Aaahh!!! Real Monsters (video Game)
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''Aaahh!!! Real Monsters'' is an
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by
Realtime Associates Realtime Associates, Inc. is an American video game developer and publisher. The company was founded in 1986 by David Warhol and a group of ex- Mattel Electronics employees originally to create games for the Intellivision system. Since then, t ...
and published by
Viacom New Media Viacom, an abbreviation of Video and Audio Communications, may refer to: * Viacom (1952–2005), a former American media conglomerate * Viacom (2005–2019), a former company spun off from the original Viacom * Viacom18, a joint venture between Pa ...
in 1995 for the
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Genesis Genesis may refer to: Religion * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind * Genesis creation narrative, the first several chapters of the Bo ...
and
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based on the animated series of the same name on
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.


Gameplay

Playing as Ickis, Oblina, or Krumm, the player explores various locales collecting specific items and scaring specific people the Gromble instructs the player to. The characters start out in the sewer and progress through levels above the human world. Players can switch between each character at will and each has their own special ability that often can be used to solve puzzles or overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. The monsters can also perform team moves, such as stacking on top of one another to reach items normally out of reach. The characters' main weapon is trash, which they can hurl at enemies. Collecting garbage sacks and fish bones gives a limited amount of stronger ammo, triple trash, throwing three pieces of trash at once. Collecting "Monster Manuals" allows them to perform a "scare" which defeats any enemies on screen, spooking them into running for their lives, or taking a certain number of hit points off a boss's health. The goal of the game is to finish all levels and find all the items to pass the exam, including defeating a boss target at the end of the final level above ground, with the final boss being, in most cases, the monsters' sworn enemy, Simon the Monster Hunter.


Plot

In order to graduate from Monster Academy, three young monsters, Ickis, Oblina, and Krumm, need to pass their Monster Midterm Exam. This test has them scaring a number of people that their headmaster, the Gromble, instructs them to scare in order to pass the exam.


Reception

Reviewing the Super NES version, Tommy Glide of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' called the game "run-of-the-mill platform-hopping". He criticized the level design, choppy scrolling, weak backgrounds, and stiff controls, and found the high-quality music and sounds to be the one positive note.


References


External links

* {{Klasky Csupo 1990s horror video games 1995 video games Aaahh!!! Real Monsters Action-adventure games Horror video games Klasky Csupo video games Nicktoons video games Platformers Realtime Associates games Sega Genesis games Single-player video games Super Nintendo Entertainment System games Viacom New Media games Video games developed in the United States