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Pixel Density
Pixels per inch (ppi) and pixels per centimetre (ppcm or pixels/cm) are measurements of the pixel density of an electronic image device, such as a computer monitor or television display, or image digitizing device such as a camera or image scanner. Horizontal and vertical density are usually the same, as most devices have square pixels, but differ on devices that have non-square pixels. Pixel density is not the same as where the former describes the amount of detail on a physical surface or device, the latter describes the amount of pixel information regardless of its scale. Considered in another way, a pixel has no inherent size or unit (a pixel is actually a sample), but when it is printed, displayed, or scanned, then the pixel has both a physical size (dimension) and a pixel density (ppi). Basic principles Since most digital hardware devices use dots or pixels, the size of the media (in inches) and the number of pixels (or dots) are directly related by the 'pixels per inch ...
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Computer Displays
A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a electronic visual display, visual display, support electronics, power supply, Housing (engineering), housing, electrical connectors, and external user controls. The display in modern monitors is typically an Liquid-crystal display, LCD with LED-backlit LCD, LED backlight, having by the 2010s replaced cold-cathode fluorescent lamp, CCFL Backlight, backlit LCDs. Before the mid-2000s, most monitors used a cathode-ray tube, cathode-ray tube (CRT) as the image output technology. A monitor is typically connected to its host computer via DisplayPort, HDMI, USB-C, Digital Visual Interface, DVI, or VGA connector, VGA. Monitors sometimes use other proprietary connectors and signals to connect to a computer, which is less common. Originally computer monitors were used for data processing while television sets were used for video. From the 1980s onward, computers ( ...
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Cathode-ray Tube
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms on an oscilloscope, a Film frame, frame of video on an Analog television, analog television set (TV), Digital imaging, digital raster graphics on a computer monitor, or other phenomena like radar targets. A CRT in a TV is commonly called a picture tube. CRTs have also been Williams tube, used as memory devices, in which case the screen is not intended to be visible to an observer. The term ''cathode ray'' was used to describe electron beams when they were first discovered, before it was understood that what was emitted from the cathode was a beam of electrons. In CRT TVs and computer monitors, the entire front area of the tube is scanned repeatedly and systematically in a fixed pattern called a raster scan, raster. In color devices, an image is produced by con ...
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Display Resolution And Pixel Density
Display may refer to: Technology * Display device, output device for presenting information, including: ** Electronic visual display, output device to present information for visual or tactile reception *** Cathode-ray tube (CRT), that uses an electromagnetically deviated electron beam to scan and stimulate a phosphorescent screen; the earliest and once the dominant type of electronic display, but is very large and heavy for the screen size, and thus completely obsolete at the early 21st century *** Flat-panel display (FPD), video display that is much lighter and thinner than deeper, usually older types **** Liquid-crystal display (LCD), displays that use liquid crystals to form images ***** Liquid crystal display television (LCD TV), color TVs that use an LCD to form images **** Plasma display, that uses small plasma cells that responds to electric fields to generate colored images. **** Light-emitting diode (LED), emitting light when electrically charged, producing electrolu ...
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WQUXGA
A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism which is descriptive of its dimensions. The graphics display resolution is also known as the display mode or the video mode, although these terms usually include further specifications such as the image refresh rate and the color depth. The resolution itself only indicates the number of distinct pixels that can be displayed on a screen, which affects the sharpness and clarity of the image. It can be controlled by various factors, such as the type of display device, the signal format, the aspect ratio, and the refresh rate. Some graphics display resolutions are frequently referenced with a single number (e.g. in "1080p" or "4K"), wh ...
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Full HD
1080p (1920 × 1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the ''p'' stands for progressive scan, ''i.e.'' non-interlaced. The term usually assumes a widescreen aspect ratio of 16:9, implying a resolution of 2.1 megapixels. It is often marketed as Full HD or FHD, to contrast 1080p with 720p resolution screens. Although 1080p is sometimes referred to as 2K resolution (meaning having a horizontal resolution of approximately 2,000 pixels), other sources differentiate between 1080p and (true) 2K resolution. 1080p video signals are supported by ATSC standards in the United States and DVB standards in Europe. Applications of the 1080p standard include television broadcasts, Blu-ray Discs, smartphones, Internet content such as YouTube videos and Netflix TV shows and movies, cons ...
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Visual Display Unit
A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFL backlit LCDs. Before the mid-2000s, most monitors used a cathode-ray tube (CRT) as the image output technology. A monitor is typically connected to its host computer via DisplayPort, HDMI, USB-C, DVI, or VGA. Monitors sometimes use other proprietary connectors and signals to connect to a computer, which is less common. Originally computer monitors were used for data processing while television sets were used for video. From the 1980s onward, computers (and their monitors) have been used for both data processing and video, while televisions have implemented some computer functionality. Since 2010, the typical display aspect ra ...
