathered by chopping down trees. Gold is obtained from either gold mines, trade, or collecting relics in a
monastery A monastery is a building or complex of buildings comprising the domestic quarters and workplaces of monastics, monks or nuns, whether living in communities or alone (hermits). A monastery generally includes a place reserved for prayer which ...
. Stone is collected from stone mines. Villagers require checkpoints, typically depository buildings (town center, mining camp,
mill Mill may refer to: Science and technology * * Mill (grinding) * Milling (machining) * Millwork * Textile mill * Steel mill, a factory for the manufacture of steel * List of types of mill * Mill, the arithmetic unit of the Analytical Engine early ...
, and
lumber yard A lumber yard is a location where lumber and wood-related products used in construction and/or home improvement projects are processed or stored. Some lumber yards offer retail sales to consumers, and some of these may also provide services suc ...
), in order to store gathered resources. Each civilization can purchase upgrades that increase the rate of gathering these resources. Players can also construct a
marketplace A marketplace or market place is a location where people regularly gather for the purchase and sale of provisions, livestock, and other goods. In different parts of the world, a marketplace may be described as a '' souk'' (from the Arabic), ' ...
for trade, where they can trade wood, stone, and food for gold, and use gold to buy other resources. Market prices fluctuate with every transaction. Furthermore, markets and docks can also generate gold by using trading carts or cogs, which are sent to visit foreign markets and ports; once they return to the player's market/dock, gold is added to the stockpile. The amount of gold a trade unit earns on each trip is based on the distance it needed to travel to a foreign market; more gold is earned on longer trips. It is possible to trade with enemies' markets or docks, but the player's trading units may be attacked or destroyed by enemy units in the process. Players do not need to keep trading manually, as once they select the port or market the trading units continue to trade automatically and indefinitely. There are five campaigns in ''The Age of Kings'', containing historically based scenarios such as
Genghis Khan ''Chinggis Khaan'' ͡ʃʰiŋɡɪs xaːŋbr />Mongol script: ''Chinggis Qa(gh)an/ Chinggis Khagan'' , birth_name = Temüjin , successor = Tolui (as regent)Ögedei Khan , spouse = , issue = , house = Borjigin , ...
's invasion of
Eurasia Eurasia (, ) is the largest continental area on Earth, comprising all of Europe and Asia. Primarily in the Northern and Eastern Hemispheres, it spans from the British Isles and the Iberian Peninsula in the west to the Japanese archipelago a ...
,
Barbarossa Barbarossa, a name meaning "red beard" in Italian, primarily refers to: * Frederick Barbarossa (1122–1190), Holy Roman Emperor * Hayreddin Barbarossa (c. 1478–1546), Ottoman admiral * Operation Barbarossa, the Axis invasion of the Soviet Un ...
's
Crusade The Crusades were a series of religious wars initiated, supported, and sometimes directed by the Latin Church in the medieval period. The best known of these Crusades are those to the Holy Land in the period between 1095 and 1291 that were i ...
, and
Saladin Yusuf ibn Ayyub ibn Shadi () ( – 4 March 1193), commonly known by the epithet Saladin,, ; ku, سه‌لاحه‌دین, ; was the founder of the Ayyubid dynasty. Hailing from an ethnic Kurdish family, he was the first of both Egypt and ...
's defence of the
Holy Land The Holy Land; Arabic: or is an area roughly located between the Mediterranean Sea and the Eastern Bank of the Jordan River, traditionally synonymous both with the biblical Land of Israel and with the region of Palestine. The term "Holy ...
. In the
Joan of Arc Joan of Arc (french: link=yes, Jeanne d'Arc, translit= an daʁk} ; 1412 – 30 May 1431) is a patron saint of France, honored as a defender of the French nation for her role in the siege of Orléans and her insistence on the coronati ...
and
William Wallace Sir William Wallace ( gd, Uilleam Uallas, ; Norman French: ; 23 August 1305) was a Scottish knight who became one of the main leaders during the First War of Scottish Independence. Along with Andrew Moray, Wallace defeated an English army a ...
campaigns, the player can control a unit based on its namesake; in others, players take orders from guiding spirits representative of the army's commander. Additional game modes are available to the player in ''The Age of Kings''. One mode,
random map In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based campaigns that are often shipped with the game. Each ...
, generates a map from one of several randomly chosen map-generating scripts, with players starting in the Dark Age with a Town Center, three villagers (or more depending on the civilization), and a scout unit. The game can be won through military conquest, by constructing a special building known as a Wonder and keeping it standing for a certain amount of time, or by obtaining control of all relics on the map for a set amount of time.
Deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
mode allows players to begin with large amounts of resources, creating a focus on military dominance, while in the
regicide Regicide is the purposeful killing of a monarch or sovereign of a polity and is often associated with the usurpation of power. A regicide can also be the person responsible for the killing. The word comes from the Latin roots of ''regis'' ...
mode each player is given a king unit, winning by killing all of the other monarchs.


