Squash And Stretch
   HOME
*



picture info

Squash And Stretch
Squash and stretch is the phrase used to describe "by far the most important" of the 12 basic principles of animation, described in the book ''The Illusion of Life'' by Frank Thomas and Ollie Johnston. Basis The principle is based on observation that only stiff objects remain inert during motion, while objects that are not stiff, although retaining overall volume, tend to change shape in an extent that depends on inertia and elasticity of the different parts of the moving object. To illustrate the principle, a half-filled flour sack dropped on the floor, or stretched out by its corners, was shown to be retaining its overall volume as determined by the object's Poisson's ratio. Examples of the elasticity of the human body in motion were found in photographs the animators found in newspaper sports pages. Using these poses as reference the animators were able to start "observing (the motion) in a new way". Author Walt Stanchfield said, "A simple shape plus squash and stretch are ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Squash And Stretch
Squash and stretch is the phrase used to describe "by far the most important" of the 12 basic principles of animation, described in the book ''The Illusion of Life'' by Frank Thomas and Ollie Johnston. Basis The principle is based on observation that only stiff objects remain inert during motion, while objects that are not stiff, although retaining overall volume, tend to change shape in an extent that depends on inertia and elasticity of the different parts of the moving object. To illustrate the principle, a half-filled flour sack dropped on the floor, or stretched out by its corners, was shown to be retaining its overall volume as determined by the object's Poisson's ratio. Examples of the elasticity of the human body in motion were found in photographs the animators found in newspaper sports pages. Using these poses as reference the animators were able to start "observing (the motion) in a new way". Author Walt Stanchfield said, "A simple shape plus squash and stretch are ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

12 Basic Principles Of Animation
Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book '' The Illusion of Life: Disney Animation''. The principles are based on the work of Disney animators from the 1930s onwards, in their quest to produce more realistic animation. The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book has been referred to by some as the "Bible of animation", and some of its principles have been adopted by traditional studios. In 1999, ''The Illusion of Life'' was voted the number one "best animation book ..of all time" in an online poll done by Animation World Network. While originally intended to apply to traditional, hand-drawn animation, the principles still have great relevance for today's more prevalent computer animation. The 12 pr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




