Process Virtual Machine
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Process Virtual Machine
In computing, a virtual machine (VM) is the virtualization or emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve specialized hardware, software, or a combination of the two. Virtual machines differ and are organized by their function, shown here: * '' System virtual machines'' (also called full virtualization VMs, or SysVMs) provide a substitute for a real machine. They provide the functionality needed to execute entire operating systems. A hypervisor uses native execution to share and manage hardware, allowing for multiple environments that are isolated from one another yet exist on the same physical machine. Modern hypervisors use hardware-assisted virtualization, with virtualization-specific hardware features on the host CPUs providing assistance to hypervisors. * '' Process virtual machines'' are designed to execute computer programs in a platform-i ...
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Virt-manager 3
virt-manager is a desktop hypervisor, virtual machine monitor primarily developed by Red Hat. Features Virt-manager allows users to: * create, edit, start and stop VMs * view and control each VM's console * see performance and utilization statistics for each VM * view all running VMs and hosts, and their live performance or resource utilization statistics. * use Kernel-based Virtual Machine, KVM, Xen or QEMU virtual machines, running either locally or remotely. * use LXC Operating-system-level virtualization, containers Support for FreeBSD, FreeBSD's bhyve hypervisor has been included since 2014, though it remains disabled by default. Distributions including Virtual Machine Manager Virtual Machine Manager comes as the package in: * Arch Linux * CentOS * Debian (since lenny) * Fedora (operating system), Fedora (since version 6) * FreeBSD (via Ports collection) * Frugalware * Gentoo Linux, Gentoo * Mandriva Linux (since release 2007.1) * MXLinux * NetBSD (via pkgsr ...
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Popek And Goldberg Virtualization Requirements
The Popek and Goldberg virtualization requirements are a set of conditions sufficient for a computer architecture to support system virtualization efficiently. They were introduced by Gerald J. Popek and Robert P. Goldberg in their 1974 article "Formal Requirements for Virtualizable Third Generation Architectures". Even though the requirements are derived under simplifying assumptions, they still represent a convenient way of determining whether a computer architecture supports efficient virtualization and provide guidelines for the design of virtualized computer architectures. VMM definition System virtual machines are capable of virtualizing a full set of hardware resources, including a processor (or processors), memory and storage resources and peripheral devices. A virtual machine monitor (VMM, also called hypervisor) is the piece of software that provides the abstraction of a virtual machine. There are three properties of interest when analyzing the environment created by ...
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Sandbox (software Development)
A sandbox is a testing environment that isolates untested code changes and outright experimentation from the production environment or repository in the context of software development, including web development, automation, revision control, configuration management (see also change management), and patch management. Sandboxing protects "live" servers and their data, vetted source code distributions, and other collections of code, data and/or content, proprietary or public, from changes that could be damaging to a mission-critical system or which could simply be difficult to revert, regardless of the intent of the author of those changes. Sandboxes replicate at least the minimal functionality needed to accurately test the programs or other code under development (e.g. usage of the same environment variables as, or access to an identical database to that used by, the stable prior implementation intended to be modified; there are many other possibilities, as the specific fun ...
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Real-time Operating System
A real-time operating system (RTOS) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. A RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in multitasking or multiprogramming environments. All operations must verifiably complete within given time and resource constraints or else fail safe. Real-time operating systems are event-driven and preemptive, meaning the OS can monitor the relevant priority of competing tasks, and make changes to the task priority. Characteristics A key characteristic of an RTOS is the level of its consistency concerning the amount of time it takes to accept and complete an application's task; the variability is "jitter". A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a l ...
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Embedded System
An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. , it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems. Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) us ...