Units and civilizations

Every player has an ultimate limit to the number of units they can create—a population limit—but cannot immediately use this entire potential population. The population capacity, which can be capped at anywhere between 25Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.28. and 200 in intervals of 25, is based on the number of houses, Castles, or Town Centers—the main building in a player's town—which have been built. ''The Age of Kings'' introduced two significant new features for unit management: the idle villager button, which helps players identify villagers that have not been assigned a task, and the town bell, which sends all of the player's villagers into their Town Center, Castle, or tower for safety; units garrisoned within these three buildings, especially archers, increase the building's firepower (towers fire more arrows with units garrisoned inside), including the Town Center, which cannot fire anything at all without someone garrisoned there. ''The Age of Kings'' also includes five types of military units: infantry,
archers Archery is the sport, practice, or skill of using a bow to shoot arrows.Paterson ''Encyclopaedia of Archery'' p. 17 The word comes from the Latin ''arcus'', meaning bow. Historically, archery has been used for hunting and combat. In mo ...
,
cavalry Historically, cavalry (from the French word ''cavalerie'', itself derived from "cheval" meaning "horse") are soldiers or warriors who fight mounted on horseback. Cavalry were the most mobile of the combat arms, operating as light cavalry ...
,
siege A siege is a military blockade of a city, or fortress, with the intent of conquering by attrition warfare, attrition, or a well-prepared assault. This derives from la, sedere, lit=to sit. Siege warfare is a form of constant, low-intensity con ...
weapons, and
naval A navy, naval force, or maritime force is the branch of a nation's armed forces principally designated for naval warfare, naval and amphibious warfare; namely, lake-borne, riverine, littoral zone, littoral, or ocean-borne combat operations and ...
units. Certain types of infantry, archers, and cavalry are "counter units" with special defenses against other types of units. The three human classes of military generally follow a
rock-paper-scissors Rock paper scissors (also known by other orderings of the three items, with "rock" sometimes being called "stone," or as Rochambeau, roshambo, or ro-sham-bo) is a hand game originating in China, usually played between two people, in which each p ...
model. For example, infantry are generally powerful against buildings but weak against cavalry, thus the infantry counter units—
spear A spear is a pole weapon consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with fire hardened spears, or it may be made of a more durable material fasten ...
men and
pikemen A pike is a very long thrusting spear formerly used in European warfare from the Late Middle Ages and most of the Early Modern Period, and were wielded by foot soldiers deployed in pike square formation, until it was largely replaced by bayonet ...
—have attack bonuses against cavalry. Each civilization in ''The Age of Kings'' has one or two special units that are exclusive to that civilization. For instance, the
Britons British people or Britons, also known colloquially as Brits, are the citizens of the United Kingdom of Great Britain and Northern Ireland, the British Overseas Territories, and the Crown dependencies.: British nationality law governs mo ...
have access to
longbow A longbow (known as warbow in its time, in contrast to a hunting bow) is a type of tall bow that makes a fairly long draw possible. A longbow is not significantly recurved. Its limbs are relatively narrow and are circular or D-shaped in cross ...
men, an archery unit with increased range. These civilization-specific units are generally more powerful, but still follow the basic rock-paper-scissors model. The
monk A monk (, from el, μοναχός, ''monachos'', "single, solitary" via Latin ) is a person who practices religious asceticism by monastic living, either alone or with any number of other monks. A monk may be a person who decides to dedica ...
is a special kind of military unit that has the ability to convert enemy units to the player's civilization, and to heal allied units. Monks are also used to collect relics, which accumulate gold once held in the player's monastery—the more relics are captured, the faster the gold is accumulated. Collecting all relics on the map is one method by which a player can win a random map game, depending on the victory condition. Once a player has all the relics in their monasteries, a timer is shown to all players. The player holding all of the relics wins if they maintain control of the relics for the length of the timer. Players choose to play as one of 13 civilizations split into four architectural styles—
Western Europe Western Europe is the western region of Europe. The region's countries and territories vary depending on context. The concept of "the West" appeared in Europe in juxtaposition to "the East" and originally applied to the ancient Mediterranean ...
an,
Eastern Europe Eastern Europe is a subregion of the Europe, European continent. As a largely ambiguous term, it has a wide range of geopolitical, geographical, ethnic, cultural, and socio-economic connotations. The vast majority of the region is covered by Russ ...
an,
Middle East The Middle East ( ar, الشرق الأوسط, ISO 233: ) is a geopolitical region commonly encompassing Arabian Peninsula, Arabia (including the Arabian Peninsula and Bahrain), Anatolia, Asia Minor (Asian part of Turkey except Hatay Pro ...
ern, and
East Asian East Asia is the eastern region of Asia, which is defined in both geographical and ethno-cultural terms. The modern states of East Asia include China, Japan, Mongolia, North Korea, South Korea, and Taiwan. China, North Korea, South Korea a ...
—that determine building appearance in-game. The civilizations have varying strengths and weaknesses with regards to economics, technology, and combat, and each has access to one or more different, very powerful "Unique Units". Additionally, each civilization provides an individual team bonus in team games.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.14. To add variety, each civilization has a set of
sound bite A sound bite or soundbite is a short clip of speech or music extracted from a longer piece of audio, often used to promote or exemplify the full length piece. In the context of journalism, a sound bite is characterized by a short phrase or sentence ...
s in its native language that are uttered by units when selected or instructed to perform a task.


