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Arbiters are electronic devices that allocate access to shared resources.


Bus arbiter

There are multiple ways to perform a
computer bus In computer architecture, a bus (historically also called a data highway or databus) is a communication system that transfers data between components inside a computer or between computers. It encompasses both hardware (e.g., wires, optical ...
arbitration, with the most popular varieties being: * ''dynamic centralized parallel'' where one central arbiter is used for all masters as discussed in this article; * ''centralized serial'' (or "daisy chain") where, upon accessing the bus, the active master passes the opportunity to the next one. In essence, each connected master contains its own arbiter; * ''distributed arbitration by self-selection'' ( distributed bus arbitration) where the access is self-granted based on the decision made locally by using information from other masters; * ''distributed arbitration by
collision detection Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detect ...
'' where each master tries to access the bus on its own, but detects conflicts and retries the failed operations. A bus arbiter is a device used in a multi-master
bus A bus (contracted from omnibus, with variants multibus, motorbus, autobus, etc.) is a motor vehicle that carries significantly more passengers than an average car or van, but fewer than the average rail transport. It is most commonly used ...
system to decide which bus master will be allowed to control the bus for each bus cycle. The most common kind of bus arbiter is the memory arbiter in a
system bus A system bus is a single computer bus that connects the major components of a computer system, combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to det ...
system. A memory arbiter is a device used in a shared memory system to decide, for each memory cycle, which CPU will be allowed to access that shared memory. Some atomic instructions depend on the arbiter to prevent other CPUs from reading memory "halfway through" atomic read-modify-write instructions. A memory arbiter is typically integrated into the
memory controller A memory controller, also known as memory chip controller (MCC) or a memory controller unit (MCU), is a digital circuit that manages the flow of data going to and from a computer's main memory. When a memory controller is integrated into anothe ...
/ DMA controller. Some systems, such as
conventional PCI Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard. The PCI bus supports the functions found on a processor bus but in a standardized format ...
, have a single centralized bus arbitration device that one can point to as "the" bus arbiter, which was usually integrated in chipset. Other systems use decentralized bus arbitration, where all the devices cooperate to decide who goes next. Shun Yan Cheung
"Bus Arbitration"
When every CPU connected to the memory arbiter has synchronized memory access cycles, the memory arbiter can be designed as a synchronous arbiter. Otherwise the memory arbiter must be designed as an asynchronous arbiter.


Asynchronous arbiters

An important form of arbiter is used in
asynchronous circuit Asynchronous circuit (clockless or self-timed circuit) is a sequential logic, sequential digital logic electrical network, circuit that does not use a global clock circuit or clock signal, signal generator to synchronize its components. Instea ...
s to select the order of access to a shared resource among asynchronous requests. Its function is to prevent two operations from occurring at once when they should not. For example, in a computer that has multiple CPUs or other devices accessing
computer memory Computer memory stores information, such as data and programs, for immediate use in the computer. The term ''memory'' is often synonymous with the terms ''RAM,'' ''main memory,'' or ''primary storage.'' Archaic synonyms for main memory include ...
, and has more than one
clock A clock or chronometer is a device that measures and displays time. The clock is one of the oldest Invention, human inventions, meeting the need to measure intervals of time shorter than the natural units such as the day, the lunar month, a ...
, the possibility exists that requests from two unsynchronized sources could come in at nearly the same time. "Nearly" can be very close in time, in the sub-
femtosecond A femtosecond is a unit of time in the International System of Units (SI) equal to 10 or of a second; that is, one quadrillionth, or one millionth of one billionth, of a second. A femtosecond is to a second, as a second is to approximately 31.6 ...
range. The memory arbiter must then decide which request to service first. Unfortunately, it is not possible to do this in a fixed time nderson 1991


Asynchronous arbiters and metastability

Arbiters break ties. Like a flip-flop circuit, an arbiter has two stable states corresponding to the two choices. If two requests arrive at an arbiter within a few picoseconds (today, femtoseconds) of each other, the circuit may become meta-stable before reaching one of its stable states to break the tie. Classical arbiters are specially designed not to oscillate wildly when meta-stable and to decay from a meta-stability as rapidly as possible, typically by using extra power. The probability of not having reached a stable state decreases exponentially with time after inputs have been provided. A reliable solution to this problem was found in the mid-1970s. Although an arbiter that makes a decision in a fixed time is not possible, one that sometimes takes a little longer in the hard case (close calls) can be made to work. It is necessary to use a multistage
synchronization Synchronization is the coordination of events to operate a system in unison. For example, the Conductor (music), conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are sa ...
circuit that detects that the arbiter has not yet settled into a stable state. The arbiter then delays processing until a stable state has been achieved. In theory, the arbiter can take an arbitrarily long time to settle (see Buridan's principle), but in practice, it seldom takes more than a few gate delay times. The classic paper is inniment and Woods 1976 which describes how to build a "3 state flip flop" to solve this problem, and inosar 2003 a caution to engineers on common mistakes in arbiter design. This result is of considerable practical importance, as
multiprocessor Multiprocessing (MP) is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. The ...
computers would not work reliably without it. The first multiprocessor computers date from the late 1960s, predating the development of reliable arbiters. Some early multiprocessors with independent clocks for each processor suffered from arbiter
race conditions A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events, leading to unexpected or inconsistent ...
, and thus unreliability. Today, this is no longer a problem.


Synchronous arbiters

Arbiters are used in synchronous contexts as well in order to allocate access to a shared resource. A wavefront arbiter is an example of a synchronous arbiter that is present in one type of large
network switch A network switch (also called switching hub, bridging hub, Ethernet switch, and, by the IEEE, MAC bridge) is networking hardware that connects devices on a computer network by using packet switching to receive and forward data to the destinat ...
.


References


Sources

* D.J. Kinniment and J.V. Woods.
''Synchronization and arbitration circuits in digital systems''.
Proceedings IEE. October 1976. * Carver Mead and Lynn Conway. ''Introduction to VLSI Systems'' Addison-Wesley. 1979. * * Ran Ginosar.
Fourteen Ways to Fool Your Synchronizer
ASYNC 2003. * J. Anderson and M. Gouda,
A New Explanation of the Glitch Phenomenon
", Acta Informatica, Vol. 28, No. 4, pp. 297–309, April 1991. * *


External links




Metastability Performance of Clocked FIFOs

The 'Asynchronous' Bibliography
{{Webarchive, url=https://web.archive.org/web/20200808060659/https://www.win.tue.nl/async-bib/ , date=2020-08-08
Efficient Self-Timed Interfaces for Crossing Clock Domains
Electrical circuits