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Packet-switching Node
A packet-switching node is a node in a packet-switching network that contains data In the pursuit of knowledge, data (; ) is a collection of discrete Value_(semiotics), values that convey information, describing quantity, qualitative property, quality, fact, statistics, other basic units of meaning, or simply sequences of sy ... switches and equipment for controlling, formatting, transmitting, routing, and receiving data packets. ''Note:'' In the Defense Data Network (DDN), a packet-switching node is usually configured to support up to thirty-two X.25 56 kbit/s host connections, as many as six 56 kbit/s interswitch trunk (IST) lines to other packet-switching nodes, and at least one Terminal Access Controller (TAC). Packets (information technology) {{compu-network-stub ...
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Node (networking)
In telecommunications networks, a node (, ‘knot’) is either a redistribution point or a communication endpoint. The definition of a node depends on the network and protocol layer referred to. A physical network node is an electronic device that is attached to a network, and is capable of creating, receiving, or transmitting information over a communication channel. A passive distribution point such as a distribution frame or patch panel is consequently not a node. Computer networks In data communication, a physical network node may either be data communication equipment (DCE) such as a modem, hub, bridge or switch; or data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer. If the network in question is a local area network (LAN) or wide area network (WAN), every LAN or WAN node that participates on the data link layer must have a network address, typically one for each network interface controller it possesses. Examples a ...
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Packet Switching
In telecommunications, packet switching is a method of grouping data into '' packets'' that are transmitted over a digital network. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide. In the early 1960s, American computer scientist Paul Baran developed the concept that he called "distributed adaptive message block switching", with the goal of providing a fault-tolerant, efficient routing method for telecommunication messages as part of a research program at the RAND Corporation, funded by the United States Department of Defense. His ideas contradicted then-established principles of pre- allocation of network bandwidth, exemplified by the development of telecommunications in the Bell S ...
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Data
In the pursuit of knowledge, data (; ) is a collection of discrete Value_(semiotics), values that convey information, describing quantity, qualitative property, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpretation (logic), interpreted. A datum is an individual value in a collection of data. Data is usually organized into structures such as table (information), tables that provide additional context and meaning, and which may themselves be used as data in larger structures. Data may be used as variable (research), variables in a computation, computational process. Data may represent abstract ideas or concrete measurements. Data is commonly used in scientific research, economics, and in virtually every other form of human organizational activity. Examples of data sets include price indices (such as consumer price index), unemployment rates, literacy rates, and census data. In this context, data represents the ...
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Routing
Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the routes ...
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Defense Data Network
The Defense Data Network (DDN) was a computer networking effort of the United States Department of Defense from 1983 through 1995. It was based on ARPANET technology. History As an experiment, from 1971 to 1977, the Worldwide Military Command and Control System (WWMCCS) purchased and operated an ARPANET-type system from BBN Technologies for the Prototype WWMCCS Intercomputer Network (PWIN). The experiments proved successful enough that it became the basis of the much larger WIN system. Six initial WIN sites in 1977 increased to 20 sites by 1981. In 1975, the Defense Communication Agency (DCA) took over operation of the ARPANET as it became an operational tool in addition to an ongoing research project. At that time, the Automatic Digital Network (AUTODIN), carried most of the Defense Department's message traffic. Starting in 1972, attempts had been made to introduce some packet switching into its planned replacement, AUTODIN II. AUTODIN II development proved unsatisfactory, howe ...
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Server (computing)
In computing, a server is a piece of computer hardware or software ( computer program) that provides functionality for other programs or devices, called " clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknow ...
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