Buildings

Buildings in ''The Age of Kings'' are split into economicGame Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.48. and military categories. Buildings can research technologies and upgrades that increase economic, military, or unit-based efficiency, as well as provide resources for the player. The most important economic building is the Town Center, where villagers are created, all types of resources can be stored, some technologies are researched, and the player can advance to the next Age. The Town Center can fire arrows at enemy units if villagers or archers are garrisoned inside while enemy units are within range. Other economic buildings include storage buildings for resources, farms, docks (the dock may also produce several military ships), and houses to support a higher population.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, pp. 48–53. Military buildings include unit-producing buildings such as barracks, archery ranges, stables, and castles, as well as defensive buildings such as walls and towers.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, pp. 54–58. Military buildings can conduct research to improve the abilities of military units, increasing their strength, defensive capabilities, or other capabilities.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.54. Castles are a key offensive and defensive building as they can build
trebuchet A trebuchet (french: trébuchet) is a type of catapult that uses a long arm to throw a projectile. It was a common powerful siege engine until the advent of gunpowder. The design of a trebuchet allows it to launch projectiles of greater weigh ...
s, train the civilization's "unique unit/s", and fire a hail of arrows at enemy units within range, with garrisoned units firing extra arrows.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.55. Castles can only be built after a player has reached the Castle Age, although in some game options, players begin with an already-built castle as early as the Dark Age.Game Reference – Age of Empires II: The Age of Kings, Microsoft Corporation, p.13. After advancing to the Imperial Age, players can also construct a Wonder, an expensive non-military building. On many gameplay modes building a Wonder triggers a victory countdown; unless it is destroyed within a certain timeframe, the player who built it wins. Every civilization's Wonder is in the shape of a real-world landmark unique to that historical culture.