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Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, packaged as a Linux distribution (distro), which includes the kernel and supporting system software and library (computing), libraries—most of which are provided by third parties—to create a complete operating system, designed as a clone of Unix and released under the copyleft GPL license. List of Linux distributions, Thousands of Linux distributions exist, many based directly or indirectly on other distributions; popular Linux distributions include Debian, Fedora Linux, Linux Mint, Arch Linux, and Ubuntu, while commercial distributions include Red Hat Enterprise Linux, SUSE Linux Enterprise, and ChromeOS. Linux distributions are frequently used in server platforms. Many Linux distributions use the word "Linux" in their name, but the Free ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Middleware
Middleware is a type of computer software program that provides services to software applications beyond those available from the operating system. It can be described as "software glue". Middleware makes it easier for software developers to implement communication and input/output, so they can focus on the specific purpose of their application. It gained popularity in the 1980s as a solution to the problem of how to link newer applications to older legacy systems, although the term had been in use since 1968. In distributed applications The term is most commonly used for software that enables communication and management of data in distributed applications. An IETF workshop in 2000 defined middleware as "those services found above the transport (i.e. over TCP/IP) layer set of services but below the application environment" (i.e. below application-level APIs). In this more specific sense ''middleware'' can be described as the hyphen ("-") in '' client-server'', or the ''-to-'' ...
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Kernel Same-page Merging
In computing, kernel same-page merging (KSM), also known as kernel shared memory, memory merging, memory deduplication, and page deduplication is a kernel feature that makes it possible for a hypervisor system to share memory pages that have identical contents between multiple processes or virtualized guests. While not directly linked, Kernel-based Virtual Machine (KVM) can use KSM to merge memory pages occupied by virtual machines. Deduplication KSM performs memory deduplication by scanning through main memory for physical pages that have identical content, and identifies the virtual pages that are mapped to those physical pages. It leaves one page unchanged, and re-maps each duplicate page to point to the same physical page, after which it releases the extra physical pages for re-use. It also marks both virtual pages as " copy-on-write" (COW), so that kernel will automatically remap a virtual page back to having its own separate physical page as soon as any process begins to ...
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Memory Overcommitment
Memory overcommitment is a concept in computing that covers the assignment of more memory to virtual computing devices (or processes) than the physical machine they are hosted, or running on, actually has. This is possible because virtual machines (or processes) do not necessarily use as much memory at any one point as they are assigned, creating a buffer. If four virtual machines each have 1 GB of memory on a physical machine with 4 GB of memory, but those virtual machines are only ''using'' 500 MB, it is possible to create additional virtual machines that take advantage of the 500 MB each existing machine is leaving free. Memory swapping is then used to handle spikes in memory usage. The disadvantage of this approach is that memory swap files are slower to read from than 'actual' memory, which can lead to performance drops. Another disadvantage is that, when running out of real memory, the system is relying on the applications to not use the additional memory de ...
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Conversational Monitor System
The Conversational Monitor System (CMS, originally Cambridge Monitor System) is a simple interactive single-user operating system. CMS was originally developed as part of IBM's CP/CMS operating system, which went into production use in 1967. CMS is part of IBM's VM family, which runs on IBM mainframe computers. VM was first announced in 1972, and is still in use today as z/VM. CMS runs as a "guest" operating system in a private virtual machine created by the VM ''control program''. The control program plus CMS together create a multi-user time-sharing operating system. History CMS was originally developed as part of IBM's CP/CMS operating system. At the time, the acronym meant "Cambridge Monitor System" (but also: "Console Monitor System"). * CMS first ran under CP-40, a one-off research system using custom hardware at IBM's Cambridge Scientific Center. Production use at CSC began in January 1967. The CMS user interface drew heavily on experience with the influential ...
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Time Sharing
In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time. This quick switch between tasks or users gives the illusion of simultaneous execution. It enables multi-tasking by a single user or enables multiple-user sessions. Developed during the 1960s, its emergence as the prominent model of computing in the 1970s represented a major technological shift in the history of computing. By allowing many users to interact concurrently with a single computer, time-sharing dramatically lowered the cost of providing computing capability, made it possible for individuals and organizations to use a computer without owning one, and promoted the interactive use of computers and the development of new interactive applications. History Batch processing The earliest computers were extremely expensive devices, and very slow. Machines were typically dedicated to a particular set of t ...
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