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''Velikiy Drakon'' ( lit. "Great Dragon") is a defunct Russian
video game magazine Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core ...
initially launched as ''Video-Ace Dendy'' () in 1993. The magazine was Russia's first wholly video-game-oriented magazine, and it was launched in order to meet the needs of Russian gamers, the majority of whom were just beginning to experience home console games as a medium as a result of the 1992 introduction of the Dendy home console. Aimed at young gamers,Servianov, Sergei.
Games Of The World: Chasing the Gorbunok
'. Hardcore Gaming 101. 2005.
and characterized by its raw and artless coverage of illegal pirate games alongside legitimate (or at least legally grey) import games, ''Video-Ace Dendy'' covered all console systems that had penetrated into the Russian market until mid-1995, when the magazine split to form ''Velikiy Drakon'' which would cover only 16-bit and more advanced consoles. ''Video-Ace Dendy'' was phased out of publication within a year. As ''Velikiy Drakon'', the magazine improved production quality greatly by outsourcing printing to Finland, and it survived until 2004 when the parent company folded under pressure from competitors including ''
Strana Igr ''Strana Igr'' (, Gameland) was a Russian magazine focused on video games. It was published by Gameland between January 1996 and November 2013 when the magazine was suspended due to financial problems. History and profile Starting December 2010, ...
''. Several former writers for ''Velikiy Drakon'' took up work with ''Strana Igr'', and a small number of them helped found a fan-based production, GDD: Great Dragon's Dale, which produced a handful of issues before going defunct in late 2010.


History

The launch of ''Video-Ace Dendy'' in 1993 came at a time when Russian markets were for the first time experiencing video game sales similar to those experienced by Western countries in the post-1983 video game revival. With the collapse of the
Soviet Union The Union of Soviet Socialist Republics. (USSR), commonly known as the Soviet Union, was a List of former transcontinental countries#Since 1700, transcontinental country that spanned much of Eurasia from 1922 until Dissolution of the Soviet ...
and the subsequent raise of capitalism, Chinese manufacturers brought the Dendy home console (an unlicensed
Nintendo Entertainment System hardware clone In Glossary of video game terms, video game parlance, a famiclone is a clone console, hardware clone of the Nintendo Entertainment System, Family Computer/Nintendo Entertainment System. They are designed to replicate the workings of, and play game ...
) to Russian gamers and before long sales were reaching 100,000 units per month. In this economic climate, conditions were just right for the emergence of
video game journalism Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core ...
and the first 24-page
История журнала
'. GDragon.lgg.ru. Accessed 5 October 2012.