Single player campaigns

''The Age of Kings'' shipped with five campaigns, each having multiple playable scenarios that progress a story line, and each centered around a different civilization. The campaign of
William Wallace Sir William Wallace ( gd, Uilleam Uallas, ; Norman French: ; 23 August 1305) was a Scottish knight who became one of the main leaders during the First War of Scottish Independence. Along with Andrew Moray, Wallace defeated an English army a ...
(
Celts The Celts (, see pronunciation for different usages) or Celtic peoples () are. "CELTS location: Greater Europe time period: Second millennium B.C.E. to present ancestry: Celtic a collection of Indo-European peoples. "The Celts, an ancien ...
) serves as a tutorial campaign, and teaches the player how to move units, gather resources, and build armies to defeat the enemy. It takes place during the
Wars of Scottish Independence The Wars of Scottish Independence were a series of military campaigns fought between the Kingdom of Scotland and the Kingdom of England in the late 13th and early 14th centuries. The First War (1296–1328) began with the English invasion of ...
against the English under King Edward I Longshanks. In the
Frankish Frankish may refer to: * Franks, a Germanic tribe and their culture ** Frankish language or its modern descendants, Franconian languages * Francia, a post-Roman state in France and Germany * East Francia, the successor state to Francia in Germany ...
campaign, the player leads
Joan of Arc Joan of Arc (french: link=yes, Jeanne d'Arc, translit= an daʁk} ; 1412 – 30 May 1431) is a patron saint of France, honored as a defender of the French nation for her role in the siege of Orléans and her insistence on the coronati ...
against the English in the
Hundred Years' War The Hundred Years' War (; 1337–1453) was a series of armed conflicts between the kingdoms of Kingdom of England, England and Kingdom of France, France during the Late Middle Ages. It originated from disputed claims to the French Crown, ...
. The
Saracen upright 1.5, Late 15th-century German woodcut depicting Saracens Saracen ( ) was a term used in the early centuries, both in Greek and Latin writings, to refer to the people who lived in and near what was designated by the Romans as Arabia Pe ...
campaign features
Saladin Yusuf ibn Ayyub ibn Shadi () ( – 4 March 1193), commonly known by the epithet Saladin,, ; ku, سه‌لاحه‌دین, ; was the founder of the Ayyubid dynasty. Hailing from an ethnic Kurdish family, he was the first of both Egypt and ...
and his efforts to repulse
Crusaders The Crusades were a series of religious wars initiated, supported, and sometimes directed by the Latin Church in the medieval period. The best known of these Crusades are those to the Holy Land in the period between 1095 and 1291 that were in ...
in the Middle East, while the
Mongol The Mongols ( mn, Монголчууд, , , ; ; russian: Монголы) are an East Asian ethnic group native to Mongolia, Inner Mongolia in China and the Buryatia Republic of the Russian Federation. The Mongols are the principal member of ...
campaign documents
Genghis Khan ''Chinggis Khaan'' ͡ʃʰiŋɡɪs xaːŋbr />Mongol script: ''Chinggis Qa(gh)an/ Chinggis Khagan'' , birth_name = Temüjin , successor = Tolui (as regent)Ögedei Khan , spouse = , issue = , house = Borjigin , ...
's conquest of Eurasia; finally, the
Teuton The Teutons ( la, Teutones, , grc, Τεύτονες) were an ancient northern European tribe mentioned by Roman authors. The Teutons are best known for their participation, together with the Cimbri and other groups, in the Cimbrian War with th ...
campaign focuses on
Frederick Barbarossa Frederick Barbarossa (December 1122 – 10 June 1190), also known as Frederick I (german: link=no, Friedrich I, it, Federico I), was the Holy Roman Emperor from 1155 until his death 35 years later. He was elected King of Germany in Frankfurt on ...
's ambitious expansion of the Holy Roman Empire. The campaigns are sorted numerically to distinguish difficulty, with the William Wallace campaign being the easiest and Barbarossa and Saladin being the two most challenging.


Multiplayer

''The Age of Kings'' supports
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
over the
Internet The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
, or via a
local area network A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
(LAN). Up to eight players can take part in one game, with all of the single-player game modes available. The
MSN Gaming Zone MSN Games (also known as Zone.com - formerly known as The Village, Internet Gaming Zone, MSN Gaming Zone, and MSN Games by Zone.com) is a casual gaming web site, with single player, multiplayer, PC download, and social casino video games. Games ...
supported the game until the service closed on June 19, 2006. After that, various multiplayer gaming services such as
GameRanger GameRanger is a software for Macintosh and Windows created by Australian developer Scott Kevill, which allows multiplayer games to be played online and provides social features such as chat rooms and voice chat. It was first released for Macintosh ...
supported it. Since April 2013,
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
supports in-game multiplayer for HD resolution


