Afghanistan '11
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''Afghanistan '11'' is a
turn-based strategy Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commo ...
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use ...
developed in 2017 by ''Every Single Soldier'', and published by
Slitherine Software Slitherine Software UK Limited (also known as Slitherine Strategies) is a British video game developer and publisher founded on 25 June 2000. It is responsible for the production of a range of over 200 strategy and war video games. Slitherine de ...
. Set during the
War in Afghanistan War in Afghanistan, Afghan war, or Afghan civil war may refer to: *Conquest of Afghanistan by Alexander the Great (330 BC – 327 BC), the conquest of Afghanistan by the Macedonian Empire * Muslim conquests of Afghanistan, a series of campaigns in ...
, the player controls an American
forward operating base A forward operating base (FOB) is any secured forward operational level military position, commonly a military base, that is used to support strategic goals and tactical objectives. A FOB may contain an airbase, hospital, machine shop, and othe ...
who is tasked with capturing a series of villages from the
Taliban , leader1_title = Supreme Leader of Afghanistan, Supreme leaders , leader1_name = {{indented plainlist, * Mullah Omar{{Natural Causes{{nbsp(1994–2013) * Akhtar Mansour{{Assassinated (2015–2016) * Hibatullah Akhundzada (2016–present) ...
, while winning the hearts and minds of the local population, and then transferring control of the area to the
Afghan National Army The Islamic National Army (, ), also referred to as the Islamic Emirate Army and the Afghan Army, is the army, land force branch of the Afghan Armed Forces. The roots of an army in Afghanistan can be traced back to the early 18th century when th ...
.


Gameplay

In ''Afghanistan '11,'' the player controls the US military, who capture an area owned by the Taliban. The game can be played either as part of an 18-level campaign, or a single skirmish. Games last 60 turns, and on the 50th turn, the US military will withdraw from the area, leaving it in control of the Afghan National Army (ANA), who the US will have been training until this point, and now must defend it until the 60th turn. The player wins the game if they retain control of the area and have a Hearts & Minds (H&M) score over 50 when all turns have ended. The H&M score can be increased by disarming
IEDs An improvised explosive device (IED) is a bomb constructed and deployed in ways other than in conventional military action. It may be constructed of conventional military explosives, such as an artillery shell, attached to a detonating mechan ...
, providing
humanitarian aid Humanitarian aid is material and Humanitarian Logistics, logistic assistance, usually in the short-term, to people in need. Among the people in need are the homelessness, homeless, refugees, and victims of natural disasters, wars, and famines. Th ...
, building infrastructure and waterworks, and eliminating the Taliban. It is decreased when civilians are killed, or when the Taliban raid villages and destroy US infrastructure. As the H&M score increases, the local population will become more willing to provide the player with intelligence about the Taliban. In order to deploy new units, the player uses Political Points, representative of domestic support for the war, which are gained when the Taliban are defeated in combat, but decreased when US units are killed. Destroying poppy fields, used by the Taliban to farm opium, also increases Political Points and weakens the Taliban, but at the cost of H&M. The game also features random events, such as an ANA unit deserting, or an airstrike accidentally hitting a hospital, leading to airstrikes temporarily becoming more expensive.


Development

A
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
to '' Vietnam '65,'' the game was designed by former South African soldier Johan Nagel, who had experience dealing with
counterinsurgency Counterinsurgency (COIN, or NATO spelling counter-insurgency) is "the totality of actions aimed at defeating irregular forces". The Oxford English Dictionary defines counterinsurgency as any "military or political action taken against the ac ...
during his military career. On September 6 2018, the DLC pack ''Afghanistan 11:
Royal Marines The Royal Marines provide the United Kingdom's amphibious warfare, amphibious special operations capable commando force, one of the :Fighting Arms of the Royal Navy, five fighting arms of the Royal Navy, a Company (military unit), company str ...
'' was released, focusing on the British military unit of the same name, adding ten new missions to the game and new vehicles. Additionally, it adds a new gameplay mechanic in the form of civilian vehicles, some of which will contain
car bombs A car bomb, bus bomb, van bomb, lorry bomb, or truck bomb, also known as a vehicle-borne improvised explosive device (VBIED), is an improvised explosive device designed to be detonated in an automobile or other vehicles. Car bombs can be roug ...
. In 2018, ''Afghanistan '11'' was removed from the iOS
App Store An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not i ...
as it depicted "a specific government or other real entity as the enemies." The removal was criticised for not making sense, as many other historical video games, such as ''
Twilight Struggle ''Twilight Struggle: The Cold War, 1945–1989'' is a board game for two players, published by GMT Games in 2005. Players are the United States and Soviet Union contesting each other's influence on the world map by using cards that correspond to ...
'' and ''
Civilization VI ''Sid Meier's Civilization VI'' is a 2016 4X turn-based strategy video game developed by Firaxis Games and published by 2K (company), 2K. The mobile and Nintendo Switch ports were published by Aspyr Media. It is the sequel to ''Civilization V'' ...
'' were allowed to remain on the App Store despite also featuring real combatants as the enemies. ''Slitherine'' responded by stating that "''Afghanistan '11'' is probably the only wargame ever produced where killing the enemy is not the main focus of the game."


Reception

''GameWatcher'' gave the game a score of 7.5/10, noting its graphical improvements compared to ''Vietnam '65'' and the variety in units, but felt the game was held back by bugs, UI which failed to explain things properly, and that some of the gameplay aspects lacked depth. ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
'' called ''Afghanistan '11'' "quietly brilliant", praising its tone and gameplay, but criticised it for only having one save file per gamemode, not having an undo option, as well as other "minor irritants", such as not being able to give orders to helicopters until they were airborne. ''Vice'' said the game was "refreshing for how different it is from many of its peers", but argued it was inferior to ''Vietnam '65,'' suggesting that the missions were too long, and too similar to each other. ''Quarter to Three'' gave ''Afghanistan '11'' a perfect score of 5 stars, commending the historically accurate changes in gameplay and strategy from ''Vietnam '65.'' Comparatively, while ''Wargamer'' also spoke positively of the game, they were critical of the game's approach to counterinsurgency: "The U.S. strategy of “build infrastructure, visit villages until bad guys go away” is modelled as completely workable in Nagel’s games, despite the fact that the two major American wars that have relied heavily on this strategy are anything but resounding successes."


References

{{Slitherine Software 2017 video games Turn-based strategy video games Video games developed in South Africa Video games set in 2011 Video games set in Afghanistan War in Afghanistan (2001–2021) video games Windows games Android (operating system) games Computer wargames Slitherine Software games Single-player video games