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Inter-server
In computer network protocol design, inter-server communication is an extension of the client–server model in which data are exchanged directly between servers. In some fields server-to-server (S2S) is used as an alternative, and the term '' inter-domain'' can in some cases be used interchangeably. Protocols Protocols that have inter-server functions as well as the regular client–server communications include the following: * IPsec, secure network protocol that can be used to secure a host-to-host connection * The domain name system (DNS), which uses an inter-server protocol for zone transfers; * The Dynamic Host Configuration Protocol (DHCP); * FXP, allowing file transfer directly between FTP servers; * The Inter-Asterisk eXchange (IAX); * InterMUD; * The IRC, an Internet chat system with an inter-server protocol allowing clients to be distributed across many servers; * The Network News Transfer Protocol (NNTP); * The Protocol for SYnchronous Conferencing (PSYC); ...
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File EXchange Protocol
File eXchange Protocol (FXP or FXSP) is a method of data transfer which uses File Transfer Protocol, FTP to transfer data from one remote server to another (inter-server) without routing this data through the client's connection. Conventional FTP involves a single Server (computing), server and a single client (computing), client; all data transmission is done between these two. In the FXP session, a client maintains a standard FTP connection to two servers, and can direct either server to connect to the other to initiate a data transfer. The advantage of using FXP over FTP is evident when a high-bandwidth server demands resources from another high-bandwidth server, but only a low-bandwidth client, such as a network administrator working away from location, has the authority to access the resources on both servers. Risk Enabling FXP(.RVL) support can make a server vulnerable to an exploit (computer science), exploit known as FTP bounce attack, FTP bounce. As a result of this, FTP ...
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SMTP
The Simple Mail Transfer Protocol (SMTP) is an Internet standard communication protocol for electronic mail transmission. Mail servers and other message transfer agents use SMTP to send and receive mail messages. User-level email clients typically use SMTP only for sending messages to a mail server for relaying, and typically submit outgoing email to the mail server on port 465 or 587 per . For retrieving messages, IMAP (which replaced the older POP3) is standard, but proprietary servers also often implement proprietary protocols, e.g., Exchange ActiveSync. SMTP's origins began in 1980, building on concepts implemented on the ARPANET since 1971. It has been updated, modified and extended multiple times. The protocol version in common use today has extensible structure with various extensions for authentication, encryption, binary data transfer, and internationalized email addresses. SMTP servers commonly use the Transmission Control Protocol on port number 25 (between ser ...
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Client–server Model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients. A client usually does not share its computing resources, but it requests content or service from a server and may share its own content as part of the request. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web. Client and server role The server component provides a function or service to one or many clients, which initiate requests for such services. Servers are classified by the servic ...
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Inter-Asterisk EXchange
Inter-Asterisk eXchange (IAX) is a communications protocol native to the Asterisk private branch exchange (PBX) software, and is supported by a few other softswitches, PBX systems, and softphones. It is used for transporting voice over IP telephony sessions between servers and to terminal devices. The original IAX protocol is deprecated and has been superseded by a second version, commonly called IAX2. The IAX2 protocol was published as an informational (non-standards-track) RFC 5456 by discretion of the RFC Editor in February 2010. Basic properties IAX is a binary-encoded voice over Internet protocol (VoIP) that is used for streaming media, but is primarily designed for IP voice calls. IAX uses a single User Datagram Protocol (UDP) data stream and port number, by default 4569, between endpoints for both session signaling and media payloads. This feature provides benefits for traversing network address translators at network boundaries, as it simplifies firewall config ...
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Extensible Messaging And Presence Protocol
Extensible Messaging and Presence Protocol (abbreviation XMPP, originally named Jabber) is an open communication protocol designed for instant messaging (IM), presence information, and contact list maintenance. Based on XML (Extensible Markup Language), it enables the near-real-time exchange of structured data between two or more network entities. Designed to be extensible, the protocol offers a multitude of applications beyond traditional IM in the broader realm of message-oriented middleware, including signalling for VoIP, video, file transfer, gaming and other uses. Unlike most commercial instant messaging protocols, XMPP is defined in an open standard in the application layer. The architecture of the XMPP network is similar to email; anyone can run their own XMPP server and there is no central master server. This federated open system approach allows users to interoperate with others on any server using a 'JID' user account, similar to an email address. XMPP implemen ...