Development

Prior to the completion of '' Age of Empires'',
Ensemble Studios Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Mi ...
had signed a contract with
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
for a sequel. The design team chose to set ''The Age of Kings'' in the
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
as a logical progression from the
ancient era Ancient history is a time period from the beginning of writing and recorded human history to as far as late antiquity. The span of recorded history is roughly 5,000 years, beginning with the Sumerian cuneiform script. Ancient history cove ...
setting of ''Age of Empires''. The design team was conscious of attempting to capture the broad appeal of the first game without making the game's design too similar. Nonetheless, they attempted to appeal to the vast demographic who played ''Age of Empires''. ''The Age of Kings''s design team intended to complete the game within a year by using
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication ...
from the original and reusing the
Genie Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources) – are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic mytho ...
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
. Several months into the process they found they would not be able to complete a game of the quality they sought in that time. Ensemble Studios informed Microsoft they would need another year and instead created '' Age of Empires: The Rise of Rome'', an easily developed expansion pack of ''Age of Empires'', as a compromise which could be released for Christmas 1998. To help meet the next year's deadline, additional
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
s, artists, and designers were employed. To overcome another significant objection to the original game—its path-finding—the team completely redesigned the
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
's movement system. The original ''Age of Empires'' was criticized for its
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
(AI), which did not "
cheat Cheating generally describes various actions designed to subvert rules in order to obtain unfair advantages. This includes acts of bribery, cronyism and nepotism in any situation where individuals are given preference using inappropriate cr ...
" by attributing itself extra resources or using other techniques the human player could not, making it easier to defeat than in many other real-time strategy games. For ''The Age of Kings'', Ensemble Studios attempted to develop a more powerful AI system that still did not compromise by cheating. Industry veteran Mario Grimani led Ensemble Studios in the creation of the new system. ''The Age of Kings'' saw the introduction of a triggers system for its scenario editor. The triggers allow messages to be displayed, or actions to take place, based on pre-set criteria or "events". The scenario editor was also improved by the new AI system. The AI and trigger systems interacted regularly in the single-player campaigns. The team was less successful in resolving other issues; programmer Matt Pritchard complained following the release of ''Age of Empires'' that there was still no process by which patches could be issued. Extensive
cheating Cheating generally describes various actions designed to subvert rules in order to obtain unfair advantages. This includes acts of bribery, cronyism and nepotism in any situation where individuals are given preference using inappropriate cr ...
in multiplayer games of ''Age of Empires'' came as a result of several bugs in the game, which resulted in Microsoft promising Ensemble Studios there would be a patch process for ''The Age of Kings''. Upon release, there were several bugs that needed immediate attention, but the patch process was not yet ready. The first patch was released 11 months later. Ensemble Studios developed a new terrain system for ''The Age of Kings'', with 3D presentation capabilities that were vastly superior to those of ''Age of Empires''. Pritchard noted an improvement in the team's artistic abilities following their work on the past two games, and he is noted as saying that "''AoK'' became a showcase for their improved talent". However, he complained about the lack of an art asset management tool, while other departments gained new tools and automated procedures to assist in design and
play test A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games ...
ing.


Audio

The
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrack o ...
for ''The Age of Kings'' was directed by Stephen Rippy, who has since taken that role for all games in the ''Age of Empires'' series. Music for the game was split into two categories. For "in-game" music, Rippy's team took musical elements from a variety of cultures and combined them to create a mixed sound. "Pre-game" music was designed to be unique to the civilization in question. Campaigns based on historical figures would include "a theme that will at least be rooted in he character'sculture".


Release

A
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of ''The Age of Kings'' was released on October 16, 1999. It featured the learning campaign, a sample of a random map game, and the ability to play via the MSN Gaming Zone. Much to Ensemble Studios' disappointment, numerous incomplete versions of the game were leaked. These were picked up by
warez Warez is a common computing and broader cultural term referring to pirated software (i.e. illegally copied, often after deactivation of anti-piracy measures) that is distributed via the Internet. Warez is used most commonly as a noun, a plural ...
sites, and sold illegally throughout the
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; warez versions of the game were even sold outside Microsoft's offices in
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.


Reception


Sales

In January 2000, three months after its release, Microsoft had shipped two million copies of ''The Age of Kings''. The game topped sales charts in the United States, Japan, the United Kingdom, Germany, France, Australia, and South Korea. It spent the next two and a half years on top 20 sales lists. ''The Age of Kings'' was the top-selling game in October 1999, and the fourth highest-selling game in 1999. The game's sales in the United States alone totaled 469,376 by the end of 1999, which drew revenues of $20.2 million, the second-highest domestic gross that year behind '' SimCity 3000''. Domestic sales rose another 442,318 units ($19.56 million) from January through October 2000, according to
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. It finished the year as the seventh-largest computer game hit in the United States, with 595,016 in sales and $26.2 million in revenue. ''Age of Empires II''s domestic success continued in 2001: with sales of 478,557 units ($19.4 million), it claimed tenth place for the year. In the German market, ''Age of Empires II'' debuted in first place on Media Control's sales charts during October 1999, and by March 2000 had spent 17 weeks in the rankings. It received the Verband der Unterhaltungssoftware Deutschland's (VUD) "Platinum" award within one month of release, indicating sales of 200,000 units across Germany, Switzerland, and Austria. By the end of February 2000, it had reached "Double-Platinum" status (400,000 sales) and become the German market's "most successful PC game of the past 12 months", according to the VUD. The game later received a "Platinum" sales award from the
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(ELSPA) for at least 300,000 copies sold in the United Kingdom. Between the 2019 re-release and global lockdowns due to the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identif ...
in 2020, the game has seen a resurgence in popularity.


