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Macroblock
The macroblock is a processing unit in image and video compression formats based on linear block transforms, typically the discrete cosine transform (DCT). A macroblock typically consists of 16×16 samples, and is further subdivided into transform blocks, and may be further subdivided into prediction blocks. Formats which are based on macroblocks include JPEG, where they are called MCU blocks, H.261, MPEG-1 Part 2, H.262/MPEG-2 Part 2, H.263, MPEG-4 Part 2, and H.264/MPEG-4 AVC. In H.265/HEVC, the macroblock as a basic processing unit has been replaced by the coding tree unit. Technical details Transform blocks A macroblock is divided into transform blocks, which serve as input to the linear block transform, e.g. the DCT. In H.261, the first video codec to use macroblocks, transform blocks have a fixed size of 8×8 samples. In the YCbCr color space with 4:2:0 chroma subsampling, a 16×16 macroblock consists of 16×16 luma (Y) samples and 8×8 chroma (Cb and Cr) samples. ...
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Inter Frame
An inter frame is a frame in a video compression stream which is expressed in terms of one or more neighboring frames. The "inter" part of the term refers to the use of ''Inter frame prediction''. This kind of prediction tries to take advantage from temporal redundancy between neighboring frames enabling higher compression rates. Inter frame prediction An inter coded frame is divided into blocks known as macroblocks. After that, instead of directly encoding the raw pixel values for each block, the encoder will try to find a block similar to the one it is encoding on a previously encoded frame, referred to as a reference frame. This process is done by a block matching algorithm. If the encoder succeeds on its search, the block could be encoded by a vector, known as motion vector, which points to the position of the matching block at the reference frame. The process of motion vector determination is called motion estimation. In most cases the encoder will succeed, but the block ...
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Coding Tree Unit
Coding tree unit (CTU) is the basic processing unit of the High Efficiency Video Coding (HEVC) video standard and conceptually corresponds in structure to macroblock units that were used in several previous video standards. CTU is also referred to as largest coding unit (LCU). A CTU can be between 16×16 pixels and 64×64 pixels in size with a larger size usually increasing coding efficiency. The first video standard that uses CTUs is HEVC/H.265 which became an ITU-T standard on April 13, 2013. History Macroblock encoding methods have been used in digital video coding standards since H.261 which was first released in 1988. However, for error correction and signal-to-noise ratio the standard 16x16 macroblock size is not capable of getting the kind of bit reductions that information theory and coding theory suggest are theoretically and practically possible. Technical details HEVC replaces macroblocks, which were used with previous video standards, with CTUs which can use larger blo ...
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MPEG-1 Part 2
MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical. Today, MPEG-1 has become the most widely compatible lossy audio/video format in the world, and is used in a large number of products and technologies. Perhaps the best-known part of the MPEG-1 standard is the first version of the MP3 audio format it introduced. The MPEG-1 standard is published as ISO/ IEC 11172, titled ''Information technology—Coding of moving pictures and associated audio for digital storage media at up to about 1.5 Mbit/s''. The standard consists of the following five ''Parts'': #Systems (defining a format for storage and synchronization of video, audio, and other data together in a single file—later dubbed the MPEG p ...
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Coding Tree Unit
Coding tree unit (CTU) is the basic processing unit of the High Efficiency Video Coding (HEVC) video standard and conceptually corresponds in structure to macroblock units that were used in several previous video standards. CTU is also referred to as largest coding unit (LCU). A CTU can be between 16×16 pixels and 64×64 pixels in size with a larger size usually increasing coding efficiency. The first video standard that uses CTUs is HEVC/H.265 which became an ITU-T standard on April 13, 2013. History Macroblock encoding methods have been used in digital video coding standards since H.261 which was first released in 1988. However, for error correction and signal-to-noise ratio the standard 16x16 macroblock size is not capable of getting the kind of bit reductions that information theory and coding theory suggest are theoretically and practically possible. Technical details HEVC replaces macroblocks, which were used with previous video standards, with CTUs which can use larger blo ...
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B-frame
In the field of video compression, a video frame is compressed using different algorithms with different advantages and disadvantages, centered mainly around amount of data compression. These different algorithms for video frames are called picture types or frame types. The three major picture types used in the different video algorithms are I, P and B. They are different in the following characteristics: * I‑frames are the least compressible but don't require other video frames to decode. * P‑frames can use data from previous frames to decompress and are more compressible than I‑frames. * B‑frames can use both previous and forward frames for data reference to get the highest amount of data compression. Summary Three types of ''pictures'' (or frames) are used in video compression: I, P, and B frames. An I‑frame ( intra-coded picture) is a complete image, like a JPG or BMP image file. A P‑frame (Predicted picture) holds only the changes in the image from a pr ...
