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Information Foraging
Information foraging is a theory that applies the ideas from optimal foraging theory to understand how human users search for information. The theory is based on the assumption that, when searching for information, humans use "built-in" foraging mechanisms that evolved to help our animal ancestors find food. Importantly, a better understanding of human search behavior can improve the usability of websites or any other user interface. History of the theory In the 1970s optimal foraging theory was developed by anthropologists and ecologists to explain how animals hunt for food. It suggested that the eating habits of animals revolve around maximizing energy intake over a given amount of time. For every predator, certain prey is worth pursuing, while others would result in a net loss of energy. In the early 1990s, Peter Pirolli and Stuart Card from PARC noticed the similarities between users' information searching patterns and animal food foraging strategies. Working together w ...
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Optimal Foraging Theory
Optimal foraging theory (OFT) is a behavioral ecology model that helps predict how an animal behaves when searching for food. Although obtaining food provides the animal with energy, searching for and capturing the food require both energy and time. To maximize fitness, an animal adopts a foraging strategy that provides the most benefit (energy) for the lowest cost, maximizing the net energy gained. OFT helps predict the best strategy that an animal can use to achieve this goal. OFT is an ecological application of the optimality model. This theory assumes that the most economically advantageous foraging pattern will be selected for in a species through natural selection. When using OFT to model foraging behavior, organisms are said to be maximizing a variable known as the currency, such as the most food per unit time. In addition, the constraints of the environment are other variables that must be considered. Constraints are defined as factors that can limit the forager's ability ...
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Anthropology
Anthropology is the scientific study of humanity, concerned with human behavior, human biology, cultures, society, societies, and linguistics, in both the present and past, including archaic humans. Social anthropology studies patterns of behaviour, while cultural anthropology studies cultural meaning, including norms and values. The term sociocultural anthropology is commonly used today. Linguistic anthropology studies how language influences social life. Biological anthropology, Biological (or physical) anthropology studies the biology and evolution of Human evolution, humans and their close primate relatives. Archaeology, often referred to as the "anthropology of the past," explores human activity by examining physical remains. In North America and Asia, it is generally regarded as a branch of anthropology, whereas in Europe, it is considered either an independent discipline or classified under related fields like history and palaeontology. Etymology The abstract noun ''wikt ...
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Ecology
Ecology () is the natural science of the relationships among living organisms and their Natural environment, environment. Ecology considers organisms at the individual, population, community (ecology), community, ecosystem, and biosphere levels. Ecology overlaps with the closely related sciences of biogeography, evolutionary biology, genetics, ethology, and natural history. Ecology is a branch of biology, and is the study of abundance (ecology), abundance, biomass (ecology), biomass, and distribution of organisms in the context of the environment. It encompasses life processes, interactions, and adaptations; movement of materials and energy through living communities; ecological succession, successional development of ecosystems; cooperation, competition, and predation within and between species; and patterns of biodiversity and its effect on ecosystem processes. Ecology has practical applications in fields such as conservation biology, wetland management, natural resource m ...
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Energy
Energy () is the physical quantity, quantitative physical property, property that is transferred to a physical body, body or to a physical system, recognizable in the performance of Work (thermodynamics), work and in the form of heat and light. Energy is a Conservation law, conserved quantity—the law of conservation of energy states that energy can be Energy transformation, converted in form, but not created or destroyed. The unit of measurement for energy in the International System of Units (SI) is the joule (J). Forms of energy include the kinetic energy of a moving object, the potential energy stored by an object (for instance due to its position in a Classical field theory, field), the elastic energy stored in a solid object, chemical energy associated with chemical reactions, the radiant energy carried by electromagnetic radiation, the internal energy contained within a thermodynamic system, and rest energy associated with an object's rest mass. These are not mutual ...
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Predation
Predation is a biological interaction in which one organism, the predator, kills and eats another organism, its prey. It is one of a family of common List of feeding behaviours, feeding behaviours that includes parasitism and micropredation (which usually do not kill the Host (biology), host) and parasitoidism (which always does, eventually). It is distinct from Scavenger, scavenging on dead prey, though many predators also scavenge; it overlaps with Herbivore, herbivory, as Seed predation, seed predators and destructive frugivores are predators. Predation behavior varies significantly depending on the organism. Many predators, especially carnivores, have evolved distinct hunting strategy, hunting strategies. Pursuit predation involves the active search for and pursuit of prey, whilst ambush predation, ambush predators instead wait for prey to present an opportunity for capture, and often use stealth or aggressive mimicry. Other predators are opportunism, opportunistic or om ...