Critical reviews

''The Age of Kings'' received "universal acclaim", according to video game
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. According to
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's Geoff Richards, "the list of new features and improvements over the original game is over a page long". ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''s review similarly focused on "new additions to the genre itself" which it argued made ''The Age of Kings'' outstanding. These included the idle unit button and town bell.
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
's Carlos Salgado was appreciative of other features; he praised the ability to create individual profiles for different players and to customize
hotkey computing, a keyboard shortcut also known as hotkey is a series of one or several keys to quickly invoke a software program or perform a preprogrammed action. This action may be part of the standard functionality of the operating system or ...
s. Meanwhile,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
appreciated the new abilities given to the villager unit—the review stated villagers "now play an important role not only in the collection of resources, but also in town defense and even in combat."
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
's Michael L. House enjoyed the use of sound bites in civilizations' native languages, which he said was "very influential in developing an era-enhancing atmosphere". Eurogamer said this feature "gives illagersa personality, rather than the standard 'Acknowledged' grunt of military
RTS RTS may refer to: Medicine * Rape trauma syndrome, the psychological trauma experienced by a rape victim * Revised Trauma Score, a system to evaluate injuries secondary to violent trauma * Rubinstein–Taybi syndrome, a condition characterized by ...
games", also stating that the use of female villagers provided a good variety.
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
's review explained that by being set in a more recent epoch of human history, ''The Age of Kings'' was able to "add character to an otherwise impersonal style of gameplay". ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' approved of ''The Age of Kings'' use of shorter, more focused campaigns, compared to its predecessor, while Game Revolution noted that even in slower sections of the campaign, the historical narrative helped maintain player interest.
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said that with the screen full of units, "you can begin to imagine how their historical equivalents once prospered", while GameSpy said ''The Age of Kings'' presents "realism rarely seen in the RTS genre". IGN staff argued that while the strengths and weaknesses attributed to different civilizations made the game more realistic, the fact that they were still mostly the same prevented ''The Age of Kings'' from "delivering the same battlefield impact of ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance am ...
'' or '' Tiberian Sun''". House also praised the gameplay interface, which he said "couldn't be simpler", as well as the advanced unit grouping and path-finding systems. Nash Werner of ''GamePro'' said that the battlefield formation tools were wonderful, and complained only that they could not be assigned to naval units. ''Computer and Video Games'' generally agreed, stating that "the controls are very user-friendly and well explained". GameSpot's
Greg Kasavin Gregory A. Kasavin (; born August 21, 1977) is an American writer and designer for Supergiant Games, and the former site director and executive editor at the gaming website ''GameSpot'' for over 10 years. Early life and education Kasavin atten ...
wrote that despite the game's improved graphics, "there's nothing foreign about its appearance" and that most game features will be "immediately recognizable if you've played a real-time strategy game before". ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'' agreed, but in a negative sense—it argued that ''The Age of Kings'' "is essentially an update of a two-year-old game". Richards was surprised by the quality of ''The Age of Kings'' graphics, considering they were all
bitmap In computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits. It is also called a bit array A bit array (also known as bitmask, bit map, bit set, bit string, or bit vector) is an array data structure that c ...
ped. However, AllGame complained that units were sometimes difficult to tell apart, a point numerous reviewers agreed on. It also considered the sound of ''The Age of Kings'' a negative, but not something significant enough to draw players away from the game's overall quality. IGN stated that cutscenes were somewhat bland, but that overall the graphics added "an amazing amount of detail to the actual game". IGN's main criticism was directed at the in-game speech used in campaigns; it rhetorically asked "why can't they just find a Frenchman to do a French accent?" Alex Constantides of ''Computer and Video Games'' rated the graphics highly, saying that some in-game buildings are "so grand you'll even feel guilty about burning them to the ground". Werner agreed: "the most noticeable graphical advancements", he wrote, were "the sheer size and scale of things". Game Revolution stated "''AOE2'' is the best looking of the 2D RTS games out there right now". ''The Age of Kings'' won GameSpot's Strategy Game of the Year in 1999, and was a nominee for
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
. GamePower also named it Strategy Game of the Year, while ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' and ''
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'' gave it Editor's Choice awards. The editors of ''PC Gamer US'' named it their 1999 "Best Real-Time Strategy Game", and wrote that it "takes everything we know about the real-time strategy genre and polishes it, and polishes it, and then polishes it some more." ''The Age of Kings'' won Strategy Game of the Year and Computer Game of the Year at the 2000
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awards. It was also nominated for Game of the Year, Outstanding Achievement in Animation, Outstanding Achievement in Game Design, and Outstanding Achievement in Game Play Engineering. IGN ranked ''The Age of Kings'' the 53rd best game of all time in 2005, and the 10th best PC game of all time in 2007.
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users placed it 56th in a poll of the best games ever. ''The Age of Kings'' was highly influential on its genre. '' Star Wars: Galactic Battlegrounds'', a 2001 game by
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as ...
, shared ''The Age of Kings'' game engine, and was heavily influenced by its mechanics. ''
Empire Earth ''Empire Earth'' is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to ''Age of Empire ...
''s design was also similar to that of ''The Age of Kings''; GameSpot said it "borrows most of that game's controls, interface features, and even some of its keyboard shortcuts".
Rick Goodman Rick Goodman is a video game designer and the founder and owner of the now-defunct Stainless Steel Studios. He is best known for the RTS games he designed, such as Age of Empires and Empire Earth. Career In 1995 Goodman co-founded Ensemble Stud ...
, designer of ''Age of Empires'' and ''The Rise of Rome'', designed ''Empire Earth''. GameSpot's Scott Osborne argued that the gameplay of '' Cossacks: European Wars'' was heavily based on ''The Age of Kings''.