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Paperless Office
A paperless office (or paper-free office) is a Workplace, work environment in which the use of paper is eliminated or greatly reduced. This is done by converting documents and other papers into digital form, a process known as digitization. Proponents claim that "going paperless" can save money, boost productivity, save space, make documentation and Information exchange, information sharing easier, keep personal information more secure, and Environmental impact of paper, help the environment. The concept can be extended to communications outside the office as well. Definition and history The paperless world was a publicist's slogan, intended to describe the office of the future. It was facilitated by the popularization of video display computer terminals like the 1964 IBM 2260. An early prediction of the paperless office was made in a 1975 ''Business Week'' article. The idea was that office automation would make paper redundant for routine tasks such as record-keeping and bookkeepi ...
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WYSIWYG
In computing, WYSIWYG ( ), an acronym for what you see is what you get, refers to software that allows content to be edited in a form that resembles its appearance when printed or displayed as a finished product, such as a printed document, web page, or slide presentation. WYSIWYG implies a user interface that allows the user to view something very similar to the result while the document is being created. In general, WYSIWYG implies the ability to directly manipulate the layout of a document without having to type or remember names of layout commands. History Before the adoption of WYSIWYG techniques, text appeared in editors using the system standard typeface and style with little indication of layout (margins, spacing, etc.). Users were required to enter special non-printing ''control codes'' (now referred to as markup ''code tags'') to indicate that some text should be in boldface, italics, or a different typeface or size. In this environment there was very little distincti ...
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Supersampling
Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have continuous smooth curves and lines, a computer screen shows the viewer a large number of small squares. These pixels all have the same size, and each one has a single color. A line can only be shown as a collection of pixels, and therefore appears jagged unless it is perfectly horizontal or vertical. The aim of supersampling is to reduce this effect. Color samples are taken at several instances inside the pixel (not just at the center as normal), and an average color value is calculated. This is achieved by rendering the image at a much higher resolution than the one being displayed, then shrinking it to the desired size, using the extra pixels ...
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Visual Acuity
Visual acuity (VA) commonly refers to the clarity of visual perception, vision, but technically rates an animal's ability to recognize small details with precision. Visual acuity depends on optical and neural factors. Optical factors of the eye influence the sharpness of an image on its retina. Neural factors include the health and functioning of the retina, of the neural pathways to the brain, and of the interpretative faculty of the brain. The most commonly referred-to visual acuity is ''distance acuity'' or ''far acuity'' (e.g., "20/20 vision"), which describes someone's ability to recognize small details at a far distance. This ability is compromised in people with myopia, also known as short-sightedness or near-sightedness. Another visual acuity is ''Near visual acuity, near acuity'', which describes someone's ability to recognize small details at a near distance. This ability is compromised in people with hyperopia, also known as long-sightedness or far-sightedness. A com ...
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Spatial Light Modulator
A spatial light modulator (SLM) is a device that can control the intensity, phase, or polarization of light in a spatially varying manner. A simple example is an overhead projector transparency. Usually when the term SLM is used, it means that the transparency can be controlled by a computer. SLMs are primarily marketed for image projection, displays devices, and maskless lithography. SLMs are also used in optical computing and holographic optical tweezers. Usually, an SLM modulates the intensity of the light beam. However, it is also possible to produce devices that modulate the phase of the beam or both the intensity and the phase simultaneously. It is also possible to produce devices that modulate the polarization of the beam, and modulate the polarization, phase, and intensity simultaneously. SLMs are used extensively in holographic data storage setups to encode information into a laser beam similarly to the way a transparency does for an overhead projector. They can ...
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Holography
Holography is a technique that allows a wavefront to be recorded and later reconstructed. It is best known as a method of generating three-dimensional images, and has a wide range of other uses, including data storage, microscopy, and interferometry. In principle, it is possible to make a hologram for any type of Holography#Non-optical holography, wave. A hologram is a recording of an Wave interference, interference pattern that can reproduce a 3D light field using diffraction. In general usage, a hologram is a recording of any type of wavefront in the form of an interference pattern. It can be created by capturing light from a real scene, or it can be generated by a computer, in which case it is known as a computer-generated hologram, which can show virtual objects or scenes. Optical holography needs a laser light to record the light field. The reproduced light field can generate an image that has the depth and parallax of the original scene. A hologram is usually unintelligi ...
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