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Makruk
Makruk (; ; ), or Thai chess (; ; ), is a Strategy game, strategy board game that is descended from the 6th-century Indian game of chaturanga or a close relative thereof, and is therefore related to chess. It is part of the family of chess variants. In Cambodia, where basically the same game is played, it is known as ouk (, ) or ouk chatrang (, ). Origin The Persian traders came to the Ayutthaya kingdom around the 14th century to spread their culture and to trade with the Thai kingdom. It is therefore possible that the Siamese makruk, in its present form, was directly derived from the Persian game of shatranj via the cultural exchange between the two peoples in this period. This is because the movement of makruk's queen, or the "seed" (), is essentially the same as the ferz in shatranj. However, it is more likely that the game came more directly from India given the name similarities between chaturanga and the Cambodian name''ouk chaktrang''(), and the way the "nobleman" (, ) mo ...
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Makruk Thai 3
Makruk (; ; ), or Thai chess (; ; ), is a strategy board game that is descended from the 6th-century Indian game of chaturanga or a close relative thereof, and is therefore related to chess. It is part of the family of chess variants. In Cambodia, where basically the same game is played, it is known as ouk (, ) or ouk chatrang (, ). Origin The Persian traders came to the Ayutthaya kingdom around the 14th century to spread their culture and to trade with the Thai kingdom. It is therefore possible that the Siamese makruk, in its present form, was directly derived from the Persian game of shatranj via the cultural exchange between the two peoples in this period. This is because the movement of makruk's queen, or the "seed" (), is essentially the same as the ferz in shatranj. However, it is more likely that the game came more directly from India given the name similarities between chaturanga and the Cambodian name''ouk chaktrang''(), and the way the "nobleman" (, ) moves. In his His ...
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Chaturanga
Chaturanga (, , ) is an Traditional games of India, ancient Indian Strategy game, strategy board game. It is first known from India around the seventh century AD. While there is some uncertainty, the prevailing view among chess historians is that chaturanga is the common ancestor of the board games chess, xiangqi (Chinese), janggi (Korean), shogi (Japanese), sittuyin (Burmese), makruk (Thai), makruk, ouk chatrang (Cambodian) and modern Indian chess. It was adopted as ''chatrang'' (''shatranj'') in Sassanid Persia, which in turn was the form of chess brought to Late Middle Ages, late-medieval Europe. Not all the rules of chaturanga are known with certainty. Chess historians suppose that the game had similar rules to those of its successor, shatranj. In particular, there is uncertainty as to the moves of the gaja (elephant). Etymology Sanskrit ' is a bahuvrihi compound word, meaning "having four limbs or parts" and in epic poetry often meaning "army".Meri 2005: 148 The name come ...
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Chess Variant
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from ''chaturanga'', from which other members of this family, such as ''makruk, ouk chatrang'', ''shatranj'', Tamerlane chess, ''shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, Correspondence chess, by correspondence, or computer chess, by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox che ...
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Ferz
The ferz or fers is a fairy chess piece that may move one square diagonally. It was used in orthodox chess and in Shatranj form of chess before being replaced by the queen. History and nomenclature The ferz is a very old piece, appearing in chaturanga and shatranj, the ancestors of all chess variants; it also featured in games such as Tamerlane chess. The ferz was a standard chess piece until the modern moves of queen and bishop were developed around the 15th century, with the ferz being replaced by the former. The ferz also appears in some large historical shogi variants, such as in dai shogi under the name ''cat sword'' (). The Thai variant of chess, makruk, retains the ferz from shatranj as the "Met", both as a starting piece and as the only pawn promotion option. Thus, much of shatranj endgame theory is also valid for makruk. The piece was originally called the (Sanskrit for "minister" or "counsellor"), which was translated by the Persians to ''farzin'' or ''farzīn'' ...
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Chess
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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Knight (chess)
The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck. It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces. Each player starts the game with two knights on the b- and g-, each located between a rook and a bishop. Movement Compared to other chess pieces, the knight's movement is unique: it moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically (with both forming the shape of a capital L). Consequently, a knight alternates between light and dark squares with each move. When moving, the knight can jump over pieces to reach its destination. Knights capture in the same way, replacing the enemy piece on the square and removing it from the board. A knight can have up to eight available moves at once. Knights and pawns are the only pieces that can be moved in the chess starting position. Val ...
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Royal Thai General System Of Transcription
The Royal Thai General System of Transcription (RTGS) is the official system for rendering Thai words in the Latin alphabet. It was published by the Royal Institute of Thailand in early 1917, when Thailand was called Siam. It is used in road signs and government publications and is the closest method to a standard of transcription for Thai, but its use, even by the government, is inconsistent. The system is almost identical to the one that is defined by ISO 11940-2. Features Prominent features of the system are: *It uses only unmodified letters from the Latin alphabet without diacritics. *It spells all vowels and diphthongs with vowel letters: , , , , . **Single letters , , , , are monophthongs (simple vowels), with the same value as in the International Phonetic Alphabet (IPA). ** Digraphs with trailing are monophthongs; , , sound like respectively. **Digraphs and trigraphs with trailing , , are diphthongs and indicate IPA respectively. * It uses consonants as in ...
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Rook (chess)
The rook (; ♖, ♜) is a piece in the game of chess. It may move any number of squares horizontally or vertically without jumping, and it may an enemy piece on its path; it may participate in castling. Each player starts the game with two rooks, one in each corner on their side of the board. Formerly, the rook (from ) was alternatively called the ''tower'', ''marquess'', ''rector'', and ''comes'' (''count'' or ''earl''). The term "castle" is considered to be informal or old-fashioned. Placement and movement The white rooks start on the squares a1 and h1, while the black rooks start on a8 and h8. The rook moves horizontally or vertically, through any number of unoccupied squares. The rook cannot jump over pieces. The rook may capture an enemy piece by moving to the square on which the enemy piece stands, removing it from play. The rook also participates with the king in a special move called castling, wherein it is transferred to the square crossed by the king after th ...
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