Expansions and sequels

A
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port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
was released by
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in 2001, and a
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
spinoff, ''Age of Empires: The Age of Kings'' was released in 2006. An expansion for ''The Age of Kings'', '' The Conquerors'', was released in 2000. It introduced numerous new game features, including unique technologies for each civilization, and five new civilizations. Two of these, the Aztec Empire, Aztecs and the Maya civilization, Mayans, represent the New World and have a distinctive architectural style. Other new civilizations are the Huns, Joseon, Koreans, and Spanish Empire, Spanish. In 2005, a mobile version of ''Age of Empires II'' was released for Java mobile devices (J2ME), called ''Age of Empires II Mobile'' and developed by In-Fusio. It featured much simplified gameplay and graphics, designed for the mobile devices of the time. The success of ''Age of Empires II'' also spurred the continuation of the franchise: the third historical game in the series, ''Age of Empires III'', was released in 2005. The game portrayed the European colonization of the Americas. Aside from one significant feature, the Age of Empires III#Home Cities, home city, the game's design was largely similar to that of its predecessor. The multiplayer-only ''Age of Empires Online'' was released in 2012. While the game was freely accessible, it featured premium content which could either be earned through gameplay or purchased, enabling the player to use higher-tier equipment and new game modes. Active development of the game ended on January 1, 2014, when executive producer Kevin Perry stated that adding new content was "no longer cost effective," and announced that the game would be moving from "development phase" to its "support phase". The game servers were subsequently shut down on July 1, 2014.


''HD Edition''

In 2012, Hidden Path Entertainment began working on a high-definition Video game remake, remake of ''Age of Empires II'', an effort spearheaded by Matt Pritchard, an original lead programmer at Ensemble Studios. On March 7, 2013, its release was announced, branded as ''Age of Empires II: HD Edition''. It has improved graphics, widescreen support and new multiplayer options through
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
. It was released on April 9, 2013, and there was a pre-order available on April 5. ''HD Edition'' received mixed reviews, with aggregate review website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
assigning a score of 68 out of 100 based on reviews from 20 critics. Critics agreed that the ''HD Edition'' changed very little from the original game, though Steam Workshop integration was widely praised.


''The Forgotten''

Three official expansion packs were released for ''HD Edition''. The first, ''The Forgotten'', is based on a fan-made expansion, ''The Forgotten Empires''. The pack introduces five new civilizations: the Inca Empire, Incas, Middle kingdoms of India, Indians, Italian city-states, Italians, Kingdom of Hungary, Magyars, and Kievan Rus', Slavs. It includes new maps, campaigns (Alaric I, Bari, Vlad the Impaler, Dracula, Francisco de Orellana, El Dorado, Francesco I Sforza, and Prithviraj Chauhan, Prithviraj), units, a new game mode, an increase of the maximum population limit from 200 to 500, and numerous balance and gameplay adjustments. The expansion pack was developed by the team that created the mod with the assistance of SkyBox Labs.