'. GDragon.ru. Accessed 5 October 2012.
issue of ''Video-Ace Dendy'' would mark Russia's first foray into magazines devoted solely to video games and video game culture. The 24-page format was followed for the first 5 issues - a period during which the nascent company struggled to meet publication deadlines and financial obligations. Due to financial pressures, the magazine formed marketing alliances with and became sponsored by Dendy manufacturer, Steepler, and by the 6th issue (in March 1994) the magazine outsourced its printing duties to a Finnish company, doubling in size to 50 pages. With the arrival of imported 16-bit systems in Russia, the magazine also broadened its focus to cover systems including the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, and expanded to accommodate its growing "Fun Club" section - a section devoted to fan letters,
fan art Fan art or fanart is artwork created by Fan (person), fans of a work of fiction or celebrity depicting events, Character (arts), character, or other aspect of the work. As fan labor, fan art refers to artworks that are not created, commissione ...
, and competitions for the readers. By the 8th issue (May 1994), the magazine had changed its name to ''Velikiy Drakon'', and by the 12th issue (October 1994) the magazine again doubled in size to 100 pages allowing yet more video game coverage as well as the addition of serialized
comics a Media (communication), medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of Panel (comics), panels of images. Textual devices such as speech balloons, Glo ...
,
gossip Gossip is idle talk or rumor, especially about the personal or private affairs of others; the act is also known as dishing or tattling. Etymology The word is from Old English ''godsibb'', from ''god (word), god'' and ''sibb'', the term for the ...
and
rumor A rumor (American English), or rumour (British English; American and British English spelling differences#-our, -or, see spelling differences; derived from Latin 'noise'), is an unverified piece of information circulating among people, especial ...
sections, and several more fan-oriented sections. Between the 13th and the 18th issues, writing staff struggled with which direction to take the magazine, simultaneously releasing both a shorter version of ''Video-Ace Dendy'' and a lengthier ''Velikiy Drakon''. Although discussions took place concerning whether or not to devote ''Velikiy Drakon'' entirely to coverage of the
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
or entirely to coverage of the Mega Drive, a compromise was settled on where the magazine's coverage would be split exactly in half between these platforms. The 18th issue of ''Video-Ace Dendy'' was a 2-part issue and would be its last as the
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
coverage was dropped and attention switched to the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
and
32-bit era The fifth generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993, to March 23, 2006. The best ...
and beyond. Dendy manufacturer, Steepler, responded by pulling its funding of the magazine, but ''Velikiy Drakon'' was allowed to continue using the Dendy elephant mascot. As ''Velikiy Drakon'' established itself during the next few issues, the magazine added a "Picture Gallery" section and a "Fun-Club Competition" (Issue 19, August 1995), and a
crossword A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of cl ...
puzzle section (Issue 20, October 95). The magazine also began to release short ''Drakon Plus'' () supplementals of fewer than 20 pages, and released a number of books detailing ratings for different games reviewed in the past. The magazine would run for another several years producing 65 issues in total by 2003 and finally the publisher closed its doors in 2004 as stiff competition from competitor magazines drove the magazine to bankruptcy. Former ''Velikiy Drakon'' staff writers went their various ways with a number taking up work with competitor magazine, ''
Strana Igr ''Strana Igr'' (, Gameland) was a Russian magazine focused on video games. It was published by Gameland between January 1996 and November 2013 when the magazine was suspended due to financial problems. History and profile Starting December 2010, ...
'', and a small group helping to found the fan-based production of ''GDD: Great Dragon's Dale'', a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
of sorts. Work on ''GDD'' resulted in the publishing of a handful of issues before it too went defunct in late-2010. In April 2013 project restart on www.gdragon.ru. The magazine remains notable today for being Russia's first video game magazine and it has gained a level of notoriety among fans who value its sincere and ingenuous coverage of
third Third or 3rd may refer to: Numbers * 3rd, the ordinal form of the cardinal number 3 * , a fraction of one third * 1⁄60 of a ''second'', i.e., the third in a series of fractional parts in a sexagesimal number system Places * 3rd Street (di ...
and fourth generation pirate cartridges, unlicensed multicarts, and illegal clone hardware. While early issues of the magazine have been noted to lack production quality, the later issues improved on this and expanded the magazine.


Writing staff

Staff members of ''Velikiy Drakon'' magazine had amusing aliases. The following are some known members of ''Velikiy Drakon'': Non-aliased writing staff included authors like Vladimir Suslov (), Roman Eremin (), and Maksim Alaev (). In addition, the alias "G.Dragon" was used occasionally and the magazine made much sport of asking the readers who the mysterious G.Dragon really was. Several theories were floated throughout the course of the magazine's lifespan.Uškov, Pavel. "Who is Вы G.Dragon?" ''Velikiy Drakon'' (Great Dragon). Issue 34. Pg.5. 1997. .


Notes


References

{{reflist


External links


GreatDragon.ru
via
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...
1993 establishments in Russia 2004 disestablishments in Russia Defunct magazines published in Russia Magazines established in 1993 Magazines disestablished in 2004 Magazines published in Moscow Monthly magazines published in Russia Russian-language magazines Video game magazines published in Russia