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Client–server Model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients. A client usually does not share its computing resources, but it requests content or service from a server and may share its own content as part of the request. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web. Client and server role The server component provides a function or service to one or many clients, which initiate requests for such services. Servers are classified by the servic ...
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Network Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to communicat ...
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SILC (protocol)
SILC (Secure Internet Live Conferencing protocol) is a protocol that provides secure synchronous conferencing services (very much like IRC) over the Internet. Components The SILC protocol can be divided in three main parts: SILC Key Exchange (SKE) protocol, SILC Authentication protocol and SILC Packet protocol. SILC protocol additionally defines SILC Commands that are used to manage the SILC session. SILC provides channels (groups), nicknames, private messages, and other common features. However, SILC nicknames, in contrast to many other protocols (''e.g.'' IRC), are not unique; a user is able to use any nickname, even if one is already in use. The real identification in the protocol is performed by unique Client ID. The SILC protocol uses this to overcome nickname collision, a problem present in many other protocols. All messages sent in a SILC network are binary, allowing them to contain any type of data, including text, video, audio, and other multimedia data. The SKE ...
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Multicast
In computer networking, multicast is a type of group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast differs from physical layer point-to-multipoint communication. Group communication may either be application layer multicast or network-assisted multicast, where the latter makes it possible for the source to efficiently send to the group in a single transmission. Copies are automatically created in other network elements, such as routers, switches and cellular network base stations, but only to network segments that currently contain members of the group. Network assisted multicast may be implemented at the data link layer using one-to-many addressing and switching such as Ethernet multicast addressing, Asynchronous Transfer Mode (ATM), point-to-multipoint virtual circuits (P2MP) or InfiniBand multicast. Network-assisted multicast may also be im ...
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Mail Transfer Agent
Within the Internet email system, a message transfer agent (MTA), mail transfer agent, or mail relay is software that transfers electronic mail messages from one computer to another using the Simple Mail Transfer Protocol. In some contexts, the alternative names mail server, mail exchanger, or MX host are used to describe an MTA. Messages exchanged across networks are passed between mail servers, including any attached data files (such as images, multimedia, or documents). These servers often keep mailboxes for email. Access to this email by end users is typically either by webmail or an email client. Operation A message transfer agent receives mail from either another MTA, a mail submission agent (MSA), or a mail user agent (MUA). The transmission details are specified by the Simple Mail Transfer Protocol (SMTP). When a recipient mailbox of a message is not hosted locally, the message is relayed, that is, forwarded to another MTA. Every time an MTA receives an email message, i ...
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Mail User Agent
The mail or post is a system for physically transporting postcards, letters, and parcels. A postal service can be private or public, though many governments place restrictions on private systems. Since the mid-19th century, national postal systems have generally been established as a government monopoly, with a fee on the article prepaid. Proof of payment is usually in the form of an adhesive postage stamp, but a postage meter is also used for bulk mailing. Postal authorities often have functions aside from transporting letters. In some countries, a postal, telegraph and telephone (PTT) service oversees the postal system, in addition to telephone and telegraph systems. Some countries' postal systems allow for savings accounts and handle applications for passports. The Universal Postal Union (UPU), established in 1874, includes 192 member countries and sets the rules for international mail exchanges as a Specialized Agency of the United Nations. Etymology The word ''m ...
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Federation (information Technology)
A federation is a group of computing or network providers agreeing upon standards of operation in a collective fashion. The most widely known example is the Internet, which is Federated around the Internet Protocol (IP) stack of protocols. Another, more visible, example is Email, where the common use of the Simple Mail Transfer Protocol (SMTP), allows alice@example.com to communicate with bob@example.edu and eve@example.org although the software implementing each of these systems can be completely different. The term may be used when describing the inter-operation of two distinct, formerly disconnected, telecommunications networks that may have different internal structures. The term "federated cloud" refers to facilitating the interconnection of two or more geographically separate computing clouds. The term may also be used when groups attempt to delegate collective authority of development to prevent fragmentation. In a telecommunication interconnection, the internal '' mo ...
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