Video Game Designer
Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with very complex games, such as MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and many junior designers who specify subsets or subsystems of the game. As the industry has aged and embraced alternative pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bethke
Bethke is a surname. Notable people with the surname include: * Andrew-John Bethke, South African composer * Arap Bethke (born 1980), Mexican actor * Bruce Bethke (born 1955), American author * Des Bethke (born 1943), Australian rules footballer * Erik Bethke (born 1972), American computer games developer * Jean Bethke Elshtain (1941–2013), American political philosopher * Katie Bethke (born 1988), American soccer player * Michael Bethke, American murderer * Penny Bethke Penny (Penelope Anne) Bethke (1950–2011) was a senior manager in the Ontario co-operative sector, a community leader, and a social activist. Serving in a range of positions on the management and boards of a number of credit union, co-operative an ... (1950–2011), Canadian co-operative business leader * Sigfried Bethke (born 1954), German physicist {{Surname German-language surnames ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eric Zimmerman
Eric Zimmerman (born 1969) is an American game designer and the co-founder and CEO of Gamelab, a computer game development company based in Manhattan. GameLab is known for the game ''Diner Dash''. Each year Zimmerman hosts the Game Design Challenge at the Game Developers Conference. He is also the co-author of four books including ''Rules of Play'' with Katie Salen, which was published in November 2004. Eric Zimmerman has written at least 24 essays and whitepapers since 1996, mostly pertaining to game development from an academic standpoint. He's currently a founding faculty at the NYU Game Center. Career Zimmerman develops video games and teaches game design. He has taught at universities including MIT, the University of Texas at Austin, Parsons School of Design, New York University, Rhode Island School of Design and School of Visual Arts. He co-designed the 1996 video game '' Gearheads'' with Frank Lantz at R/GA Interactive. During the game's development, they coined t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Katie Salen
Katie Salen Tekinbas is an American game designer, animator, and educator. She is a professor at the University of California, Irvine. Previously, she taught at DePaul University College of Computing and Digital Media, Parsons The New School for Design the University of Texas at Austin, New York University, and the Rhode Island School of Design. She has an MFA in graphic design from the Rhode Island School of Design. Salen has received grants as principal investigator or co-principal investigator from the Bill & Melinda Gates Foundation, the MacArthur Foundation, the Carnegie Corporation, and Intel. She is one of the co-authors of ''Rules of Play'', a textbook on game design, and the co-editor of ''The Game Design Reader, a Rules of Play Anthology'', as well as the co-editor of ''The International Journal of Learning and Media''. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rules Of Play (2004)
''Rules of Play: Game Design Fundamentals'' is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press. Overview Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: ''"the book manages to bridge the emerging field of game studies methodologies and design theory"''. Another review was also positive: ''"And if you already are a game designer? In this case, you stand a good chance of becoming a better game designer. Your perception of the internal workings of games will be heightened. You will see structure where before you saw chaos. You will see possibilities where before you saw dead ends. You will see opportunities for meaningful play in every nook and cranny of the game you are working on right now."'' The book is divided into four units, f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Journey (2012 Video Game) ''Journey'' is an indie adventure game developed by Thatgamecompany, published by Sony Computer Entertainment, and directed by Jenova Chen. It was released for the PlayStation 3 via PlayStation Network in March 2012 and ported to PlayStation 4 in July 2015. It was later ported to Microsoft Windows in June 2019 and iOS in August 2019. In ''Journey'', the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or t |