''The African Kingdoms''

A second expansion pack for ''Age of Empires II HD'', ''The African Kingdoms'', was released on November 5, 2015, and introduces four new civilizations: the Al-Andalus, Berbers, Kingdom of Aksum, Ethiopians, Mali Empire, Malians, and the Kingdom of Portugal, Portuguese. It includes new maps, campaigns (Francisco de Almeida, Sundiata Keita, Sundjata, Tariq ibn Ziyad, and Gudit, Yodit), and units, new game modes including Capture the Relic and Treaty, and numerous balance and gameplay adjustments.


''Rise of the Rajas''

The third expansion pack, ''Rise of the Rajas'', was released on December 19, 2016. It is set in Southeast Asia, and adds four civilizations (Toungoo dynasty, Burmese, Khmer Empire, Khmer, Majapahit, Malay, and Đại Việt, Vietnamese), each with its own fully voice-acted campaign (Bayinnaung, Gajah Mada, Lê Lợi, and Suryavarman I), as well as a new map type with environments, units such as the ballista elephant, improved AI, and more.


''Definitive Edition''

On August 21, 2017, at Gamescom, Microsoft announced a remaster titled ''Age of Empires II: Definitive Edition'' was in development by Forgotten Empires, Tantalus Media, and Wicked Witch Software. On June 9, 2019, Microsoft revealed the gameplay trailer at Xbox E3 2019. The game includes all content from the previous editions and expansions, as well as four new civilizations (Second Bulgarian Empire, Bulgarians, Cumania, Cumans, Grand Duchy of Lithuania, Lithuanians, and Timurid Empire, Tatars), additional campaign missions (Ivaylo of Bulgaria, Ivaylo, Köten, Kotyan Khan, Pachacuti, and Timur, Tamerlane), and new 4K graphics. It was released via Xbox Game Pass for PC, the Microsoft Store, and Steam on November 14, 2019.


''Lords of the West''

On December 15, 2020, Microsoft announced an expansion to the definitive edition titled ''Age of Empires II DE: Lords of the West''. It was released on January 26, 2021. This expansion features two new civilizations – the Duchy of Burgundy, Burgundians and the Kingdom of Sicily, Sicilians – as well as three new campaigns ( Edward I Longshanks, Duke of Burgundy, Grand Dukes of Burgundy, and Hauteville family, The Hautevilles). The new campaigns consist of one for each new civilization, as well as a new campaign for the existing Kingdom of England, Britons civilization.


''Dawn of the Dukes''

On April 10, 2021, Microsoft announced an expansion to the definitive edition titled ''Age of Empires II DE: Dawn of the Dukes''. It was released on August 10, 2021. The expansion's focus is on Eastern Europe and includes new campaigns and civilizations. During E3 2021, it was announced the new civilizations are the United Kingdom of Poland, Poles and the Kingdom of Bohemia, Bohemians. There are campaigns based on the aforementioned new civilizations (Jadwiga of Poland, Jadwiga and Jan Žižka) as well as a campaign for the existing Grand Duchy of Lithuania, Lithuanian civilization (Algirdas and Kęstutis).


''Dynasties of India''

On April 14, 2022, Microsoft announced an expansion to the definitive edition titled ''Age of Empires II DE: Dynasties of India''. It was released on April 28, 2022. It features three new civilizations, the Pala Empire, Bengalis, the Chola dynasty, Dravidians, and the Gurjara-Pratihara dynasty, Gurjaras. Additionally, the expansion also features reworks to the existing Indian civilization, which was renamed the Hindustani. Three new campaigns, featuring Babur, Rajendra Chola I, Rajendra, and Devapala (Pala dynasty), Devapala, were also introduced.


See also

* List of game engine recreations


References


External links

* * {{Authority control 1999 video games Age of Empires, 2.0 Age of Empires II: The Age of Kings Cancelled Dreamcast games Cultural depictions of Joan of Arc Cultural depictions of Saladin Cultural depictions of William Wallace Genghis Khan video games Esports games Genie Engine games Interactive Achievement Award winners Konami games Classic Mac OS games Mobile games Multiplayer and single-player video games Multiplayer online games PlayStation 2 games Real-time strategy video games Video games with Steam Workshop support Video game sequels Video games developed in the United States Video games set in the Middle Ages Video games with expansion packs Video games with isometric graphics Video games with pre-rendered 3D graphics Windows games Video games scored by Stephen Rippy J2ME games D.I.C.E. Award for Strategy/Simulation Game of the Year winners