Arab–Israeli Wars (game)
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''The Arab-Israeli Wars'', subtitled "Tank Battles in the Mideast 1956–73", is a
board wargame A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
published by
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the compan ...
in
1977 Events January * January 8 – 1977 Moscow bombings, Three bombs explode in Moscow within 37 minutes, killing seven. The bombings are attributed to an Armenian separatist group. * January 10 – Mount Nyiragongo erupts in eastern Zaire (no ...
that simulates various battles during the
Suez Crisis The Suez Crisis, also known as the Second Arab–Israeli War, the Tripartite Aggression in the Arab world and the Sinai War in Israel, was a British–French–Israeli invasion of Egypt in 1956. Israel invaded on 29 October, having done so w ...
,
Six-Day War The Six-Day War, also known as the June War, 1967 Arab–Israeli War or Third Arab–Israeli War, was fought between Israel and a coalition of Arab world, Arab states, primarily United Arab Republic, Egypt, Syria, and Jordan from 5 to 10June ...
and
Yom Kippur War The Yom Kippur War, also known as the Ramadan War, the October War, the 1973 Arab–Israeli War, or the Fourth Arab–Israeli War, was fought from 6 to 25 October 1973 between Israel and a coalition of Arab world, Arab states led by Egypt and S ...
.


Description

''Arab-Israeli Wars'' is a 2-player
tactical level Military tactics encompasses the art of organizing and employing fighting forces on or near the battlefield. They involve the application of four battlefield functions which are closely related – kinetic or firepower, mobility, protection or ...
wargame that uses a variation of the rules from Avalon Hill's previously published ''
PanzerBlitz ''PanzerBlitz'' is a tactical wargames, tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front (WWII), Eastern Front of World War II. The game, which was the most popular board wargame ...
'' (1970).


Components

The game box includes: *20-page rulebook *scenario sheet *504 die-cut counters *four 8" x 17" mounted geomorphic
hex grid A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tili ...
maps scaled at per hex including a "Canal" map for scenarios fought along the Suez Canal


Gameplay

The game system uses a standard "I go, You go" alternating sequence of play: one player moves their units and fires, and then the other player does the same, completing one turn.


Scenarios

The game has twenty-four scenarios. Most of them based on historical battles, but one examines what might have happened if certain factors in a particular battle were changed, and two are hypothetical future battles. The scenarios are presented in increasing order of complexity so that those new to the game can learn a few rules at a time as they play each scenario.


Publication history

Avalon Hill published the highly successful ''
PanzerBlitz ''PanzerBlitz'' is a tactical wargames, tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front (WWII), Eastern Front of World War II. The game, which was the most popular board wargame ...
'' in 1970, a tactical simulation of tank warfare during
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
. This was followed by another World War II simulation, '' Panzer Leader'', in 1974. To update the rules for the faster tanks, guided missiles, and modern aircraft of the 1960s and 1970s, Russell Vane and Seth Carus revised and expanded the ''PanzerBlitz'' rules, resulting in ''The Arab-Israeli Wars'', which was published by Avalon Hill in 1977 with artwork by Randall C. Reed.


Reception

In his 1977 book ''
The Comprehensive Guide to Board Wargaming ''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas "Nicky" Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book exploring wargaming as a hobby, written for ...
'', Nicholas Palmer approvingly noted the inclusion of "all the modern weaponry available in the Middle East." In Issue 17 of the British wargaming magazine ''
Perfidious Albion "Perfidious Albion" is a pejorative phrase used within the context of international relations diplomacy to refer to acts of diplomatic slights, duplicity, treachery and hence infidelity (with respect to perceived promises made to or alliances f ...
'', Charles Vasey and Geoffrey Barnard discussed this game. Vasey commented, "I find it an enjoyable game. I feel some scenarios need a lot of study to find the correct tactics." Barnard noted, "While ''Arab-Israeli Wars'' is a definite improvement in terms of detail and realism over '' Panzer Leader'', which in turn was an improvement over ''
PanzerBlitz ''PanzerBlitz'' is a tactical wargames, tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front (WWII), Eastern Front of World War II. The game, which was the most popular board wargame ...
'', I feel that in terms of my personal enjoyment, each game has been successively an increasingly retrograde step. ... But then maybe I have gotten too used to ''Panzerbush'' to readily accept the open space of ''AIW.''" Vasey replied, "In ''Panzerblitz'' the thick cover and vast moves allowed far too much movement, it might be the dream of the armour fetishist but it has little truth in reality. These differences will probably mean the game appeals more to the '' Mech War '77'' fans than to old ''Pansy-hands''." In Issue 55 of '' Moves'', Ian Chadwick called it "an easy, fun game to learn and play, presented to players in formats of increasing complexity and heightened realism." He concluded by grading the game A for playability, C for component quality and C for historical accuracy, saying, "Gamers new to the system will find it a full, varied course offering many hours of enjoyable gaming, but those of us more used to playing ''PanzerBlitz'' and ''Leader'' may not be so enthralled with the system." In Issue 13 of ''The Journal of 20th Century Wargaming'', Marion Bates pointed out that the ''PanzerBlitz'' system developed in 1970 was already out of date by the Yom Kippur War of 1973, saying, "The state of the art had simply moved on. The ''Arab-Israeli'' system, refurbished with some rudimentary morale rules, teaches little about modern combat." Bate concluded the game was too far out of date to be useful, writing, "The title is mostly balanced and provides some entertaining gaming, but offers little in the way of simulation. Stick to backgammon." In the 1980 book ''
The Complete Book of Wargames ''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer
Jon Freeman Jon Freeman may refer to: *Jon Freeman (game designer) Jon Freeman is a game designer and co-founder of software developer Automated Simulations, which was later renamed to Epyx and became a major company during the 8-bit era of home computing. He ...
thought "while if in not in some ways as successful or as satisfying as its preeminent forefather 'PanzerBlitz'' ''The Arab-Israeli Wars'' is nonetheless a good tactical game." Freeman also thought the game system was outdated, saying, "The main problem is that the system is becoming a little tired, and players may feel they are just getting some new scenarios for an old game." He also noted that "While some of these scenarios are exciting, many are dull and unwieldy." Although he concluded by giving the game an Overall Evaluation of "Good", he recommended that players instead try ''
October War The Yom Kippur War, also known as the Ramadan War, the October War, the 1973 Arab–Israeli War, or the Fourth Arab–Israeli War, was fought from 6 to 25 October 1973 between Israel and a coalition of Arab states led by Egypt and Syria. Most o ...
'' by
Simulations Publications Inc. Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship ''Strategy & Tactics'', in the 1970s and early 1980s. It produced an enormous number of games and introduced innovati ...
as "more accurate and innovative." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion discussed how to use the game in a classroom setting, and suggested "a chain of command system can be used. The commander-in-chief on each side should be provided with a separate map and not allowed to look at the actual playing field. Moves on each side should be timed, and players on one side should not be allowed to view the board while the other side is moving."


Other reviews and commentary

*''Campaign'' #80 *''
Strategy & Tactics ''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chri ...
'' #61 *''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1 ...
'' #8 *''
Perfidious Albion "Perfidious Albion" is a pejorative phrase used within the context of international relations diplomacy to refer to acts of diplomatic slights, duplicity, treachery and hence infidelity (with respect to perceived promises made to or alliances f ...
'' #21


References

{{DEFAULTSORT:Arab-Israeli Wars (game) Avalon Hill games Board games about history Mass media about the Arab–Israeli conflict Middle East conflict board wargames Political tabletop games Tactical wargames Wargames introduced in 1977