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Pixelation
In computer graphics, pixelation (also spelled pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated ( pixellated in the UK). Early graphical applications such as video games ran at very low resolutions with a small number of colors, resulting in easily visible pixels. The resulting sharp edges gave curved objects and diagonal lines an unnatural appearance. However, when the number of available colors increased to 256, it was possible to gainfully employ anti-aliasing to smooth the appearance of low-resolution objects, not eliminating pixelation but making it less jarring to the eye. Higher resolutions would soon make this type of pixelation all but invisible on the screen, but pixelation is still visible if a low-resolution image is printed on paper. In the realm of real- ...
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Compression Artifact
A compression artifact (or artefact) is a noticeable distortion of media (including Image, images, Sound recording, audio, and video) caused by the application of lossy compression. Lossy data compression involves discarding some of the media's data so that it becomes small enough to be stored within the desired File size, disk space or Data stream, transmitted (''streamed'') within the available Bandwidth (computing), bandwidth (known as the data rate or bit rate). If the compressor cannot store enough data in the compressed version, the result is a loss of quality, or introduction of artifacts. The compression algorithm may not be intelligent enough to discriminate between distortions of little subjective importance and those objectionable to the user. The most common digital compression artifacts are DCT blocks, caused by the discrete cosine transform (DCT) compression algorithm used in many digital media standards, such as JPEG, MP3, and MPEG video file formats. These com ...
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Video Compression Picture Types
In the field of video compression, a video frame is compressed using different algorithms with different advantages and disadvantages, centered mainly around amount of data compression. These different algorithms for video frames are called picture types or frame types. The three major picture types used in the different video algorithms are I, P and B. They are different in the following characteristics: * I‑frames are the least compressible but don't require other video frames to decode. * P‑frames can use data from previous frames to decompress and are more compressible than I‑frames. * B‑frames can use both previous and forward frames for data reference to get the highest amount of data compression. Summary Three types of ''pictures'' (or frames) are used in video compression: I, P, and B frames. An I‑frame ( intra-coded picture) is a complete image, like a JPG or BMP image file. A P‑frame (Predicted picture) holds only the changes in the image from a p ...
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Image Compression
Image compression is a type of data compression applied to digital images, to reduce their cost for computer data storage, storage or data transmission, transmission. Algorithms may take advantage of visual perception and the statistical properties of image data to provide superior results compared with generic data compression methods which are used for other digital data. Lossy and lossless image compression Image compression may be lossy compression, lossy or lossless compression, lossless. Lossless compression is preferred for archival purposes and often for medical imaging, technical drawings, clip art, or comics. Lossy compression methods, especially when used at low bit rates, introduce compression artifacts. Lossy methods are especially suitable for natural images such as photographs in applications where minor (sometimes imperceptible) loss of fidelity is acceptable to achieve a substantial reduction in bit rate. Lossy compression that produces negligible differences ...
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Video Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating Redundancy (information theory), statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding: encoding is done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means ...
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Deblocking Filter
A deblocking filter is a video filter applied to decoded compressed video to improve visual quality and prediction performance by smoothing the sharp edges which can form between macroblocks when block coding techniques are used. The filter aims to improve the appearance of decoded pictures. It is a part of the specification for both the SMPTE VC-1 codec and the ITU H.264 (ISO MPEG-4 AVC) codec. H.264 deblocking filter In contrast with older MPEG- 1/ 2/ 4 standards, the H.264 deblocking filter is not an optional additional feature in the decoder. It is a feature on both the decoding path and on the encoding path, so that the in-loop effects of the filter are taken into account in reference to macroblocks used for prediction. When a stream is encoded, the filter strength can be selected, or the filter can be switched off entirely. Otherwise, the filter strength is determined by coding modes of adjacent blocks, quantization step size, and the steepness of the luminance gradie ...
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Discrete Cosine Transform
A discrete cosine transform (DCT) expresses a finite sequence of data points in terms of a sum of cosine functions oscillating at different frequency, frequencies. The DCT, first proposed by Nasir Ahmed (engineer), Nasir Ahmed in 1972, is a widely used transformation technique in signal processing and data compression. It is used in most digital media, including digital images (such as JPEG and HEIF), digital video (such as MPEG and ), digital audio (such as Dolby Digital, MP3 and Advanced Audio Coding, AAC), digital television (such as SDTV, HDTV and Video on demand, VOD), digital radio (such as AAC+ and DAB+), and speech coding (such as AAC-LD, Siren (codec), Siren and Opus (audio format), Opus). DCTs are also important to numerous other applications in science and engineering, such as digital signal processing, telecommunication devices, reducing network bandwidth usage, and spectral methods for the numerical solution of partial differential equations. A DCT is a List of Fourier ...
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