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Peter Pirolli
Peter Pirolli is a senior research scientist at the Institute for Human and Machine Cognition (IHMC). His research involves a mix of cognitive science, artificial intelligence, and human-computer interaction, with applications in digital health, sensemaking, and information foraging, among other things. Previously he was at the Palo Alto Research Center and he was a tenured professor in the school of education at the University of California Berkeley in the Education, Math, Science and Technology Department (EMST). His most well-known work is the development of Information foraging theory with Stuart Card.Pirolli, P., & Card, S. K. (1995). Information foraging in information access environments. In Proceedings of the Conference on Human Factors in Computing Systems, CHI '95 (pp. 5158). New York: Association for Computing Machinery.Pirolli, P., & Card, S. K. (1999). Information Foraging. Psychological Review, 106, 643-675. He is also known for seminal work on sensemaking by i ...
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Stuart Card
Stuart K. Card (born December 21, 1943) is an American researcher and retired senior research fellow at Xerox PARC. He is considered to be one of the pioneers of applying human factors in human–computer interaction. With Jock D. Mackinlay, George G. Robertson and others he invented a number of information visualization techniques. He holds numerous patents in user interfaces and visual analysis. Biography Card received a B.A. in physics from Oberlin College in 1966, and a Ph.D. in psychology Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ... from Carnegie Mellon University. He started working as an adjunct faculty member at Stanford University in the late 1960s.
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PARC (company)
Future Concepts division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California. It was founded in 1969 by Jack Goldman, Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, as a division of Xerox, tasked with creating computer technology-related products and hardware systems. Xerox PARC has been foundational to numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, graphical user interface (GUI) and desktop metaphor–paradigm, object-oriented programming, ubiquitous computing, electronic paper, amorphous silicon (a-Si) applications, the computer mouse, and very-large-scale integration (VLSI) for semiconductors. Unlike Xerox's existing research laboratory in Rochester, New York, which focused on refining and expanding the company's copier business, Goldman's "Advanced Scientific & Systems Laboratory" aimed to pioneer new technologies in advanced ph ...
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Psychologist
A psychologist is a professional who practices psychology and studies mental states, perceptual, cognitive, emotional, and social processes and behavior. Their work often involves the experimentation, observation, and explanation, interpretation of how individuals relate to each other and to their environments. Psychologists usually acquire a bachelor's degree in psychology, followed by a master's degree or doctorate in psychology. Unlike psychiatrist, psychiatrists and psychiatric nurse-practitioners, psychologists usually cannot prescribe medication, but depending on the jurisdiction, some psychologists with additional training can be licensed to prescribe medications; qualification requirements may be different from a bachelor's degree and master's degree. Psychologists receive extensive training in psychological testing, communication techniques, scoring, interpretation, and reporting, while psychiatrists are not usually trained in psychological testing. Psychologists are a ...
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Ed H
Ed, ed or ED may refer to: Arts and entertainment * ''Ed'' (film), a 1996 film starring Matt LeBlanc * Ed (''Fullmetal Alchemist'') or Edward Elric, a character in ''Fullmetal Alchemist'' media * ''Ed'' (TV series), a TV series that ran from 2000 to 2004 * ED, an abbreviated term for ending theme songs in anime Businesses and organizations * Ed (supermarket), a French brand of discount stores founded in 1978 * Consolidated Edison, from their NYSE stock symbol * United States Department of Education, a department of the United States government * Enforcement Directorate, a law enforcement and economic intelligence agency in India * European Democrats, a loose association of conservative political parties in Europe * Airblue (IATA code ED), a private Pakistani airline * Eagle Dynamics, a Swiss software company Places * Ed, Kentucky, an unincorporated community in the United States * Ed, Sweden, a town in Dals-Ed, Sweden * Erode Junction railway station, in Erode, Tami ...
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Informavore
The term informavore (also spelled informivore) characterizes an organism that consumes information. It is meant to be a description of human behavior in modern information society, in comparison to omnivore, as a description of humans consuming food. George A. Miller coined the term in 1983 as an analogy to how organisms survive by consuming negative entropy (as suggested by Erwin Schrödinger). Miller states, "Just as the body survives by ingesting negative entropy, so the mind survives by ingesting information. In a very general sense, ''all higher organisms are informavores''." An early use of the term was in a newspaper article by Jonathan Chevreau where he quotes a speech made by Zenon Pylyshyn. Soon after, the term appeared in the introduction of Pylyshyn's seminal book on Cognitive Science, ''Computation and Cognition''. More recently the term has been popularized by philosopher Daniel Dennett in his book ''Kinds of Minds'' and by cognitive scientist Steven Pinker ...
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Models Of Collaborative Tagging
Collaborative tagging, also known as social tagging or folksonomy, allows users to apply public tags to online items, typically to make those items easier for themselves or others to find later. It has been argued that these tagging systems can provide navigational cues or "way-finders" for other users to explore information. The notion is that given that social tags are labels users create to represent topics extracted from online documents, the interpretation of these tags should allow other users to predict the contents of different documents efficiently. Social tags are arguably more important in exploratory search, in which the users may engage in iterative cycles of goal refinement and exploration of new information (as opposed to simple fact-retrievals), and interpretation of information contents by others will provide useful cues for people to discover topics that are relevant. One significant challenge that arises in social tagging systems is the rapid increase in the nu ...
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