The Illusion Of Life
''Disney Animation: The Illusion of Life'' (later republished as ''The Illusion of Life: Disney Animation'') is a book by Frank Thomas and Ollie Johnston, two of the key animators at Disney during the Golden age of American animation. Contents This book gives a history of Disney animation, explaining the processes involved in clear, non-technical terms. The philosophy is expressed in the so-called 12 basic principles of animation. It contains 489 plates in full color, as well as thousands of black-and-white illustrations, ranging from storyboard sketches to entire animation sequences. Editions The 1981 edition published by Abbeville Press () used better quality paper and consequently possessed higher image quality than either the 1988 edition or the revised edition from 1995 () (published by Disney's Hyperion with the inverted title ''The Illusion of Life: Disney Animation''.) Legacy Topping the list of "best animation books of all time" in a poll at AWN, ''The Illusion of L ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Frank Thomas (animator)
Franklin Rosborough Thomas (September 5, 1912 – September 8, 2004) was an American animator and pianist. He was one of Walt Disney's leading team of animators known as the Nine Old Men. Biography Thomas was born on September 5, 1912 in Santa Monica, California to Frank Thomas, a teacher, and Ina Gregg. He had two older brothers, Lawrence and Welburne. He grew up in Fresno. Frank Thomas attended Stanford University, where he was a member of Theta Delta Chi fraternity and worked on campus humor magazine ''The Stanford Chaparral'' with Ollie Johnston. After graduating from Stanford in 1933, he attended Chouinard Art Institute, then joined The Walt Disney Company on September 24, 1934, as employee number 224. There he animated dozens of feature films and shorts, and also was a member of the Dixieland band Firehouse Five Plus Two, playing the piano. Career His work in animated cartoon shorts included ''Brave Little Tailor'', in which he animated scenes of Mickey Mouse and t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Ollie Johnston
Oliver Martin Johnston Jr. (October 31, 1912 – April 14, 2008) was an American motion picture animator. He was one of Disney's Nine Old Men, and the last surviving at the time of his death from natural causes. He was recognized by The Walt Disney Company with its Disney Legend Award in 1989. His work was recognized with the National Medal of Arts in 2005. Career Johnston was an animator at Walt Disney Studios from 1934 to 1978, and became a directing animator beginning with ''Pinocchio'', released in 1940. He contributed to most Disney animated features, including ''Fantasia'' and ''Bambi''. His last full work for Disney came with ''The Rescuers'', in which he was caricatured as one of the film's characters, the cat Rufus. The last film he worked on was ''The Fox and the Hound''. His work includes Mr. Smee (in ''Peter Pan''), the Stepsisters (in ''Cinderella''), the District Attorney (in ''The Adventures of Ichabod and Mr. Toad''), and Prince John (in ''Robin Hood''). Acco ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Muybridge Race Horse Animated
Eadweard Muybridge (; 9 April 1830 – 8 May 1904, born Edward James Muggeridge) was an English photographer known for his pioneering work in photographic studies of motion, and early work in motion-picture projection. He adopted the first name "Eadweard" as the original Anglo-Saxon form of "Edward", and the surname "Muybridge", believing it to be similarly archaic. Born in Kingston upon Thames, England, at the age of 20 he emigrated to the United States as a bookseller, first to New York City, and eventually to San Francisco. In 1860, he planned a return trip to Europe, and suffered serious head injuries in a stagecoach crash in Texas en route. He spent the next few years recuperating in Kingston upon Thames, where he took up professional photography, learned the wet-plate collodion process, and secured at least two British patents for his inventions. He returned to San Francisco in 1867, a man with a markedly changed personality. In 1868, he exhibited large photographs o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Stiffness
Stiffness is the extent to which an object resists deformation in response to an applied force. The complementary concept is flexibility or pliability: the more flexible an object is, the less stiff it is. Calculations The stiffness, k, of a body is a measure of the resistance offered by an elastic body to deformation. For an elastic body with a single degree of freedom (DOF) (for example, stretching or compression of a rod), the stiffness is defined as k = \frac where, * F is the force on the body * \delta is the displacement produced by the force along the same degree of freedom (for instance, the change in length of a stretched spring) In the International System of Units, stiffness is typically measured in newtons per meter (N/m). In Imperial units, stiffness is typically measured in pounds (lbs) per inch. Generally speaking, deflections (or motions) of an infinitesimal element (which is viewed as a point) in an elastic body can occur along multiple DOF (maximum of s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Inertia
Inertia is the idea that an object will continue its current motion until some force causes its speed or direction to change. The term is properly understood as shorthand for "the principle of inertia" as described by Newton in his first law of motion. After some other definitions, Newton states in his first law of motion: The word "perseveres" is a direct translation from Newton's Latin. Other, less forceful terms such as "to continue" or "to remain" are commonly found in modern textbooks. The modern use follows from some changes in Newton's original mechanics (as stated in the ''Principia'') made by Euler, d'Alembert, and other Cartesians. The term inertia comes from the Latin word ''iners'', meaning idle, sluggish. The term inertia may also refer to the resistance of any physical object to a change in its velocity. This includes changes to the object's speed or direction of motion. An aspect of this property is the tendency of objects to keep moving in a straight li ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Elasticity (physics)
In physics and materials science, elasticity is the ability of a body to resist a distorting influence and to return to its original size and shape when that influence or force is removed. Solid objects will deform when adequate loads are applied to them; if the material is elastic, the object will return to its initial shape and size after removal. This is in contrast to ''plasticity'', in which the object fails to do so and instead remains in its deformed state. The physical reasons for elastic behavior can be quite different for different materials. In metals, the atomic lattice changes size and shape when forces are applied (energy is added to the system). When forces are removed, the lattice goes back to the original lower energy state. For rubbers and other polymers, elasticity is caused by the stretching of polymer chains when forces are applied. Hooke's law states that the force required to deform elastic objects should be directly proportional to the distance of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Poisson's Ratio
In materials science and solid mechanics, Poisson's ratio \nu ( nu) is a measure of the Poisson effect, the deformation (expansion or contraction) of a material in directions perpendicular to the specific direction of loading. The value of Poisson's ratio is the negative of the ratio of transverse strain to axial strain. For small values of these changes, \nu is the amount of transversal elongation divided by the amount of axial compression. Most materials have Poisson's ratio values ranging between 0.0 and 0.5. For soft materials, such as rubber, where the bulk modulus is much higher than the shear modulus, Poisson's ratio is near 0.5. For open-cell polymer foams, Poisson's ratio is near zero, since the cells tend to collapse in compression. Many typical solids have Poisson's ratios in the range of 0.2–0.3. The ratio is named after the French mathematician and physicist Siméon Poisson. Origin Poisson's ratio is a measure of the Poisson effect, the phenomenon in which a ma ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Anticipation (animation)
Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled ''The Illusion of Life''. An anticipation pose or drawing is a preparation for the main action of an animated scene, as distinct from the action and the reaction. Definition "Early on at the Disney Studio the animators learned that audiences" could not easily follow the animation unless there was a "planned series of events" leading the eye.Johnston & Thomas, p.51 Therefore, in order to prepare the audience for an action, the animators would add a so-called anticipation drawing, allowing the audience to anticipate the main action in the scene. This would also help to make the action appear more realistic. For example, a man preparing to run fast would crouch down, "gathering like a spring" for the main action. This is called the anticipation for the main action. Equally, a golfer making a swing has to a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Follow Through And Overlapping Action
Follow through and overlapping action is a general heading for two closely related animation techniques which form part of the 12 basic principles of animation identified by Disney animators Frank Thomas and Ollie Johnston in their authoritative 1981 book on Disney animation, ''The Illusion of Life''. The term ''drag'' is sometimes included to form three separate but related concepts in the art of animation. Definition Follow through and overlapping action are closely related techniques which, when applied to animation, can help to render movement more realistically by more closely obeying the laws of physics. At the Disney Studio, Walt Disney was eager to push his animators to improve their work and develop their skills. He told them: :"Things don't come to a stop all at once guys; first there's one part and then another"Thomas and Johnston, p.59 The animators, keen to make their work feel more convincing, developed the concepts of "Follow Through" and "Overlapping Action", though ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]